Myla
Myla
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- Username
- Myla
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Comments
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@SlothGirly said:
https://forum.deadbydaylight.com/en/discussion/comment/2549027#Comment_2549027
obv it wasnt said, but I'd imagine that the mm will only find a match based on the highest players mmr
Kinda doubt it. I've been playing some friend from time to time who barely plays the game and whenever I play with him the killers are consistently inexperienced lol
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Grades or Rank only meant you played the game a lot.
Also probably missing frames kappa :^)
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@GoodBoyKaru said:
Yes.
The Marks increases your top speed. The Chili increases the duration you're going. Both of them will work together for a longer, faster dash
Thanks. People didn't sure if the add on worked or not until now.
@Wedeguy said:
I also have a question for bubba mains. do you enjoy ruining everyone's game with your first down first facecamp? why are you running bamboozle if you're not gonna chase again after downing one survivor?
Not the topic is about, go whine somewhere else.
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Stealth is fine. New players doesn't need hand holding like there's some sort of infant incapable of learning yet how about they learn the game first before they start whining about changes.
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It's kinda funny though as soon as Mori were nerfed survivors were spamming keys because they knew it was coming. Every match back then at least had one guy with a key. In hindsight it took a year lmfao.
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Interesting how weird to look at it. Like I can't imagine myself playing this game the same way I play DBD right now. It's strange really.
Maybe Friday the 13th fit these aesthetics more.
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@EntitySpawn said:
I'm mean you're not wrong, this is why mmr shouldn't be shared though so you can play other killers.
It's kinda a joke some basic attack killers iv never played (nemesis) is put roughly at the same level as my nurse due to shared mmr.
I'm sorry but nemesis is a joke, zombies dont work. His ability takes 3 hits, hes tall and loud and you'll be lucky to get fast downs against players nurse might struggle with lol
Shared mmr for every killer? If it works that way they really should bring back the function to change killer while in lobbies.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2547353#Comment_2547353
you had increased speed for 1.25s now its 1s. You can't make some hits on ptb that are possible without add-ons now
Oh I misread and thought uncloaking went from 1.25 to 1. But yeah that's pretty bad lol.
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@DemonDaddy said:
It's funny that totem placement only recently started to get better, just in time to make things difficult for killers.
Who knew asking for proper totem placement would come back to bite us.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547323#Comment_2547323
They nerfed his speed boost after uncloaking from 1.25 secs to 1 second.
Sounds like a buff to me or is that the other way around lol.
So wait that's it? I'm guessing the uncloak add ons are there still and increased movement speed while cloaked?
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What nerf did they do with wraith? Patch notes aren't explained in full detail so it's straight up lazy when this is what you read.
"There’s far too many to list here" I can't play PTB lmfao.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/2545730#Comment_2545730
Any time a survivor is behind a wall your guessing what they do, if your not then your brute forcing which means the killer has no other play so..not much better
Lmfao if you're being fed information in real time then it's not a guess. This isn't even rocket science but keep trying to justify your lottery games.
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As long as its pumping out license killers or original killers the playerbase would just continuously grow. When they finally stop adding new stuff is when the game goes on a steady decline from there.
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Play a different game. I quit the game and came back whenever I have a fresh mind and want to try out new stuff. A lot of people seem to think quitting the game means you retire permanently as if that's a badge of honor lol. You can come back anytime.
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I mean he baited out on a response from you in the form of you making this thread. I would just say don't read post game chat but that would be too easy of a solution eh.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/2545383#Comment_2545383
Funny..guessing is what killers do at every tile, the spirit nerf wasn't handled proper
Not really guessing. I know where the survivor is but I can't physically do anything about it because he reaches the pallet window regardless. What I'm doing in tiles is making him mess up and gain distance to lunge or make him drop the pallet faster. The only guess you'll be doing is mind games where for example stand still In a TL wall for 2 seconds hiding red light then resume chase which Otzdarva does.
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@ShinobuSK said:
He is? I see him once in 50 games
He's not. There was a picture of what is Most played/Perk and whatever earlier this year and Wraith is actually the most played.
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Freddy is still A tier to me .The slow is reliable and has no negatives just forces pallets down faster to create dead zones or get hits. He also has a fix for every problem that any M1 killer has. Just teleport to generator and kick it immediately with pop goes the weasel instead of other killer who physically can't do anything about a generator he can't reach in time so teleport can also allow him to go more for chases that has the survivor just holding W, he can afford it with teleport
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@Sandt21 said:
The sprit nerf hasn't even gon through yet and they're already moving on to their next target 🙄
I think the Spirit's nerf was justified since guessing games aren't healthy but its getting ridiculous that they're demanding Nerfs on blights now. A killer I have fun going against. Just want them gutted to the point that they're near extinction like Billy :l
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Pinhead is a really good random team stomper.
