MojoTheFabulous
MojoTheFabulous
About
- Username
- MojoTheFabulous
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Comments
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I can understand the struggle to dodge the tentacle but at the same time you've gotta realise that being hit by it is essentially an extra health state seeing as the first hit doesn't damage and gives you a burst of speed. So that's 4 extra health states across the entire team or up to 8 if vaccines are used. That's pretty rough to be fair.
Zombies can for sure be a pain to deal with but they are so terribly RNG based that more often than not, in my personal experience, they don't do that much. Especially when they get stuck on the environment or sometimes will stand still in the middle of nowhere.
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It's more than likely he just used Tinkerer to sneak up on him.
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Took me a while to figure out it was the skill check button seeing as, for some reason, you don't get the button prompt for it like basically everything else in the game.
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I've noticed this too and it's a bit of a pain in the ass for someone like me that has almost every teachable perk.
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Considering many general matches now have at least 1 DC and I have personally seen 0 cheaters lately I'd rather have the DC penalty.
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Are these the actual NFTs because these are so low effort? Like hilariously bad. Not that NFTs are worth it anyway, but damn.
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It's easy to make content they can use to fill the the rift so it seems better than it is. The worst thing is you get 5 (or is it 4?) versions of the same charm, twice per rift.
One thing that bugs me about how many we have is that at some point they made it so selecting a charm takes you to the page it's on when it didn't always work that way. Making it really tedious if you wanna change up all 3.
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Maybe, just like many other things, it's bugged right now.
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I'd like that
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It could be anything or it could end up being nothing. They've scrapped ideas before. So I'd wait until we actually get to see what they do before thinking about if you should prestige or not if you don't already bother with it.
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I've never thought about my favourite sound but the first thing that came to mind was the Deathslinger reloading. Always loved that sound. Don't even play him, just enjoy hearing it when I watch streamers play him. The reload is also satisfying to watch too.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2554555#Comment_2554555
Well they wont ever make it a non hex due to them wanting hag to have all hex perks, and they seem pretty set on that. But I definitely feel it needs something, even the notification or activating killer instinct when a survivor interacts with any totem would be far better. Atm while thana is a smaller % its permanent and also affects gens
Aside from that feeling like a weak reason to me, Thrill Of The Hunt doesn't belong to the Hag anyway. It's a general perk added alongside her.
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Never thought about this but now that you mention it I would like to see how it plays out as a non-hex perk.
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Saw this happen to a streamer recently. Impressive quick thinking here to actually hook this guy. While the cheating certainly sucks I've gotta say I like the creativity of stacking Boil Over.
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It's amazing how they downgraded from emblems to skill based match making when you'd think SBMM would require more skill.
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@DbD_Enjoyer said:
https://forum.deadbydaylight.com/en/discussion/comment/2540832#Comment_2540832
Oh, so legendaries are only licensed skins then?
Yeah.
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There really is no point in showing grades considering they mean nothing for the matchmaking. Clearly just a leftover feature from the ranks.
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Legendary is now reserved for characters that already exist. Things that change the character but not to something licensed are now ultra rare.
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You can remap the buttons but the devs really should have thought ahead and made it so you don't need to change your default controls just for a single killer.
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As someone that owns the full legacy set for Claudette and 2 pieces for Dwight I'd be perfectly fine with others being able to get legacy. Whether that be the devs adding a way to unlock them or simply giving them out for free.
Sure, on the rare occasion I like to flex these old ass exclusives but I don't care enough about them to want to be one of the few that has them. This would also solve the issue for the people that lost legacy way back. Of course there will be some backlash, there's no doubt, however I don't think it'd be that big of a deal. I have no idea how many people earned legacy but at this point it's so old and so many people lost it I imagine there's few people that still play from back then that actually have it.
As someone that has legacy cosmetics for 2 characters they rarely end up being used and I see them even less.
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I imagine Boons function like they do because the effects aren't map wide, can't be defended, take time to be found and set up.
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POP isn't part of the meta by being #########.
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Deathslinger can aim and shoot at such at such a quick rate that it's almost impossible to react to. Making just being in a chase with him add the guessing game of if you should try and dodge or not. Whereas Pyramid Head takes time to ready his attack, which has an audio cue and travels slower so you have potential to dodge it in some cases.
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I hear some people play games for fun. Pretty weird if you ask me.
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Oni, easily. However I don't have it because it doesn't have a shard option and I've been sitting on a bunch of shards for a while now with everything I want to spend them on being Auric Cells only.
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With how little Nurse is played I honestly think she's just a low priority on the list of things to fix.
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@Mr_K said:
Not a bug. Just really bad timing or a sick joke from the Devs.
It is a bug. Pretty certain they fixed this before and then it came back at some point.
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As far as I can remember the animation has always had trouble being synced up. Always just assumed it was latency or whatever.
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The people saying the reason is because she is ugly are correct. I was around back when Nea released and that genuinely was the reason for the meme. It's so dumb and for some reason has stuck around since then.
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We don't know the reason, we can only speculate at this point.
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It's just a massive oversight and it's terrible that they didn't expect it to happen.
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That's really very strange. Also it's amusing how many people don't realise what's wrong with those vaults.
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I've wanted this for a while. I see no reason for them not to do this.
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By this logic they shouldn't have been able to remove things such as the moonlight offerings and splinters. They're able to do what they want with the game.
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Maybe they are spending too much time having to fix the maps they've been disabling lately to be able to rework any.
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They look terrible.
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If this really is down to the dumb meme then that is ######### hilariously petty.
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Things are certainly getting worse with every chapter. It doesn't seem like they know how to hold the game together very well.
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Comparing it to the Iri Head is pretty dumb to be honest when Huntress has a much longer range, making it exceptionally more powerful than the Pinky Finger for Clown. Who essentially needs to be right on you to make use of it. Consider that Leatherface and exists and this isn't really a problem.
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It has been disabled because there was a way to get out of the map, which meant you could get to the exit area and escape the match early.
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It makes sense for more people to complain about something they don't like when it's permanently being added to the game instead of just being tested for a short while.
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Aside from a possible recent bug, this isn't true. You've likely got bloodpoints that were given to you by the devs to be able to go over the cap. The cap at 1 million is for the points you earn yourself. Any the devs give you don't count to that, meaning you can seemingly break the cap.
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I can't help but enjoy it partly because I love the Resident Evil games but also because it's just so different from most other maps.
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At least now we can say for certain it's all down to Netflix.
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Oppression is fine as it is. Although the cooldown could be reduced slightly I suppose.
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There was a brief time when the devs did in fact show us upcoming cosmetics.
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They could certainly be better as right now they are mostly just a minor inconvenience. Not to mention how often they get stuck.
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I just don't understand why they didn't put a system in place that respawns zombies when they get stuck. That would be a big help to start with. Then there are the times that they don't even get stuck, they just stand still, in the middle of nowhere, nothing to even get stuck on.
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They somehow messed up, which isn't surprising but is confusing how such a simple mistake is made.
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For some reason the devs don't bother as much with the males when it comes to different coloured hair. Not sure why though.