MoZo
MoZo
About
- Username
- MoZo
- Joined
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Comments
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Can’t wait for fnaf fans to download the game and wonder why the guy that just got unhooked is never catchable for a solid 30 seconds
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I could be wrong but I remember seeing a comment from Mandy about the bulk bp spending button saying all the phase 1 changes that haven’t come to the game as of now will come on the anniversary patch (FNAF)
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im almost 100% sure they will never do the survivor equalized sounds. Back in 2022 when they nerfed iron will to 75% everyone complained how they needed 100% Iron Will because their characters were just naturally too loud (ash, feng, Jonah, Jeff) and the devs said as compensation that they would equalize survivor sounds across the board but with 2 years straight of not a word from the devs about it they decided to just bring back 100% Iron Will. My guess is they gave up and either if u want your character quiet you’ll use Iron will and if u don’t then whatever.
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they really just need to adress 2 things and i believe the hate will die down TREMENDOUSLY. They need to increase the window of canceling the power into an m1 (they’ve done this with many killers in the past like hillbilly, slinger, pyramid head but still haven’t done it to Kaneki) the second is making the enraged vault take longer. Currently it is 1.5 seconds which is only 0.1 seconds longer than og scamper chucky (which got gutted due to it being a free hit) but with ghoul it’s 100% ok from the devs apparently. If they did those 2 nerfs I would not have a problem with him at all
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It’s hard to give an estimated answer since Keyboard and Mouse support is coming sometime in phase 2 which is from July-December. We might get it this summer or at the end of the year, nobody but the devs know
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Back at it again after the Blood Moon event has come to an end. It is crazy going from 400-500k a game to only 20-40k. I need the anniversary event to come fast because the regular bp gains are horrid
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@scrunkly said:
still bugged after the 8.6.2 bugfix patch today… less than two weeks of the event left
I know, it’s a shame. At least during anniversary if the bug is still there we can stock up on hella cakes. I already have 400-500+ masquerade event items on my p100 nea so im good on them. Hopefully i can get like 5k cakes from the event
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@Bodark said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3912062#Comment_3912062
S Tier is a laugh. You clearly don’t understand how he works. Low A tier max.
just because you haven’t reached Ghoul’s full potential doesn’t mean he isn’t S tier. Go watch really good ghoul players or play like 10 matches of survivor then come back and explain to me how Ghoul isn’t S tier.
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I hope once we reach the 500% we will get the lobby from last year back where it was the huge red blood moon with the big pool of blood on the ground.
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Really? Yall JUST got an op S tier killer and you want to complain about a niche teamwork perk from the new survivor? It’s not like this is gonna be a meta perk used every game like how recent meta perks have been (mft). It’s just sad how stale and grounded everyone wants the meta to be, if the devs don’t put out a good survivor perk for this midchapter then they won’t make money. Can we at least let it hit live before coming up with crazy assumptions on how this perk is inanely OP and will define the meta for the foreseeable future? It’s honestly sad how the devs can’t ever make a good and strong perk on either side without half the community complaining about it on day one.
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@MudSpit83 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3910672#Comment_3910672
Ive seen that answer, I was just wondering where it was at because they said it would arrive in November but now its April and nowhere to be seen.
all we know is a comment from peanits a while back saying the changes were postponed until a later date
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They said in the FAQ that killer adjustments can still be made even without the license. But I doubt they could or would do a rework without the license. Him and plague got their tweaks pushed back so I guess by the time plague gets changes we should see pinhead there too.
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@Mandy said:
We will keep monitoring how the thresholds are being reached, we have anticipated targets - if those fail, we'd definitely look at reducing them.
could we at least change the point system to work for generators and generator kicks in general so the people playing 1v4 can also participate to get the higher bp bonus? We would be much further if everyone could contribute no matter which mode they’re playing
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Thought it was just me. I tried doing that challenge last week and couldn’t get it to work at all. I got multiple cross map hatchets (all fully charged) and none of them counted towards the challenge
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@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3908489#Comment_3908489
I never understood the hate for 5 second ds with the conspicuous action nerf. I wish bhvr stuck to their guns on that one.
