MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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@JustAnotherNewbie said:
You're pretty optimistic there, be careful you don't get disappointed.
I was usually positive for mid-chapters but after a lot disappointments, i kinda lost my hope on them.
@GentlemanFridge said:
Not really applicable for the PTB, but I reckon the Player Cards are coming this mid-chapter, with the rift.
I hope they are actually good, we still don't know how they will look. And hopefully we can show them to other players or in lobby.
Better than prestiges honestly.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540025#Comment_3540025
Sad but true.
I just can't understand how this map has not only gone to live like this but wasn't changed in 15 months! I would rather play on old Haddonfield than this monstrosity. Haddonfield at least took the skill to use it right. Garden of Misery doesn't even have that. Instead it offers some of the best camping spots in the entire game. Truly riveting for both sides.
BHVR is making a lot questionable decisions.
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@oreoslurpee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540017#Comment_3540017
then remove it out of rotation like they did with haddonfield
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540012#Comment_3540012
i worded it wrong, sorry. but i meant like the godly loops. like in jungle gyms how there were pallets on both sides of the jungle gym, and then pallets right near that loop, etc.
with MFT the main building loop literally becomes an infinite, and MFT is the most popular perk for survivors right now too.
Haddonfield removed from rotation because it's actually bugged and they were working to rework on this map.
Garden of Joy has no bugs atm and there is no rework for it as well.
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@WilliamSN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3539607#Comment_3539607
Im sorry, but sleepy is right, if you notice a teammate cheating/exploiting you should at the very minimum, deny him heals / Unhooks
Actively progressing a match and helping a cheater prosper is just as bad as cheating itself.
we're not talking about a "if I do this input it will look like the killer is smacking another person with my body!" glitch we're talking about an exploit that makes you invincible and has the potential to take the killer hostage.
Comments like "So I help the killer and I still get killed anyway" screams self entitlement and undeniable bias.
Why i am going to take L just because cheater ruining game?
I will just finish game as fast as i can and then i will leave. If there is way to help killer to stop cheater, i'd do. But just because BHVR is failed to stop cheaters, i won't take responsibility. But i would not work with this cheater , like healing for example.
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@JudithMorel said:
https://forums.bhvr.com/dead-by-daylight/discussion/391091/which-killers-are-most-balanced
xeno? balanced? no shot. xeno is overtuned lol
They said he is bugged, i will judge him after bug-fix.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3539519#Comment_3539519
The items are still available in chests yes, we've removed perks that help with getting these items to limit their use.
Why coins are not kill-switched then? SWF teams can use 4 coins and they still can use this bug?
And you don't even need to hold flashlight for this bug. When you activate this bug for yourself, you can just give your flashlight to another survivor. So finding one flashlight will be enough.
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There was guy on Reddit who was saving his matches. And on his data, Demoboy was the least tunneller killer. I think this data collected by 1000 matches.
Demo is best boy in DbD. No doubt.
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@jesterkind said:
Considering some M1 killers are pretty dang strong at the moment, I'd say yes, BHVR care about making sure those two really loose groups of killers are both viable.
Map design has been a problem for all killers for a while, it's not unique to M1 killers. Not that "M1 killers" really means much, but you know what I mean.
Yes maps are problematic for most killers but let's be real, it affect m1 killers more than others.
At least m2 killers can do something to play around. As m1 killer, you have to run circle.
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538844#Comment_3538844
That baby Legion was P85 and sent himself confidently to Gideon (mistake #1). Then he hard overcommitted to me without pressuring gens (mistake #2) when I had MFT equipped (mistake #3). Where did I almost spin him by running in a straight line? The clip evidently isn't meant to showcase the Legion's skill or lack thereof, it showcases how busted MFT is, especially when combined with a pallet-dense map like Gideon. I would have gone down 4 separate times in that chase if it wasn't for MFT.
MfT or not , this Legion would lose this map no matter what. Gideon is problematic for m1 killers.
And it's really hard to tell if survivor has MfT or not. Other exhaustion perks are giving you clear information, so you know it. But you just can assume if survivor has it or not, you can't be sure 100%. So mistake 3 is actually not mistake.
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Kate and Wraith.
Kate - She is hot and nice person.
Wraith - He just has very dramatic life, my man need to break
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Even if they remove this penalty from perk, i doubt Calm Spirit will be popular. It never was and it never will.
And they are curious why nobody is using these garbage perks. Who will want to use this perk for small reward but with big penalty.
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@Annso_x said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3538447#Comment_3538447
I think back when there was bug for wall hacks BHVR said something about exploits being bannable but idk if there was actually any consequences (like always lol)
Teaming with killer is also against rules and bannable and yet, non of my reports made them banned.
Except cheating, i don't think they are actually banning people.
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@Annso_x said:
People who take advantage of bugs can be reported for exploits.
But banning them is different story.
At least i never saw anyone banned for that.
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They should make chapter based on SH: Room.
Henry and Eileen are survivors. Walter Sullivan is killer.
Harry is legendary costume for Henry. Angela is legendary costume for Cheryl / Eileen.
