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Mooks

Mooks

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Mooks
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  • Am terrible with names and would def forget some so I won’t make a complete list!

    those that mentioned me I can definitely mention back though @GoodBoyKaru @GentlemanFridge and @Tr1nity

    though if you aren’t disrespectful/hateful towards certain groups/communities then chances are high that I like you.

    of course bonus points for everyone showing their pets as well (honorable mentions to @Huge_Bush @tippy2k2 and @Wrecked but as i said, very bad with names and there are definitely others)

  • Well, I guess this is a support group for people that don’t have a life outside of DbD? - Then count me in!

    Hello all, my name is Mooks and yes, I have completed all challenges as well! (I need help!)


    @ohheyitsbobcat said:

    Not only have I done all the tomes but I also have every achievement!...except a couple of the news ones cause they just came out but still! Close enough. 😎

    Also have all achievements except for the 2 very new locker related ones

  • @bittercranberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/3061835#Comment_3061835

    really?? not a favorite horror movie or video game character in the game?? O.o

    theyre all amazing so you cant rlly go wrong!!

    Yea, that’s the thing, on the survivor side I cycle through all of them. On the killer side I have some I never play and for the rest it’s depending on mood (and daily’s i guess)

  • As for licenses, Hawkins Star Court Mall or Raccoon City Streets (RE3 Remake) would be great.

    for original maps, way too many possibilities. Though abandoned amusement park or beach/vacation resort off season (a la I Still Know What You Did Last Summer) would be neat

  • Will probably have them on (if they are by default) for the first few weeks/months. But will probably turn them off once new characters are added that don’t have them available.


    @bittercranberry said:

    i will probably only have it displayed on my main main so it sticks out :))

    this sounds like a nice idea at least. Problem is I don’t have a main main :(

  • I am pretty sure the loss of progress after unlinking is not a bug but is actually intentional. From the FAQ:


    Yes. However, if you unlink an account after it has been merged, all progress and purchases will be set to the state it was before the merge, potentially causing a loss of progress / virtual goods on that platform.  

    see:

    https://forum.deadbydaylight.com/de/kb/articles/305-f-a-q-cross-progression



    it’s an account that is used for cross progression

    https://support.deadbydaylight.com/hc/en-us/articles/6577239832468-How-to-enable-Cross-Progression-via-a-Behaviour-Account

  • @Lycidas said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059470#Comment_3059470

    your prestige levels aren’t taken away from you, you still have them (actually they get translated to the new system) and they are being displayed in the end game score screen.

    Fun fact, as of now if you are P3 with all perks your efforts are being actually ignored compared to someone who is P3 level 1.

    So yeah, they are disrespecting people who put more efforts in the game.

    as far as i understood, both get translated to P9.

    but the inventory will not be deleted, right? So the P3 all perk will still have plenty of items/addons/offerings as well as all general perks. But the one P3 lvl 1 won’t have anything but the unlocked perks from other characters, right?

    also, do we know which level they are gonna be? I would assume P3 lvl 1 will be P9 lvl 1 and the one P3 lvl50+ should be P9 lvl 50? Or will they both start at lvl 1?

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059850#Comment_3059850

    "Otherwise we could talk about how people had to sacrifice getting the bloody cosmetics just because they didn’t prestige" - you can't sacrifice something you don't have.

    "you are talking about how a reward for using the old prestige system should be somehow related to the definition of the word prestige. but that’s not what this reward should be about, it’s just a demand you made without any basis." - it's not a demand, it's a critique. Where do you see me demanding anything? Also, in first sentence you confirm that you understand my basis, but in the second you say that there is no basis.

    "otherwise this is a life-service game, changes have always been a thing here and should be expected." - and this somehow makes it forbidden to critique?

    "nothing gets taken away from you" - i already explained loss of value twice.

    "streaming, showing screenshots on social media, maybe even on your platform account etc" - people should be forced to use inconvenient external tools to compensate for game deficiencies? That's like if your city stops providing public transportation and tells you it's not a problem because you can buy a car or walk.

    "You don’t have to make up something " - I say what I want to say and how I want to say. Not sure why you think you get to control my speech.

