MikaelaWantsYourBoon
MikaelaWantsYourBoon
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@TAG said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3584024#Comment_3584024
My question, though, is "What reason do I have to stick with Pig gameplay-wise when Chucky exists?"
EDIT: Lemme try framing it in a different way: I'm having a crisis of faith with the Pig, and here comes a shiny new Killer that, at a glance, outPigs the Pig (except for headtraps). What stops me from abandoning her?
Because Pig can use her power whenever she want, her cooldown is more forgiving. Headtraps are good slowdown. Pig can use her stealth whenever she want.
Chucky and Pig shares only one similar power but Chucky's base-kit built around it. So ofcourse his dash power will be better than Pig's. But this does not remove anything from Pig, you still can play both killers.
Just because i started play Xeno ( which is much better than Nemmy ) i did not stop play Nemesis. They both had similar powers but Nemmy also has some unique abilities. Like zombies and pallet break with tentacle. That's what kept him in my killer rost.
But ofcourse you can play whoever you want, it's your game after all.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583952#Comment_3583952
I think Hawkins is a pretty good setup. There are two strong rooms (but not oppressive) and a bunch of pallets you can mindgame. The Game in general needs a drastic rework, as do most of the breakable walls since they tend to favor survivor. TL walls are perfect to me since, even if I miss or get hit, it pretty much comes down to me being read. I don’t mind losing like that, but I do mind structures that are essentially safe zones.
If we are gonna remove all decent loops and make them mind-gameable all top tier killers will get good nerfs for make them balanced because even now, with these strong loops they are doing so fine.
And ofcourse, Bloodlust exists as well. If we are gonna make it whoever played better type loops, then this mechanic need to go as well. Survivor should not be punished when killer lost all mind-games and played poorly.
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They are different killers tho and you don't need to drop Pig for Chucky. You just can play both of them.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583749#Comment_3583749
I replied because in the OG message you didnt mentioned stats you mentioned xeno being strong because you said so. Even then I disgree hardly in using stats such as killrate to determine if a killer is good, pre-rework sadako had a high af killrate, and she was a meme m1 killer. If you use killrate as a way to determine strength Im sorry but we will have to disagree as I refuse to believe an m1 who you can loop for at least an entire gen if you are decent is better than blight.
Old Sadako had high kill rate with low pick rate. So this was showing only few people was good with her. And most people was not playing her for obvious reasons.
But Xeno has not this problem. His kill-rate is pretty high. His pick-rate is top 5. So this means his kill rates are coming from pretty large player-base which shows he is just doing fine.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/396923/thoughts-on-sprint-burst-and-lithe
I feel like MFT nerf will not go through or will get buffed in some way. I think dramaturgy and Lithe might become more popular but I am not sure.
Dramaturgy is pretty meh perk. It can be useful tho but there is a lot risks to use it. And plus you need to be healthy for use it. I don't see this perk becomes meta, especially on comp level.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583670#Comment_3583670
I never said he is performing bad, in fact I think he is a decent killer just not a very good one as people believe, more that your example was rooted on as you said words, and idk if nightlight or other stats sites killrate is a good factor in determining how strong a killer is, if thats the case pig is an absolute monster and we all know your team has to be purposely throwing in order to let pig 4k
You did not? So why you replied me then? All i said he is not weak killer like people are making him. He is pretty decent. What was your purpose?
And it proved most times DbD stats and Nighlight stats are pretty close to each other. So when BHVR shares their current stats , you will see Xeno is performing so well like what we are seeing. If it is different, you can @ me .
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583611#Comment_3583611
Yep, this will happen.
@Topic:
Strengthwise I dont mind either of them. (But this was the same for DH and Made for This)
But I hate to go against Sprint Burst. It makes every area safe and the Survivor can repair a Gen until the very last second without any real danger.
I am using SB + Vigil lately, i am enjoying so much lol. It feels like i am having SB almost all time.
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583499#Comment_3583499
I´m not against the turrets per se. I actually like the idea of the ping warning and how that performs.
But just as the turret is a free slowdown, its also a free headstart for survivors. Which inevitably prolongs chases and gives the other survivors more time on the gens. Thus nullifying the free slowdown.
My comment was more about how the attack performs after the nerf. How it goes through survivors, is easy to miss and has the long cd (on top of being a power that can be taken away). While the power itself isn´t something so powerful, that it deserves those drawbacks.
That's fair yeah, i'd like to see how he is doing without nerf tho. But i disagree anyone who says he is weak. He is still strong killer but i agree with your point. Bug-fix probably was enough.