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I mostly agree.
When i get decent teammates (close to my skills) , game is really feeling so easy. Nobody is dc'ing, nobody is killing themself on hook. Nobody is wasting time with useless things like chests, dull totems etc.
If they are not in chase, they are doing gens. If someone on hook, they are checking HUDs. And survivor who has not job to do is going to save. So even there time is not wasted.
Games like these makes me feel better and usually ending with 4 or 3 man escape.
But then matchmaking issues happens. There is no guarantee you will get decent teammates again. Or even if you get good teammates, there is always chance one of them will give up cuz map, killer or whatever reason.
Solo-q needs better matchmaking, i am sure a lot issues will be fixed.
And some coordination buffs will be fine too. HUD icons was good step. Add one more, if killer is camping let other survivors know this. You can't have this information unless you bring perk for it.
And another QoL change i want, let survivors see what perks/items they are gonna bring in lobby. This will help some builds. Like they will see i am using healing build. So they will know where to come.
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Trickster - Huntress is better and more fun. No reason to pick him when i can play better option of him.
SM - Make her power better for loops and remove 3-gen potential.
Freddy - Give me og Freddy and i will play him so often. He was my main.
Hag - Never.
Twins - Never.
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@BubbaDredge said:
I am going to try a stealth-build on Xeno, been watching the movies and Xenos love to hide and be sneaky. Gonna try not to announce my presence so often.
Don't know if it will win, but if I get some jumpscares it will be fun.
Stealth is really not working on Xeno. Survivors are always putting turret next to gens. So there is no way to get surprise hits with him.
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@Depressedlegion said:
This might be a glitch, I can't find that in the patch notes. If you see it patch notes though, could you show me?
They sometimes making changes without mentioning in patch notes. Happened before.
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Garbage perk.
Old DS was much better and more effective.
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Old Freddy ofcourse.
I hated the day they reworked him.
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It's very understandable even i don't support this.
As killer, i never got terrible loses in row. It's one or maybe two game. After that, i am always getting game where i can chill.
But as survivor, you can lose 20 games in row and your next killer will be still P100 Blight who uses strongest build. It's really so hard to get chill games as survivor.
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SM full rework.
Blight nerfs.
MfT nerf.
What i can ask more? Just remove Nurse already.
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@Glaive said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3536410#Comment_3536410
That’s just bad parenting 😅
True but it's facts tho.
Parents are just leaving kids to play games, so they can rest after work. Most of them are not even checking what games kids are playing.
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@Glaive said:
i don’t want a fluffy animatronic from a children’s game, this is one franchise I hope never makes it personally, I’ve loved each and every chapter (not including skull merchant) but Fnaf I hope never makes it.
Some people would say same thing for different licenses. If killer has fun power for both sides, i am not against it.
I will never understand hate against FNaF. If you have problem with children's game, you will surprise if i tell you DbD is also children game. A lot children are playing DbD already.
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3536149#Comment_3536149
Nemesis in T3 has no counterplay either. Every time he pulls up his tentacle, he moves at the same speed as survivors. If you lock to an animation, he gets the hit. If you don't, he continues chase. I fail to understand why people are still making a special exception for Xeno being able to do this somehow being unacceptable.
Because all of these killers need to charge their powers to use. And while they are charging power, they are losing speed. And all of them have very clear animations about they are gonna use m2 attack.
Xeno's power is always ready to use, he is chasing with 4.6. So he is not losing speed like other killers for charge the power. He can use his power anytime he want, he does not need to hold it like other killers. And you can't tell if he is going to m1 you or m2, he does not give you clear information.
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@CECIO said:
https://forums.bhvr.com/dead-by-daylight/discussion/390607/my-profile-is-finally-completed
No more Jill pic, I was getting attached 🤣
Jill is still my fav girl in DbD , nothing changed 😅
But i was waiting 2 years to use Mikaela picture for my forum profile.
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DbD has garbage matchmaking.
Now i am checking player's profiles before i match them. I don't wanna go against new players and i don't wanna be team with new players as well. I can't check killer's profile, so i hoping we won't get baby killer.
Devs just don't care about how their game is misarable for solo players. They are keep adding killers which needs coordination. But they are not giving any coordination - information buff to solo survivors.
Making killers toy for SWF teams but making them monster for solo survivors. Such a good gameplay.
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I watched your some videos.
I don't think you have problem with using tail. You are not bad with it. In time with more use, you will just get better. You know how to use it.
But you did some mistakes which made you lose games.
- You are not checking around for turrets which makes you lose the power. Always expect turret whenever you are going to progressed gen. Turret should be your first target, check around and break it.
- You are chasing survivor with no power. If you are not on position to get them down, don't chase survivor with no power. Enter the tunnel and get your power back.
- You are a bit panicking when you use your tail. You could get some 100% hits but you used your power a bit early.
- Basic killer mistake, you played so fair against strong teams.
But after all of these, you still got a lot hooks. I don't think you are bad with Xeno. You just need to play him more.
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I don't.
