MrPeterPFL
MrPeterPFL
About
- Username
- MrPeterPFL
- Joined
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Comments
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Not going to lie, I would mute my whole team.
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All the time lool, most of the time it’s my random teammates that get tunnelled and face camped. I’m really good with loops and chases, by the time the killer does down me, most of the gens will be done, usually the killer gives up and face camp me or keep me slugged.
Which is ashame because I have a lot of respect for Killers as I started as Killer, I know their pain. I don’t t-bag or flash light click, even with that hook bug recently I would struggle out and stand still so they can down me again and hook me. But yet Killers don’t respect me at all.
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Both sides can be toxic
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They need to change the last bit, killer patrolling door to door is hella boring and survivor waiting for the killer to leave just to do half of the switch is also hella boring.
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Good survivors will use Dead Hard to extend a loop not to dodge a hit.
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Going to be honest, does it matter? People complain about everything and yet the Devs will still push it through. Why do you believe complaining now will change the devs’ mind? No matter what, Pop’s cool down will be nerfed and we’ll have to live with it. If they nerf DS in the future, people will complain but the devs will still push it through.
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@YaiPa said:
tell me which perks you think have been buffed enough to shift the meta:
- cruel limits, it will always be trash unless absurd radius increase, since once you lost a gen you want to forget that zone forever, so unless they finish a gen in your face its trash;
- slippery meat, yeah, what's the point of having discount deliverance?
- forced penance, ohh yeah, now somebody is broken after a niche condition in anti heal meta;
- blood pact works only in SwF;
please, enlighten me.
They are buffs. Are they good buffs, hell no lool
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Behaviour made this statement to make things clearer to understand, ironically this guy misunderstood it as a nerf lool
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@Pulsar said:
You can do something. Do gens and get out.
The Killer will get at most 2 people and he is almost guaranteed to de-pip, which means eventually, you will not have to play against him.
Get slapped by noed then
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Doctor would be the hype man
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The Conjuring Series
Ed and Lorraine with The Nun
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I suicide on hook because I dislike my team.
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The Meta for Killers is Tinker + Undying + Ruin. No matter how quiet the Gen is, Tinkerer will always proc when 70% of the progression is done.
Better Together has better synergy with Prove Thyself as it reveals the aura of the Gen to every survivor nearby.
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Trails of Torment can potentially be really good with Myers. Silent Tier 3
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I sabotage two hooks to save a random player on his death hook. The killer was not happy, slapped my body a few times on the hook.
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@UMCorian said:
I gotta admit, of all the things that can be picked on, one thing I find silly is attaching an admitted "newbie" perk like Technician to a survivor you can't get in the base game. How's a new player going to even get access to this perk? Do you think new players just buy all the chapters before actually, y'know, playing the game?
By the time they decide to buy Feng, I'd think they can hit enough Skill Checks to make this perk somewhat obsolete.
You might want to just make Feng free if you're looking at her to be someone new players play. Throw more niche survivors with niche perks like Nea if you want newer players to still have to deal with the same paywall.
Feng is free if you play on the Xbox, so is Doctor and Hag
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Yeah I did a 2 minute run and not a single gen was done. As soon as the killer picked me up, the yellow auras revealed the truth. One is walking not to waste Sprint Burst, one is self caring in the corner of the map and the other one missing because they’re hiding in a locker. There are a ton of trash survivors out there.
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They said “Increased penalty on other actions” they didn’t specify what actions. They also said “increase penalty” it could get bumped to 6% instead of 4% which means -24% repair speed and other actions which could possibly be Vault speed, unhook speed, cleanse speed, chest speed, sabotaging speed.
Mate don’t jump the gun yet, just wait for PTB.
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In time guys, in time. They can’t change every perk in one patch, I’m pretty sure they said every Mid Chapter Perks will be looked at. Be patience.
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Like what everyone said, it’s a nice buff but not it’s not needed
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I saw a disgusting good totem spot on Yamaoka’s Estate, it was really well hidden, behind layers of green dangling grass and a fat bush. Luckily I had Detectives Hunch, but if I didn’t no one would ever find it.
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Yeah this Nea was cocky, I don’t know why people behave like this. However! I just can’t believe this “YouTuber” or “Streamer” spent 3 Minutes and 15 Seconds chasing this one person. And I can’t believe you consider this as “gen rushing” when the first gen popped at 2:15.
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Behaviour should implement a replay system so I can see what my teammates were up to, because I’m 100% sure they do f all.
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Spine Chill is helpful and not helpful at the same time.
The Killer is looking towards my direction, do I run? Where is the killer looking at me from? It flickered, Is the killer chasing someone? Not very reliable information.
It’s literally Whispers, it activates, someone is around but where?!?!!
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Buff Blight = Killer complain
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What I don’t like about Legion is that it doesn’t feel like you’re playing as a group of misfit killers, you’re literally playing a singular killer.
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I started off as Killer but transition to survivor because I enjoy playing with my friend. I do play killer when I’m playing solo because solo survivor is not fun.
