MikaelaWantsYourBoon
MikaelaWantsYourBoon
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@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553308#Comment_3553308
Didn't you do the post where said that Singu is worse than Trapper? What changed your mind?
I played him more and now he is one of the my fav killers.
He is definetly not weak, i just underestimated him. I want some QoL changes for him but your suggestion would break him so badly. We don't need another Nurse
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553108#Comment_3553108
Regardless of you look at it, Singularity is not in a good spot. Removing EMPs would go too far but I can't defend a killer, that has skill floor higher than Nurse and only gets mediocre to somewhat good results once you reach it.
To get a feeling for Nurse you only need to invest maybe 1-2 hours and you even have a brown addon to help you out. Singularity on the other hand needs you constantly harass people with the Biopods, so that waste their EMPs and can't use them in chase. That takes much more effort than connecting to dots.
On Nightlight, Singularity's kill rate has always been around 45% before Alien was released. Now it's closer to 50% (probably because the more casual players switched to Alien) but still pretty bad. Nightlight is a not perfectly reliable source but when a kill rate is this low for so long, then something is off. I believe it's that many players have no idea what to do with this killer. Compare that to Nurse or any other high skill floor killer. You always know what went wrong and what you could do, if you played better. With Singularity you only see that it went wrong. But you don't know why and you have to figure out how to play it right all by yourself. There is little feedback in that regard.
Singularity does not need any buff, he is just fine.
I'd nerf EMPs a bit. Last 10 seconds will be printed by survivor. That would give him some slowdown and that's all.
He is in fine spot, bad players should not be rewarded anyway. Nurse also has always lowest kill-rate. Should we buff her too?
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Mikaela just wants your boon, leave her alone with boons you toxic killah mains.
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3553253#Comment_3553253
They also said that they are reworking Twins like over a year ago.
https://us.v-cdn.net/6030815/uploads/8U5H52HFJ0VG/eqpvmn9uuaeuazi.jpg
My fav will always be OoO nerf. They refused to nerf this perk for long years because obviously OoO user was dying most times.
I wonder why.
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@CatnipLove said:
As a player who is somewhat experienced, getting put up against new killers isn't much fun. Neither is dying repeatedly because your team was bad and the hatch didn't spawn in your favour. I think BHVR doesn't want four survivors of equal skill in one match. A solid team who can loop for more than a minute without going down and teammates who do gens, spells disaster for the killer. So they mix up the games to try and keep the match competitive. But if you have a weak link and the killer starts to snowball, the match is mostly over, as solo queue just can't coordinate well enough to counter it.
I'm sorry you are also stuck in this rut. Higher MMR is definitely where all the fun is.
Even if this is true, this just shows they are just trying to boost killrates with solo-q because SWF teams will not get weak line. Even if they get one, they can manage it with coordination.
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They said they are gonna change it. So at least we know they know the problem. But we all know how slow they are.
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@[Deleted User] said:
It's ridiculous. You'll get the usual explanations about backfills, population, etc. We understand that. We're saying these games shouldn't be happening.
The best answer we can get: Soon.
But this garbage matchmaking is in game for years.
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Jill, Mikaela, Kate are my top 3
They are all lovely and cute ladies
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Blight is still monster even at his worst maps. So it's really does not matter at this point.
But worst maps are probably Lery and Coldwind.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552694#Comment_3552694
did you have a bad match on the dead dog saloon or something? this is first that i see anyone complain about any of these maps.
Nah i usually have good games on Saloon. Even main building is not problem when you break walls. This map is overall bad.
Main building can be so annoying if you are playing m1 killer. And rest of map is so garbage. Like i said, nerf main building and add some loops to dead zones.
If you disagree, fine. This is my opinion on this map.
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@BlightedDolphin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552614#Comment_3552614
Yeah I agree it is easier for killers and that the 3 gen may be an issue, but I don’t think that needs an entire rework.
Bhvr has mentioned before they are planning on dealing with 3 gens so I think once their plan for that is released the map will be fine. Otherwise just spread the gens out a bit, but it doesn’t need a rework.
