MrDardon
MrDardon
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- MrDardon
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Is this title like a reference to what Obi Wan Kenobi said to Anakin in Revenge of the Sith. "You became the very thing you swore to destroy!"
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Moris should be changed to 3rd hook and be basekit in that case. The offering could be redesigned in something different. Keys could also be changed, instead of opening the hatch they should open gates faster. Green keys (15 seconds instead of 20), purple keys (10 seconds instead of 20) and pink keys could open them instant. So no midgame crutch escape in that case. Make the gates open backwards, so the handle is still on the left side, but instead of making the animation opening the gate from left to right they could make it from right to left so Survivors can't squish themselves trough that little gap and escape cuz of their greediness.
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@Mrrgle_the_Mediocre said:
I dunno, the oil mechanic seems unnecessary for Leatherface, since he's already struggling.
That's why he got some buffs. It's a suggestion. They can still be more buffs, but somebody here find it a good idea to make him 115 % while charging the Chainsaw bruh...
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@Weederick said:
https://forum.deadbydaylight.com/en/discussion/comment/360425#Comment_360425
lol. Didnt know you dont play billy. Nurse blinks are also easy to hit if you practice enough. Kickflips on a skateboard are also easy if you practice enough. :D
Hitting chainsaws is among the hard things in dbd. Thats why they released leatherface, so everyone can hit them.
Apart from that. 5s takes you 46m far, which is pretty long. Does that solve any of the issues though? I dont think so, he will still appear next to you with insta addons. You wont feel the nerf as a survivor.
And btw, Nurse is a hard Killer to learn since she is supposed to use her blinks which are straight forward. She can't chase Survivors like Billy if they are to bad to hit the Chainsaw's. Billy is easy to learn, unlike Nurse or many other Killers
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@Weederick said:
https://forum.deadbydaylight.com/en/discussion/comment/360425#Comment_360425
lol. Didnt know you dont play billy. Nurse blinks are also easy to hit if you practice enough. Kickflips on a skateboard are also easy if you practice enough. :D
Hitting chainsaws is among the hard things in dbd. Thats why they released leatherface, so everyone can hit them.
Apart from that. 5s takes you 46m far, which is pretty long. Does that solve any of the issues though? I dont think so, he will still appear next to you with insta addons. You wont feel the nerf as a survivor.
I play every Killer, and when I play Billy I feel bad for the Survivors. And 46 metres would make a good sprint. That's why I set those 5 secs, cuz some people like to run around the whole map in circles to get someone. And making them reload their Chainsaw's would make every Billy Main think twice before using the Chainsaw.
Btw, I don't have problems with hitting Billy Chainsaws. Who can't hit them is just bad.
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@Weederick said:
Boring tbh. Instead of adding new mechanics to balance them, you just restrict them in every way. You make it very hard to hit chainsaws, prevent mobility and force them to reload. Whats even left of billy then? Basically nothing. And what does lf become? Still a worse billy.
I'd prefer adding mechanics instead of taking away. Make billys chainsaw audible over the whole map, increase his cooldown and nerf his addons. That directly influences his map control without bandaid fixing his mobility.
Leatherface needs more buffs to separate him from billy. Let him walk with his chainsaw at 115% speed. He feels so clumsy, even though he is the one, who is holding a revved chainsaw in front of him all the time.
You could still cover much ground with 5 seconds. Billy Chainsaw's are just as easy to hit as Leatherface's if you practiced this almost brain dead Killer enough. And making Leatherface 115 % when charging the Chainsaw would make him overpowered since he also can move normal while dashing. A slight boost is okay but not over 95 % ms. And Billy is braindead in any ways if you can run around the map nonstop. It would make him a risk/reward Killer like Huntress. He has 5 easy chances to hit but can also cover ground with it. And the reload mechanic would make him at least enjoyable for the Survivors since alot dislike him with his perma insta down/map rush. He'd still stay a 115 % Killer. I heared people saying he should get 110 % which would make him from top 5 to top 3 of the worst Killers actually.