It made 0 sense to nerf it. Idk why everyone was surprised it was being used again after its buff (almost like that’s what happens when a perk gets a good buff). Usually they leave things they change in the game for a few patches and then go back to reevaluate if needed but they nerfed DS so fast that it didn’t make sense. Everyone was crying because it was being used offensively but in the 9 years DS has been in the game it’s always been used offensively so I don’t know why this would be any different. Idk why they couldn’t just down the surv with DS and move on, even if they had unbreakable that’s 1 survivor on the ground for 20+ seconds not doing gens. Wouldn’t that be in the killers favor? It just doesn’t make sense
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honestly with penti getting nerfed it would be a good idea to buff other hex perks across the board. I heard a lot of discussion and debates on how hex perks can’t be buffed in any significant way because penti was such a powerful perk. Since it’s getting nerfed I would recommend buffing the following hex perks:
Hex: Ruin
- Increase regression back to 100/150/200%
Hex: Face the darkness
- Increase aura reveal to 8 seconds (was 2)
Hex: Haunted Grounds
- Increase expose to 90 seconds (was 60)
Hex: Huntress Lullaby
- Increase bonus regression to -10% (was -6%)
- Increase tokens to 7 but make it work on health states loss (was 5 and increased based on hooks)
Hex:Retribution
- While a survivor is cleansing or blessing a totem, they suffer from oblivious, exhausted and blindness. These effects linger for 40 seconds after cleansing, blessing or being interrupted by any means
- Increase aura reveals on all survivors to 30 seconds (was 15)
Hex: Two can play
- remove prerequisite of having to be stunned 2 times
- Increase blind duration for survivor to 1/2/3 seconds
- Increase regression back to 100/150/200%
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No surprise. BPS and cakes have and always will be better than every event offering since they double EVERY score event for EVERYONE (including the event score events). I don’t get why bhvr doesn’t make every event offering have a base BPS at 100% bonus bp for everyone and then a 150 or 200% bp bonus for the event score events. It would be way more beneficial and would make sense especially for the blood moon where the whole purpose of the event is to gather massive amounts of BP.
How I would change the offering:
Bloodshot eye:
- Provides 100% bonus bloodpoints to all players in the trial
- Provides a +200% bloodpoint bonus to all Blood Moon score events
- Reveals the aura of Blood pumps when within 32 meter(s) of one
- Stacks
This would make the offering so much better for everyone
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I pray the devs find a fix for this in the next bugfix patch next week. I currently have 133 of the bloodshot eye offerings and only 15 of the bloodsense map. I would much rather have more of the item since I can use it after the event is over
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3908667#Comment_3908667
Thank you for the transparency! Are you able to share anything on when the patch might release?
my guess is sometime next week. Possibly next Wednesday since they usually release their bugfix patches a week apart
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@Mandy said:
We are looking at adjustments to The Ghoul, HF1 is too soon to get any proper changes in as we do like to give things a little bit of time on the Live game for players to adapt.
Our Designers already have a few tweaks that can be made for the next hotfix to have the character more in-line of what we expect, more details on those will be with the patch notes on its release.
thank you for the news Mandy, very glad to know there’s changes planned to make because it felt like our feedback wasn’t being heard.
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Thank the devs for nerfing DS to 4 seconds. They should’ve kept the stun duration at 5 seconds since it was an actual threat for killers and would’ve been a staple in the survivor meta. Nowadays the killers don’t give a single fck about the 4 second stun and still tunnel you through it
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@imabakedpot8o said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3907753#Comment_3907753
Yes, partly. AI uses lots of resources and is destroying the planet to generate answers you can find using a calculator or the internet. AI will be the death of us :’) But also yes Elon Musk.
ah makes sense, im just lazy and didn’t want to do the math myself lol. probably gonna refrain using ai in general if this is how others feel about it
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@imabakedpot8o said:
… ew
? I’m genuinely confused why everyone is hating. I just asked an ai to calculate how long it would take to finish the community challenge and im getting downvoted from everyone? Is it because Grok is affiliated with Elon musk?