No it won't. Most of pallets are pure garbage on this map and a lot dead zones as well. I am fine this map is being small but this map is far from being fine.
Nerf main building and add some loops to dead zones. Fixed.
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@Maelstrom808 said:
Afraid of tunneling? No, not really. What I hate is turning it into a 3v1 before they've even finished a gen or two. Even accidently, which happens too often (you miss someone going to second stage on hook, or mix up similar cosmetics).
I know even if you discount the player base that actively hard tunnels from the start, the vast majority of the remaining killers would just shrug their shoulders and be glad for an easy win. Speaking for myself however, it only ruins the game. I like the challenge of a 12 hook game. That's why I hated DCs, still hate people who afk or give up on hook.
Often once I know the game is over and I have it in the bag, I'll just let the remaining survivors go. The challenge is gone at that point, I don't care about the actual "win". I know I won, which is good enough for me, and they can get their bp and challenges done and we can go on to the next game. When I accidently tunnel someone out at 4-5 gens to go, we basically hit that point early and playing out the rest of the game is just going through the motions. I'd rather just afk and browse on my phone or something.
I wish i had killers like you :0 You are very nice person, i am glad community is not full with sweat lords.
But sadly i am getting very toxic killers , just today i had to leave because this Nurse slugged everyone for no reason.
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@Ni7rogen said:
I play Pyramid Head, I don't fear them, they should fear me.
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@tippy2k2 said:
I do not
I try my best not to tunnel but if it happens, it happens. I'm not going to throw the game just because I happen to find the same survivor three times in a row.
I am not saying don't tunnel , i am just asking is there anything which makes you think about not tunnel or fear about it.
Like old DS kinda did that.
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I don't know why Mikaela was not on this tier list but she is top 5 , i don't need put her in here. She already in my heart. 😍
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PR was tracking + regression perk. Nerfed.
CoB was tracking + regression perk. Nerfed. Tracking part did not removed but regression part nerfed.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551504#Comment_3551504
"Smoother" is the perfect word. I noticed this too though I thought I was imagining it. I mostly play Zarina but I'll often play Nea or Nancy purely because I feel like my chases are so much smoother than they are with Zarina. Some survivors just feel clunky, particularly around obstacles.
I am playing Zarina , she is one of the my favs. I found her pretty smoother tho but i don't see big differences between female survivors. Maybe Jane and Haddie could be different, since they are unique female survivors.
Male survivors are so clunky but playing Steve was pretty fun tho. I don't know if he is more smoother than but he is probably my fav male survivor.
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@Venusa said:
They literally have time limited cosmetics to prey on FOMO but fear that creating a permanent reward for P100'ing would cause people to "feel like they're missing out"... LOL. It's giving 🤡.
I wish they were just honest.
We are not making P100 rewards because there is a lot characters. We don't wanna put work on this because we won't get any money from this.
Btw if you don't wanna wait a year for this cute Feng costume, just buy it before it removed from store.
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@Peanits said:
We intend to look at maps that heavily favour either side, not just one or the other.
So we can expect some changes for Saloon and Midwich?
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@SleepyLunatic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551861#Comment_3551861
People think there should only stuff he added that THEY like, they dont care about others.
I got so mad when the SM outfit released back then and tons of people colplained that its a cashcrab and should be removed but when i checked their post history most of them kept asking for shirtless felix etc and thirsted for them.
Yeah , i know what do you mean.
Especially twitter is golden place for that. I am seeing some people are getting so angry when SM is getting hot costumes.
But then when i check their old tweets, they are asking shirtless Myers, Felix etc.
I guess only male characters can show some skin and can get some hot costumes. How dare woman get hot costumes lol , stop thirsty-baiting BHVR. Just give me shirtless Gabriel already.
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@GaunterODimmDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551406#Comment_3551406
Killers are killers and Survivors are Survivors.
What I expect my Killer to wear is cool and frightening #########.
If you don't like her design and costumes, simply you can play different killer. There is +30 killers, i am sure you can enjoy with one of them.