    Not saying I can control it or you shouldn’t critique. I tried to help so your critique actually can be perceived as constructive. you can of course continue with this, but it’s very unlikely that anyone takes it seriously.


    you can't sacrifice something you don't have.

    you don’t actually have anything in this game, everything is subject to change or could be deleted (see EULA) and you are just using the digital goods. sacrificing in this context is just really not appropriate at all looking at the definition you edited in in your previous comment..


     people should be forced to use inconvenient external tools to compensate for game deficiencies?

    not at all. As it’s not a deficiency in the first place. It’s a video game and we are talking about a small reward for having used a now to be reworked progression system. It was never promised to be the way you say it should be as the reward was never directly linked to being prestigious.



    but hey: if you are actually just looking for „widespread respect and admiration“ - who actually defines „widespread“ in this concrete context? Maybe it’s widespread among the devs and creators of the game who are aware of your accomplishments with the old system. It doesn’t have to be widespread among the people you play against/with.

  • The memest perk will always be No Mither though.

  • Well, he did get other buffs (addon pass, traps not sabotage-able)

    but other than that, no. And as far as we know, nothing is planned for the near future (Twins are supposed to be looked at next and that’s at the earliest on next midchapter in about 3 months..)


    also the community always jumps back and forth who the actual worst killer is (Trapper, Clown, Legion, Sasako, Myers, Pig are among those I have often heard) - in the end it is subjective. Even Trapper can perform well.


    also, killers will get some significant buffs with the upcoming midchapter which Trapper will also benefit from!

  • @TransabledKickBum said:

    I'm finding it amazing how many seem to be taking this personally.

    I am not calling you a cheat, you are by definition cheating if you use comms according to a dictionary as it falls into a definition, an unfair advantage over other players.

    Looking at some of these comments I can see why this game is never going to be balanced.

    As yourself, do communications give an advantage over other players? If yes then that is unfair on the players who do not have comms.

    Now if you introduce communications for all 4 survivors to use, nobody has an unfair advantage and the game can be balanced on a fair playing field... or ice rink.

    There will be people who do not speak the same language but that can be fixed with preferences, there are people who aren't nice and that can be fixed with mute, it will never be 100% perfect but communications actually being part of the game is as close as we can get it folks.

    Until then people who use communications will always have an advantage and the game can never be balanced around something free.

    Personally I love the idea of playing solo and guessing what is going on but also understand people like to chat with their friends.

    Please don't take this as being insulting to you as whether you can help it or not, communications are very strong and there is a reason for people to want to play with them so lets embrace the option to chat with every survivor in the trial and have a fairer game

    I think it’s amazing how you act like any one here is taking it personally when pretty much all responses are just people telling you that you are wrong in objective and reasonable ways. And I am telling you this as someone who pretty much never plays this game using voice comms at all. Your definition of cheating doesn’t apply here when the creators of the game explicitly state that it’s not cheating.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059785#Comment_3059785

    "sacrifice" - destruction or surrender of something for the sake of something else

    Whether you like making sacrifices or not is your own personal choice. That is not the discussion here. But the fact that you had to surrender close to 300 perks for the sake of getting prestige fits the dictionary definition of word "sacrifice" perfectly. There is nothing in the definition that says you are not allowed to love making sacrifices.

    https://www.merriam-webster.com/dictionary/sacrifice

    No destruction or surrender of anything in my eyes. At all. I didn’t sacrifice anything by prestiging.

    but anyways. That’s not even the topic. (Otherwise we could talk about how people had to sacrifice getting the bloody cosmetics just because they didn’t prestige and.. well let’s not go there)


    you are talking about how a reward for using the old prestige system should be somehow related to the definition of the word prestige. but that’s not what this reward should be about, it’s just a demand you made without any basis. You could have said you were disappointed that the prestige icons weren’t the reward as they have talked about those before - but otherwise this is a life-service game, changes have always been a thing here and should be expected. But in this case - nothing gets taken away from you. You do get a reward which you may not like but still.. it’s optional and you could even use it for bragging (streaming, showing screenshots on social media, maybe even on your platform account etc).

    just be honest and say how it is: you think the reward wasn’t worth your personal effort and you wish it was something else that you also would like to be able to showcase eg on the end-match-screen. You don’t have to make up something about how the system is named ‚prestige‘ and therefor the reward has to be related to the definition.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059770#Comment_3059770

    You sacrificed 150 webs worth of perks. And you had to play tougher matches for longer due to lack of perks after every reset.

    As I said, there is no sacrifice now, so there is no extra effort now.

