MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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People are always complaining about new stuffs, don't worry.
After a week, we all will back those topics: Nerf Blight, Nerf CoH, Nerf Nurse, Nerf Dead Hard, Nerf DS etc...
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It is early but i liked. Perk is still strong but i did not felt it is op anymore. But we need more time for see.
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@[Deleted User] said:
I experience this as Legion as well. Sometimes vaults are silent in Frenzy, or as Survivor, for no reason.
I experienced as survivors. So this happened to you when you play killer? Then vaults bugged.
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Claudette always finds way to hide lol. Even BHVR can not stop her.
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@drsoontm said:
Just got that. Came back today, second match, progress bar not moving while loading the match.
I had to close game
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@humanbeing1704 said:
so you are forced to get a penalty if that happens amazing
I don't know, after 5 minutes wait i got mad and i closed it. I did not start it again.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2922942#Comment_2922942
So... they could only have done it right if they did it years ago, when nobody cared about DbD lore? Dunno man, that seems pretty unfair.
They had straight characters when nobody cared about DbD lore.
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Lazy job BHVR, well done right? No.
I am glad finally we have one LGBT+ character but why this took years? And why it is not new character?
Working with "GAYMER" was another lie?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2922355#Comment_2922355
It really is boring. I agree.
But on the other hand, the most hated killers are the high mobility ones. Those that basically don´t camp at all.
https://us.v-cdn.net/6030815/uploads/2MLAKPQ6F6FC/ironic.jpg
True. BHVR is keep nerfing week killers for no reason. They are making more people play with camper Bubba or Nurse or Blight. And if you don't like them, you have to leave game.
I mean just think, you bought game because you are Halloween fan. But then you are seeing Myers is weakest killer in game (with Trapper). Why you would stay
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See you next wee...
Wait this is different topic.
See you after reinstall.
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@Tsulan said:
https://us.v-cdn.net/6030815/uploads/3CSTUTHGKCUX/unnamed.jpg
And another Bubba main is born.
Camper Bubba is just so boring, i would never play with this way. I just left game because of unfair and unfun balance.
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@Sluzzy said:
They are possible as long as you don't expect a 4K every match. They need different strategies than the be everywhere, down everybody Mr. Blight. Killers like Trapper are more area control. If you get 6 hooks with Pig and kill 2 it was a well balanced match.
4K should be rare.
Nurse and Blight can take 4K almost every games?
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@deKlaw_04 said:
Nope just new killer and survivor
Well then how they will make people back to game lol. Anniversary is good chance but if they are not gonna fix anything, people won't stay
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Nemesis, big bad boy.
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/2919510#Comment_2919510
The only thing I can understand from reading this is that I understand none of it.
You did let them 99 gen?
You chased unhooked survivor?
You did not use regression perks like Pop and CoB?
You did let survivor enter the locker?
You did not pressure on other survivors?
And you are blaming DS for your mistakes. Clear?
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/2919482#Comment_2919482
And if, for whatever reason, that mere moments after a survivor is hooked they're saved and begin running towards that 99'ed gen. What then? How are you going to defend that gen against a survivor that you can't punish?
How are you supposed to out-pressure survivors when everyone is working on gens and can easily repair them far quicker than you can get downs? Mathematically speaking, even if every chase lasted no more than 20 seconds, and after every hook you kicked a gen with PGTW, and survivors took the time to heal each other after every hook, you physically can't stop all 5 gens from being completed.
I don't know what are you trying defend. You are talking about a case maybe never will happen. And you wanna destroy DS for this. What?
And plus killes have perks for defend generators. Use them, CoB and Pop are good combo for regression.
Kick this 99'ed generator. Now it can not finish instantly.
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Bring back old Freddy with some buffs and QoL changes. And add teleport to his base-kit.
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I am not crying, i checked. No tears here sorry.
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We never left
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I liked this idea.
Dead Hard needs to be less stronger. This idea looks decent.
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Because killer is trying win and this strategies are legal. Survivors have perks counter them.