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C33 & Alch Ring - Rework
Adrenaline - Nerf
Speed Addons - No longer stackable.
Hug-tech and other exploits removed.
Bug-fix for his power, he is very buggy killer.
This is current issues with him. We should not nerf his base-kit because nobody is playing him with normal add-ons. So we have not enough data to judge it.
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@sizzlingmario4 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3551620#Comment_3551620
Mother's Dwelling is just way too big. Main building needs changes and the map size needs to be reduced, then it will be fine. The actual loops aren't a problem on that map other than the building.
Actually true, map is also so big. I am fine with these changes.
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@Chocolate_Cosmos said:
First up on the list should be Garden of Joy on pair with all Preschool maps, followed by The Game for M1 Killers and of course Mother's Dwelling and THEN we can start talking about making some Killer sided maps "nerfed".
The thing is, there is far more Survivor sided maps than Killers ones imo. And even when you get to the Killer sided map, maybe outside of Midwich, I rly don't feel like Survivors have hard time there or it's unfair map. I always feel that on the Killer tho.
It's also worth noting that there are 4 Survivors and each can bring their side map while killer is just one with less of a chance or countering it.
I am fine to remove pallets from the Game if they add some vaults. This map terrible designed.
Vaults are usually where survivor & killer can outplay each other. The Game has not so much vaults, so for cost they added a lot pallets.
I agree , it's terrible map.
Garden of Joy already mentioned to be changed. Preschool maps also need to be changed. I don't see problem with Mother's Dwelling, it's just main building needs some tweaks.
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@caipt said:
I hope so, midwich needs to have an outside or something like what they added to rpd with its first rework.
side note hows rpd killer favored? is it both halves or just one? im not incredibly well versed in rpd's balance, all I know is I hate it on both sides😭
Yeah RPD is very much killer favored when you know what you are doing. Main hol has 2 gens and one of the next rooms has another.
So you can hold 3 gen very easily.
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@GaunterODimmDBD said:
At this point should just give SM a bikini outfit. That's their users.
There is nothing wrong with her outfits, even if they give her bikini costume it will be fine.
I am never seeing anyone talking about shirtless male costumes
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@JPLongstreet said:
One of my biggest gripes with using info from Nightlight is the type of players entering in their stuff.
Casual players, who make up the bulk of the playerbase, aren't likely to go there in the first place. Especially console, who are by far the most players. So just veteran serious efficient ("sweats" too) are the ones using it the most. And it's hard not to assume players are just uploading picked trials instead of them all.
Then there's the differences in region. The best example is the usage of Self Care. Long considered a "bad" perk in NA and Europe etc. the players in the asian servers have for years consistently run it and base their playstyle around having it. When the devs do put out stats it always shows Self Care usage way up there, something that will never be reflected on Nightlight.
Now throw in it's in English on top of all that. I know there's nothing else really available to look at for DBD, but this cannot be THE source either. Just because it's all we got doesn't make it that reliable or useful worldwide.
Once i said that when someone was trying to prove with Nightlight stats how weak killers are.
These stats are nothing to me because you just can manipulate them. What is stopping me to add matches only i die and hide the matches i escape.
What is stopping me to add the matches i lose as killer.
I only trust official stats but so much people are trusting these stats , so here we are
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Killer
Because there is no teammate will throw the game. It's all on my skills. And more chill than survivor role.
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@TheArbiter said:
I''m glad Adam enjoyers can add another skin to his collection which was long overdue, however is anybody else kinda bummed that one of the two killer skins went to Skull Merchant? Like I get that she is a newer killer and they want to capitalize on that, but I'm sure many people would've preferred almost any other killer instead
Edit: Oh and also ANOTHER Feng skin, Lol
What's wrong with ANOTHER Feng skin?
Even i dislike her, non of survivors is making money like her. Feng mains are using good money for their survivors. And BHVR is company you know? They are trying to get money.
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@fussy said:
Nah, insta aim was slightly stupid and leaves not so much counterplay. I don't feel like he suffer a lot with this nerf, because i still can aim instantly and 90% of survivors still can't react on that.