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2 gen strat lul
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@jokere98 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543473#Comment_2543473
how many times do i get to link this video? 🤔
Why is no one trying to argue this?
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Ah yes. That's clearly the only problem with circle of healing lol.
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DS doesn't work until you remove it from your load out then suddenly killers start tunneling you out haha.
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I'm just having a lot of fun with Nemesis and just using Tentacle attacks. I'm just giving 8 freaking free hits every match which I shouldn't be doing but it's an addiction.
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@lav3 said:
I still think Midwich is the worst by far.
As I experience more and more RPD map, it feels good I am getting used to know something(gen spot, totem spot, good loopers, various killer I go against, etc) and eventually like it.
Of course, continuous map offering(RPD Badge) could be terrifying but I don't mind if not that case.
Nah Midwich is better at least that map at least plays like a dead by daylight map regardless if it's killer or survivor sided. At least you would have a rough idea where each player is at or where they're going to or what they're currently doing at the moment.
RPD is just horrible. Tight corridors everywhere blocking vision and information with the already huge ass map plus the abundant of noises happening above or below screws the rough idea of where each survivors are going to. You just can't track people here reliably and if you somehow did and reached their previously known location they might as well be anywhere due to the stupid maze like hallways.
Even Lery's or Hawkins weren't these bad when it comes to keeping of track of what the hell is happening in the game. Heck there's nothing wrong with keeping track in those map actually.
This map is a good resident evil map but it's the absolute worst map you could make for DBD. Both have different gameplay.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543782#Comment_2543782
She is able to break strong pallets you know? And at weaker pallets she moves so fast it’s essentially a free hit. What pallet besides shack and specific god pallets can she not outplay?
What Spirit has to actually break shack pallets now? GASP What is she nurse?
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@Adaez said:
https://forum.deadbydaylight.com/en/discussion/comment/2543719#Comment_2543719
That's not really a fix,not all post game chats are toxic,and some of them are wholesome and worth reading,just depriving yourself from reading them at all is not a solution and neither finding excuses for toxicity.
Also if you think people getting affected by being told to end their lives are a bunch of snowflakes then idk what to say,good on you for not being affected by any of this but i'll end the discussion with you here.
So you're aware that post game chat could go both ways then you're shocked if it's toxic and hurt by it?. Also not the sharpest tool in the shed if you're easily hurt by words written by strangers across the globe yet still want to risk it and read chat lmao. That's on you mate.
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@Adaez said:
https://forum.deadbydaylight.com/en/discussion/comment/2543493#Comment_2543493
I can 100% assure you,a lot of dbd players do that,just check on youtube and see how far some people can get in the post game chats.
https://forum.deadbydaylight.com/en/discussion/comment/2543586#Comment_2543586
This,if almost in every game you have to deal with this toxic behaviour,its pretty hard to ignore it or not notice it,too much toxicity takes away from the fun.
Haven't seen it once after doing my favorite method. private profile don't read chat.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2543679#Comment_2543679
If only there was a way to protect my router from angry Survivors :(
Should probably clean it man. I had a router that fried on me but I wasn't taking care of it and had poor air ventilation, In retrospective I should have been checking how hot it was getting. The second one works fine though.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2543642#Comment_2543642
The internet has changed a lot since the days of DOTA, and in a few ways, for the better. It's now quite normal for games to have anti-toxicity tools, usually partially in the form of moderation.
Fortunately, it seldom bugs me that much (particularly since I don't enable endgame chat unless it's been a particularly good game and I want to say GG), but I'd bet dollars to donuts that a lot of potential players are put off by the general mean-spiritedness of this community at times. And that's not good for anyone.
Yes as I previously mentioned there's an Anti toxicity tool called keep your steam profile private and don't read post chat lobbies :^). Too bad the developers aren't gonna make a patch for you guys where the Survivor gets a broken leg and an arm for pressing their right click and crouch button too fast lmao.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2543570#Comment_2543570
I’ve mained spirit since her PTB and Spirit mains are all in agreement this is a massive nerf that completely has killed her. She has no anti loop potential now as survivors can pin point her exact location, she has a mediocre transition counter that won’t work most of the time, a lot of her good add ons were nerfed for seemingly no reason, and on top of all this they did nothing to actually somewhat compensate this nerf. They threw her in a coffin, put all the nails in, buried it 10 feet underground, then threw that chunk of land into a volcano.
Just watched a known spirit main Scott said she was fine. :^) or is he kicked out from the Spirit's version of the Justice league?