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@OniWantsYourMacaroni said:
I think it's gonna be hard to change Dead Hard without making it useless.
Having better anti exhaustion perks to counter them would be an idea.
E.g remove the cooldown and the injured condition on Blood Echo and we would have a great anti exhaustion perk that rewards and encourages the killer to go for hooks
Injured condition yes, cool-down no. This perk has strong effect and needs cool-down. Maybe make it 40 seconds cool-down.
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@Widden said:
Not bodyblocking. My issue is when i hit survivor, they can pass through me and i can’t see them. Or when i catch them on wall corner, i deserve to hook them instantly however hitting survivors allow them to escape from me
Play Bubba?
And no, you did not deserve insta hook cuz you bodyblocked them. You still need 2 hits for catch them. Play Bubba or Billy, they both have this ability. Or Plague? She also can do this.
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Resident Evil is best. Epic killer (Nem boi) and legendary survivors (Jill and Leon)
NoES is worst licensed chapter because they decided rework Freddy from unique to boring. It is worst chapter now.
Worst original chapter Portrait of a Murder, boring killer and boring survivor.
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@Zozzy said:
People thought mmr tests would be something actually substantial and would require effort. You know, change how it is calculated. All they did was shuffle some numbers and call it a day.
They can make a million tests for MMR but nothing will change. Because problem is not MMR, it never was.
Problem is "balance". Game did not balance around good survivors. Most of killers are not viable becuz of that. They need to focus on balance and fix but no. Let's waste our time with MMR.
@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2918116#Comment_2918116
Well they didn't change the actual system in terms of what makes players skillful.
In time the SBMM will adjust to what is was before the change. If they really wanted to change how it works they need new criteria instead of just escapes/kills.
I'm still in belief a grade system is better if you remove resets, safety pips and then give killers separate grades
Yeah, this makes game almost unplayable. My mmr is pretty low on survivor, i can not play game as solo anymore. I am just playing survivor with my friends now for having chance.
As killer, more wins = more sweaty survivors. I am not against facing with good survivors. They are challange. But most maps are ridiculous.
We are not playing against Meg who is dropping every pallet without looking behind or Claudette who is healing at corners of map. We are playing against survivors that who knows how to loop. But game is balanced around this Meg and Claudette.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2918112#Comment_2918112
I did not ask for DS removal, I just think if you do any interaction with something it should deactivate. Much the way they made it so you can't get healed etc,... we all know people would work on gen, get healed, then get downed again just to DS.
Hopefully more conditions are added to perks like this, so they will stop you from getting tunneled, but not exploited the way it is now.
DS is fine as it is. It does not need more conditions because survivor is not doing any objective for keep DS. Perk is fine. And if they decide remove locker strategy, killers will more slug.
Real question is that: Is slugging needs buff? For me, no.
DS should help against tunnel. But if killer tunnel you and then decide slug, you just have wasted perk slot.
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My queues are longer and more sweaty.
I don't know how BHVR did MMR worse lol
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2918108#Comment_2918108
I do not make the rules nor am I a game dev.
PLay whatever you want, I don't want to punish anyone. I just think getting DSed when you were not tunneling anyone is a cheap shot.
DS is needed perk in solo-q more. Because SWFs are planning when they are gonna save or who gonna save.
But solo-q is different. They can save you on killer's face without BT. And then killer can hit you and leave on ground. I know it was my mate's mistake but i am not SWF with them. Game decided match us together, not me.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2918106#Comment_2918106
Blame the guy who unhooked you in front of killer.
If you were not unhooked in front of killer then caught a second time, you were never being tunneled.
I play a lot of hag, I can be on other side of map, some idiot off the hook triggers trap nowhere near hook, I teleport hit them and get DSed, I was not tunneling anyone, its BS perk and everyone knows it. Glad they made it so you cant work on gens and still DS, it needs to include lockers.
So you just wanna punish solo survivors while you can not choose your teammates. So we all should play SWF while killers hate it? Is that your solution for me?
