Mr_K
Mr_K
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- Mr_K
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Comments
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@Scotty2hotties said:
https://forum.deadbydaylight.com/en/discussion/comment/2017240#Comment_2017240
Looks clean to me. She was cutting right, killer was angling left. Definitely not point blank dead center at all. Time to start dumping the thru rocks, trees, and wall clips hits. Most people will contend the hit boxes lean killers favor.
I suggest watching it slower. She doesn't move right until after the animation. Also thats not me letting go of M2. The game detected a hit condition to do that animation.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2017352#Comment_2017352
And I’m saying matchmaking is still broken. Here’s another screenshot just now. They didn’t fix anything at all. It’s still as bad as ever. 3 rank 1s and a rank 2 vs rank 7? Yeah that sounds like nothing is wrong at all
https://us.v-cdn.net/6030815/uploads/5NYBRA0HX7E9/2c63242e-00b7-44f8-932d-169b2a825129.jpeg
What about +-8 do you not understand? Its not about whats fair, thats just how its configured.
We are hours away from rank reset. Are you expecting a lot of purple ranks to be playing right now?
Yes, if you are purple rank expect to see red rank survivors. Its nothing new.
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@Scotty2hotties said:
Love to see a video. I can show a video of him hitting me thru trees, have one thru wall, 3 meters past lith vault, must be a 10 foot chainsaw he is using. The excuse will be “lag” except I am hardwired using cat8 on a asus 2.5GB router and my internet never Speedtest a below 500mb d 30u. So ummm yeah dem sweet magic hits thru walls.
Are you not entertained!
I posted one. Look up ☝
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2016976#Comment_2016976
https://us.v-cdn.net/6030815/uploads/2WBL0UMK5L82/326cbe75-340e-444b-b121-9aa88e02a8ba.jpeg
You serious bro? Just had a match against all red rank 4 man SWF. But they are within range of me. Get out of here. Match matching is not fixed at all
+-8 ranks. Thats the scope of MM.
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No good deed
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That sort of thinking got us this
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https://youtu.be/-3TBSuukaKk@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2016808#Comment_2016808
Basically this. But BHVR still believe 87 degrees is an acceptable FOV in 2021 so lmao we're still not getting an FOV slider in this game.
(And yes I'm going to keep whining about it until the day I die I don't care how futile it is)
(Hell at least meet us halfway, I'd settle for 95 degrees)
Old Shadowborn before it was nerfed. That crazy FoV.
Also watching it you can't help but laugh at what True is talking about. How times have changed. 😂
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Been awhile since I've heard the term "hook vacuum". 🙄
Killer has ~15s to get you on a hook. If they were able to hook you after one breaks in front of them, then you were too close to the 1st for your teammates to save you.
The game wants the killer to hook you after winning a chase. So the act of hooking isn't supposed to be difficult or a struggle to do. Would you rather killers slug everyone before attempting to hook? Because that's the alternative.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2016911#Comment_2016911
I’ll put that in the cursed image museum
I don't get it. It's just Meg?
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I think IGN is a little behind with their reviews.
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/2017109#Comment_2017109
Maybe I misread your comment but am I understanding you only got a 2k? If so then silver is right. You need 80 points for a gold which is a minimum 3k.
4K
2k -> 3 hooked
2k -> 2 hooked
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0-100 points: completing Generator Repairs (1 point per contributed percent)
If you and another repair a generator fully you both would get 50 points.
The wiki is trying to say you don't get any bonus points by working with someone else.
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Old bad ideas
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Yeah, this one time I was repairing this generator. I don't like the dark all that much so getting the power back is a priority. Then all of the sudden this [bad word] [bad word] in a pig mask comes out of nowhere and pulls me off the [bad word] generator. She drops me on the [bad word] ground and puts this [bad word] helmet on my head and leaves me to bleed out like a [bad word].
Now I have this [bad word] helmet locked on my [bad word] head and this [bad word] [bad word] mother [bad word] [bad word] beeping [bad word] [bad word] won't turn off! It's driving me m......
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The beginning should build up not collapse.
🙃
Would be bad if everything ended before it began.
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The emblem system relies too much on killer/survivor interactions. If a survivor escapes they should black pip. The same if a killer kills three and the other jumps in the hatch. A little safety measure to cover DBD's BS moments.
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@Beefmur said:
play rank 1 killer than tell me its the same experience from 2 weeks ago
*cough* literally yesterday *cough*
Yeah, it's the same.
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I believe it to be a bug. Did you hook the last two survivor around the same time causing them both to die?
Also curious if you were playing Ghost Face.Actually killer doesn't matter. I remember the same thing happening with Nurse.Yesterday, I played Ghost Face and got the same results. 40 10 10.
I hooked two survivor three times each. The other two survivors hooked twice each, once earlier in the match and once at the very end. After hooking the last two they both died instantly.
Now this should of been a total of 10 hooks but I received the same results you did, silver.
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Yeah, that Legion was clearly cheating. Hope you reported him.
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How are your eyes not bleeding?
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If by "on" you mean enabled in the background gathering data and predicting the outcome of matches, then yeah, it's on.
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They are within range of you.
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Someone theorized earlier today on an earier thread, they think only one survivor can activate the reveal at a time. If that is true, then the other survivor might of been the one revealing him.
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It's called, not enough killers.
There is not enough killers for the amount of survivors playing. This causes long queue times for survivors.
When a player is in queue for a long time, the match making algorithm will begin to pair them with ranks further away from their own.
