MrPeterPFL
MrPeterPFL
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- MrPeterPFL
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Comments
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@1MillionPalletsToGo said:
- nerf survivors and make it stop being babymode
- allow killers to see SWF so we dont have to deal with it because it ruins the game and is the most toxic ish ever
- t bagging should make survivors lose stamina or something, make them move slow as molasses
- add a in-game feature to blacklist survivors only so youll never have to play them again
The blacklist is a bad idea “oh they played better than me let me blacklist them”
Teabaging isn’t a issue, most games have it, if you get angry and upset because someone is crouching up and down repeatedly, that’s kind of your problem. You wouldn’t of survive Gears 2 or Halo 3
Letting the killer know if they’re playing with swf will encourage dodging, it will increase on consoles where it’s encourage to play with friends. I would say at the end game table it should show,
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No matter what playing with your friends or as a team are always going to be optimal. It’s the same with other games like Gears, Halo, Call of Duty, Overwatch, League of Legends etc.
The problem is this game isn’t designed for swf, it’s designed for solo players. Solo players need QoL changes and killers need buffs.
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Matchmaking is questionable in this game, if you have any friends try to play custom games and practice chasing
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Hmm never had this problem in the release, must of been during the BloodRush/ Hotfix update. They did fix an issue with him, maybe fixing that issue caused a new problem lool
I’m going to check it out in a custom game, if it’s still happening then I’m going to file a bug report
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What was the perks that the killer used?
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Must be a PC thing, hardly get messages on Xbox
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@Yamaoka said:
Despite being a fan of most horror movie icons I gotta admit I don't know anything about Candyman. What's his power?
It’s like Bloody Mary, say Candy Man a few times in a mirror and he will appear, maybe not instantly but he’ll appear and gut you with his hook. The reason why he kills is because he wants people to believe he is real so his legacy can carry on. It will be hard to do his kit but I can see old Freddy’s kit working on him, possibly add interactive bees too
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@iamcam said:
https://forum.deadbydaylight.com/en/discussion/comment/1179478#Comment_1179478
that's completely understandable, and i totally passed that unintentionally! thank you for bringing that to mind, as it could be an issue... i'm not sure how they'd counter that, but there's gotta be a way around it somehow, potentially?
It’s a tricky one, maybe a few hud changes perhaps? Like a red glow around the white icons to indicate someone is within the killer’s terror radius (Don’t know if that gives too much info)? More hand gestures?
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During the PBE every killer consider this perk “game changing” “broken” “op” and look it now at live, lack lusting
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I rather not, there’s a mixture of languages out there and we won’t understand each other at all. Example in the US server it could be a mixture of English, French and Spanish. In Europe it can be English, German, Spanish, French, Italian etc.
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I played her once and once only, I really like her play style, the only thing I hate about her is that she loudly whispers in my ear which makes it hard for me to actually hear any survivors
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So you can’t gain quick stalk whilst camping
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Yes, not face camping, that’s rude and wrong. If one is on a hook and two of them are going for the save I’ll camp to add pressure on them, they’ll have to make a risky save and that’s worth the wait. I won’t down the person whose on the hook I rather injury the unhooker so both of them can waste time healing each other.
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@plunder said:
https://forum.deadbydaylight.com/en/discussion/comment/1177149#Comment_1177149
One it made it very obvious you main survivor since you only argument was get Gud and complain about tunneling yet made no effort to actually debate the question at hand. I play both roles in high ranks and even as survivor I feel its just a braindead status. When I get hit with it. I dont feel threatened or highly pressured more just like it's a slight inconvenience then a threat like it should be. That's the problem at hand.
I don’t think you understand, the new “suggestion” for Deep Wound is for the timer to drop whilst the survivor is in a chase. All the killer needs to do is follow/ tunnel, how is this possibly fair for the survivor? No matter how long the survivor is in a chase the survivor will eventually go to dying state. I understand Deep Wound isn't threatening, I completely agree but the suggestion listed above isn’t the way forward
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When Adrenaline works it’s great, however, if you don’t complete all the gens it’s a wasted perk slot, the reason why I don’t use DS
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“Small Quiz”
- Dunno, possibly 20%, all I know it’s Slightly, Moderately & Considerably
- Yes, Hemorrhage makes survivors bleed faster and blood stains last longer
- 80 Seconds
- 4.0 m/s 100%
- Cannot see the Killers Aura, cannot see Killers Red Stain, cannot hear Killers Terror Radius. Killers will have a smokey screen to indicate they are undetectable.