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Since Billy can permanently run around with his Chainsaw and insta down people and not even get a slowdown when charging up the Chainsaw unlike Leatherface I found a good solution to at least make Billy a bit more fun to verse and with this new mechanic I would also buff Leatherface's power.
I just made a suggestion about how Chainsaw's could work. And also changing the Killer's a bit.
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The Shape and The Huntress
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Well, they fixed it xD
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In the patch notes it says 3/4/5 % haste but without the mentioning of the 10 seconds. I hope it's not forgotten, I hope it's a buff so you keep the 5 % till the totem is broken and not just for some stupid 10 seconds.
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@George_Soros said:
Wait, I'm confused. Pig is 110%, isn't she?
115 % when walking, 92 % when crouching, 92 % when carrying.
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@PigNRun said:
https://forum.deadbydaylight.com/en/discussion/comment/350707#Comment_350707
Back when it was released, Devour Hope at 1 token would globally reduce generator repair speed. This used to give out that you had it and made it difficult to get more tokens because Survivors would start looking for the totem.
This then got changed into the current Devour Hope, where the speed boost is just stapled in just to give you something other than the Exposed and Mori effects.
I know the first effects of Devour Hope. But when they changed it they needed to understand that 10 seconds of haste is nothing. Make it at least 20% for 30 seconds, or keep it at 5 % for the duration of the totems life.
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@DrKnockers05 said:
https://forum.deadbydaylight.com/en/discussion/comment/350725#Comment_350725
I don't see why they couldn't remove it! It's not exactly a necessary effect. Surely a passive boost isn't too much to ask for.
And hey! Nice to see another Devour Hope user! One of my favourites when it lasts 😁
You know how much 5 % means in a chase. Look at 110 %, you never catch someone and with 115 % you get easy on the Survivor's butt. So a 110 % Killer usually has a better power than a 115 % Killer. Making them to 115 % with Devour Hope on top of the good power will make them very very strong.
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@Khroalthemadbomber said:
-sobs and runs to the Entity- THEY'RE PICKING ON ME!!!!
I expected a "for god sake, I AM NOT MISS PIGGY!" *ambushes*
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@Laakeri said:
FeelsPigMan
I can see Amanda sitting in a corner and crying. Poor Miss Piggy.
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@DrKnockers05 said:
https://forum.deadbydaylight.com/en/discussion/comment/350674#Comment_350674
Nah, I meant it more as a space-waster rather than not enough space to include it. But yeah, I do hope it's permanent! The 10 second condition always confused me, and it's not like a 3-5% permanent speed boost is that powerful. I guess we'll see for sure once the PTB goes live!
I still wonder who the hell made Devour on 2 tokens only 10 second haste effect in the first place. It's dumb, if Ruin got such an awesome buff then I guess this one is not a mistake, it's reality.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/350688#Comment_350688
Indeed. I've already informed him of the mistake
and will remove the faulty information. Hell, I've been playing Pig a lot, and even I didn't notice that she moves at 115%.The article is locked, so we'll have to wait until Doc gets on his computer.
bUt ShE mOvEs WiTh 92 %
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@DrKnockers05 said:
https://forum.deadbydaylight.com/en/discussion/comment/350674#Comment_350674
Nah, I meant it more as a space-waster rather than not enough space to include it. But yeah, I do hope it's permanent! The 10 second condition always confused me, and it's not like a 3-5% permanent speed boost is that powerful. I guess we'll see for sure once the PTB goes live!
What wonders me more is, Thanatophobia becomes Dying Light when all Survivors are injured. In addition with Dying Light they suffer a 49 % penalty on everything
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@DrKnockers05 said:
https://forum.deadbydaylight.com/en/discussion/comment/350620#Comment_350620
Oh, yeah. I got that part which is very cool. But the speed boost you normally get at 2 tokens only lasts for 10 seconds, which only kicks in 10 seconds after hooking a survivor.