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583330#Comment_3583330
Couldnt that argument also be used the other way? Just because you believe he is strong it doesnt make him strong, I can for example show how in scrims xeno performs awfull and Even if the forum loves to believe turrets do nothing a good survivor will make them as good as EMPs .
I don't believe that, i know that.
I am going against a lot Xenos and all of them are doing just fine. Whenever i play him, i am doing just fine. He does not feel weak when i play as him or against him.
I checked his kill-rates, they were looking fine. His pick-rates are also fine, people are playing him pretty often.
And your example won't prove anything, if you have stats which shows he is performing so bad let me see. If you don't have, then it's just words.
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@Grigerbest said:
It's kinda mind blowing to me, when players saying "No one is playing Xeno", or "Xeno was overnerfed".
Xeno is a perfect high A tier killer to me.
No buffs or nerfs needed.
I am seeing a lot Xenos. I just checked his pickrate and he is in top 5.
So forum is just overacting. His pick and kill rates are just fine.
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583259#Comment_3583259
This isn't a competition.
But a killer whose power can be taken away by survivors, should have a strong power to justify something like that.
Or do nurse, blight and wesker have something like that? Of course not. Which leads to the question if they consider alien and singu more powerful, since they have drawbacks.
You are right but turrets are not taking Xeno's power. Unless if they are new, turrets are hardly have effect on Xeno. It's really so easy to break turret and then chase survivor.
If we are gonna buff Xeno, we will need to buff turrets as well.
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@CatnipLove said:
Complex mechanics are what keeps me playing a killer. Who wants to play Wraith for 3000 hours?
Some people do, not every killer players are comp level.
Most of our playerbase is probably not competive. Mostly casual (both sides). That's why hard killers are more rare while easy power killers are more popular. Huntress, Wesker, Legion comes to mind. All of these killers have fun and easy to learn powers.
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@luvcraft said:
It was. Chucky and Alien were the last two licensed characters for this year. The rest will be original. I think that applies to the remaining Solo survivor as well.
Actually no.
Probably you are right and rest of chapters are original but no, they are not confirmed to be licensed or original. All information we got is next 2 chapters are big licenses which was true as we see.
But we have no clue for next chapters.
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@Akumakaji said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3583253#Comment_3583253
Yeah, it feels like a cruel joke, right? Oh poor Xeno-kitten, you were never allowed to truly shine. RIP.
He does , Xeno is easily top tier killer. Just next to Wesker. Just because you believe he is weak , it does not make him weak.
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M3gan sure but Annabelle even has power or doing anything? Was not she just cursed baby and doing nothing? Can be mistaken tho.
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Doctor's illusions are pointless, even if they move they won't have effect on good survivors.
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Nope. 3rd person should be for only short killers and it's Chucky atm. Maybe Victor also can use this pov.
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@radiantHero23 said:
He is in a really bad spot.
This is what happens when a rework isn't that good. The nerfs showed the true face of it. Either it's too oppressive or completely useless.
Freddy needs more help than just number changes.
He would definitely deserve the attention though.
I am sure most of new players did not even buy him because he has no attention from community and content creators. For obvious reasons ofcourse.
He is boring and weak. There is zero reason to pick him.
I am really hoping they bring his old version back with decent buffs or new power. Whenever i saw Void first time, i just thought about Freddy. What if he had power like that , he puts survivors into different world ( Dream World ) and survivors need to escape from this world. They still can progress game but in Dream World , they would be weaker against Freddy. With this way he would have different and unique power and good adaptation as well. It's shame Freddy left in oblivion and nobody cares about him.
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@Mooks said:
Controller is definitely more limited for these killers - especially Oni with flicking. Which is a HUGE part of his power… so I get you there
maneuverability is possible on controller even for these killers though and I think that’s the main part where they are similar to Chucky?
i haven’t seen enough of Chucky yet so might be wrong.. but he does have a very different PoV after all, and that should help? I think/hope?
He is not like Oni, only a bit similar.
I am so bad with Billy and Oni , i just can't play these killers. But i performed so well with Chucky and adepted his power already. So i believe Chucky will be console player friendly killer. His power is really easy to control and learn.
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Chucky can do anything survivors do. Hug the walls, check the corners etc. Also survivors tricks are not working on him.
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@luvcraft said:
I suspect this release will actually be an original character since the last 2 releases were licensed. But if there were another licensed survivor without a corresponding killer, who would it be? Maybe Jesse Faden from Control? Or Alan Wake?
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I don't want another actor/actress honestly.
