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MonsterInMyMind

MonsterInMyMind

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MonsterInMyMind
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  • I could understand if you were talking about snares but pallets are pretty bad honestly.


    Snares on the other hand are super strong if you know how to use them.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/661532#Comment_661532

    The word civil must mean something else where your from..farewell

    Civil Conversation- It is a conversation relating to obedience, politeness, respect of self, others, and the surroundings, cultural/traditional values, ways of life, and such.


    :)

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/661514#Comment_661514

    You jumped in saying 8/8 bait..so it seems your quite the hypocrite, I'm done talking to you if your going to spout nonsense instead of a real convorsation ,

    I mean it seemed pretty bait if we are being honest you jumped right into the classic blame the devs because you lost statement.


    I mean i just had a civil conversation with you up until you started getting defensive also i find it funny you bring up my first post but you waited until my 2nd reply to get defensive because you didnt like the fact i hit you with logic.


    You can choose to not listen to logic that's being given to you that's on you ultimately.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/661503#Comment_661503

    1 its 25 percent if you can hit skill checks so your the one lacking information, yes pts doesn't stack but it does mean it's almost always active because multiple people have it , I had pop and it barely slowed them down, no ######### there are tons of bad maps , never mentioned ranks, and finally , look up some of the threads on gen speeds , then come back and put your money where your mouth is..anything else ?

    Assuming the survivor hit nothing but greats then yeah 25%


    If Prove thyself is such a worry to you Discordence can be a really nifty perk to try to counteract people double teaming gens.


    If you had Pop and it barely slowed them down it sounds like you didnt get a lot of hooks which goes back to the point of if you chase to long you will lose.


    Thanks for basically saying the point i just made.


    You mentioned depipping which has to do with rank if you care about depipping it means you care about rank that statement went over your head.


    I've seen the threads but i dont seem to have a issue i play GhostFace and yeah i lose sometimes it happens but for the most part i do fine.


    Actually there is something else try actually taking criticism better seems like you jumped right into defensive mode instead of actually trying to understand my points.

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/661494#Comment_661494

    It's not bait..I'm not some loser whom is trying to start a fight I'm legitimately annoyed

    Your statement has to be bait

    "I'm supposed to stop a brand new part , ruin gone because it spawned in the open, and two guys with prove thyself when I have to avoid big autohaven loops because I'm slow as huntress but the hitbox of the walls are so high I cant hit people over them..only to end up with deranking even though I had two kills..then we get told "oh theres no problem just apply pressure"

    Firstly BNP's are trash 15% is useless to be totally honest compared to old bnp's they suck.

    Prove thyself does not stack

    Bad maps exist for every killer

    Rank means nothing as the system does not reflect skill in any manner so who cares about pipping.

    The dev's have never told someone that they are bad at the game if you are struggling with gen speed try PGTW basically my point is everything you just said can be easily be applied to someone who failed to have gen pressure it sounds like you probably chased more then you should have and didnt cut chases when you should have in all honesty.

  • Fake News

    I rate this bait 8/8

  • Anyone is welcome :D

  • They dont do refunds my dude.

  • Yes you most likely didnt get BT then or the killer waited it out.

  • @Peanits said:

    That's a slippery slope. Why stop at 3? Why not 4, or 5? As is, having double the perks is a massive change. You have to fill out half as many level 50 bloodwebs as you used to and you have double the chances of finding a perk you want. There's a decent chance you won't even need to level all the way up to get the build you want anymore.

    We're taking things one step at a time. This isn't the only change that will ever happen. We'll keep an eye on it and see if it has the effect we intended.

    I understand your point i dont mean to sound entitled its a good change as is dont get me wrong but it does not feel as good as it could have been though needless to say i respect future changes are coming as well as it's in the eyes of the team just wanted to voice my opinion on it as i felt `1-2-2 was a little odd.


    Either way i do thank you as well for atleast going through with a change to it.

  • @Tzeentchling9 said:

    Jeez, the number of webs needed to find to most important things in the game basically halved and people still find ######### to complain about. I have a friend who only has 30 hours in the game and he is dieing for this update.

    Sounds like the only disappointed people are salty vets who want to race to P3 faster for some reason. Maybe enjoy having twice the perk options available to you as you grind the BPS on the characters you are trying to prestige?

    Yes, they could have done better for newer players, like making two perks appear earlier than lvl 25, but this is a great and needed change.

    So me making a post regarding an idea that would benefit everyone is me being salty?


    Im sorry but that statement alone has to be bait.

  • @Chocolate_Cosmos said:

    I am happy that they are doing this change. I am very old player in this game so I allready have everything what I wanted, but for others that are new or not that old players this is very good change.

    But yea, it could be better of course, but at least it's something, right? :-)

    I've played for a long time as well so i feel you the point of the post is to address maybe a reduction in the levels needed to prestige maybe 30 levels as it would cut a TON of the grind down and make it easier.

