Mooks
Mooks
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- Mooks
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I guess it’s not impossible but very I likely.
the only characters first mentioned in tone stories and later added as characters were only Blight and Haddie as far as I remember (some may got hinted at like Elodie), so it really doesn’t seem like they intend to add all these characters as playable..
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uhm.
i guess that at least explains how it was forgotten about in the first place?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3001546#Comment_3001546
In my defence this update is to fix bugs not to implement the event.
So you are saying an event related hotfix is still possible?
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Content "Twisted Masquerade" 6th Anniversary limited-time event start time has shifted (now starting June 16th 11:30AM ET) Bug Fixes Tentatively fixed an issue that caused lag while navigating the loadout menu. Tentatively fixed an issue that could cause Survivors crawl speed to be higher than normal. Fixed an issue that…
well. I blame @GoodBoyKaru
but yeah, it’s just a bugfix patch..
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Happy (forums) birthday to youuu!
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They said with the upcoming major perk reworks they will also make some (minor) basegame changes that will address why the meta perks are meta. And considering gen regression perks are pretty much THE Meta on killer side I at least hope they will address it (hopefully not just increase gen time, that would be boring and not really fix anything…)
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@GoodBoyKaru said:
It's never needed an update before unless something was quite terribly broken and an emergency hotfix was so I assume it'll be fine.
https://forum.deadbydaylight.com/en/discussion/comment/3001287#Comment_3001287
11:30 EST as per the latest tweet
so I assume it'll be fine
… if no one jinxes it of course 😠
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the event was already part of the latest update and no further update is necessary (if there isn’t a hotfix needed for an unforeseen bug or something)
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@Jamesscarter said:
Hangman's trick, surveillance, and make your choice where the perks and the add-ons were the shattered syringe and the face mask.
Yeah sounds like a bug then, do you happen to know when this occurred (directly after crouching or was something else happening), you probably don’t have a clip?
you can create a bug report here, try to be as accurate as possible:
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@HungrySnek said:
https://forum.deadbydaylight.com/en/discussion/comment/3001187#Comment_3001187
Because of the Fact that it sounds like a excuse because Nintendo said yes and they don't make progress with that crossprogression. Maybe Microsoft and Sony said no but I think they didn't really tried to convince them or to make a deal
thats just baseless speculation though.
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It’s not a programming issue but mostly the platform holders.
and it’s also not only about paid content. They would still lose customers who would potentially stop paying their online subscription services and lose out on future purchases of customers that would switch platforms because they can keep their progress etc.
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Apparently squirrels can be ‚piebald‘ as if the normal color wouldn’t be cute enough and albino is too mainstream as a variation?? Look at this cutie
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Yay!
Demo is a really fun killer, glad to see you were able to still get them!
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What @Shaped said is correct, you really don’t have to worry.
to report a hacker one has to make an in-game report as well as create an additional player report ticket for the support team. If there is no evidence in form of a clip that shows you hacking, then no action will be taken against you.
some people just can’t accept that they got beaten fairly. Or maybe there were lags involved on the side of that player that messaged you that made it look like you hacked - but the support team will be able to tell the difference between lag and hack!
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I don’t think there is an add-on that grants the undetectable status effect on the Pig. Are you sure that it was her 3 teachable perks? Maybe it was 2 plus a third like Tinkerer?
otherwise it could have been a bug of course. Hard to tell without clip or screenshots of killers loadout
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I don’t see how MMR made it more competitive than rank based matchmaking? The only difference is how the rank is calculated and that there is no setting back each month, but the idea of MMR is actually to match those that are on the same skill level with each other instead of making super unfair matches that are already decided before they start.
rankbased matchmaking didn’t work and a new/different system was needed.
SBMM does need many improvements, some were already confirmed to come, others (like an indication how well the system worked for a match without giving definitive numbers) hopefully will still come.. also it shouldn’t be based solely on kills/escapes..
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I guess you are talking a out Level 4 with the new challenges that unlocked today?
well, assuming you have finished level 3 (activated the end node) to continue to the next level and still can’t access level 4, you should contact support, as they can look into your account directly:
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Ugh.
i mean. Yeah free cosmetics if you have prime. But well, my partner and I are sharing a prime account (with another very good friend of ours), so hopefully another friend will still gift us their code. Tedious.
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/comment/3000286#Comment_3000286
i thought it was confirmed to not be in-game currencies, but also I haven't been in the forums for a while so maybe BHVR is reconsidering adding BPs/shards because the playerbase is already crying without knowing what the reward is ? Or maybe I'm just wrong haha.
Either way, i don't think BPs / shards are a distinct reward, so I believe there's something else (which i think is the prestige crest, because it'd be distinct, possible to implement for licenced characters and has something to do with features coming with the prestige's update) but we just have to wait and see
You might have read a comment by me where I stated this but I might have misinterpreted one of their statements and Mandy has corrected me :)
I also hope it’s something more special than BPs/shards though
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/comment/3000275#Comment_3000275
Nope it's an "unique reward", auric cells are definitely not unique considering ppl can literally pay to get them. Also, they wouldn't give something ppl pay to get for free, no matter how much you grinded lol.