My biggest issue with this nerf is his terror radius. Being 4,4 is already miserable af, i don't know why i should have the same tr as Blight and even bigger than Spirit. That is gigastupid to me.
And his PTB buff did literally nothing sadly. 0,15 is not a number for this game.
Because he is only ranged killer who has not lullaby?
And every Slinger main used M&A and it was even smaller TR.
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I play games mostly with female characters. It does not matter what game, if i have option to play female character, i will take it.
Because female is more attractive to me.
That's why most of times i am playing female survivors in DbD. And that's why i am giving hatch to female survivors most times.
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@Quizzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550747#Comment_3550747
Exactly. And this is why the top 5 survivors mostly get skins especially during timed events like the anniversary with feng in order to compensate for the auric to shards system they placed like a year ago.
I can't agree with you more lol.
And these popular survivors are getting better quality costumes. Did you see how good are Feng, Meg, Kate, Dwight, Mikaela etc costumes.
And then they are making very bad Haddie, David, Adam, Gabriel costumes. I am still seeing Haddies with her anniversary costume but not with store costumes lol.
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@Mooks said:
I think part of the reason newer skins are rarer to be seen is that all of them are auric cell only for some time. I for sure am waiting for plenty of pieces to get shard availability to run them as the quality in general is pretty damn good recently - though design-wise they are obviously hit-and-miss but they are supposed to appeal to a broader audience after all..
Not really. When they release good costumes like Mikaela's Future Vision or Renato's deadly games costume people are not waiting for shard option.
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Yeah , this is definitely hot take.
Hope is fine. The only problem i see , it should not stack with other haste effects.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546392#Comment_3546392
I'm suprised you think that about Renato. I play him a lot and purchased a few of his skins but I don't think he gets "Feng" levels of skins. As for popularity. I don't know. Sure he's not the rarest but don't see him in my matches that often.
He got tome and a lot store costumes this year. He is doing pretty fine. I believe BHVR is happy with his costume sells.
And i am seeing him pretty often in my games.
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@NerfedFreddy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546437#Comment_3546437
The particular case of doing the wrong thing and avoiding bad consequences doesn't debunk the whole concept that doing that wrong thing generally lead to bad consequences
So i deserved to left die on hook just because i used pallet?
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@FrenchBagels said:
Nothing about the map changed aesthetically. So yes. That includes the strong buildings like main, mini-shack, and the burnt down house.
It’s just smaller now.
They also added new objects for break LoS.
I don't know how to feel about this map.
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@NerfedFreddy said:
Because you make strong loop that can be used several times throughout the match and keep killer busy for long period of time weak.
I mean i used only 3 pallets and looped killer for 3-gens.
I think i got enough value from the loops i used. Early game is the best time for putting pressure on killer by survivorside and i used this.
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I hope it stays, so i can play with my fav characters.
Lobby dodging is so annoying.
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@Quizzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546398#Comment_3546398
Exactly. But its a shame i start to realize this just this year. No mention of david at all during pride month this year. Not even one tweet. No skin. I shouldve expected. And i hope more people expect this as well if they ever were to release a new sexually revealed character, if at all. And personally i hope they dont anymore if they treat their characters like this.
It's all about money.
If they release new LGBT+ character and people loves them, most likely they will use this opportunity. I know , it's kinda sucks but everything is about money.
And i don't think they will reveal another LGBT+ character , they are fine to keep them in secret.
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@Quizzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546381#Comment_3546381
An interesting lesson from a company for the audience. If a newly sexually revealed character has no value whatsoever. You can freely discard them. Yea. That will definitely make the lgbt community feel more empowered . Especially with how society view us as it is.
I just don't trust to companies at all.
They will smile to you, they will tell you they care about you. But end of the day, it's just business. You will never be sure they smiled you cuz they care about you or your money.
David will get more costumes if his new costume sell crazy good. And then they will just say, hey we care about our LGBT+ character.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546372#Comment_3546372
Perhaps his play rate went down? There's a reason that Feng gets a cosmetic every 10 minutes, and Vittorio has almost as many Jeff, despite Vittorio having been out for less than a year, and jeff having been out for almost 5 years.
