MrPeterPFL
MrPeterPFL
About
- Username
- MrPeterPFL
- Joined
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Comments
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@Someissues said:
I have been away yes, is it live yet? the buffs to Bubba and the Billy changes? i thought it kept getting pushed back? and the PTB kept going on and off?
Yeah LeatherFace has been updated and honestly the quality of life change is really good.
Edit: Mind you his chainsaw behaves like Billy’s chainsaw, once you max rev it, it will auto chainsaw.
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Sometimes, my bread and butter perks are Kindred and Dead Hard. My two other perks are situational however recently a lot of killers tend to play scummy by face camping. So my third slot is usually borrowed time. There’s so many other perks I can use like Resilience, We’ll Make It, Spine Chill, Small Game, Detectives Hunch, Saboteur, Unbreakable, Adrenaline etc. I can use Iron Will but it doesn’t fit my playstyle
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@KurburBing said:
The best point I’ve seen made about the whole generators situation is that it takes like what, and correct me if I’m wrong please, 120 seconds for a gen to fully regress from 99%? And it takes 40 seconds for one survivor to do a gen start to finish, right? I understand the regression has to be slow, and I didn’t go to school for game development like the devs did, so maybe I don’t know any better, but regression taking 3x as long as doing a gen when there’s 8 in total, and survivors only need to do 5 seems a bit much. I feel kicking a gen should give an instant 5% regression to kickstart it a little bit. (No sarcasm btw I trust BHVR)
It takes 80 seconds for one survivor to complete a gen, not 40.
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@ArchAbhor said:
https://forum.deadbydaylight.com/en/discussion/comment/1582924#Comment_1582924
Nah they could make him have just a few tools out of that kit. Like a hunting grounds predator. idr what source it was but the predator species tossed their own into a hunt with less then ideal equipment. So he could come in with something to differentiate him from the current dbd roster. So I would say no stealth maybe no ranged since most of that is lethal.
You can’t strip the Predator, he’s gotta be the ultimate hunter. If I had to choose his weapons of choice it would be camouflage stealth, 3 dot cannon shoulder laser and his wrist blade because all three are iconic.
Why play DbD to play a simple version of the Predator when you can play Hunting Grounds and play a better version of the Predator. Also it would be hard to implement his iconic execution, behaviour is quite strict with gore and having a Predator rip out a survivor’s spine is hard to downgrade/ censor.
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It doesn’t matter how well the totems are hidden, the survivors will adapt to the new locations and find them.
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I had a face camping Legion, tunelling Wraith with Mori and a AFK Wraith
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Nancy!!!!!
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The thing is, he has a fat utility belt, he’s basically Batman in this case. He has a teleport which he can bait, Anti loop, Passive Slow Down, Distance Camouflage, Oblivious Status Effect when in Dreamworld.
You need to understand that Killers need utility, especially in Looping, every killer should have a way around pallets. Unfortunately we’re use to having killers who are underwhelming e.g. Wraith, Legion.
However, the problem isn’t that Freddy has too much in his kit, it’s the fact that survivors are always asleep. To counter Freddy you have to be awake but It’s extremely easy to go to sleep, from getting hit to passively sleeping every 30 seconds.
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Alien is possible, Predator is not. Predator has it’s own game, unless that game tanks we won’t be seeing the Predator anytime soon. As much as I would love Predator, DbD Killers have very simple powers and Predator has a complex base kit. He can go invisible, has heat vision, has a net gun, a boomerang smart disc, shoulder cannon and a wrist blade. I like to believe they can make a epic killer but I doubt it. Terminator would be awesome though.
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Myers. He, Hag and GhostFace are the only ones that make me jump and keep me on edge.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1576420#Comment_1576420
Because most of the good killer perks have a down side except bbq ruin its a hex corrupt 2.5min noed hex
Most good killer perks have downsides.
Pop, Nurses, Sloppy, Discordance, Surveillance, infectious fright, Tinker, Bamboozle, Whispers, Enduring, Spirit Fury all work as intended without downsides.
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I personally think she needs Pyramid Head’s cage. When she puts a reverse bear trap on someone they teleport somewhere in the map. When a survivor goes to unhook them, a skillcheck will pop off, if failed, the trap timer activates.
Saves time and also fits the John Kramer theme.
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RIP for colorblind players like me
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Thana, Sloppy, Tinker, Surge
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Axing half them is hard, however I’ll do my best to see as many as I can. Legion, a bunch of teenagers who stab people, that’s basically Ghost Face. Clown, more room for Pennywise. And Billy because we have Bubba. I can’t axe anymore because all of them are unique killers.
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If the gate is 99%, open it. It’s basically open and it starts the timer.
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Fungoose was awesome in this game, he loves Plague
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Opex: I didn't say that he / she was toxic
Also Opex: Are you just trying to be straight up toxic?