    Nope. Not true, I actually loved the fact I had fewer perks which gave me reason to experiment with different perks and combos. I would say that was the opposite of sacrificing something..

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059745#Comment_3059745

    How much value you put on your effort is personal consideration. just like $100 to a millionaire is not same as to someone who barely has anything to eat.

    There is no extra effort involved in getting bloody skins now and not even a choice not to get them. Whereas before, people had to make sacrifices. Of course something that everyone will eventually get is less valuable than something that only few had who made the tough choice.

    But there are people that already didn’t sacrifice anything at all to get the bloody cosmetics with the old system. Like me for example. I just used up all items/addons etc and then prestiged just the same way it’s now…

    and with your logic, you can argue that for some it’s actually more effort now with the new system as you need to reach p4-6 instead of p1-3

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059733#Comment_3059733

    Bloody prestige skins are going to be more common now, thus devaluing them. It's absolutely a punishment to devalue something that took a lot of effort to get.

    It wasn’t a lot of effort though? You just won’t lose your stuff anymore but you still have to prestige and use pretty much double the BP to get them..

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059508#Comment_3059508

    So, instead they punished those who decided to prestige.

    How so?

    nothing got taken away from us. We just got something that’s completely optional. That’s not a punishment and for some actually nice to have..

  • I don’t think any dictionary actually has the DbD game rules written down?

    Cheating in a game is defined by the creators. If they tell you that using voice comms isn’t cheating then it isn’t cheating..

  • @DaddyMyers_Mori said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059508#Comment_3059508

    because I wanted my bragging rights on my mains, which is what they talked about on stream / dev update. Just different prestige icon would be enough for me. I didn't want much really, but they still manage to disappoint me.

    Okay, yeah i get how this is upsetting

  • @DaddyMyers_Mori said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059470#Comment_3059470

    You did not reach P3 because Impfung this reward after all.

    I did and I am very disappointed.

    That autocorrect fail though.


    well, WHY did you? They have explicitly stated that it won’t be something major as to not ‚punish‘ those that decided not to prestige…

  • Oh my god. What is this?


    your prestige levels aren’t taken away from you, you still have them (actually they get translated to the new system) and they are being displayed in the end game score screen.


    the reward you are talking about is not supposed to be a direct reward for your prestige level - as you will not be able to get it with the new prestige system. It’s only meant as an acknowledgement that you have taken part in the old system - without wanting to screw over those that didn’t prestige. You did not reach P3 because of this reward after all.

  • I think in the PTB, Prestige 1-3 didn’t unlock the perks on other characters as they are general perks now.

    but prestige 7-9 still unlocked the charms with the original icons - which some saw as a hint that BHVR and Netflix are bringing the old (and new) Stranger Things content back to DbD…

  • if I end up on the side that stomps the other side (yeah even though I am relatively bad it happens on both sides for me) then I usually write something along the lines ‚bad matchmaking, sorry for that but gg anyways‘.

    just a gg (if the losing side didn’t write it first? does seem like writing ‚ez‘ or something and may be perceived as trying to rub it in…

  • Sounds like a neat mechanic in theory.

    but would sadly just be abused by swf without really having any further upside for soloq. So while it’s not literally old OoO, it does bring the same problems with it

  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057954#Comment_3057954

    But it is, there is no logic behind it besides "we need you to spend bp somewhere", which isn't actually answering why that was what they went with. They gave a quick half answer and most people just took it at face value and accepted it, which in pr is what you hope for.

    well. What other logical answer would you even accept at this point? You made it pretty clear that you don’t agree with it (and neither do I)

    but that doesn’t make the answer any less true from their perspective.

  • @JakeCannon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057968#Comment_3057968

    No proof unfortunately. But with the feedback I'm getting I do think they were hacking cause I'm 100% sure the gens were no where near close to done

    Multiple survivors can’t escape via hatch since the rework at all, as the hatch doesn’t even appear when there is more than 1 surv alive. So yeah, hacking is very likely..

    in How? Comment by Mooks
  • Wickerbottom from Don’t Starve.

    i still think despite the game not being Horror, it would still fit very much with the themes and all. Also I adore Kleis character designs and we need an older lady and I wanna see Don’t Starve chars translated to DbD style.