Yeah i don't think BHVR would refuse money from David mains if he was still so popular.
Renato is getting a lot costumes. He is feeling like Feng for male survivors. Vittorio is also getting so much.
It's just about money. I don't think devs just like some survivors so much and keep adding costumes for them. Nah, it's just about money. They are making costumes for characters who can make more money for BHVR.
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546352#Comment_3546352
BHVR themselves admitted that David was one of their most popular survivors before his coming out. He was getting skin after skin and was considered one of the Great Cosmetic Hogs. Then, they revealed he was gay, and they just stopped.
I mean David's popularity can be changed.
Some people left him because he revealed as gay.
Some people left him for new male survivors: Vittorio, Renato and now Gabriel.
Maybe you are right and some people left him because he did not get costumes.
But whatever was reason, BHVR did not see value on him. I don't think BHVR ignored him because he is gay. BHVR is just doing what other companies are doing: Use resources on valueable characters.
They changed their politics on that tho, that's good sign. Now they are giving costumes to all survivors.
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@GoodBoyKaru said:
I genuinely don't know. BHVR revealed him to be gay and then threw him in the trash. The only reason he's getting skins now are because the Twitter Haddie Hive turned their attention to him as well lol
BHVR is just a company. The only thing they care is money.
Some survivors will get more costumes since they are more popular but this should not be excuse for not give costumes to others as well.
But they changed tho. Survivors like Zarina, Adam, Haddie, Elodie, Yun got a lot new costumes this year. David just got one and probably he will get another in next mid-chapter.
They won't stop with Feng, Meg, Dwight, Renato etc. costumes because they are making good money for them obviously. But the good point is now they are giving costumes to others pretty often as well
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@GannTM said:
It depends honestly. If someone just predrops shack pallet early when they very much could’ve gotten to safety somewhere then my heart shatters. Otherwise, if shack pallet will 100% save you from going down and that’s the last option for you left, then I would say that it’s fair game.
I just hear his TR and the moment i saw him, he was next to pallet. It was take the hit or drop the pallet moment. I dropped pallet. And then he chased me for 3 gens straight. I did not even use so much pallets, only 3 ( shack pallet included ).
But i believe i made mistake , just don't drop it and give free hit to killer.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3545169#Comment_3545169
Yes haha, I’ve been flying through them because I know it’s coming soon. I used to never use them and just horde them up.
What if they rework this add-on to be very fun to use. You will out from numbers
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3545160#Comment_3545160
Not true. And you are conflating solo queue with SWF. Solo queue can be "fixed" simply with voice chat, or more ways to communicate.
As for high level vs low level play, there are definitely decisions you can make to nerf survivors at high level, while not hurting them at low level, and vice versa for killers.
I would like to hear how
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@HugTechLover said:
Thank goodness. I still have like 650 rings to go through before they are made useless. 💀
#alchringeverytrial
650 rings huh, damn 😶 Sounds scary
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3545088#Comment_3545088
I mean, by that logic they should.
I'm not saying it is "MY" logic, i'm saying it is YOU ALL'S logic. I think they should balance this game around the highest level players like literally every other multiplayer game ever made. But you all keep telling me i'm wrong.
So all i'm doing is, pointing out that the devs are giving you exactly what you asked for.
If you wanna make game balanced on high level, then you can't have 2 different groups. Because anything will make solo-q even worse.
You need to buff solo-q to make them closer SWF teams.
And you need better matchmaking, the current version is so garbage.
If you are fine with these, sure. But it's not me or you are balancing game, it's BHVR.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/391787/blight-dodged-another-mid-chapter
I keep telling you people. They are listening to you, they are doing exactly what it is you all keep asking for. Balancing the game around average players. Now look at blight's statistics with "AVERAGE" players. He is below the bottom half. So he is fine.
Ok, let's nerf Pig, Wesker and other folks who has high kill rates by your logic.

