MrDardon
MrDardon
About
- Username
- MrDardon
- Joined
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Comments
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Not that, but Pain Resonance and Surveillance will be a good combo.
Gen regresses, turns to white and instantly to yellow because the Survivors stopped the regression.
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Love to see all the positive comments!
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/330509/first-time-against-other-forum-members
That’s pretty cool lmao
Happens far to little.
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@Aven_Fallen said:
Yes, was a nice game. :) Would have been nicer if the other two Survivors would have stopped going down or being grabbed (I think the Claudette went down by grabs 3 times, lol). :P
Yes, Meg was actually decent at looping but Claudette fell for every mindgame and vaulted right into me every time xD
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@Xord said:
https://forum.deadbydaylight.com/en/discussion/comment/3020760#Comment_3020760
As a survivor, if I detect Ruin lvl 1 and I'm playing with mates, I'll tell everyone NOT to clean ruin as it heavily nerfs the killer...
Even normal Ruin. Kicking a gen gives a mini Pop. Ruin doesn't. And since it regressed so slowly, there is no point in even looking for the totem. Ruin is dead.
Rest in peace Ruin, Spine Chill and Self Care.
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The fact that in Tier 1 and 2 it regresses slower than normal regression speed.
Perks should be usable, but they gutted most Meta Perks to make them useless and instead buffed the currently useless Perks to make them useful. It's ridiculous.
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I will probably use Botany, We'll make it, Sprint Burst and Kindred.
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So they gave us a 5 second BT basekit, BT increases that duration to 15 seconds.
And in the same patch we have OTR, which gives 80 seconds BT???
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3014087#Comment_3014087
Well he’d only have 2 and they be separated from his tonic so it wouldn’t eat into his main ammo pool. It would be a pretty nice buff since he’d have to reload about half as much as he does now
Oh, he would only have 2. Missed that.
Yeah, that seems pretty decent. I want to start learning him and his throws, but atm I am really sticked onto Legion 😅
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We must stop the Kates!
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3014080#Comment_3014080
Ideally he would have 2 that recharge at 1 antidote every 10 seconds
So 40 seconds for 4?
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3014074#Comment_3014074
Your reload would restore your 4 tonics and your antidote would be on a recharge similar to spirit’s phase except only 10 seconds. You can’t manually reload the antidote it’s just passive
Would it start reloading as soon as one Antidote is thrown or once all 4 are thrown? Cuz I'd imagine there are situations where you would need more than 1, reloading for 3 seconds and having all 4 again.
Making it passive and only once all are thrown would be kind of a nerf.
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@Phasmamain said:
All clown needs imo is for his antidote ammo to be separate from his tonic. I’d put the antidote on a 10 second cooldown while his tonic has the traditional reload
Would you need to reload twice? Per bottle or would one reload, reload both?
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/comment/3014006#Comment_3014006
This fluffy little guy here would be proud of u :D
https://us.v-cdn.net/6030815/uploads/T867NO3KM9E7/hamster.jpg
If Survivors didn't have so many event items, I'd be on over 500 already.
I am dropping one every game, which gives me another 4 or 5 in return. I already played like 60 Survivor games since the start of the event.
Edit: That brown fluff is cute af
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I am trying to get a 1000, but I am not sure if I am going to make it.
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Who said it's gonna get buffed?
It might even get nerfed 🧐
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I think Pyramid Head is harder...
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I am surprised that there is an actual tech for the most generic Killer.
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375 on my Zarina.
I specifically want them on a Survivor rather than Killer because Killers get easy BP already anyways.
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You'd almost need the Ruin/Undying combo to get some value.
Personally, I'd stick with Surge for Autoregression or even Oppression (to some extent)
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Maybe that's their way of making Billy viable? Matching him only against newbies.
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And still, I enjoy Sadako more.
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..
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3009984#Comment_3009984
Can't see why it can't be both.
You are most certainly right.
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@GoodBoyKaru said:
Alternate names for this event:
The Facecamp Masquerade
The Sweat Masquerade
The Double Range Camping Tunneling P3 Nurse Masquerade
The Rubberbanding That Shouldn't Even Be A Bug And Yet Is And Will Screw Over Literally All Of Your Matches Masquerade
For me it's the "Road to 1000 Flans Masquerade"
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@Mazoobi said:
Vote Meg. I saw her near the basement with Dwight's body!
My dumbass read.
"Vote Meg. I saw her near the basement with Dwight's booty." 😅
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I hate playing Bubba.
*Casually bumps into every obstacle imaginable*
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I was thinking the same. What's the point of having splitted offering inventories?
Having all Survivors and Killers share the offerings would make stuff so much less janky.
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Grim Embrace has a nice effect but it's not worth the effort, 40 seconds of gen blockage even on all gens is to short for it's requirements. Might be better if they changed it so once all Survivors are hooked once, every generator loses 40 % of total progress.
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@SimplyPixelated06 said:
Nurse is definitely not fine. Every time I play against a decent nurse, the match turns out like this, and everyone is dead at 5 gens. She needs a nerf and everyone knows it.
Or you shouldn't cuck your team by selfishly disconnecting?