Now it just says you get a 3/4/5% speed boost at 2 tokens, with no mention of the 10 seconds.
Maybe they just didn't want to take up space by including the 10 second part, seeing as it was a big list of patchnotes. But I truly hope it's a permanent speed boost🤞
I think they would've written it in. There is no "to much space" or something. I think it lasts till the totem is destroyed, which is awesome. Literally a buff to all 110 % Killers.
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I came yesterday. I played little Thor and got a 4 man Jake team
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Spirit: Haunted Grounds, Ruin, Make your choice, Discordance. Could work pretty well
Myers: Ruin, Discordance or Monitor, Bamboozle or Spirit Fury, Enduring
Doc: Ruin (even better because they are forced to search for the totem because of rdm skill checks), Enduring, Distressing, Overcharge
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I think that Trapper might be the weakest Killer right now, since he can't get real pressure exept of his traps and he doesn't have alot of them. He also wastes alot of time picking them up and setting them up. Freddy can slow the game down a lot with his power when you know how to acutally play him. If you wanna trap then I prefer Hag over Trapper, she is more fun, has more mindgame potential and doesn't lose much momentum and gains very much momentum when hooking someone.
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He moves extremly slow in Tier 1 and in Tier 2 and 3 he moves at the same speed as Trapper or any basic Killer does. He just vaults faster and has further lunge in Tier 3. But that's not the Killers fault if you don't know how to counter it.
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I had this case when I had worse internet. When they started lagging I either left the game or standed still so I couldn't harm them.
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I have a better feeling playing perkless Freddy than any Doctor. Freddy himself is Ruin
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I don't even get any points. Did gens, escaped with vessels and still 0 / 100
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Where is the Tar?Vietfox said:My bottle seems to work just fine, thank god i got another one though.
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Cute. I guess you'll need 3 years to use up those 3. At least I would take 3 years to do that xDShadoureon said:9
3 Ebony Mori's from 3 boxes next to eachother.
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@thesuicidefox said:
I played against a Spirit few days ago that had DH1. She actually got 5 tokens and mori'd 2 of us, sacrificed a third, and the last escaped. I was close to escaping but she caught me running to the gate.Thing was she offered Game and had Prayer Beads. I was also playing Ace for a daily and have none of my usual perks (I had Self Care 1 that was literally my best perk). Also the first guy sacrificed was in my party and told me she had DH (though failed to mention it being tier 1). Every time someone got saved I expect a one shot but it never came, then all of a sudden she mori'd a guy and I realized it was tier 1.
Had it been a different map or I was playing as Kate (my main) or just if the other 2 were better survivors (rank reset and all) things would have been way different. What she did was a gimmick build. It works sometimes but it's not reliable. I knew she had DH, and saw her mori a guy, I honestly didn't even care because we were still doing gens. And it was a bit of dumb luck she caught me at the end anyway, it was entirely possible I could have escaped.
Lol, you're talking about the Spirit like you're talking about me. Once I was a Spirit with Devour 1 and I killed 2, sacrificed 1 and the last escaped and I also killed one infront of a gate. xD Then I looked at the date. I was like "does time travel exist?" same case as yours. I was very confused
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Yesterday I leveled Huntress with 800 k and got like 7 ebonys and 4 iridescent heads. GIVE ME MY BABUSHKA. Or at least infantry belts.
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Survivor Meg Main, sometimes others. And my Main Killer is THE EVERYBODY
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Everybody says Legion is #########. But there is "playing against Legion in a Nutshell". First guy dc's when he gets downed and the others get tunneled. Idk how he is bad. I get 4 k's and I don't even run franks mixtape or other good addons.