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2918099#Comment_2918099
In that situation you are downed either way so it does not matter. If there was no locker you going down, you jump in locker, you getting grabbed.
It does matter. If you don't jump in locker, killer can slug you for no DS and they can pressure on other survivors. If you jump in locker killer have to eat DS or they need to leave.
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@DrDeepwound said:
If you go in a locker, means you were not being tunneled.
How? Killer is chasing you after hook, you have not any strong spot to defend yourself. And you don't wanna being slug. So you are jumping in locker. How you are not being tunnelling?
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2918035#Comment_2918035
Are you seriously suggesting the smart idea is to ignore the Survivor already having a hook state AND injured to go start checking RANDOM generators for other, healthy survivors?
No. You can go after this survivor but then risk is your risk. They can jump in locker and force you to eat DS. Risk was your risk, why complain?
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2918027#Comment_2918027
"You knew they have DS"
What perk are you running that reveals Survivor perk loadouts?
Survivor meta is not like killer meta. Killers have so much perks to choose. But survivors have less. So yeah you can guess they have DS and 90% chance you will win this bet.
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@WesCravenFan said:
I think it is garbage when used in conjunction with Head-On.
You may not be advancing an objective but all your teammates are.
Well you decided to go after this survivor. You knew they have DS and you wanted take this risk. So yeah other survivors will do objective while you are wasting your time with this survivor.
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@danielmaster87 said:
I think it should deactivate. It's an abuse of the perk, allowing it to be used offensively. Yes, you can wait it out, but that's not an option. Yes, you can just leave the survivor to go do something else, but then they can get out an jump on a gen or something, unless you're suggesting the killer has time to play cat and mouse games to keep coming back to see if a survivor has touched a gen or not as they run back to the locker. There's just so much guesswork the killer has to do even in the best scenario of the survivor doing the locker exploit with DS, with the survivor simply having to exist to threaten the killer with DS, and usually they get away for free because the killer fears the DS.
Well if we deactive DS for this, that will be buff for slugging. Killers will leave you on ground and they will go after another survivor. And in this case 2 survivors are not doing generator. And plus 3rd survivor have to come and pick you up if you have not UB. 3 survivors are not doing generator and this is strong pressure for killers.
And no, it is not abuse of perk. It is counter of slugging because killers are playing around DS.
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Terrible idea, i am glad you are not dev.
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If they do this, DbD will die. Game already have performance issues. So please no.
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If it is one use perk, it can not have exhaustion effect. This mean people can use Dead Hard with another exhaustion perk. And this would break game. So i will say no.
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You mean April 27th or May 4th right?
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Julie’s Mix Tape, this add-on gonna be my fav lol. All Legion changes are so good and they will be more viable.
But Ghosty? I think he is still terrible.
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Poor guy. Probably Ringu/Ring fan. Saw Sadako in game. Bought game and dlc. And then faced with exp players.
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See you next week.
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@Smoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2914933#Comment_2914933
More so than you, that's for sure.
More so than me is not possible. This answer is not correct. Try again.
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@Smoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2914914#Comment_2914914
You must be fun at parties.
Yes, i am. You?
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It does not matter how much events, rewards we have. If game is not fun, they all are pointless. And game is not fun. Why?
Balance issues, toxic people, cheaters, grind etc.
I can play game without rewards but i can not play with those issues.
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Because BHVR is survivorside.
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@ThiccBudhha said:
Or what about... 3 Zombies with even worse AI? I want more zombies...
Worse AI made me worry but hell yes. We need more zombies, most maps are so big already.
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After some games, i still have sweaty games. So i don't know what changed. My survivor games gone worse btw but killer is still so sweaty.
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@deKlaw_04 said:
i will not happy until I get my RE5 Jill skin😄
Jill is hot.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2913845#Comment_2913845
Yeah, shards do nothing for me or the state of the game...
Same. If they are thinking people will back to play for events like this, they are wrong.
If they start fix issues, i will back game. I don't care about their shards.