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@Bodark said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3907712#Comment_3907712
Face camping isn’t possible anymore
I know but in Endgame u can still face camp. It would just be funny to see a killer face camp 2 survivors at the same time
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imagine facecamping 2 survivors on a hook at the same time🤣
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first time ever killers are forced to bring chase perks and abandon slowdown perks!
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if you’re playing the Blood moon event mode that’s why. Blood generators do not work with ANY generator related perks on both sides. Deja vu, prove thyself, pop, fire up, eruption etc. all those do not work with blood generators
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I mean when the devs release a BS low skill floor killer that is very oppressive and the only slight counter is a perk you best better be sure everyone is gonna run it
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@MaddieMage said:
https://forums.bhvr.com/dead-by-daylight/discussion/442103/no-bloodsense-map-in-p100-bloodweb
This seems to be a bug that happens every event with the P100 survivors bloodwebs.
Yea I noticed that too. During haunted by daylight I got so many of the addons and offerings but only a sliver of the hallows eve medkit and will o wisp flashlights. Same with the recent bone chill, I ended up getting around 300 party starters and an almighty 900 mistle toe offerings (not to mention the offering was bugged). I hope they eventually fix this because i want to stock up on the masquerade flashlights when they come back for the anniversary this year
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I hate that they’re always doing personal offerings for every event besides the anniversary. I know people complained that others could “free load” off peoples event offerings but let’s be real, how entitled are you to be complaining about others getting bp from an offering you put in. It’s not like you’re losing out on any bp. I hope the devs reconsider all event offerings (bloodshot eye, dowsing rod and mistle toes) to be stackable next go round.
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@KaTo1337 said:
At least
Urban Evasion
is S-Tier for carrying the Blood Cans without losing any blood LMAO.fixated better for this event tbh
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@danielmaster87 said:
I'm not even gonna fight this anymore. Just enjoy him while I can, and if he's playable after the inevitable nerf, then maybe I still play him. I'm just of the opinion that instead of gradually nerfing all these killers to Pig tier, we SHOULD bring them closer to Nurse/Blight tier so they can compete, and not rely on going against easy teams.
We should NOT be trying to make killers close to nurse and blight power level. They’re S tier meaning they’re overpowered, I understand not nerfing every killer to C or D tier but trying to make killers close to nurse and blight is an awful take. Those 2 need big nerfs to take them out of S tier, there shouldn’t even be S tier killers in this game.
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this is just the beginning, they added the surrender option this update. We have a ptb next Tuesday the 15th so there will be some more qoL things in that update as well. They stated the qoL initiative will be throughout the course of 2025, they can’t put everything into one update
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merciless victory is getting a 4k. Doesn’t matter how you get it, you just need to kill all 4 survivors
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just be happy they didn’t keep badham II. That map was so busted since there was like 5-6 fillers outside of shack that could be connected almost infinitely
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I honestly just want them to remove the pre activation condition of needing a heal first. To compensate for the huge buff I would increase the broken duration to 30 seconds from 20
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3905364#Comment_3905364
honestly, i already mentioned but i will mention it here too. Nurse has reasonable counterplay, Kaneki on the other side literally always gets his first hit for completely free.
But i think he will get a tweak before Blood Moon event (hopefully?)