On a serious note by watching your video, can’t judge players who play as Nurse as I don’t play Nurse (GF ftw) however I can judge you on how you as a killer. This isn’t trash talking this is constructive criticism, you have zero gen defence perks, gens were gonna fly. Pop or Surge would of been nice instead of Deerstalker. At 1:25 after kicking the gen you spent 25s on one spot and you tried to slug 3 guys. These two were your downfall, time management is important and you wasted all that time for one hook. I saw 4 DH proc and you know DH is a strong counter to Nurse just like Urban Evasion is to Hag and Spine Chill to Wraith. Borrow time proc once, it happens. DS proc once and that’s your fault. 8:35, you gave up on the chase and went to the hook and downed Nea who you hooked. 1. Why did you give up the chase? If you got him, that’s map pressure, they’re on the other side probably healing. Hook him, BBQ, blink away. 2. Should of kept track of who you hooked. At 9:33 just after the DS you spent 1m:20s to start another chase, that’s a lot of time, infact enough time to complete a gen.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1560267#Comment_1560267
true but points are points, and knowing where they are also means I know where they aren't so I can cut them off on the way to a save maybe.
Fair enough
I suggest you try Tinker, it gives info when a gen is close to being completed + it gives you undetectable status.
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Auto tune style
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BBQ doesn’t help M1 Killers, yeah you know where they are but you can’t do anything about it.
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It’s not confirmed yet but from previous experience the PTB tend to last up to 2-3 weeks. Most likely 3 weeks.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1550711#Comment_1550711
but you have to find that one specific totem, after that it's like it was before
Not if it last all game or if the Killer is facecamping so I’m forced to gen rush.
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As someone who is colour blind I found it extremely difficult to do a Skillcheck. I’m glad it was changed.
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Legion Lacks Lethality, yeah your power can injury them but your power can never help you down a survivor.
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I love Ghost Face, I do a hit and run play style or a hit or hide play style. His power is what makes him good, it can track, hide your heartbeat and hide your red glow, this is extremely useful when looping, you can seriously mind game the crap out of Survivors.
Perks: Thana, Sloppy, Discordance and Tinker. Thana and Sloppy will make healing dreadful and if they decide to do a gen while injured, that’s where Discordance and Tinker comes to play. These perks give me info, Discordance will tell me whose on a gen together, Tinker will tell me who is soloing a gen, because my power makes me undetectable, I can sneak up to them and get a cheeky hit.
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I don’t see the point on Hex perks, even if they hide them well, survivors will adapt and eventually know where to look
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@IMilkNobody said:
https://forum.deadbydaylight.com/en/discussion/comment/1542797#Comment_1542797
https://us.v-cdn.net/6030815/uploads/MUH2RH5I2RTO/image.png
ultra settings look how dark this game is
https://us.v-cdn.net/6030815/uploads/YYCX9ZCOI62P/image.png
ultra settings with filters is unfair now?
Still can’t see anything but in a different filter.
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In time my friend, in time
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@Jed_Olsen said:
Omg its manbearpig, things are about to get serial
Super cereal
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People think if a killer is viable more people will play Killer properly which is completely wrong, scummy players will still play scummy regardless of viability of the killer.
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I get that people are competitive and want to win but there are some people who make up any excuse for losing, whether it’s a boring killer, swf, lag etc. They can’t accept that they lost to a better player. Honestly I don’t see the point on complaining, you lost or died, move on, you’ll most likely forget that game in the next few days lool.
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Just had a PC Killer who ran Noed, Blood Warden and a Mori. Plus he was Freddy too.
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I rather not because there’s always one salty person who likes to express his anger. Plus on the Xbox and PS4 it takes long to type, the best we can type is gg
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If I was a survivor, how would I know that Jeff is glitched?
How would I know that you helped a glitched Jeff?
You did a nice thing, that’s cool but how would I know that?
You should of taken an advantage of the situation, yeah it’s a dick move, but getting a early hook doesn’t mean anything, you can potentially lose.
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I use Kindred most of the time, extremely useful. I use to use Alert but that made me die inside, watching the Killer break pallets is so heartbreaking, so many wasteful pallets.
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Every chase is different, I have to be very cautious with Trapper or Hag, I have to be on high alert against Wraith, GhostFace and Pig etc. It’s always different for me.
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Looool
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The idea that you’ve suggested can be a very devastating three gen strat. I think it’s best to leave it as a info perk, one loud notification and keep the gen yellow until the survivors are off the gen.
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PC problem
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Survivors survive, they need second chance perks. Killers are hunters, they need tracking, information and lethality perks.
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Have a Parrot that scouts, Flintlocks, Summons a black flag to debuff survivors or buff the killer.
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They’ll probably get a rework, makes sense why the Devs haven’t touch them.
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Nancy, shes my cup of tea
GhostFace, love his stealthy play style
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I trust in behaviour to make him look cool however I wouldn’t be hyped.
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PC problem
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I like how people are concerned about people being colour blind, if you must know, we couldn’t see stuff to begin with. Old Ruin Skill Check was a nightmare, gen auras are dark regardless and blood is impossible to see. Half the time it’s either going blind or running Bloodhound lool
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In The Last of Us 2, there’s a part where you start winding up the gen, it’s only a few seconds but I think that would be a cool additional.
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Each killer has their own skill when searching for a match. It’s so Killers can practice with new killers. You can change your load out during the lobby stage
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It was buffed so Killers can have variety of perks to use. They should do the same thing with survivor perks too because all I see are BT, DS, DH, UB, SB, Adrenaline etc.