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Not for everyone. A few people still wait veeeeery long. But I also got the luck of waiting 3 seconds, if you can consider this as "waiting"
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As Hag you should definitely trap good loops, but not like Trapper. When it comes to the shack I place a trap inside in the middle because they definitely run into that. Not after windows, more in the center of a T-Wall loop, in the middle of a pallet loop on the longer loop, not the shorter one. Or when there isn't a trap at a pallet I place one in front of the pallet if they try to loop me so if they try to drop it i can get a free hit cuz of that mindgame. I also like to place one on a hill. They only map I have problems with is Haddonfield, but I guess most Hag Players hate this map.
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Killers not fun to play? You can't be serious. They removed vacuums on pallets and reduced pallets on every map. They buffed so many stuff which wasn't even there at the start of the game. They give us so many good Perks. I am 50/50 on Killer and Survivor and I can tell that Killer is definitely fun. It can be stressfull, but if you don't give a ######### about ranks then it shouldn't be a problem. Regardless this, I pip every game so it doesn't even come to "deranking". If you are a solid Killer it shouldn't be a problem. The only problem are the salty Survivor Mains who cry when they get caught by a walking Legion.
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@thesuicidefox said:
Billy is a lot of fun for me because I've been playing slow killers. But yea he's very one dimensional. Spirit is IMO the most fun killer to play because mind games can literally be anything. And it's always different based on the survivor and the situation. Hag is a lot of fun too because she is so good at jump scares if you put traps in funny places.I play most Hag recently. Sometimes they destroy your complete setup but if you know how to use momentum properly and know where you should spread out traps then it's very fun. I had a match today where I got a 4k and at the end chat someone said "You got lucky". Yeah, with literally 4 irdidescent emblems and a very good setup I got lucky, of course. Then also him "i PiP I wIn". Yeah, of course. That's how Survivor works (not really)
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Yeah, I didn't say the suck, but there are so many people who say they are bad because "you mentioned" they don't know how to play. Was also my point. They play them like normal Killers, and Billy is also a normal Killer with an easy ability. He is still 2nd best cuz of his map pressure and insta down. But because of that that he is a normal Killer with normal speed I don't enjoy him like I enjoy Hag, Nurse or other slower Killers. I enjoy Myers as the only normal speed Killer because his playstyle is also a bit different.
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Also, slow Killers are played at lot more different and that's why people say slow Killers suck.
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Most reasons why they add more slow Killers are because their power is stronger, better and more fun to play as and against. Look at Freddy, Wraith or Trapper or even Pig. They are fast but their power either suck or aren't that fun. Slow Killers usually manage to get to Top Tier cuz their skill cap is higher, so when you learn them you become godlike with them. Billy is the only 115 exception. His power is strong and his speed is strong and his skill cap isn't that high. That's why most noobs play Billy because he is pretty easy and strong. But most of the time they take the 115 % because they suck at chainsawing.
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decreases healing speed by 50 %, decreases reapair speed by 9 % for 120 seconds. You need to search for the addons on the "search" bar and you'll get all informations and numbers of them.
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Same with me. Weeks ago I enjoyed playing solo. Since October I hate it, I don't know why. I don't care about Campers or Tunnelers. Like you said, it's lag switchers and in my case, ######### team mates. I rather play Killer against 4 man swf than playing solo survivor. Oh wait, you can't play Killer cuz queues take 100 of years now. I can't grind at all, I get sick after 3 solo Survivor rounds, I can't play Killer, i mean, why should I waste 20 or more minutes to get a 5 minute game. I rather play my old childhood games on ps2 or start creating own Killers, create own addons for all Killers to make them better. I can't even play this game anymore. Not just me, I don't know if they're too many Killers right now or if Killer Lobbies are bugged. When I join a lobby as Survivor there are 4 people inside the lobby by default. If someone dodges, the next one joins the lobby instantly. So I don't think there are no Survivors to play against. People tell me they don't have that much of a problem finding Survivors and I wait like 10+ minutes if not more because after 5 to 10 minutes I dodge the lobby because I can't wait anymore.