My bet is on a special prestige crest, because they will be shown in the post game screen where the ranks used to be shown (from what i've gathered).
Mandy has also said it might be shards/bp. And the wording was not ‚unique‘ but ‚distinct‘. We will have to wait and see what it’s gonna be..
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@Bupkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2998374#Comment_2998374
It has to be auric cells, it is the only thing which would be reasonable compensation for thousands of hours of work. Everything else can be earned in game. Behaviour has learned from its past mistakes if they go cheap they alienate their player base. Give them the benefit of the doubt that they will do the right thing. 28 Prestige 3 characters 3300 hours of play I already have Iridescent Shards out the wazoo, as do most Prestige players. Behaviour wants to give something worhwhile to those who have completed their insane grind multiple times.
It’s actually not reasonable to give players currency that’s pretty much worth real money. This is the exact opposite of reasonable. Also it’s been directly confirmed by Mandy it’s not gonna be auric cells.
and you haven’t worked for it. You played the game for it and it was never promised or even hinted at that the reward would be auric cells.
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Ah you edited it already, didn’t see.
damn.. that’s frustrating.. :(
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@shitman said:
welcome to the club. About two months ago, I also unlinked my Steam account and lost progress in 2 years of playing, and BHVR did not help me in any way with solving the problem. I doubt they will help you. Progress after link is not returned.
So have you tried to re-link your Steam account after the 60 days wait time and didn’t get your progress back?
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So did your friend unlink both accounts?
any progress made while the accounts were merged are bound the the BHVR account afaik. So unlinking will lead to purchases and progress gained to stay on the BHVR account while the unlinked platform account will be set to the state before the linking happened. (Except for auric cells on the platform accounts as they are directly linked to that specific platform and aren’t shared across the linked accounts).
so I think the stuff should be back once your friend relinks their accounts. Though if this won’t be the case I would suggest to contact support.
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Yea you can still report them.
keep in mind in-game reports are necessary for them to look into your ticket.
in the ticket, where the id64 is asked, put in the gamertag/name of the player you are reporting. In the issue description, you should mention that it was a crossplay gamer.
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Giant Red Flying Squirrel
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Nope nothing new.
last news were that something unforeseen got in the way and they can’t give any estimated date of arrival because of that.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/2998650#Comment_2998650
Yeah it does not makes sense to you because I wasn't saying he was wrong on that regard.
You just have told yourself, you got responses back. But not when you actually submitted a proper complaint?
Imagine if your bank does the same if you complain about someone getting money from your account or any other similar service.
They don't care. If they did, you would get a "we took action", "evidence was not enough".
Games such as Overwatch and even Dota2 does it. Now in Dota2 you can even judge others report even.
You just have told yourself, you got responses back. But not when you actually submitted a proper complaint?
yes I have been getting a response that my ticket was received even for the proper complaints.
Imagine if your bank does the same if you complain about someone getting money from your account or any other similar service.
are you comparing a hacker report in a video game to someone directly stealing money from your bankaccount?
better comparison: you are reporting a theft you witness in a shop to the cashier/owner. Are you expecting to get informed how/that the thief gets punished? and if they don’t tell you that means they don’t care about thieves?
and again: I would also appreciate a rework of the report system (make reports easier/more accessible, feedback on your reports etc); but just because we don’t get that doesn’t mean they don’t care or they don’t take action.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/2998311#Comment_2998311
That's not what the Customer Support email tells you. Plus, how anyone would know if they took action when they don't say it to you?
It's stupid to say "if we got the report we will stay silent like if you never sent a thing".
There is not even a Human email saying "hey, we got the report and will investigate further now, leave it to us. Thanks."
Actually I have been getting responses from humans for every player report I made that they received it. Once that some input was missing.
and i am not Even saying that the report system doesn’t need improvement. Actually I have suggested it multiple times on these forums and also directly to the support team. But you were responding directly to Mandy’s comment that said you won’t get a response that she is wrong because you didn’t get a response. That doesn’t make sense.
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@Bupkiss said:
I have 28 characters Prestiged Level 3. With what we know should I buy another character and start prestiging them or just use bloodpoints to improve build on existing Prestiged 3 characters?
Can you give us a hint on how much the proposed Auric Cell bonus will be for each character Prestiged? Is it Prestige 3 only or do Prestige one and two get a lower amount?
The reward for characters on P3 is not going to be auric cells. We don’t know what the reward will be exactly, but we know it’s not gonna be cosmetic pieces, charms or auric cells. And as far as we know, P1 and P2 won’t give any rewards.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/2998027#Comment_2998027
No you don't. I have two reports with videos, and I am still waiting for your response back.