I doubt they’ll tweak him before the bloodmoon event. The event starts Monday and usually they have to wait a week or so after the update drops to do their bugfix patches. Hopefully he gets toned down some sometime next week but im already knowing the first few days of the event is gonna be absolute hell
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@danielmaster87 im ngl bro you should just stop with your reply’s and statements on this topic. You clearly haven’t played against Kaneki enough to understand how blatantly overtuned and oppressive he is. All of your messages have hella downvotes because you only have one sided arguments. To reply to your comment about Kaneki canceling mid air, killers like demo, blight, Billy and others have a reasonable miss cooldown and have don’t have their full movement speed during their recovery animation so it makes them balanced. Kaneki gets his full movement speed back almost instantly and has a much shorter recovery than the killers i mentioned above. Not to mention he straight up has an addon that lets him be more effective with this. I went against a Kaneki earlier that leaped right behind me and i was 2 feet away from a window, I vaulted it and his recovery was so fast that I didn’t even have time to finish the vaulting animation before he m1 me. No other killer in the game can recover that quick and get the down. He’s basically like freshly reworked Billy when the cooldown addons stacked in overdrive to make it so easy to get an m1 after missing a saw right next to a survivor
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If the perk isn’t a slowdown for killers or a second chance/chase/anti killer playstyle for survivors then the community won’t use or like it. This has been the meta since the game came out. That’s why killers run slowdown every game since the game isn’t built around 0 slowdown. Survivors need to stay alive for as long as possible so having perks that help that (anti tunnel, anti slug, second chance and chase perks) will always be their top pick. Why do you think DH was meta for 6 whole years? It was a very strong second chance perk that allowed survivors to stay alive for a long time
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@Memesis said:
Yeah unfortunately MFT takes this mostly balanced killer and snaps him in half
”mostly balanced” is crazy. The more I play as and against him the more i realize that’s he’s insane. He gets both hits relatively for free, he needs some type of slowdown after canceling his power mid air. There’s nothing a survivor can do if a Kaneki leaps ahead or right next to them and follows up with a m1 before the survivor makes 2 feet of distance.
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3904027#Comment_3904027
mmmm I have thoughts but I’ll keep them to myself for some ghouls sake , but it’s on my list for a reason.
But yeah some hits are guaranteed, I agree.
don’t be shy, share! (I’m having a rough time versing Ghoul and need all the help and tips I can get lol)
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@HeroLives said:
survivors:
Made for this
Power of two
Bond/kindred
Finesse
Lithe
Vigil
Detectives hunch( if necessary)
We’ll make it
Leader
Mix and match as needed, I’ve found these useful. Also if you have no hooks and someone is on death hook for Pete’s sake take some protection hits or chase.
I wouldn’t recommend finesse since you can still get hit through windows and over pallets with his power. Also because being healthy means nothing against this killer since the first hit is guaranteed
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@HeroLives said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3904020#Comment_3904020
fair enough, just a heads up I didn’t down vote you. I was just being funny, because you were being funny. It was all in good fun, no hard feelings.
it’s chill, I honestly dgaf abt the downvotes🤣 idk why so many people get pressed when they get hella downvotes
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Endurance doesn’t work when you are in deep wounds. Since the new killer always puts you into deep wounds with his power, you might have been in deep wounds so it wouldn’t give you the endurance hit with DH
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@HeroLives said:
what else am I supposed to do? Bring urban evasion against you ghouls be so for real rn.
https://us.v-cdn.net/6030815/uploads/TVD92U79XBSQ/image.jpeg
bruh im not complaining abt mft usage im just saying its giving me ptsd of when it was meta
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@Nun_So_Vile said:
Anyone else unofficially dubbing him Spiderman/Venom?
more like doc oc
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Lfg!! I hated map variants so much especially since it made the new player experience horrible thinking you got a rough idea of a map’s layout only for you to be on a completely different version of the map next time you play on it.
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@EmidioPeguero said:
Wait, didn't they initially decided to remove it outright?
It was a “bug” in the ptb (we all know they purposely tried to remove it) but the backlash was so strong that they reverted it and gave controller players a sprinkle of it as well
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@XtremeDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/441491/controller-players-can-180-with-oni
Happy both platforms are equal now, but neither should be able to do this
100% agree. The counterplay to his dash is to get on the other side of a wall but with the 180 it made the counterplay obsolete. They did try to remove it during the ptb and the backlash was crazy so I guess it’s either everyone gets it or no one gets it (community prefers the former lol)
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just looked at page 4 of the current tome that released yesterday and the devs are trolling us. Blight has one of the 2 first challenges for killers so looks like im still going to be seeing blight every other match until Kaneki releases