Maybe you should try and learn to play against her.
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I am rather wondering how you played against 6 Ghostfaces. Sure it wasn't the same guy?
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/3006235#Comment_3006235
Not true. Killers that down with their powers more than traditional M1s are weakened more by the invincibility frames more than the distance like Nurse, Blight, Twins, Huntress, Trickster, Nemesis, Spirit, Artist, Pyramid Head, Hag, Doctor and Deathslinger.
Survivors will be shocked how many things they used to be able to "dodge" will hit without the invincibility frames.
And M1 Killers will still suffer. The distance is the biggest problem. Having the i-frames againt strong Killer is fine in my opinion, but the distance crushes the already weak M1 Killers.
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He got only 8 Chicken McNuggets instead of 9 within his box.
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I really hope they make BBQ and WGLF's BP gains basekit so I don't have to use those damn Perks every game anymore.
And that is probably why they are going to do it. Almost everyone uses it for the BP, making it extremely meta.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/3006137#Comment_3006137
Don't worry, I barely understand it myself.
I'm trying to P3 characters in time for the update, but I'll get too many cakes to realistically use, which means I'll inevitably waste some getting my characters P3'd in time for the update that would let me keep my cakes.
So you indeed are trying to get the prestige rewards then.
Personally, I wouldn't make the effort. I'd wait till it comes out and then prestige to keep all my stuff, including flans/event items.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3006137#Comment_3006137
He means he can not prestige unprestiged characters right now. Because flans will go. He needs to use them on characters which already prestiged (this is kinda waste of BP because you already max'ed this characters) .
That's why I said, wait until the new Prestige system drops because with the new system, you will not lose your stuff upon prestiging and rather keep it.
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@Leachy_Jr said:
Which is hard to do because every nurse player and their mother seems to run range add-ons.
For real though I love playing against a double recharge or addonless nurse, range however is a plague to the game and I formally request that them add-ons get deleted because being able to travel 42m with 2 blinks is not ok.
Also, torn bookmark can go too. Thank you.
Range was always busted. Old Omega Blink was busted and even with the working and intended version of range Add-ons (which they are no at the moment) they are still busted.
Like you said, I love vsing double recharge or basically any Nurse which isn't range. Dodging something which moves at the speed of light at mid range is quite impossible. They worked as intended before they recoded the Nurse and even then it was really strong.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/3005858#Comment_3005858
But then I can't prestige all the characters to keep the cakes to get the BP to prestige the characters for the prestige update.
Damn their timing.
Your wording ######### my brain right now.
I guess you mean that you want to prestige them now so you can have the Prestige rewards once the update drops?
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You can wait till the new Prestige System. With it, you won't reset your inventory upon prestiging.
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One thing I didn't understand before but understand now is:
Spending 1 cake will make you end up getting 5 or 6 new ones, maybe less if teammates don't drop cakes as well. So in the end, it is indeed a win and far more efficient that way.
I've spent a cake every match with my Zarina during 30 to 40 games, now I have 144 of them, and that is only day 1.
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If I play her, I refuse to play her without Iri. Video Tape.
Hopefully they make it basekit or drastically reduce the cooldown. And that is only one buff she needs from like 20.
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BBQ on B? Thanks to BBQ we can get all other Perks faster, which means we'll get the definite S Tier Perk, Monstrous Shrine way faster.
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I once took the time to charm up all Hooks fitting for each Killer but when the new Tutorials first came out, it reset all the skins and charms after a bot match and since then I didn't feel like equipping them all over again.
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There isn't a direct counter. Nurse is countered by mindgames and reads. Whoever is more skilled will win that chase. If the Nurse wins, you go down. If you win, you get free distance and wasted more of the Killers time.
Move unpredictably because "double back" isn't a key to juking a Nurse, it's a juking element. Eventually she'll catch on that you always double back and then it won't do anything good for you anymore.
Also, using LoS always helps.
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I've played him for a total of 2 matches and must say that I really don't enjoy him.
His tp feels so slow outside Nightfall, his Anti Loop feels cheap and no matter how many Tokens you use, the cooldown is always the same. He feels really janky for me.
Personally, I hope they make his cooldown like Artist's, depending on how many Tokens you used, the cooldown is shorter or longer. And I hope they make his tp faster outside of Nightfall.
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@EvilSerje said:
Try Jill, you won't be questioning yourself, she definetely enjoy it :)
Haha Jill go HYAAAAAAAAAA
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Bite the Bullet with Self Care is a really fun combo and I run it with the following build.
BtB, SC, Overcome and Lucky Break.
After getting hit, run away with no Scratch Marks, find a convenient corner and start self caring. It's hilarious when it works.
On Killer, I enjoy Blood Echo alot on Legion cuz F Dead Hard.
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I like the Killer, but from Survivor PoV. He actually feels scary to play against. To play as... ergh, he feels super sluggish, the tp outside nightfall is way to slow, his cooldown is way to long. He feels really clunky to play as.
Other than that... well... that's it.
No wonder people like mid chapters more, they are more interesting.
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N/A. I am more of a Julie/Joey player.
