Mister_xD
Mister_xD
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- Mister_xD
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DCers would be like "Oh LoOk! I GoT To RaNk 1 In LeSs ThAn A Day! I Am A GoD At ThIs GaMe!"
also, red ranks would be flooded with ppl ragequitting.
just make it, so when you DC, you will lose all the points you would have made, 4 pips and can not requeue for a new game, until the last one (where you DCed from) has finished.
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blocking the basement stairs is not bannable, as long as they are hooked down there
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because his ability allows him to sneak up to survivors and then, thanks to the speedburst he gets after uncloaking, is already very close to them.
wraith is not about being invisible (which can be achieved by standing still while cloaked btw), but about the terror radius being turned off, which allows you to sneak up on them easily.
also, there is freddy. the only killer whose power is actually hindering him in the game.
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no mither is literally a hard mode for survivors, so i think they should be rewarded more points.
id even go as far to say +100% BP at the end of the round.
you die faster with it, so lets make it reward you for staying alive and gaining many points.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/367384#Comment_367384
I would argue Pig can get some use out of the aura to track people with Reverse Bear Traps. Definitely not on the same level as someone like Hillbilly, but I think it's something.
but isnt it a bad idea to tunnel the trapped survivor?
if you'd go for a different one, you'd have one getting rid of the trap, one on the hook, one in a chase and one going for the save. thats much more efficient id say...
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@TheBean said:
Why not remove the BP portion and just make that passive and based off how well you do on the emblems... the better you do.. the better the multiplier. Modify the ranges back to way it was.
Then we can see a drop in BBQ usage based on what you say.
Why make it more of a "take-able"???.. The idea would be to have less people using it.
you did notice that they heavily nerfed 3 out of the 4 available killer emblems, right?
and yes, i only use the perk, since i get ~60k points with it in a round. billy is the only killer that i can actually get a use out of the aura aspect.
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trapper.
because you get to mindgame them before they even know it.
with placing the traps you are predicting their pathes and, if succesfull, get a huge reward.
pure satisfaction when someone steps into a trap.
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wait... your getting blind points for pallet saving?
you sir, are a god.
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tbh, myers is not that strong of a killer. he is very unique and fun, but he is nowhere to billys or nurses level.
his insta down is running on limited time and also has a limited amount of usages, which can also be reduced by him killing the wrong survivor (a survivor that has not been fully stalked yet).
if you want to counter a myers, first do NOT let him stalk you. ALWAYS try to break LoS and be aware of your surroundings. when he does tier up to tier 3, waste as much of his time as you can. pallets are a huge problem for myers.
also no, he does NOT get a speedboost in tier 3. his movement speed in tier 3 is unchanged to his movement speed in tier 2. its both 115%. the only changes that go through myers when he tiers up are:
- his terror radius is increased from 24 to 32 meters
- his vaulting speed is increased
- he gets to oneshot a survivor
- his lunge range is increased
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they basically just nerfed it from even weaker numbers than your suggestion.
i doubt this is gonna happen ,even though i would have loved to see the 24% penality...
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cuz thanatophobia OP.
just like freddy.
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nope.
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bubbas basement defense is still unbeaten.
use agitation, iron grasp, territorial imperative and iron maiden and they are RIP.
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we can still look at the profiles ;)
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while i do understand its use for spirit, the other killers have way better tracking tools.
spirit may actually be the only killer who gets use out of it, as she cant see survivors during a phase, but the crow bubbles do show up.
honestly, your better off with Whispers, Discordance or BBQ.
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you cant kill a perk that is already in the corner of dead perks.
seriously though, who in the world is even using this? there are so many better perks, like whispers...
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sadly, some people believe this logic...
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more perks = more fun combinations
if you dont want to see a perk pop up in your bloodweb, dont unlock its teachable version. there you go.
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getting stunned is the most unfun thing that happens to you in a game (any game).
play killer a bit and get stunned a lot. you will understand.
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you are right.
still, at this state of the game we do not have a 2nd objective, so all we can do is to make them hold M1 longer or get genrushed and lose.
i am okay with thanatophobia getting nerfed once an actual secondary objective is realeased, but right now we actually need it.
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getting stunned is the most annoying thing that can happen to you in games.
glad there are counters to it!
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i dont want them to be removed, but maybe reworked?
maybe the shroud could let them spawn alone, but also show their spawning locations to you?
and the fog offerings could affect aura reading abilities (for both sides)?
just some quick thoughts...
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ye i just saw it. a shame :/
sry for the misinformation
@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/365229#Comment_365229
Sorry man, that 24% wont make live, check the Q&A. Devs decided to change the numbers again and it's worse than before.
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wait... rly?
oh ffs devs ._.
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she is definitely not weak, plus she has a very interesting power, BUT i doubt she is even a top tier killer. id rank her in good mid tier - a fun killer to play but not a killer to tryhard with.
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@tt_ivi_99 also, i think with "Cleansing speeds are the same" they mean that every tier of the perk now gives them a 6% cleansing speed penality for each token. right now its 4/5/6%, with the new one i guess its gonna be 6% on all levels.
