MonsterInMyMind
MonsterInMyMind
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- MonsterInMyMind
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Comments
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@xP3nnyWize said:
Is there any chance dedicated servers could help fix?
It wont fix queue times the problem as others have stated is not enough survivors playing vs killers playing.
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@Jago said:
Haddonfield offering always makes my game crash this is so sad
You know i get that same bug i see a haddionfield offering and for some reason my game just randomly closes i dont know what could be doing it ( ͡° ͜ʖ ͡°)
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@Mat_Sella said:
*creates purple variant of clothing no one uses*
I dont know man this art team has been doing some good work with the upcoming skins being the best they've done they really could do some cool stuff if they wanted too.
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@Haraak said:
https://forum.deadbydaylight.com/en/discussion/comment/598239#Comment_598239
Im prety sure that they only said "mainly addon rework" for the nurse.
They also did say a slight change to her base kit go back and rewatch they also did mention doctor is going to be addons.
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Dude is acting like it's the end of the world oh no a killer that breaks the core mechanics of the game is getting her base slightly changed and her addons changed OH NO WHAT WILL WE DO how can i counter SWFS WITHOUT MY OMEGABLINK AND 5 BLINKS.
Yep totally does not need a change sarcasm btw all jokes aside she'll be fine she will still be the best killer in the game but she wont overshadow billy anymore they will probably be the same tier which is fine billy wont be better then her simply because i assume she'll still go through walls pallets etc.
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Hes not being fully reworked just addons they stated him and nurse are next for addon reworks.
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It wont do anything honestly the core of the problem is how the game is designed its gonna take a lot more then shards to make games last longer my biggest piece of advice is Pop Goes the Wiesel its really good now honestly.
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@YamiTheFurry said:
https://forum.deadbydaylight.com/en/discussion/comment/597432#Comment_597432
You don't read? I said most of them suck so that automatically means I like Omega blink?
Clearly the joke went over your head xD
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Relax there champ put the omega blink away and learn her normal kit she'll be fine.
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I love them but i think version 2 needs to be shrank a little it feels WAYYY to big if im being honest.
Also a few of them have deadzones that i think should be addressed a little other then that i love them.
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Oh Happy Days OH HAPPY DAYS when nurse was nerfed SING WITH ME
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Plague
Ruin,PGTW,Thana,BBQ(My Plague Build)
Ghost Face
Ruin,PGTW,Thrilling Tremors,Brutal(My Build i do really well with it at red ranks)
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@PatBrutal said:
Sadly there won't be a summer event this year because our team is focusing on other priorities like the dedicated servers, bug fixing (pips and ranks), archives and more. We want the game health to be at its best before doing another event.
So Basically what you are saying is the summer themed skins you are gonna have to buy?
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Honestly i feel you i have the same problem ive had it since the clown patch which has been a hot minute of dealing with it ive sorta just embraced it with how long ive dealt with it.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/593549#Comment_593549
I think it's intended. The text layer isnt updated.
I dont think it is because i strictly remember people asking about this and the devs saying no it should not work with the chainsaw.
@Peanits Is this Intended or is this a bug?
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/593545#Comment_593545
Yeah. Try it, you'll see.
If its working with the saw that is 100% a bug then because i tried it when it came out did not work at all so id be careful using a bugged perk.
Even the text states Basic Attack Only. The Chainsaw does not count as a basic attack.
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Infectious does not work with the chainsaw
Any Survivors that are within the Killer's Terror Radius while another Survivor is put into the Dying State with your basic attack, will yell and reveal their current location to the Killer for 4/5/6 second
Its Basic Attack only.
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@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/592112#Comment_592112
@Hexyl If that was the reason, then all Pig/Tapp skins would cost extra, not just one. Just one costing extra (the one that everyone were excited for, no less) makes it suspicious, don't you agree?
That's where you are wrong they clearly think that pig skin is good they think its good enough to make it a 15$ skin the license holders determine price not behavior im not saying its right that they did this but they clearly saw the money signs and did what companies do best.