    B8213284-5657-45CD-AFD0-B87F5A329837.jpeg


  • @JakeCannon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057914#Comment_3057914

    All 4 were alive , I had hooked 3 of them twice . Nope they were literally like 2 small loops distance from eachother and I was bouncing back and forth between the gens to make sure one wasn't sneaking away at it and there was no sound at all like they were across the map . I had gone a short distance away to see if they were healing or a doing a boon and before I got there the notification that they finished the gens popped up . I have discordance and not one of the gens during this time popped up yellow or gave a notification. They only had 1 flashlight in pre lobby but at the very end when I was chasing them out 3 of them had flashlights, I had also brought the purple broken coin .

    It def sounds like hack the way you describe it then.

    but we can’t tell for without a clip or something (in which case you shouldn’t post it here but report it to BHVR support)

    in How? Comment by Mooks
  • @TruEternity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057908#Comment_3057908

    https://forum.deadbydaylight.com/en/discussion/comment/3057916#Comment_3057916

    That's a half answer, pr garbage. I've read those response's, if adding an arbitrary tax was the only way they could figure it out I'm just speechless. Besides, "it's for the bp economy" is the dumbest answer they could come up with. I'm trying to give them some credit for not being as stupid as they sound in every other response, but I doubt that will happen.

    Just because you find it dumb or don’t agree with it doesn’t make it a half answer.

  • @GoodBoyKaru said:

    Oh my God everyone in this thread do yourselves a favour and look up a seal called Ponsuke-kun. Trust me.

    Of course i trust you on a matter like this!

    and of course i wasn’t disappointed!


    https://youtu.be/P7LVHjCtPfw


  • need more info on the match, how many were alive? Was it possible that one gen was further progressed and may have been finished with multiple survs/prove thyself/toolboxes etc? (I mean, even in the best 3 gen you have to go a few steps between gens). May have been a visual bug. Could of course also have been hacking? Or survs dc‘ed and last one got hatch/used key or something?

    in How? Comment by Mooks
  • @Mandy said:

    With the new reduction in grind when it comes to gaining new perks, the Bloodpoint economy had to be tweaked with regards to where and when they should be spent. While players now need to spend Bloodpoints to prestige, ultimately the grind is still heavily reduced and results in an overall improvement to the entire system.


    this is their answer..

  • @Aven_Fallen said:

    Man, I wish they would scrap the reward entirely. Maybe this will stop the crying.

    Oh come on. We all know the crying would not stop. At all.

  • Only a slight nerf?

    they addressed both of the biggest (and deserved) complaint points: end game guaranteed escape as well as endurance stacking.

    the ‚god mode‘ you are taking about is having 80s being two hit down while not being able to progress the game at all…

  • @Wondertainment said:

    https://forum.deadbydaylight.com/en/discussion/comment/3056255#Comment_3056255

    No, I didn't. I illustrated why the platitude of saying, "let he who has not sinned, cast the first stone" is a poor defense of those who cheat. I'm one of those high and mighty types who doesn't cheat and feels that those who do are scum. I don't mince words about it. I will admit that a small percentage of people who do bad things grow beyond, but in general most people either have a sense of right and wrong instilled in them early or they do not.

    I was discussing the opposite of what you assume. I don't think people should lump all sins together. Now had that person said, "judge not lest ye be judged" I would have considered that a stronger platitude as argument. But, I would have stated that I'm still going to judge cheaters, and I would expect (insist in fact) that you judge me too if I were to lower myself to doing so.

    the topic is still about VAC bans on Steam profiles (without any further info - the person might even not be a cheater to begin with) and you were bringing up murder.


  • also, you may see a vac ban but you actually don’t know what the cheats were, maybe it was just some cosmetic stuff, maybe it was a family shared account that got a ban and they actually didn’t do anything themselves, maybe they were 12 years old and messing around in Counter Strike while now never cheating again.

    it’s okay for you to dodge these profiles if you want to. But otherwise, don’t be so judgmental without knowing the full story.

  • It may seem like a simple change but we are talking about changing audio for a licensed character. BHVR likely needs approval from the license holder to do this and that kind of conversation may take up more time than you would think..

    (though I do kinda agree, it’s out of character for Myers to express pain in such a way..)

  • Except for the rubberbanding and upcoming 80 s of invincibility this is nothing new.

    also I think OTR is mainly problematic during EGC because otherwise the surv has to be completely useless to keep the 80 s Endurance… anyways let’s wait and see if the perk gets any update, as it was complained about a lot from all sides

  • Nope, no news on cross progression at all.

    it’s still available for Steam, Stadia and Epic.