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@tt_ivi_99
thanatophobia actually got a great buff. i dont know all the numbers, but with 4 injured survivors, when the old one gave them a 15% penality, the new one gives them a 24% penality.its finally worth using again! :D -
you clearly did not understand the whole purpose of the wiggle feature.
wiggeling is NOT ment to free you from the killer. this is something i hear a lot from survivor players, but it is simply wrong.
wiggeling is ment to restrict the killers movement and ability to select a hook for you and rush to the nearest hook there is in order to not lose you again. as @Petraaahh said, you will end up in the basement every single time you get downed without the wiggle feature. would you want that? i doubt it.
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the doc has spoken.
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...
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i personally wouldnt care, as i have the default settings on billy and still get a lot of successfull chainsaw hits...
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here is how the stalking works:
at the beginning of a round, evil within power gets put on the survivors evenly. there is also always the same amount of it, so it doesnt matter weather its a 1, 2, 3 or 4 man round.
when stalking a survivor, they will be highlighted in a white outline and a red bar will go up once around your power meter. once it filled up, you get to level up to evil within tier 2. do it again and you will be set in evil within tier 3 for a limited time. survivors who are getting stalked slowly change the color of their outline from white to red. once completely red, you can not gain any more evil within from them.
also, while stalking your movement speed is decreased and you can not attack.
now, there are add ons that can change how this works:
-Blonde Hair (common): makes tier 3 last a little longer, but also makes you stalk a little longer.
-Memorial Flower (uncommon): decreases the amount of time you need to stalk a survivor.
-Hair Brush (uncommon): makes tier 3 last moderately longer, but makes you stalk a little longer.
-Judiths Journal (rare): you get obsessed with a survivor, you can stalk a lot faster while stalking the obsession.
-J. Myers Memorial (rare): decreases the amount of time you need to stalk a survivor.
-Hair Bow (rare): increases the duration of tier 3, increases the time you need to stalk a survivor.
-Vanity Mirror (very rare): you can not level up further than tier two. shows you survivors auras while stalking in tier two. decreases your movementspeed.
-Tombstone Piece (very rare): you can kill a survivor during tier 3. you have to stalk longer.
-Scratched Mirror (very rare): you can not level up your evil within at all. yll survivors auras get showen while stalking.
-Lock Of Hair (very rare): longer tier 3 duration, longer stalk time.
-Judiths Tombstone (ultra rare): kill any survivor you catch during tier 3. you stalk longer to tier up.
-Fragant Tuft Of Hair (ultra rare): unlimited tier 3. you stalk longer to level up.
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you still trying to bait?
it aint working if you post two posts right after each other...
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ive gotten a sabo daily.
of course the pig had hangmans trick equipped... xD
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another one...
guys... the perk is not even that strong...
please stop this nonsense...
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sucks for me.
i will now lose emblem point for setting traps in the general area.
seriously though, trapper and some other killers shouldnt get hit by that penality, or have it working differently.
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@Skairipa said:
https://forum.deadbydaylight.com/en/discussion/comment/359770#Comment_359770
yeah, which is why should be sold right now by Bhvr to prevent scammers and gave to community an healty market without this "sellers"....no?
there are some items in this game that you can only gain with a special code, which is handed out by the devs. the code can eigther be gifted to a player by a dev or the player could win it in the official tournament a while back.
obviously, these items are expensive to get, as people would give away their code to sell it to someone else, so they themselves cant use it.
there are also many more items than just the golden feng outfit. for example the Dwearder face for Dwight and the Chuckles mask for Trapper (which i happen to posess. thx to the dev who gave it to me, love you <3)
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@Master said:
What exactly is the problem?
the problem is, that we still dont have the deadhard animation play when you head on jump out of a locker.
this is a very serious problem that needs the devs attetion RIGHT NOW!!
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zappy zappy
dont mind them... they are just trying to charge their phone.
aint working too well though...
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Unicorn Trapper.
it needs to happen.
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no.
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thanks ^^
you too <3
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that would pretty much take the one strength bubba has away...
i wouldnt mind though. happens rare enough that you find multiple survivors at once and get them in your attack range.
could also lead to some BS hits...
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depends on my mood.
if i am pissed off, i am tryharding for the 4k
usually i take the 3k and give the last one the chance to get the hatch. sometimes it ends in a 4k, sometimes in a 3k.
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i would love emotes that are interactive with the other side.
like a high five the survivors can give each other AND the killer.
(i would mess around with that a lot as killer... stuff like "you wanna rescue him? high five me." or "i wonder if your in this locker... ima just gonna stand here and ask for a high five until you come out!")
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they are trying ot make the game "fun" for both sides. that also includes taking away some killer strategies that are considered to be no "fun" from the survivor side.
thats why we got so many anti camping / tunneling perks and mechanics. its their desperate attempt to make killers stop these actions.
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you get an insta heal, she gets an insane power up.
i do like the idea. and i dont think its broken in any way
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i think an illusion should disappear when you eigther touch them or look in their eyes.
i havent noticed any change in that tbh...
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currently id say underpowered.
however, if youd buff him in any way, there would be a good chance for him to become overpowered pretty darn fast.