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@CronaWins said:
https://forum.deadbydaylight.com/en/discussion/comment/592112#Comment_592112
Sounds like your trying to justify the upscale in price after you bought it, because no-one knows that information apart from BHVR.
I'm not trying to justify anything im just saying the license holder determines price of the skins if they think that one looks like it can generate a lot of money im not shocked they did that i dont agree with it and i think its a horrible move but again its not in behaviors control.
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This was not behaviors choice 100% the license holders wanted a higher cut so they had to make one higher.
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Dude will be back once rent is due
https://www.youtube.com/watch?v=LDU_Txk06tM
BUT FOR NOW LETS RAVE MY LITTLE CRABS HAGS NO LONGER DTIER
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@twistedmonkey said:
I dont agree with voice chat for a few reasons.
Firstly it creates a way to troll others and you have to mute them negating what it's designed to do.
Secondly I play solo as I enjoy the immersion and the not knowing.
Thirdly not everyone speaks the same language so they would need to seperate the player base into syrckter regions.
Right now EU as a whole is one, NA where I am atm in NC is mixed with some people in South America as I regularly get people from there in my lobby. Australia is mixed with Asia.
How do you balance a game around voice chat and then have regions split in a way where they can't understand each other?
Dedicated servers make that even worse as it means a server for each region which would probably cost a lot more not to mention finding games off peak times.
It's just seems non viable for this game with the userbase as it is.
Agreed. Good Points
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@LordGlint said:
@Hexyl I definitely see that as a problem, just not a problem having anything to do with coms. Thats a deranking problem.
I see the comms problem part of it you give solos comms you basically give them the ability to bully and thats what people are going to do im sorry but i just dont agree with this idea and would rather they just leave the game alone and stop trying to make competitive dbd nobody honestly wants that and the ones that do are gonna be the only ones playing after its done.
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@LordGlint said:
@Hexyl Yes, ANY rank system is banking off ppl not deranking. Ppl deranking can bully their opponites, coms or not.
But do you understand the problem here adding this and "making the good teams rank up" is not going to happen because people are gonna derank LMFAO.
Survivors will do whatever they can to bully forcing voice comms to make them rank faster will not stop this it will instead make the whole problem worse.
The whole argument that they will buff every killer to be better suited is not gonna happen its not reality unless they make them all nurse level.
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@LordGlint said:
@Hexyl I have abit of a theory... I play way more killer than survivor, so my survivor rank atm is rank 9. I only play solo, so my rank 9 is off MY merits alone, how well I avoid the killer, and get ######### done rather than teamplay. The game sees fit to place me with other rank 9s against a rank 9 killer. If my skill were to remain the same but all of my survivor team were to join a chat and properly apply teamwork... we would no longer be playing at a "rank 9" lvl. The rank 9 killer would then feel bullied.
My idea is that assuming my skill as a player were to stay the same, and voicecoms were to be implimented, in 1 month...by the time rank reset has come and gone and everyone has been able to reach their appropriate rank...I would NOT be rank 9. I would NOT be facing rank 9 killers and bullying them but rather would maybe be rank 5 going against players who are better able to handle it.
You're idea is banking on people not deranking which wont ever stop your idea is also banking on killers wanting to rank up once this is added i can honestly say im not ranking up ill do everything in my power not to im good i dont want to face bully simulator id rather have fun and not be forced to play sweaty ive been to red ranks ive done all there is to do in the game but the one thing i refuse to stick around for is voice comms its gonna actually gonna make a lot of people quit including myself honestly.
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@LordGlint said:
@Hexyl Im not asking "trick questions". Theres no ulterior motive here. I cannot possibly have any conversation with you if you insist that everything I ask you is some kind of trick. If they implimented this tomorrow, do you think your games 1 month from now would be more difficult than your games today?
Absolutely you would notice a drastic change in how survivors would play.
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@LordGlint said:
@Hexyl Just trying to break it down REAL simple. Do you think the ppl you play against being on coms makes the game more difficult for you?