    Sony and Microsoft platforms are still not confirmed at all.

    Latest news on Switch is that they ran into unforeseen problems (either technical or license-related) and they can’t commit to an estimated date/time of arrival at all.

  • Well, I actually expect more camping as that kinda got buffed here. And with the extra gen times I don’t really see even faster gen rushing, as it’s not really possible. Maybe more Prove Thyselves though. Also possibly more casual survivors especially only playing soloq getting frustrated with the matches and leaving/taking pauses.

  • As for licenses, definitely Xenomorph for me! Also Wendigo (Until Dawn) and Werewolf (Quarry) would be nice i guess.

    An original spider killer is also something I kinda expect at some point with all those Terra Arachna tome stories.

  • Wow. Didn’t even notice that.

    a Jonathan AND a Vecna Lisa in one match. That must be rare.

  • P3 is required but lvl 1 is enough.

  • I mean, I get the confusion, they could almost be twins after all.

    5C368BDB-738A-43CD-9869-6744EE50DE6A.jpeg 4043FE5B-31F8-4454-A4CE-B786E11D4068.jpeg


  • That’s actually Lisa Garland.

  • I am pretty sure there is no official way anymore to get the shirt


    Here is an official statement from the time where other cosmetics from free promotions were given out to all players

    @Peanits said:

    There's two main reasons:

    1. Since it was a part of a paid promotion, it wouldn't be right to give it away for free. We asked people to make a purchase to get it, whereas the others were only ever given away for free.
    2. Since the promotion was limited time, bringing it back would decrease the rarity of it and lessen the value.
  • Instead of using left behind you could always use one of the two offerings that pretty much guarantee the hatch to spawn at main building/shack (as long as the map has those). The killer can see the offering as well so they should easily find it.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054245#Comment_3054245

    Yes, they even made a blog post about that (cant find the link) stating that they were doing it so everyone would have a chance to get them and so people wouldnt scam others trying to sell accounts with exclusives on ebay and whatever else

    They made a post about it, though they actually stated there that they reworked the storage system to avoid similar issues in the future (which kinda already implied that there would be future exclusive items…):

    @Peanits said:

    We have made a decision to unlock the following cosmetics for all players on PC & Console.

    • The Huntress: Hound Mask (Howling Grounds)
    • David King: Untamed Donkey Jacket (Howling Grounds)
    • Kate: Free Song Bird Slip Dress (Scorching Summer BBQ)
    • The Hillbilly: Pro-Pain Hammer (Scorching Summer BBQ)

    While we do understand that some players may feel disappointed by having us award these items to people who may not have taken part in these events, we believe that we do this in the community's best interests.

    To put it simply: there is no way for us to verify who earned these items legitimately, as they weren't stored in the same way we currently store items. Since then, we have reworked our storage system and item tracking and made sure that if a similar issue occurs, we should be able to easily restore items.

    Legacy items

    The difference between the Legacy items and the event items is that Legacy was earned before a major rework of the Bloodweb system. To award Legacy to the rest of the community would severely alienate and undermine that part of the community that has been with us since 2016.

    We are all too aware that users who earned Legacy and suffered a loss of progress will be incredibly disappointed with this news. To those users: we offer our deepest apologies and hope you understand why this decision has been made.


    @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054245#Comment_3054245

    If I remember correctly, they were not able to identify who lost the Lunar Event-Cosmetics. So they gave them to everyone, with this they were able to make sure that those players who lost them, got them back.

    The part with "no exclusives" came with the Cosmetics which were available at Conventions. Like the Dweard-Head or the Golden Feng Min-Skin. Those were sold for very high prices on Ebay and other platforms and they were also part of a scam. So they wanted to remove the ability to make money of them and also prevent people from getting scammed.

    Yep, but then there is definitely a different between exclusive items earned during events and those earned via promo codes. And while the prime rewards are kinda both, they are only available for a short timeframe and thus probably don’t get treated like those promo code cosmetics which were sold at abhorrent prices

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054196#Comment_3054196

    When they started giving out the lunar exclusives from past years.

    Are you sure they said that?

    or was that only related to the past exclusive event cosmetics as they had a different system and couldn’t restore those cosmetics for people that lost them? (While they explicitly stated how they treat legacy differently)

  • When/where did they say they didn’t want exclusive skins anymore?

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