- Guessing: Hawkins or Blood Lodge
- Crows are snitches and fly away so survivors cannot stitch them, you must crouch/ click click/ backflip/ summersault / sacrifice a goat to please them.
- Blinding a Killer during a pallet break, communication to other survivors etc.
- I don’t have a stopwatch
- 40 seconds, both do not increase exposure
- About 3 seconds
- A second?
- 40 metres
- 2 Pinks, 4 Purple, 5 Green, 5 Yellow and 4 Browns
- 30, 35, 40
- Killer: Go to gens, Survivors: Do gens
- 2 minutes
- Buggy, Dam Long or Dam short
- Dam Slow
- Slow
- Dam Slow
- Slow
- 1.13 m/s 28.25%
- 2 BBQ & Chili + We’re Gonna Live Forever, the rest give additional points in game not after.
- Object, Sole, Mettle of Man, For the People, DS, Play with Your Food, Save the Best, Remember Me, Dying Light, Rancor, Furtive Chase, Dead Man, Dark Devotion,
- My Mom
- Survivor: Light Bringer, Unbroken, Benevolent & Evader, Killer: Gatekeeper, Devout, Malicious & Chaser
- Obvious
- Obvious
- Obvious
- 44
- 103
- None
- Hell No
- Nah Mate, all you’re getting is Med Kits, Flashlights, Tool boxes, Maps, Keys & Event Items
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For Bubba, he should get the Oni treatment, instead of Blood Fury he gets a Tantrum bar, hitting, breaking pallets or getting stunned increases his Tantrum bar, once filled he unleashes his anger, running around swinging his chainsaw.
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This game isn’t competitive, take the winning mindset out and have fun
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People don’t know the differences between asking a question and complaining
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There are 8 gens and 4 survivors, it’s common sense that the first Gen will pop
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The Map option isn’t that helpful tbh, the survivors will out number the Killer.
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Hopefully never
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I’ve worked for a Gaming Studio before as a Designer and a Tester, balancing a game requires a lot of time to get any changes and it goes through a lot of procedures. Everyone is doing a task and they’re doing their best, I assume their team is small, a team can be as a little as three people for each department.
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1166724#Comment_1166724
The exception of insta Downs you do know that how frenzy are used to work right.
It was only change of the most recent Legion change.
Literally saying they would be god tier is going way overboard even when it was a thing they were still pretty much bottom tier
Yes I do know that, I used to play Legion, Legion was stupidly strong and annoying that’s why they changed Legion
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Dude, for Killers it was fun, back in the day you would run Monitor&Abuse to reduce the Terror Radius, Silent Phase to a Gen, feel the collision, Gen Grab, Hook Survivor, Rinse and Repeat.
As for Survivor not fun at all, no matter how much you observe the area whilst doing a Gen, she’ll pop out of nowhere giving almost no time to react. You’ll either get hit or grabbed (Mostly grabbed). For the rest of the game you’ll have to Gen tap.
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I don’t think you understand that making Legion’s M2 a basic attack will instantly make him a Demon/ God Tier. Sloppy Butcher will be impossible to stop, they’ll stack STBFL instantly, Gear Box & Franklin’s will proc constantly, Hex Third Seal will be super strong, don’t get me started on Exposed Status Effects.
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Kindred, sit on a gen and watch how altruistic your teammates are.
Resilience + Spin Chill, surprisingly a good combo
Any exhaustion perks, I personally use Dead Hard.
Bring a Med Pack, when injured heal yourself to 99 so Resilience is active, Spine Chill tell you if a killer is coming, heal up and you’re back to full health. You can also bring Insta Heals to extend a chase.