  • @Theluckyboi said:

    I am fine with it, but IMO you should be able to get 3 perks instead of 2 once you reach level 50, showing 4 perks and only being able to pick 2 is just teasing too hard.

    I agree but it still has changed nothing in terms of the grind all it has done is make perks easier to get but it's still a grind.

  • @Locker_Monster said:

    Can we wait for official word on perk powers before we start complaining?

    I know both sides love to complain, but can we wait until we have solid data, at the very least? :P

    I agree but still that is a cause for concern as it feels that was not taken into account when designing

  • @immortalls96 said:

    There is no "hostage doc" theres anti gen doc but theres a big difference..lol didnt know anyone was actually scared of doc unless they are great at the shocking

    YOu are out of your mind if you think theres no such thing as hostage doc i've played against it my dude its a thing.

  • I mean to be fair demogorgon is getting a perk completely designed for hostage doc...

  • I respect what you are trying to do but it's not going to change people's mindsets there are people who dont want to see the game grow and if being toxic is the way to do it they will.

  • @Andreyu44 said:

    https://forum.deadbydaylight.com/en/discussion/comment/640319#Comment_640319

    There is no positivity , face the facts.

    This game has the most toxic community I've ever seen in a videogame.

    This game doesn't need publicity,it needs fixing.

    Yikes bro that's really all there is to say honestly.


    Should maybe find another game if thats how you feel about the game again if you dont enjoy something dont play it if Words/Gestures/Game Mechanics hurt your feelings that easy that is honestly a you problem that's not a game problem there will be bad apples in any game.


    Growth is good more players playing opens a lot of doors.


    -New Game modes(More players means higher chances for this to happen)

    -Faster Queues

    -More Variety

    Theres probably many more but you get the idea.


    Back to the original point that mindset is actually the problem with the game no matter how hard behavior tries to do good things people like youself and mr banned icon put them down as if the community is the worst of all time bro its a pvp game yes there will be toxicity you cant do anything about that name a pvp game that has no chatter going on in it you cant unless its a dead game.


    Id also like to just point out if you are gonna reply with Camping/Tunneling/Slugging your argument is already debunked as there are counters to everyone of them.


    Also one last thing if you think dbd is the most toxic game of all time you clearly have never played CSGO/League of Legends/Dota/RainbowSix just saying.

  • @NoShinyPony said:

    @Hexyl I wrote in my post that gens used to be 70 seconds a long time ago and you reply that gens used to be 70 seconds a long time ago. Great, that is obviously something we agree on.

    Yes that was what i was talking about.

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/641876#Comment_641876

    If a 2nd objective was implemented/gen time was increased, the hook phase time would simply need to get increased as well, to make camping stay a bad tactical choice.

    Edit: Also AFAIK the devs never tried increasing gen time (to be more than 80 seconds). I don't know why you are making that claim. Gens used to be 70 seconds a long, long time ago.

    https://deadbydaylight.gamepedia.com/Patch_Notes_1.5.0


    You sure about that?


    • -Increased Exit Gate opening time from 15 seconds to 20 seconds. We've increased Generator and Exit Gate unlocking times by a 10 and 5 respectively in order to add more time overall to matches.
    • -Increased generator total repair time from 70 seconds to 80 seconds. We've increased Generator and Exit Gate unlocking times by a 10 and 5 respectively in order to add more time overall to matches.

    Hm i guess being increased to 80 seconds from 70 means nothing Interesting Also i never said they went higher but they did increase them but what else did they do? read my dude before replying that was the exact point i was talking about they also lowered exit gate timers on the ptb for end game collapse recently which im telling you now if they upped the gen times they would either up the hook timers or they would lower the door timers.

  • Making gen times longer solves nothing it promotes camping + the last time they tried this they made exit gate timers 16 seconds which was seriously a issue it's not as simple as increasing gen times bud they have tried it didnt work.

  • Id be fine with that if we can punish gen rushing can't punish one and not the other just saying.

  • @DrunkenMonk said:

    Ahh, well it's not a huge loss since I only had a few prestige to begin with, but still it seems like a bit of a joke that they deleted things earned and won't give them back - especially when there's apparently cheaters just unlocking this stuff anyway and playing on :(

    They actually did give skins back if you had a old save file but people found a way to manipulate that and because of it they stopped doing it but yeah try contacting support they can give you compensation atleast get your bloodpoints for it.

  • I mean i play normally the thing about dead by daylight is its a mindgame through and through what some people call bullying is actually just playing the game if i end up outplaying the killer or survivor so be it they have to learn somehow.

  • If you did have it and lost it contact support through this they will give you compensation https://support.deadbydaylight.com/hc/en-us

  • @Demonsouls1993 said:

    https://forum.deadbydaylight.com/en/discussion/82288/congrats-behavior

    To what get new players for this toxic community to bully

    If that's your outlook on the game sounds like you need a break.