All my reports are extremely obvious, flawless and full of detail to identify the user(s) with all timeframes, ids and evidence and then some. Yet, no response ever other than the automatic email.
Read the comment from Mandy again: you are not supposed to get any further info from them if the report was complete.
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No, it’s 300K BP and 1K shards for completing the survey with at least 7 matches.
i also don’t remember that it stated the rewards? Where was that?
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@Technature said:
https://forum.deadbydaylight.com/en/discussion/comment/2997708#Comment_2997708
I've done that.
They won't look into it til I respond to an email they've sent me.
I'm now waiting on that.
This feels like a lost cause and I'm pretty sure they should not have even bothered saying anything.
What did they want you to respond to? When I asked for the Bubba shards via support I did get the shards like 5 days later I think without having to send another mail.
@mistar_z said:
i sent a support ticket like 6 weeks ago as i dont recall ever getting my shards. so id recommend trying that tooo. they normally take 8-16 weeks to respond to a ticket
6 weeks seem like a way too long time for this (though it might be due to a high amount of support tickets coming in currently I guess…)
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@InvadeGames said:
so you have to p3 a killer before another killer can have their rank 3 perk? that sounds lame and grindy to me bleh
i think it’s not a requirement to get teachable on tier 3 on other characters, you can still unlock and level them the old way. But this is an incentive to prestige and will unlock the perks on everyone more quickly especially on new characters.
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when you buy the rift pass after already reaching lvl 70 you will just unlock the rewards of the paid track.
this way you also directly get back your 1000 auric cells, so it would really be a waste to not get it (if you have the auric cells already in your account)
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Sure. Now it’s confirmed.
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Yes, this is reportable behavior. Not sure if a ticket is required though or an in-game report would be enough (I guess they could already determine on the BP gain that someone was afk). also there need to be multiple reports over multiple matches for them to take action on a player as this might also be done unintentionally by people readying up and actually being distracted by real-life stuff/emergency.
also the point was never only to depip, nowadays it can still be done to lower your mmr as well as gaining xp for shards/rift fragments.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2996092#Comment_2996092
to read and see other possible answers then this one. Only cuz I disagree with one single answer doesnt mean I disagree with everything. Stop exaggerating thanks.
I mean.. it’s literally the objectively true answer. But okay, have fun :)
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Only got it a few times but it always worked in the intended way.
Are you hitting someone with deep wounds and you therefore get out of your power or do you reapply deep wounds but stay in-power? Do you happen to have a clip of it?
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Yeah I don’t know how I would feel about this.
it should definitely be optional for those that p3‘d characters. Also the question is if you would be able to unlock these for characters that will release after this and for those that didn’t have chars on p3 at the time? It would be weird to have this on some but not all chars… though I guess this will be a Me-Problem with any kind of reward.
though I don’t get how people would be disappointed when the devs clearly said to not get your expectations too high up. Mandy already confirmed it’s not gonna be cosmetics/charms because of this..
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And now?
as you said it’s just an excuse, if it wasn’t for nightfall those people would leave you hanging anyway either with another excuse or without explaining why at all.
and… it’s okay? Like.. i know it can feel frustrating especially when you are first hook but they can leave if they want to..
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@Bloodartist said:
Probably a good thing, this. During the previous 6 years, I bothered to prestige one character.
Kinda symptomatic of how totally clueless the devs are that they thought of this only now.
Might have been something they though of way sooner but wasn’t high on the priority list and needed time to actually get implemented/tested etc.
they had been talking for a while that they had something planned to address the grind after all
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2995760#Comment_2995760
I highly doubt this was an "accident" cuz the chase music is way much quieter, it seems like they wanted to give it another try with a lower volume but imo it was never the volume that was the issue.
Why would you even ask a question if you don’t accept any answer but what you already determined to be the truth?
Mandy has confirmed it’s a bug and wasn’t intentional.
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@cyniChris said:
MMR doesn't work. It has never worked. All it's done is make the new player experience significantly worse and the high end boring.
The old rank system, for all its faults, at least matched new players with other new players.
But… it didn’t match new players with new players?
one of the major complaint points was that brown ranks would get matched against red ranks all the time…
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Despite the filter being way too random and even censoring actual in-game names etc no one can deny that it is keeping the threads here on the forums about end game chat abuse at a minimum. those were getting pretty annoying before the filter was introduced..
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Mandy stated they will start to send the rewards out early next week. Though I imagine not everyone will get them at the same time
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@SuperPiggy180 said:
every character? including the licenced ones? or we don´t know about them yet
its been confirmed the reward will be for every character including licensed ones.
its also been confirmed the reward will not be a cosmetic or charm and will very likely not be some currency (auric cells/shards/BP)
edit: it’s not gonna be auric cells, shards and BP are not entirely ruled out.
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Birb
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It’s an acknowledged bug that the shop head cosmetics look identical to the default one