See this is a trick question i say yes you go but discords a thing or git gud
I say no you argue why would it bother you
The simple answer is it comes down to the survivors not me the game revolves around how they play a good team can dominate a good killer it's been shown before a bad team will lose yes the fact of the matter is this change is taking 100 steps backwards and instead providing a free outlet for everyone to communicate basically ridding the game of the fun of vs solo players because you can chill and not play super sweaty feel free to have your own opinion but i have mine i disagree with this idea and i see how its going to impact the game say goodbye to the chill games enjoy playing nurse or just being bullied into infinity and beyond.
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@LordGlint said:
@Hexyl Im trying to have a conversation with you, try not to attack me. You keep trying to rant about something Im not even asking about.
Attack? LMFAO remember everyone asking if someone has smoked a doube is an attack what im ranting is on topic what you are asking is completely off topic and has no actual impact on the matter at hand stay on conversation then.
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/591516#Comment_591516
Again, discussing in good faith: The idea is that they would work to balance the killer experience around this, too.
Bro either way its dumb and unneeded swfs is at its lowest why are we basically making every game a swfs i dont understand literally back tracking i guess theres always Gold Express.
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@LordGlint said:
@Hexyl So...your saying your gameplay as a killer WONT be harder?
What in the actual world are you even talking about what does killer being harder have to do with the conversation seriously are you like high?
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@LordGlint said:
@Hexyl So, just to be clear...Your saying the problem isnt due to a difference in difficulty?
No what im saying is imagine every survivor knowing your movement where you are who you are chasing like this basically makes dbd a bully simulator on crack by adding this you guys want nurse every game add this and watch and see because other killers will never be played because it will be bully simulator other wise.
Swfs is the lowest its ever been im sorry but i see this as 100 steps backwards this just is an awful idea.
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/591516#Comment_591516
If the devs add survivor voice chat then they could actually balance the game around it. Right now they like to pretend SWF doesn't exist and balance around solos without voice chat. Which is why SWF squads can bully most killers.
I understand that but you do understand that this right here is going to be basically the most boring thing they've ever done correct? Imagine playing killer vs swfs every game im sorry but that is just not for me i play the game for fun not to basically get sweated on every game because the devs dont care about bully simulator.
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@LordGlint said:
@Hexyl Im actually gonna disagree with you, but here me out. If because of voice coms, survivor teams are able to completely stomp you... Wouldnt those teams simply go to a higher rank than you and not face you? Currently, we have instances of 4 solos who are individually REALLY good, therefore getting the rank theyre at...As well as SWF squads who are "boosted" by SWFs to get to the current rank theyre at. The SWF squad on an individual lvl might not be much, but are at that rank due to better teamwork rather than better loopers. If they implimented a built in system, youd just get more of the "boosted" squads facing you (notice the quotes on the word "boosted").
You're missing the actual problem EVERY team is going to have free information its basically going to make every game more boring because you are going to have solos have free information the point is not them being good or boosted its basically taking the fun of playing against solos away and instead just making swfs every game i dislike the idea and i probably wont be playing if this releases its gonna take all the fun away.
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@Peanits @not_Queen Imma be honest if this is true you guys have no idea how bad this is gonna be imagine giving solos voice comms and making them swfs levels its gonna be rough for killers by doing this every game is gonna be teams playing sweaty not a fan of this at all.
Also not a fan that this is even an option honestly as if the community was not toxic enough lets give the trolls voice comms.
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@StarMoral said:
https://forum.deadbydaylight.com/en/discussion/comment/591193#Comment_591193
Well there would obviously be a menu to turn off VC if you want to haha
Even then its a terrible idea honestly it is people have suggested this before you and im sure you wont be the last dbd is not a competitive game it does not need voice chat plus the levels of toxicity are off the charts i couldnt imagine the stuff people would say on voice chat the game is fine where its at let it be.
If you want communication discord and skype are a thing id rather leave it at that im sure others feel the same. The devs suggested it awhile back and got a storm of people begging for it to never become a thing.
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NO i dont want to hear some 14 year old screaming into their microphone absolutely not
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@Mandy said:
We have a Forum User of the Month - these are shown by users with the red background on their Avatar.
The people are chosen due to their positive influence on the forum, regular posting etc.