Nicolas Cage was good but this should not be form survivor chapters. They still can get a lot horror legends by survivor-side. We are missing a lot legendaries.
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@Astel said:
May you give us the screenshot? I am really curious...
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@katoptris said:
Seriously third person??? Let gooooo
Yes sir. Seriously third person. He is amazing so far.
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@MaddieMage said:
Please tell me Brad Dourif did voice lines for a Chucky for this. Pleeease!
Yes he did. IGN already confirmed that. Tiffans also has her og voice actress.
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@Mushwin said:
I wonder if he will start the game in his good guy box?
That's actually excellent idea , i hope devs also thought about that
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They already got deal with Disney (Alien) , so maybe Marvel based skin collection or chapter can be possible as well. But Spider-Man franchise belongs to Sony and i highly doubt we will see Venom for that.
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Yes, they brough original actors, source is IGN.
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It definitely big license, just because you refuse it does not change the fact.
Chucky is one of the horror legends and so wellcome into fog.
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@Maperson said:
LETS GOOOOOOOOOOOO
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579934#Comment_3579934
ME AND YOU HAVE BEEN WAITING FOR THIS FOREVER
We won brother, this battle is over now. We can rest in fog. 🤗
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I can't tell how happy i am right now.
I waited Chucky for years. The moment i started DbD and learnt about licenses, i was always hoping to get Chucky. Finally. After 5 years, finally i got my fav killer.
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I would put my bet on Victor type power with teleport. His teleport power probably will work like Twins where you will switch your soul between dolls. So this will give him some map mobility.
And maybe some stealth as well.
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@fussy said:
Cool concept, but too weak good effects to consider take this perk, not even close to survivor version.
Maybe 10% haste until next chase and next pallet won't stun you (without timer). Even this way it will be very mediocre perk, but i actually love concept, cause it has a huge scope for imagination.
Don't take effects like my suggestion. I just added them for being example, not actual perk suggestion. I am sure there can be some good effects which makes perk viable.
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@I_Cant_Loop said:
Those who are saying things like "SWF aren't any better than solo q" and "95% of SWF teams are just casual players messing around not trying hard to win" are just being disingenuous. Anyone who plays killer know these aren't true.
Nobody is arguing that people shouldn't be allowed to play with friends. They are rightfully stating that SWF on comms is a MASSIVE advantage and asking the devs to adjust the game balance to nerf this massive advantage. There are plenty of ways it could be done. Lots of suggestions posted in comments above if you bother to read them.
I play both killer and solo queue and I know how miserable solo q can be. I totally understand why people want to play with friends. It's fun! But please don't pretend like it's not an unfair advantage because it absolutely is.
I read all comments and yet i did not see any healthy suggestion. All of suggestions i saw would make people stop play this game. If you have suggestions to nerf SWFs without making people leave game or hurt solo with them, lets hear it.
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@Coffeecrashing said:
I just wish we would be consistent on the solo q versus SWF thing. Because usually this happens...
1) Survivors complain that BHVR needs to bridge the gap between solo q and SWF, because solo q is miserable.
2) Survivors tell us that SWFs don't need to be nerfed, because there isn't a big difference between most solo q and most SWFs.
Can we please pick 1 or 2.... but not pick both at the same time???????
It's not SWFs don't need to be nerfed. It's SWFs can't be nerfed. You can't punish people for playing with friends. There is no way to nerf SWFs without nerfing Solo-q. Changes will be added for all survivors, not only one side.
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@please_explain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579432#Comment_3579432
What? Bro have u seen the Macmillan reworks they turned that realm into survivor heaven they literally removed all of the unsafe pallets now you got the jungle gym and safe pallets left there are not 50/50 anymore just run around a pallet three times and then predrop rinse and repeat.
If survivor is running around pallet 3 times, then you are probably not playing so effective.
MacMillan maps are just fine.
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@DredgeyEdgey said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579491#Comment_3579491
We learned that they are allowed to lie if it helps a nda agreement rember when mathu said we've been trying to contact Netflix but nothing?
Now it is very likely that's its chucky which is honestly kinda a buzz kill to me
They have no reason to lie in Q&A , that's the point. They said Myers will get changes but they have no time. So don't wait anytime soon. Why they will lie about that? Why they will lie about already existing killer?
And when they teased any rework like that before?
You guys are just making hype for no reason. Myers rework is not happening tomorrow. If it was part of update, you would see details in Developer Update.
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@Dwight_Fairfield said:
If it is actually reference to Chucky then its a poor choice. This is not even an iconic image from the Chucky movies.