    The fact you fail to realize that this is a huge deal not only for behavior but for the community is problematic if you hate something dont play it just saying man and you seem like you dislike the game.

  • You really think that map is bad Wretched Shop is 10 times worse in my opinion.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/637345#Comment_637345

    Ah yes, actual infinites, double pallets, the wide loops on autohaven, multiple sprint bursts during chases etc, that definitely was so much fun. Let's throw balance out the window just so we can have this level of fun back.

    No one said that bud but it actually took a lot of skill to win back then as killer the game was not in your favor if you dominated that meant you were good compared to now its not hard to win with all the perks that actually assist you in winning.


    But yeah lets throw words in my mouth when they were never said.


    Also you clearly didnt play back then because you forget the part where half the community had legit no idea how to play until they learned about infinites.

  • I mean thats what happens when they try to balance a game thats not meant to be balanced it takes the fun away people fell in love with old dbd not this wreck that they call dead by daylight now it might be more balanced but its less fun compared to old.

  • @PrincessPoop said:

    https://forum.deadbydaylight.com/en/discussion/comment/635677#Comment_635677

    Ohhh you mean like being able to choose which piece you get first? Yeah I’m down for that.

    Yep

  • Good ole dbd man i miss these times the game was a crap game dont get me wrong it still is but back during these times it just felt awesome RIP Ole Dead by Daylight it'll never come back.


    People now complain about balance but remember back then there was literally no balance at all players now are cuddled compared to back then.

  • I made a edit everyone just to help people better understand what i mean!

  • @JAWS_BDSM said:

    It would be awesome if we could also apply blood to any cosmetic item for that character in the slot which you have unlocked prestige for. same for legacy

    Yeah they said they cant do this at the moment but it would be cool to atleast choose what piece you get like the head torso pants etc

  • @HatCreature said:

    That would be cool and help out with the grind a lot. Whenever I feel like Prestiging a Killer I want to know if their Prestige is even worth getting so I watch a video on someone getting all 3 first. I wouldn't have to do that I could cherry pick and see what each one looks like first. Then I can get the one I want the most first and then work on the others, or never.

    When I Prestige a Survivor I only do it once because the shirt is all I need, when I Prestige my Killers I go all the way to 3 which hurts really bad.

    Yep im with you there man!

  • Survivors Queues seem off as well it could be something with the transition over to servers.

  • And before all the keyboard warriors come to complain you put the word legacy in your sentence real talk id like to see something in regards to this but we probably wont sadly it wouldn't be legacy as they've said thats retired but a completely new prestige series or something like that would be cool.

  • @PrincessPoop said:

    While the ability to choose what clothing you get to Prestige would be awesome, the devs have talked about this before and the reason they won’t do that is because they would have to add bloody textures to every piece of cosmetic(past and future), and make sure that every cosmetic works with one another. Basically it would require a LOT of work from the devs, work they could spend developing other things.

    I dont mean like a different clothing i mean the ability to choose between 1,2,3 basic prestiges

  • They shared a fanart its a stretch but it's most likely gonna be stranger things anyway but i doubt that has anything to do with it.

  • Honestly Can we nerf Paper and buff Rock and delete Scissors

  • I dont think BT needs a buff more of a quality of life change i just really dislike a killer can wait it out thats my biggest issue with it other then that its fine.

  • I enjoy GhostFace's Stealth ability and i also enjoy Hillbilly's Ability to chainsaw around the map with monitor and abuse you'd be shocked how many chainsaw snipes

  • Ripley would be cool

  • I mean you are not a moron for saying use what you want but the other person is not wrong for telling him to not use noed because when you are learning a killer like nurse NOED only hinders your growth with her it's better to learn her without perks like that first but either way the simple answer is no you are not a moron.

  • The problem with this is NOED would need to be nerfed into the ground as it would screw the survivors over a lot my second issue is this would reward the killer by just camping as it would take longer to open the gates...

  • As much as i love ghostface he's got a lot of buggy things about his kit that are just super unfun on both sides.

  • They wont reward a pedophile with money so no it wont ever happen.

  • @BenZ0 said:

    @Hexyl

    So the devs write under addons "-stacks" and dont write it just for fun right, sounds pretty smart OMEGALUL

    Funny how huntress's addons never had that until post rework INTERESTING???????


    If you dont believe omegablink stacks go ask any dev they do my dude.


    @Peanits

  • Yeah omega blink totally does not stack thats nurse's normal blinking range while she blinks literally from one end of the map to the other yeah thats totally not stacking range at all OMEGALUL

  • @survivormain1105 said:

    https://forum.deadbydaylight.com/en/discussion/comment/631084#Comment_631084

    Not necessarily. Once you reach a high rank like 1-4 you could never go anywhere below 4.

    You are missing the point the problem is MOST people wont even get close to that they will just wait until they are about to pip up start a deranking session to get as low as they can take my word for it that wont work ever.

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