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@xillucide said:
https://forum.deadbydaylight.com/en/discussion/comment/1634511#Comment_1634511
except for corn maps, 2 seconds is enough distance to get to a pallet or window tbh.
- 2 seconds does not give you enough distance at all.
- The killer can still tunnel you even if you’re at a pallet or window.
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League of legends is the most toxic community ever, I know DbD is bad but nothing beats League of Legends. If you’re losing your whole team will start the blame game, someone will have 0/12 and still try to blame their team. Playing Support gets the most harassment from either not warding (even though everyone has a trinket to ward) or the ADC blaming their Support if they lose lane. The Jungler gets harassed when they don’t gank or a gank goes wrong. Top lane blames the Jungler for “no ganks” and Mid laners think they’re a god.
Atleast DbD you endure about 5 or 10 minutes of toxicity whereas League you have pre-lobby chat which can be toxic, atleast 20 minutes of gameplay before you can surrender the game, having chat on for the entirety of the game and end game chat.
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I don’t believe this is true as I play Blight all the time and I’ve been doing great with him
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Every man for themselves
People are expendable, have the ability to push your teammate on to the ground, stunning them for a few seconds and leaving them exposed.
Can only use this perk once per trial.
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My build for Blight is Tinker, Undying, Ruin and Discordance. Tinker and Discordance gives great info, once one of them pops off, I immediately drop chase and run to x Gen.
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I got lucky that the Killer was face camping and the other two were very eager to save him so I sat on gens and did all of them lool
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I have the Xbox X and currently there’s a graphical, UI and performance issue so I can’t say much until that is fixed. However I have played a handful of games and he seems fine, hard to learn of course but currently I have issues with him at all
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1622183#Comment_1622183
Except both ghost rider movies were garbage. At least nightmare on elm street 1 and 3 were good, halloween 1 and the 2018 remake were good, saw 1, 2, 3, and 5 were good, and texas chainsaw massacre 1 are also decent. Nicolas Cage was so bad in ghost rider, it's laughable.
It doesn’t matter if the film was good or not, it’s the concept that makes in interesting. I would be stoked if Behaviour announce The Nun Chapter, even though that film sucked the concept of The Nun is amazing.
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@MusicNerd_TC said:
No, the movies were garbage.
Most of the Nightmare, Halloween, Saw, and Texas Chainsaw were bad, look at where we are now.
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I enjoy Discordance, I usually pair this with Tinkerer to get tons of information
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What should a survivor be doing then?
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Beside this I haven’t seen one single thread of anyone complaining about Hex: Undying.
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I don’t dislike the perk but I rather not use it, they’re one time only perks like Unbreakable, DS, Adrenaline etc. I like Perks that consistently help me through a trial e.g. We’ll Make It, Kindred, Bond, Better Together, Borrow Time, Dead Hard, Spine Chill etc.
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Spirit is dirty with this build
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It should be in reverse, when YOU are within 16 metres of a hooked survivor YOU pause their struggle phrase timer for 26/30/34 seconds.
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Funny I heard he’s getting a nerf lool
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@Justalittlepeeck said:
https://forum.deadbydaylight.com/en/discussion/comment/1610458#Comment_1610458
what baffles me even more, that this "basic attack" bs was created only to explain why legion cannot oneshot exposed survivors and then they just can't not to put that idiotic mechanic everywhere and it makes zero sense in means of "balance" since spirit and nurse have basic attacks already and they are the strongest.
Why not basic attack work the following:
If killer uses his main weapon it is basic attack
If killer uses secondary weapon/projectiles it is not basic attack.
As for Legion - his attack in frenzy acts like legion hits survivors under endurance, so he cannot down them no matter what, plain and simple.
What about the Pig, her ambush attack is technically using her main weapon
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Undying and Haunted is pretty neat.
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@Avarice10 said:
I just had a game with a Blight and noticed he didn't have any kind of terror radius at all, is that a bug?
He has a add-on where he’s undetectable when he’s using his power
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I see potential but honestly I’m sooo bad with him loool.
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Yes I have, I’ve been running Breakout, Saboteur and MoM. Have I pulled it off once? Nope! I’ve been close though
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Something to Prove is incredibly strong, 40% Vault speed + Spine Chill which is 50%. The problem is the game doesn’t what know a chase is, you could be in the heart beat radios and the game will assume you’re in a chase so you’ll gather tokens before a chase has even started.
Prize Fighter is broken. You can do a long chase and spam that action button and possibly do another long chase. The fact that there’s 4 survivors you can stun the killer 12 times in a game.
Relentless seems fine.
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Mine is Kindred, DH, Borrowed Time, Resilience and bring a med pack. Kindred for info, DH for exhaustion, Borrowed Time for camping killers and Resilience because sometimes you’ll have to rely on yourself to push gens. When healing 99 yourself so you can benefit Resilience more. When the killer comes either loop him or heal yourself.