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2543632#Comment_2543632
Isn't that what the flashlight is for? Survivors even want me to close my own eyes instead of going for the blind? Sheesh!
They're pretty smart actually. They're protecting the killer from seeing such atrocities.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2543621#Comment_2543621
If a game's community is so poisonous that it needs a disclaimer like this, then that's a community that needs an urgent enema.
https://forum.deadbydaylight.com/en/discussion/comment/2543624#Comment_2543624
I hate this term, due to how hard it's been co-opted by the woke patrol online, but...yeah. When I hear someone defending toxicity in games, and then say 'well, I don't do it, but...' what I think is 'yeah, you know that you actually do, and enjoy it so much that it would detract from your experience if it went away'.
That's the internet and they should have a disclaimer for it so it wouldn't be flooded by snow flakes.
Also this is a fix.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2543493#Comment_2543493
Victim-blaming, nice.
I recommend closing your eyes when you see people spamming the crouch button.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2543493#Comment_2543493
I love how toxic players inevitably blame the people who get ticked off rather than the people being septic buttpipes on the interwebs.
I always try to keep in mind that there are actual people behind those avatars, who may already be having a bad day. I'd rather we all have fun, win or lose, and just exercise a modicum of respect. Because that's how you make a great community, and not scare away new players.
If I was having a bad day I wouldn't be playing something that supposedly triggers me on the daily basis. I'll just watch a show instead.
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@kate_best_girl said:
I love it on both ends tbh. It’s really not bad if you actually learn it.
I learned it and by learning I realize how unfit the whole map is for DBD, It's not meant for this type of game. I heard they recreated this map from the game so would make sense how stupid of an idea that was.
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Known spirit mains are saying she plays as usual and pepega killers are having a mental breakdown that they can't make survivors do a guessing game.
It's a Nurse nerf all over again. Chad Nurses are playing great and baby nurses has to think about retirement.
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I hope it's chucky and I hope it's voiced by Brad Dourif cursing you out whenever you do a pallet stun
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@tennmio said:
https://forum.deadbydaylight.com/en/discussion/comment/2543495#Comment_2543495
Your negativness won't get to me. Try elswhere.
Sounds like positivity to me in a weird way.
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Depends if I'm in a really good position I might throw a bit and let survivor get saves and heals I should be interrupting I just let them do it.
But if I'm aware that I'm in a bad place like two generators I just go into full sweat.
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This sounds weird out of context.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2543372#Comment_2543372
As with all things, context is key.
Maybe it's because I'm from a different generation, but in my day, while a bit of trash-talking was expected on the field (while you constantly bruised each other's bones), if you even refused to shake hands with your opponent after the game you'd probably eat a fine and suspension, if you weren't booted off your team outright.
There's a reason teabagging and flashing the killer from the exit gates, or 'GG EZ' tend to be regarded as toxic. It's just an incredibly disrespectful thing to do.
This isn't a tournament game and I'm getting fined by absolutely no one. Disrespectful or not grow some back bone. Don't read post chat then become salted meat. I genuinely do not care for trash talking in video games lmao but I do have problem if you do real life threats and insistent harassment outside the match.
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What the hell? Oni plays perfectly fine in Lery's. His demon dash doesn't operate like any mobility skill within the killer. I'm doing just fine gliding through the entire map like it's a skate park.
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@MyNamePete said:
https://forum.deadbydaylight.com/en/discussion/comment/2543461#Comment_2543461
You dont understand what the post is about, do you?
Its saying the survivors should be listed in 4 categories for the sole purpose of challenges, so instead of "escape as dwight" daily, you would get "escape as an objective survivor." It has nothing to do with gameplay at all.
Oh yeah thought he was introducing some class system mb
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@Voodoo_Thirsty said:
Cool concept but I'm not on board...
Some survivors will be a must pick and others will be considered troll picks.
People talked about concepts like this before, but for a game like DBD, survivors should stay as they currently are.
Also just encourages tunneling even further? Like why would I chase the so called 'fighters' with annoying perks to last long in chases when I could just win the game by permanently deleting the supports lol.
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Guess people here just like winning the lottery.
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Nah just revert him back. Hillbilly is fun to go against.
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Eh DS is fine. Had a lot of situations where I knew DS turned off and it was just free hooks at that point.
Only thing I have gripe about is survivor healing up to healthy state then coming back at you then gets downed fast but his DS is up and still uses it. DS should turn off when you get healed a state except dying state though.
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@nh1ze said:
https://forum.deadbydaylight.com/en/discussion/comment/2543385#Comment_2543385
Isn't Dying Light too insignificant?
Most of the game I had with Oni ended with no one reaching the gates so I would say it helped a lot in keeping the generator hostage enough so I could kick it with pop.