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@Micheal_Myers said:
Hmm.. based on PC's DLC:
Nurse 2016
Myers 2016
Hag 2016
Licensed in 2016: 1
Bill (L4D2) 2017
Doctor 2017
Huntress 2017
Leatherface 2017
Freddy 2017
Licensed in 2017: 3
Pig 2018
Clown 2018
Spirit 2018
Legion 2018
Licensed in 2018: 1
Plague 2019
Ash 2019
Ghostface 2019
Demogorgon 2019
Licensed in 2019: 3
Deathslinger 2020
So... to counter @Fibijean there IS a pattern.
So based on the current pattern there should only be 1 Licensed Killer this year.
But, this is not "factual" yet. It is clearly speculation but it still has a pattern oddly enough.
So expect about 1 Licensed character this year. If not less or more.
You missed Oni
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Latency mate, when you press a button it has to travel to the servers and back to display on your tv/ monitor. Same principle with survivors when they vault a window and still get hit. It’s not a simple solution, so it will take time
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Xbox One X: Legion & Leather Face
Bill, Borrowed Time and Unbreakable are very handy situational perks. Bare in mind if you want play as Bill he has a stupidly loud grunting cough, it’s like he smoked 20 cigars in a day.
Toolbox has less charges but repairing gens are faster, highly recommend using the toolbox for the last gen. Sabotaging is getting a buff, you can now sabotage a hook with a toolbox in 2.5 seconds, a yellow toolbox can sabotage 3 hooks in one game.
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I’ve always wanted a selfish survivor because you always have one in horror movies.
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While I agree on the pallet thing, however, I do believe he’s weak, Death Slinger should be the same level as Huntress but with a different play style, the buff I would recommend is to allow his power to down injured survivors.
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PTB is usually on a Tuesday so technically yes it should come out today
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People are sore losers, ignore them and move on. Personally I don’t run noed as I don’t feel like I’m getting better as killer, I want to end the game before the last gen pops. I don’t want that mentality of having to rely on a perk which “may” activate, personal opinions of course.
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They made a whole stream about it, maybe you should watch it
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I approve of slugging, it slows down the game but slugging the whole team? Someone is greedy
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Love Hawkins, good survivors will know how to loop in this map
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Every 3 months there will be either a new Killer, new survivor or both. Every mid chapter are major updates like Archives, Map Rework, killer rework, buffing or nerfing etc. In fact they’re introducing a new match making soon. Any major gameplay updates? No, I think the gameplay is fine, so to answer your question yes I do find chasing, doing gens, saving, protecting and healing engaging and fun for survivors and I do enjoy killing survivors too.
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Love this map, I find this map easy to loop tbh
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Lol
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Yeah it’s a horrible feeling, I suggest you wait a few weeks, all the red rank survivors will eventually be back to red ranks
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I doubt they’ll nerf pop, same with bbq, but I wouldn’t be surprise if they changed Nurses Calling.
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@Sunbreaker7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1090511#Comment_1090511
Hmm. I did not consider that gore may raise an issue of ban in some countries. I mean, isn't gore just part of horror games and movies and it's not like they don't have those in Germany.
Yes and no, there are different aspects of horror, example if you watch Scream there’s no extreme gore, just a few cuts and stabs where as if you watch Evil Dead 2013 there’s a lot of gritty stuff which can be disturbing
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1081464#Comment_1081464
Just by adding voice comms and done 🤷🏻♂️
I would rather play in quiet than listen to a squeaky voice or blasting music
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Playing Nurse is stressful, any mistake you do is super punishable
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@FairP1ayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1091596#Comment_1091596
IDK, each survivor gets a daily for unhooking, running from the killer, escaping, and opening a gate. Killers get one for chasing, using their power, sacrificing and moring if I’m not mistaken. Survivors also have the sabo, fix gens and co-op action dailies so they should have more of a chance to show up than killer dailies.
Not all survivors have Open & Escape and Unhooked challenges (whilst all killers have unique powers/ mori’s/ sacrifice/ Chase challenges. + Freddy also has 2 for his power challenge, dream chaser and snares.
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There are more killer dailies than survivor ones, with more killers getting introduce to the game, the more killer dailies there will be.
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I don’t mind killers slugging but this guy wanted to slug the whole team early, he had 3 people down and instead of hooking them he got greedy and decided to search for the last player. Because of his greediness he only got to hook 1 person out of the 3.