Ohh okay thanks for clearing it up!
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@BBQnDemogorgon said:
It means they have been blessed by the mods
Ah i see.
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Id honestly Say Legion is honestly the worst killer by far in the game.
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Killer Perks
Sealed Fate-Each time you hook your obsession you gain a token which will allow you to smash an exit gate lever back to zero. Does not work once the end game has triggered.
Distant Moan- Every 20 seconds an injured survivors aura is revealed to you but your aura is revealed to them for 3 seconds.
Last Ride- Once the last gen has been finished 2 random gens regress to zero will pick 2 random gens cannot be within the same area of each other.
Survivor Perks
Its Coming- for 4 seconds you leave no scratch marks within the killers terror radius
Dignity- When taking a hit near a hooked survivor the killer will be stunned for 4 seconds does not work during the EGC
All i have for now i could probably keep brainstorming but this is perk ideas id like to see.
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I dont see the point of grabbing a healing survivors sounds to excessive
I mean you can choose to carry or drop them by hitting a button to drop the survivor.
I mean you can choose if you wanna normal heal or heal with a medkit it shows in the prompt
Bodyblocking is fine unless its with the intent to grief a change like that would just make survivors chase billy and wraith to deny them to body block for hits.
I mean you can automatically stop by just taking your finger off the mouse button xD
I get that these are ideas but half of these are already in the game.
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Going off what @DrDeepwound said there are also a couple things to keep in mind first being the player base count the problem is the player base is to small you also like to quote deathgarden alot the game has barely anybody playing it i wouldn't be shocked if it folds again they can promise all they want but i HIGHLY doubt anything is gonna happen for that game as its just not that good honestly.
https://steamcharts.com/app/555440
Not Looking so good for them atm
Secondly the devs dont want to split the community because its going to drastically hurt the game more then you'd expect what happens if you have survivors playing one game mode and the killers playing the other you have a HUGE Queue time problem on your hand at that point.
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@invira_zero said:
I dont mean that it should besomething like a worm hole. I think about it as a dead end, same as lockers, You could be grabbed out, same as lockers.
https://forum.deadbydaylight.com/en/discussion/comment/590857#Comment_590857
It's an interesting idea should probably clear that up in your statement because i thought you meant like an area for them to crouch under and hide.
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There's a couple issues here that i think you might be missing number 1 these would actually be an infinite on killers like trapper and billy because of how tall they are i see what you are trying to do but its just not possible id rather see new tiles that include hiding spots but this just wont work.
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@Boosted_Dwight said:
Ghostface is in a good spot. No one plays him properly. They'll walk out in the open while in stealth and once they are spotted they go "How?! I was so hidden!" Then they only use his power for marking survivors and not for chases and mind games.
Although I would really like a cool down buff I've been running cool down add ons every game :v
There are actual times where you are not "out in the open" and you get revealed ive literally seen them while playing him but i do agree most have not learned his 2 different Play styles that work with him yet.
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Honestly this is a horrible design because you rely on people to rate each other fairly thats not how it works man maybe in other games it works but dbd nah this wouldnt work to many babies.
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@graveyard_7777 said:
https://forum.deadbydaylight.com/en/discussion/comment/588280#Comment_588280
Maybe remove the ability that they're marked until a chase begins
GhostFace is fine the only thing that needs any adjusting is the reveal mechanic everything else is fine.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/588243#Comment_588243
Like Kate's new voice was the front desk attendant apparently XD
Yep
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/588236#Comment_588236
Yeah, the voices are ancient, Claudette and Meg's voices were switched too in the beta.
Honestly i wouldn't mind if they just brought in new voice actors to play the parts of the older characters would be cool though i like this idea you know how behavior is with good ideas they go unnoticed a ton.
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@Ember_Hunter said:
https://forum.deadbydaylight.com/en/discussion/comment/588232#Comment_588232
So there's hope? :D
It seems that way it is possible he voice acted for Trapper Wraith and Hillbilly.
https://www.imdb.com/name/nm4270226/
His work goes cold after 2016 which is a concern because for all we know he could have retired who knows.