Addition to this, ranks 20 through 15 have unlimited range that they can be matched with. While ranks 14 through 1 have a window of +-8 ranks.
Simply put, this is the same MM we always had. It just doesn't work well with uneven killer/survivor population.
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Idk what you are talking about.
I can remove it whenever I feel like it.
Get off my back about it
Please, I need help 😭
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@En3ermost said:
Damn, I still remember playing Myers with the infamous "Machine Gun Build" back in 2016... Very different times...
Thought this was about Dark Times? 🤔
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You forgot everyone had OG DS and those vacuum pallets were everywhere and doubled up.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2016497#Comment_2016497
I haven't had the same experience at all.
I've never played PH before and it's been a LONG time since I played Trapper. Most of my games were Red Ranks, but they played like Green Ranks. Constantly failing skill checks, bad Dead Hards, missed DS, running into walls ect ect.
Trust me, this is not new.
Steam Community: Dead by Daylight. New pip system sucks at rank 1 -
@Tricks said:
Swf can abuse a loophole in the ranking system that allows red ranks to break into brown ranks if they have one brown ranked survivor slot as a dummy account permanently sitting in brown ranks.
Totally un-policable and game breaking to the detriment of the health, well being and future of the game. not too bright and shows zero foresight but there you have it. People will cheat rather than ensure the longevity and future of their OWN* game.
This was changed in MM to use the highest rank member of the SWF.
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It seems very broken.
That said, I believe your character model must be within line of sight view of the killer to work.
In other words, its not the 3rd person camera but a combination of both.
You have to look in the direction of GF and have the survivor head (I believe) within LoS.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2016456#Comment_2016456
Things are definitely weird tho.
I think it is on, but they are also using the regular matchmaker as well.
I play a lot of Legion and I always get VERY tough matches, but if I play someone like Trapper, I get potato's who can barely do gens.
It's fairly consistent.
I played for th 1st time in well over a year, Oni, Shape, and Ghost Face yesterday. I'm a rank 1 Nurse main playing nearly exclusively Nurse. Guess the survivors I got with those three killers?
...
Thats right, red ranks. So if MMR is on and I have zero MMR ranking on three different killers, shouldn't the survivors be lower rank?
Conversely, I've faced anywhere from brown to red rank with my Nurse. This is the same ######### up MM we always had. With survivor queues being so long, the system is pairing them with any available killer. Thats what its designed to do.
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How dare you invoke the sacred Crumb Cake!
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@Mooks said:
Why would you think it’s turned on?
People love a conspiracy.
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flip
There its off. Enjoy!
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You don't need to say anything. Just need to repress those feelings into a little ball, tucked away in a dark place.
Once you become good with Nurse, you can start feeding off those repressed memories and not give a damn about what you've become!
😈
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Sometimes you can press space.
What more do you want?
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4 competent randoms will rush those gens just as hard.
Love it when a killer screams SWF when I'm solo queue.
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Explain
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I've experienced far fewer DCs while playing Nurse now than I did a year ago.
Seen much less DCs playing solo survivor as well.
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The grind is already insurmountable. BHVR really need to remove perk tiers. It would simplify the coding as well.
To answer the question, they will continue to release four chapters a year until the game stops being profitable.
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Know your locker locations.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2016195#Comment_2016195
Lol, then i must be a walking phobia, cause most of my clothes have such patterns.
Monster! 😱
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Its not so much the picnic table...
than the plaid pattern. 😱
Ahhhh!
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Rank is a matchmaking feature integral to Ranked Trials in Dead by Daylight . 1 Overview 2 Ranks 3 Ranking 3.1 Emblem System 3.1.1 Pip Conditions 4 Seasons 4.1 Rank Reset 5 History 5.1 Bloodpoint Ranking 5.2 Victory Cube 5.3 Emblems (pre-2.6.0) 5.3.1 Pip Conditions 5.4 Original Rank Reset (pre-2.1.0) 5.5 Rank Reset (pre-3.4.0) 6 Trivia The Player's Rank is dependent on how many "Pips" they have accumulated from playing ranked games (any game-mode that isn't Kill Your Friends). The number of a Ch
I was rank 4 when I stopped playing Jan 20, 2020. I logged back in Oct 2020 during the event and was reset to rank 5, bc bhvr. I logged in every month after until Feb where I was finaly reset back to 20.
The reason I did this was to play Nurse from rank 20 to rank 1 before the MMR system takes over.
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@Rank_21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2016096#Comment_2016096
4th reset, Yellow -> Rank 16
5th reset, Yellow -> Rank 16
That's how it works now.
Sorry, but I have 1st hand knowledge that is not the case.
Rank reset is not the same as depipping. You cannot depip past 16 but rank reset can set you back past it.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2016099#Comment_2016099
The build? I assume you mean the infinite mending glitch with the addons that increase the mending timer infinitely. And no, I mean the one Otzdarva did in his "forbidden legion tech" video.
I had to go watch it. I don't remember seeing a patch note indicating it being patched but one of the video comments said it was.
Seemed very situational.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2016099#Comment_2016099
Lol what was it? That happened while I was gone. Any videos of it? I'd be curious to know why it got people banned and why it was so bad
There was a specific perk and addon build that applied a scaling mend time or heal time (forget which one).
Basically, Legion hits you a lot of times in frenzy and it takes you 30 minutrs to mend/heal.
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You spawned near a dull totem.




