What would you do if you could add a secondary or another objective?
Title plus explain why you chose what.
also clarification for option 1 breakers is to have 2 main breakers 1 in basement and 1 over other basement location.( along with a small one next to every generator that needs to flipped in a time frame before the killer kicks the completed gen.
The last option below refers to you*
Comments
May I self advertise my idea???
My bad I meant to say your own idea like you saying I have my idea
oh ok
@MysticAdvisor The last thing I need as a survivor main going up against a prayer beads spirit or snare Freddy is a bunch of switches that need to be flipped on before being able to start repairing a gen. Your idea is really good but it wont work with the current state of the game. Totems are enough as a second objective and those are time consuming especially against a good killer.
Fair, I respect your opinion and I understand time is against killers and survivors.
This is a mix of your current ones
Everytime a generator is completed, a breaker switch will need to be pulled for the corresponding generator, the aura will be revealed to you when activated
Once all gens are completed you will need to pull a switch in the basement that allows the exits to be activated
With this, 2 basements spawn per trial with 2 possible switches
Generator Parts.
You know those 4 pairs of piston things on the Generators?
Make it so Generators dont alway start with those.
There are 28 total pistons (4 pistons x 7 generators). 14 of the them will start pre-installed into random Generators, while the other 14 will be scattered randomly around the map. Generators cannot be repaired unless they have all 4 pistons installed in them, requiring Survivors to find, pick them up, and install them into a Generator.
This both reduces early game Genrush and gives a reason for Survivors to explore more of the map instead of just sticking nearby Generators and loops.
Add like tools or fuel to make survivors do things besides gens or totems.