MrPeterPFL
MrPeterPFL
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- Username
- MrPeterPFL
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Comments
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@Nosferatu3145 said:
The problem will be the immunity if you fall under a pallet and there's another survivor nearby. That's it, you gonna escape no mather what if you have flip flop. SWF will abuse this to hell
You have to combo it with FlipFlop in order to make it work.
What perks would you replace?
Borrow Time, DS, Dead Hard and Unbreakable?
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I really enjoy them, they have huge potential, however, they do need some QoL changes e.g. Charlotte should be able to call Victor back when a survivor has kidnapped him. Transitioning should be a bit quicker etc.
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Pennywise or Jason
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Chucky would be amazing!
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Gen Grab Build
Monitor & Abuse, Iron Maiden, Undying, Ruin
Monitor & Abuse to get as close to a gen as possible, Iron Maiden when they hide from Victor and Undying & Ruin for Gen regression.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1741775#Comment_1741775
a counter to that is just running into a locker nearby, charlotte can't recover fast enough to hit you even if your next to her as long as there is something nearby so just being weird with movement and going to a locker is enough to counter Victor then you just rush out and YEET THE BABY before doing a normal chase.
Iron Maiden.
Also I don’t use Victor as a long chase tool, no matter what I stay as close as possible to Victor. Also Victor’s cool down is like 5 seconds, it doesn’t matter if they kick him.
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The twins definitely need some QoL changes but not buffs, the twins have a lot of power strategy behind them.
People forget that Charlotte can body block, at any loop, block the door or pallet and use Victor.
The best strategy so far that I’ve done is Gen Grabbing (ish). I run Monitor and Abuse to get as close as possible to a gen, use Victor to scout, if they’re working on a gen free injure, if not, hide Victor, Killer instinct will alert you if they come across.
Theres so many strategies to them but you have to play differently.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1739862#Comment_1739862
And why wouldn't they just drop a pallet in this circumstance? Also, the blocked windows are for a very, very short duration. A lot of the time you can out kite the block duration to a nearby window as well as the distance blocked isn't that far.
This is also just one hit if he fails, that's it. That isn't game breaking.
There are Killers that keep survivors injured or one shot you down, that “one hit” can be lethal and punishes survivors for doing their job.
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Other Games like League of Legends, Apex, Fortnite, Dota, Gears, Overwatch etc. You are rewarded for climbing up in Ranked E.G. Gold = A Cool Emblem, Plat = A cool Emblem and Skin etc. For Dead by Daylight, you don’t get anything, plus Rank Reset hits every month so behaviour has to come up with a reward for every month.
All the games that I have listed are competitive, and Dead by Daylight is not.
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That’s why I say it’s a stupid idea.
Why would any Killer play competitively? Every killer knows Red Ranks is horrible so why play competitively when you can play casual and have fun?
What’s stopping a “Sweaty 4 Man” from playing casuals?
Why even play competitively? You get nothing out of it.
If Behaviour added a casual mode and ranked mode, they’ll have to make competitive mode attractive by adding rewards. But even then this game is not competitive or balanced around competitiveness.
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I have the Xbox One X and I hardly come across frame drop (Probably because I have the Xbox One X lool). After watching that clip, some people have it bad :(
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Definitely Hag, her traps make me jump all the time.
Myers is a good shout too
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Totem hunting build, Detectives Hunch, Inner Strength, Quick and Quiet, Spine Chill
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@NomiNomad said:
It's not licensed. If it was, they would legally have to put trademarks at the end of the video, even if it was a teaser. There are none, so it's original, at least most likely.
Every trailer or teaser must have a trademark by Behaviour no matter if it’s licensed or original.
Although all of their teasers from this year have been original
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@RamiSamii said:
https://forum.deadbydaylight.com/en/discussion/comment/1733288#Comment_1733288
Only teaser I can find fully shows Pig and reveals her at the end, unlike this one that is extra secretive. Can't find one trailer for her chapter that doesn't show her.
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@RamiSamii said:
No other licensed chapter has gotten a teaser like this. Typically they're all very outright and showing exactly who is to come. In this it's very secretive, only just hearing the footsteps and seeing the killer's forearm. Also, with the exception of it happening to just Pig during her chapter, there is no licenses listed at the end or anywhere else in the trailer. Could be a wendigo, but likely not an Until Dawn wendigo.
Saw had a teaser
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@Zeus said:
I wish it's harder for Freddy to take survivors to the dream world. Right now it's reqlly easy to do that which is why everyone feels that his snares and pallets are oppressive.
Maybe not harder, maybe extend the timer when you wake up from an alarm clock? Like you said survivors fall asleep too quickly and having a extended awake time can be an incentive for survivors to wake up from an alarm clock, plus the longer you’re awake the less encounters you have dealing with snares or pallets.
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@cindlemain said:
https://forum.deadbydaylight.com/en/discussion/comment/1731571#Comment_1731571
I would wait it out, but we bought the new rift and that would make it even more of a grind.
The killers will either say good game, or give us advice on how to better play against them, or if we were memeing, joke with us in the in game chat or message me directly on Xbox. Does that make sense, not sure how else to explain it
Ahhh, well I’m out of advice.