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I try to play Killer for some Dailies but the game says "nope". I wanna play Legion but nah. I wanna play against him, nah. Perfect updateBoss said:I wouldn't say my lobbies suffer, but it does take a tad longer now.
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@Zarathos said:
MrDardon said:@sorrowen said:
Its a screw over doc and Freddy mains patch
Nobody uses Nurses Calling on Freddy and there are much better Perks for Doc.
100% agree with freddy but my problem is that the build variations available to doc is even more limited. Killers like billy myers and spirit have a wide variety of builds but doc has just recieved an important nerf to one of his few build options.
Yeah, but the only build which I can tell is the snipe doc build with the beam addon. Nurses + monitor and abuse makes you snipe healing survivors. But you can also use thrill of the hunt with ruin and snipe totems when someone touchs it, or sniping gens with a 24 metre terror radius. It works very good, no need for Nurses calling. Other builds are the sneaky doctor build but you can use different stuff as well.
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@Rebel_Raven said:
Aka Burger King Myers?Burger King Myers is the true meme Build and cancer on Rank 1. I tried it yesterday. I popped Tier 2 intentionally and chased till bloodlust 3 till I got the 2nd one. The first one was dumb. Scratched Mirror Myers can work on Lerrys but nowhere else. Vanity Mirror is #########, let your fingers from it
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@suffering23 said:
i love michael, he's super fun to play and he is scary, but most of his add-ons are not even worth using at all, vanity mirror and mirror shards, nobody ever use these, they are pointless.vanity mirror reduce your movement speed by 7%, your movement speed is 108%, you are slower than ANY killer, what is the point of this add-on?
the mirro shards, i never seen anyone use these, ever, and they seem broken as well, if you use both reflective fragment and mirror shard, it should be 7 seconds, it feels like it last 4 seconds, and anyway, who use these? nobody use these, same for those that increase the movement speed when stalking, it only increase it when you aren't stalking survivors, when you stalk them it doesn't affect your speed, or BARELY, all these add-ons should be reworked because they are almost all pointless, only those that decrease the ammount required for evil within and those that increase the duration and the tombstone are useful, all the others aren't.rework the add-ons to make them useful.
I made pretty good suggestions for some addons which are useless.
https://forum.deadbydaylight.com/en/discussion/30408/change-to-weak-myers-addons#latest -
@sorrowen said:
Its a screw over doc and Freddy mains patchNobody uses Nurses Calling on Freddy and there are much better Perks for Doc.
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Could we talk about Nurse with Iron Maiden on High Ranks. Jump in Lockers to make her miss, get oneshot.
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Nr.4Mcarnoldhat said:There are three ways to kill people by your own hand without the use of a mori
Nummber one:
Devour Hope
Wiki:
https://deadbydaylight.gamepedia.com/Hex:_Devour_Hope
Nummber two:
Judith's Tombstone is a addon for The Shape
Wiki:
https://deadbydaylight.gamepedia.com/Judith%27s_Tombstone
Nummber Three:
Tombstone Piece is a addon for The Shape
Wiki:
Rancor -
I'd rather keep it until I get a Mori or one of the Perks. 60k aren't worth it to skip. When I see one of those dailies I cheer up even if I play more Survivor than Killer.MasonHugsCats said:
I said if you dont play killer often to skip it, if your a rank 1 killer you should be able to do this easily, unless you've just prestiged a killer or there's a certain killer you just don't play.MrDardon said:@MasonHugsCats said:
I'd recommend skipping that challenge, unless you specifically play killer. Getting a Mori will require around a level 20 killer (for a green or pink Mori the only usable ones). As someone who plays using devour hope often it will probably take around 4-5 rounds to pull of a devour hope and it's locked behind level 40 hag. Rancor is an easy way to get a kill with your hand, but is locked behind the spirit and even if you unlock her you have to get her to level 40.Skipping a Daily which gives you 60 k? I bet you hate bloodpoints then xD