It's actually pretty good idea. Missing weapon was always part of movies if i don't remember wrongly and it always started next terrifying scene.
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@DyingWish92 said:
https://forums.bhvr.com/dead-by-daylight/discussion/396254/its-not-myerss-weapon
It's a standard kitchen knife. Looks just like Myers knife to me. And quite frankly if this isn't a Myers rework I'm going to be pissed off as I main him and he's so outdated. I've been waiting for some kinda of change for years now.
They said that in Q&A event, Myers is not getting any change anything soon. And they had no reason to lie here because main purpose was sharing information with community.
So Myers rework is not coming any time soon. I don't wanna be this guy but i am telling you, don't get your hope up. I want to see Myers rework tho, he deserves it.
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It's not Myers' weapon. So this teaser is nothing with him.
@MikaelaWantsYourBoon said:
People so confused about that because both weapons are looks so similar. But no, the knife in teaser is not belong to Myers. As you see, it's 99% Chucky's knife.
Also weapons are belongs to Trickster, Clown and Wesker. Wesker never reworked and where is Legion's weapon in teaser?
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You can't nerf SWFs. You can't punish people for playing with their friends. SWFs are what keeping online games alive. So this is not gonna happen.
BHVR is already nerfing maps and perks only because SWF exists.
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@OrangeBear said:
Here's a thought : what if the stool/chair that we are seeing is an optical illusion?
What could it actually be? Idk... just a thought.
People found more hints. Not only chair. And all hints showing Chucky. I will be surprised if it is not Chucky at this point.
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It's not Myers's knife. People already figured this. It's very much Chucky's own weapon. As you see in second picture.
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@SMitchell8 said:
So 6 foot male survivors now have to run away from a 1 foot doll? Hopefully they'll add a 'boot into touch' action for survivors then.
"Felix, Chucky's behind you mate, stick him into a row z will ya"
By that logic, Jill Valentine killed and beated every time she saw Nemesis but yet in game she need to run.
And Chucky is not stupid if you watched movies. He knows how to deal with these "big guys".
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Finally one of the my fav killers is showing in DbD... Can't wait to play him.
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I agree with you, Ultimate Weapon 100% deserves nerf. It easily beats all of information perks.
But i disagree with Blight part. Nerfing Blight's movement speed won't change his problems. Blight deserves add-on nerfs and hug-tech fix.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578792#Comment_3578792
Good to have you back
Honestly i was not planning to come back for a while but then Stranger Things happened :d
BHVR knows how to take attention seriously. And thank you!
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578827#Comment_3578827
"For other part, sadly Nic Cage and Alien still selling with bundles but they won't add costume in future chapters."
Did they announce this somewhere?
I think they said in Void Event stream, they saw people disliked bundle idea. I am not against bundles btw, a lot games does that. But non of the games are forcing you to buy bundle. They are adding normal dlc and bundle for people who want to buy more.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578756#Comment_3578756
Agreed. But I would like to add, that even the old system was manageable for veteran players, if they spent all their BP efficiently. So that isn't a very high bar. By now the BP grind is acceptable in my opinion. It takes forever but that also means that players will always have something to work toward.
The grind for shards is pretty insane. I mean, new players buy the game for 20$ on Steam and then have less than have roughly 10% of the content. The least they can do is to reduce the shard prices for some older characters like Clown and Doctor. But this is not the worst about the grind. The worst is unlocking perks. For years, we've been saying, that the shrine of secrets is outdated (there are simply too many perks for it to work properly) and yet here we are. Still with the same system.
I will not spend any shards on perks that I already have (not even to swap them for BP). And with less than a 2% chance to get the perk I want, it's entirely possible I'll play for years and never get it from the shrine. Both sides have quite a number of bad perks that nobody will ever use, so the options of good perks are rather limited. Which decreases the chances to get a perk you'd actually want from the shrine.
Shrine and daily rituals should be looked next for sure.
Shrine 100% should get rework. We have countless perks in game for both sides but shrine is offering 2 perks from both sides. The perk you are looking for it can take months to show in shrine. This is crazy. I really hope good rework for this system.
Same goes for daily rituals. There should be 2 dailies every day. One for survivor and one for killer. Because i am almost never getting survivor daily. And another problem, daily rewards are so bad. Even when they make it double for weekly event. So even when they double them, it still not makes me to do them. Daily rituals should give us some shards as well. So this system would also help new players to get some content.
And like many people said, +3 years old characters should be cheaper with both (auric & shards). If this creates problems with licensed chapters, they can make this for only original content.
We seriously need some of these changes, hopefully devs have knowledge.





