Mr_K
Mr_K
About
- Username
- Mr_K
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Comments
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@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2008665#Comment_2008665
I guess he appeared from BW side and immediately started breaking it, as he assumed that the survivor there would've run away.
Still, kick the gen before a wall.
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Why do we need post like this? DS change is already happening.
Also, priorities. A breakable wall before stopping the gen?
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@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/2008194#Comment_2008194
It kinda is... If I have 200 hrs with Oni I think I'd have a higher "win ratio" than my wraith with less than 8 hrs.
Also I wasn't emplying that they ANNOUNCED mmr was on. It DOES absolutely feel like mmr. If you didn't notice you're definitely in the minority of seasoned players.
Its not on. You are just seeing the flaws of the current system that relies on constant supply of players of various ranks.
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Maybe that was the plan all along.
🤔
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No need for a PSA. They will find out after complaining about it on the forums.
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The answer might be something to do with the quotes around intentional.
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@voorheesgt said:
Mmr? If you have fewer hrs with him you'd face survivors with fewer hrs.
Maybe mmr is active
MMR is not hrs based and its not on.
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Sounds like you didn't live through Sprintburst into Balance Landing meta.
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You should be more afraid of bright flashy clothes than survivors that want to hide themselves.
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Not enough data and everyone was viewed as the same level.
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If you think NOED is game breaking then Devour Hope is next.
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As a solo survivor I can tell you, it doesn't matter the killer. Everyone is going to die.
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There are so many its hard to choose.
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@Afius said:
My VHS player broke years ago so I can't tell you.
Mine keeps eating the tapes.
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@KillaMane said:
https://us.v-cdn.net/6030815/uploads/QPS0RPA0THHQ/image000000-03-7e2.jpg
I made an alt account to try and learn nurse. Learning her at rank 1 is well..... You can guess. I didn't want to stomp them completely so I go for no perks and 12 hooks and don't tunnel. But came across this rainbow, this guy has 1200 hours vs the 2.5 hours of this account. He juked me a couple times so I know he's decent. But someone with 1200 hours should NEVER go against a brand new killer. This happened a few times during my time on this account.
Ranks 20 through 15 can face any rank, unfortunately. The Devs stated they want these players to get quick matches over waiting a long time for correct ranks to become available.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/2006284#Comment_2006284
Before I saw that video I had the same thought though. I've been maining doctor at rank 1 for a couple of months and shortly before gilded stampede I started seeing the quality of survivors I was going against increase dramatically. I play incredibly nice; I do not slug, I do not tunnel and if I think there's a baby survivor I'll go very easy on them. I do not use meta perks. This is not an option lately. It's very good survivors all the time, ones that can link strong tiles together and have very good game sense as to when they can loop and when to leave a tile. This knowledge is critical vs. a doctor.
However the other night I played a few rounds as clown(my old main) and just stomped. Effortless 4ks every game and I was incredibly impaired. Like couldn't walk. I'm pretty sure mmr is on.
I haven't played any killer for over a year. When I played again, just last a few weeks ago, it was only Nurse. From rank 20 to rank 1. So my MMR rating should only be for Nurse right? Even by your example. I played a round of Clown and got a full red rank squad. Not yellow or greens, reds.
Explain.
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/2006284#Comment_2006284
And BHVR have never lied/s.
It's not on. Current match making can be explained with our current system.
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It's like the employee suggestion box at your workplace. But unlike your workplace, you can't hear the shredder.
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It's not on though.
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This is where you slug them all and force them to crawl to a hook.
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@[Deleted User] said:
McLean acknowledged in one of his streams that is something unintended in the game but they don't plan on removing it. Other killers like Oni, Nurse or Billy are also able to make insane flicks using high DPI.
Honestly I don't see the problem in this. Survivors also have things like window tech, CJ tech, Dead Hard or fast vaulting while standing still, etc that are all unintended. These are just things that add a bit more of skill to the game. Besides that, I've yet to face a Blight that does 180s.
Nurse has full movement. Unlike Billy and Oni that have turn limits.
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You can adjust sensitivity in the options menu. If you have a "gaming" mouse, most have software to set sensitivity per game.
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I advise looking and reading the survivor perks descriptions at the end of a match.
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I'll be happy to adapt killers at rank 20 emblem scoring over rank 1 scoring.
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It's not on.
Why ranks are so off right now is because survivor queues are so long. The longer you wait for a lobby the broader the ranks matchmaking will pair you up with.
Associating mmr with rainbow ranks is misplaced as this has always been an issue with DBD matchmaking.
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Remove perk tiers.
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I take the stairs
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Not a good rank to start Nurse on.
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Because BHVR doesn't know how to stack rank resets.
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Hi 🤗
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Could start with, Hello.
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Jump the gap
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You are playing a different build of the game.
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Never heard of this happening.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/1998604#Comment_1998604
I thought tunneling was when you go after only 1 person.
Common mistake
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Filler
Empty space is for the free track.
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@IceCreamPrincess said:
https://forum.deadbydaylight.com/en/discussion/comment/1998604#Comment_1998604
Its not really tunneling if its 3 people. Hook one, hook another, hook the 3rd. Hooking the first guy again afterwards isn't tunneling in my books
We'll see about that.
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Feature until its fixed.
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So you tunnel the other three to make up for it.
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Take up screen space
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Is the teddy ok?
😟
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https://youtu.be/AsV_DBKaaBQ
It's how you camp that matters.
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Same way you counter a killer with Discordance. You run away from your idiot teammates.
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@Broosmeister said:
https://forum.deadbydaylight.com/en/discussion/comment/1996802#Comment_1996802
I'm talking about BT, not that the terror radius stops. When you keep the insidious effect active while he's revving his chainsaw, the survivor on the hook & his rescuer have literally 0% chance of escaping. That's bad game design
You had a chance in this situation if BT worked? I've seen this very scenario play out poorly many times.
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@Gay_Police_Dept said:
Nope, only against Skullfire129 and Skullfire131. Sorry.
Oh, you know Skullfire129 too? We go way back. Nice guy.
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Last time I'd checked, chainsaws make noise.
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You had an audience?
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Double pip at red ranks is bugged. It requires 1 less emblem point for it.
So easier.
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Makes you want to rank up, right?
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I see new bugs that need to be fixed before going live.