I wasn’t entirely sure what you meant by “game chat” as there’s no game chat or end game chat on the Xbox. I’ve come to realise that you mean Party Chat and messaging. It’s very rare for survivors and Killers to party chat with each other.
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How can you make Killer more fun?
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The best way to de-rank without hurting your team is to take a break from the game and let Rank reset do it’s job.
Lastly what do you mean “Xbox or in game chat”?
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Definitely rework, Legion’s power should feel like you’re playing as a group of Killers not a singular Killer that keeps getting an asthma attack
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I brought Clown only because they hinted a Clown Add-On pass.
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Is Nurse difficult yes, is she the strongest? I disagree. I praise people who play her but I’ve yet to see a strong Nurse player.
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@RaSavage42 said:
My thoughts on this:
Expand ranks... the game is being played by thousands of players and you mean to tell me that 20 ranks are enough?
Brown: 20-1... So that these players can focus on getting perks on the characters they want
Yellow: 20-1... So that these players can learn their own playstyle and grow
Green: 10-1... So that these players can start to finalize their builds and playstyle
Purple: 10-1... So that these players can learn the nuances of the game
Red: 10-1... So these players have a chance of staying at the top
Rank reset now puts everyone to the bottom of their color
Restrict MM and SWF's to colors... but can expand search to bring the top of the last color
Red- Purple
Purple- Green
Green-Yellow
Yellow- Brown
And Brown are by themselves... For good reasons
Agree... Disagree... Too much... Too little?
As much as I support this, there is a loop hole, some people don’t care about ranks and are willingly to de-rank to get easier games. There’s no point going higher if you aren’t having fun and there’s no reward for going higher.
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They may of gotten confuse between wearing a RBT and RBT being activated.
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The “Oh I’m jumping the gun and joining the hate banwagon but then tried it out and it’s pretty good” club? A lot of Killers are in there
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The whole point of breakable walls is to make the loop weaker. Now you know it spawns there, the next time you play on that map go to that area and break that wall.
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If you were the Killer you would of done the same and looked for the last survivor to get extra points. If he was the survivor, he would of done the same and hid to avoid giving a free kill. Both of you did nothing wrong.
Cant even say GG, shake hands and somersault away.
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It’s not hard to wake up. You can play as Freddy and find out his weaknesses.
Change. Adapt. Survive.
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Silent Myers is so fun
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I’m not a new player but I hit Rank 1 Killer when Plague came out, took about a month I would say, mind you I was working majority of the time so never really put the hours into this game. I mostly played as Billy, sometimes LF. Since then I haven’t really played Killer that much, only dabble here and there.
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Pennywise or The Nun, not very high odds but one can hope
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Recovery add-ons
Sloppy, Thana, Nurses, Pop
Thana, Surge, Tinkerer, Nurses
Undying, Ruin, Tinkerer, Thana
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I believe they nerfed Discordance because of Undying + Ruin + Tinker. Adding Discordance made it almost impossible for survivors to progress in gens as information was presented all the time from a survivor soloing a gen or survivors doing gens together.
Discordance didn’t need a nerf but sadly it got one.
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I’m pretty sure during PTB everyone said he’s fun to play as and play against, in fact a lot of Killers said he was weak and needed some buffs. Now all of the sudden he’s unfun. People in this forum love to complain and join the band wagon
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@H3xB0rr0w3dT1m3 said:
Yup. When I was playing P head and Bubba their right arm was bent upwards and looked crooked
I knew Bubba looked odd lool
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A killer can smurf too, they can either purposely de-rank or not play killer for a few months so rank reset can bring them back to lower ranks to play against lower skilled survivors.
This is why Behaviour is trying to fix the MMR system where Rank does not matter and you’ll be matched with players with the same “skill”.
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In theory, this sweaty swf team with strong perks lost to a killer who is considered average with no add-on’’s, strongest killer build, 4K with 28k points, technically Behaviour needs to buff survivors.
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Remember her movement speed is dead slow
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GG
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I actually think Hag is weak in my eyes, dunno, could be me.
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As someone who is colour blind, the feature is very necessary, however, knowing this community, people will find a way and complain that it’s cheating to have colour blind mode on.
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It’s definitely a time thing, during the day, my survivor queue takes about 20 seconds to find a game. However in the evening it takes about 5-10 minutes.
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I didn’t mind the car engine noise but you could hear it every 5 seconds which was annoying.
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They can do both, in fact they are doing both. Every mid chapter patch they’re either reworking maps, adjusting a few killers or changing some perks.
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Kindred, Dead Hard, Detectives Hunch and Borrowed Time
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@storydove said:
https://forum.deadbydaylight.com/en/discussion/comment/1670316#Comment_1670316
You choose not to escape?
Depends really, I see piping as a win. If the Killer is hook camping at the end game, If I’m certain that I have enough points to pip, I will do my best to make sure my team escape even if that requires me to sacrifice myself.
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Overrated
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Never understood it too, I couldn’t care less what the Devs change, as a gamer, you adapt to the changes and move on
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Is it any particular Killer? I’ll give this a try with Wraith as he’s easier to body block survivors