Wesker is very well balanced killer and it's so fun to play against him.
The only thing i'd change about him, stop building infection after survivor unhooked. Let's say for 60 seconds. That's would nerf his tunnel potential but everything else would stay same.
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They never nerf that quickly.
Look MfT. People are complaining about this perk countless times but perk is still here. They will watch it and collect data before action.
@Deathstroke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3534819#Comment_3534819
What kind of adjustment? I could only see maybe bit slowing down xemo speed after missing so he does not instantly catch up again but that would punish more console xemos so that's why I don't think he should be nerfed. He is fine the way he is on console, not every killer is supposed to be weak.
They can't balance game around conole players? And they never did before.
PTBs always on PC and it always PC players are suggesting changes on PTBs.
I am not saying they should not improve his gameplay for console players but just because console players has hard time, we can't leave things like as they are.
Should we buff Nurse and Blight for console players? Because they are easier to dodge than PC Nurses and Blights?
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I will gladly take Weskers back because i never had problem against him.
He has fair counters and outplaying him is always fun.
Playing against Xeno is different, you know you will take hit no matter what you did.
I don't think this will happen but hopefully Xeno's hype dies soon, so i can go back to normal DbD.
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Just wait for someone come and tell you guess better.
Fake the pallet drop and get m1 because this killer is chasing you with 4.6 and no needed charge the power. So he can easily hit you.
Don't fake it and get tail hit behind pallet.
Same goes for vaults.
Wait for use suggestion about turrets. Use the turret brooooooo.
Putting turret is takes a lot time from survivor. For what? He will just come and hit it. He won't even lose the power. That's how easy this game for Xeno.
If you have team with good coordination, you probably can win against him. But as solo survivor, you will just pray they are not sweaty or just bad.
But as unskilled toxic survivors, we should just get good. Because some people are already escapes against him every match. Buff the Xeno.
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@GaunterODimmDBD said:
I'm curious what was the play here?
https://us.v-cdn.net/6030815/uploads/JGWU0B0SF4QS/wat.gif
Should I just have guessed that the alien wouldn't be using M2 instead and dropped the pallet? Seems like an odds that heavily in her favor.
Someone will come and call you unskilled toxic survivah.
Guess better i think :d But Xeno is fineeeee ofcourse, who cares about if survivors have no fun and chance.
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Yeah , like killers are not complaining about survivor perks whenever new perks come out.
Complains for MfT is understandable but some people complained about garbage perks like Counterforce, Blood Rush, Overcome etc.
Like there was not nerf request for WoO, Adrenaline, Lithe, SB etc.
Yeah, only toxic survivahs are complaining. Killers are using forum for just guides, meeting with new people etc. There is zero post about asking survivor nerfs. True story.
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@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532373#Comment_3532373
I spit my Dr. pepper on my keyboard when I saw "... should stop complain(ing) and just die."
Such a genuine joy. TY @MikaelaWantsYourBoon I always enjoy your thoughts :)
I am glad you are enjoying with my comments 😝
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532933#Comment_3532933
surprise you don't rate skull merchant very highly.
And why i will do that?
Merchant is boring and problematic killer but she is garbage. Whenever BHVR fix 3-gen issue, she will be nothing only m1 killer.
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532938#Comment_3532938
Not Blight or Nurse levels though. Those killers need nerfs, Xeno doesn’t.
That's why i said he is next to Wesker.
There is no killer on Blight and Nurse's level.
Xeno does not need big changes, i already posted what problems he has. I think he is very bugged atm. And he just need some QoL changes. That's all.
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@GannTM said:
Xeno isn’t strong enough to warrant just nerfs. There needs to be some compensation to not make him feel like ######### to play.
Xeno is pretty strong tho, i would put him next to Wesker.
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532933#Comment_3532933
Considering the information you can gather from tunnels, their placement, and all that it can do mobility-wise, what to you stops it from being equal to, if not stronger than Blight/Whiskey in terms of tier
Wesker's range power is better. And his infection makes survivor slower. Wesker add-ons much better. That's the reason Wesker is stronger.
My opinion ofcourse, someone else can say they are equal or Xeno is stronger.
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Next to Wesker.
S - Tier = Nurse & Blight
A-Tier = Spirit, Artist, Wesker, Xeno
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/390208/xeno-needs-3-changes
This is all from a survivors perspective.
I would love to see the thing go where you can't hit turrets after you exit a tunnel. It feels horrible to see one, hit it, don't destroy it and get blasted in return, losing your power.
I think the tail is fine as it is. If the turrets are supposed to stay, the power has to he's very strong to warrant their existence.
I regards to the missed attack cooldown speed, yes. I think it should be toned down a bit.
I think the thing you mentioned is also bug. He should hit turrets whenever out from tunnel, it just does not makes sense if he can't.
So i am expecting this bug will be fixed too.
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@BlueRose said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3532919#Comment_3532919
I played those killers before but only nemmy I have a lot of time on. I suck really bad on huntress and slinger has always been meh to me. The thing about nemmy is I got good at dragging my whip and I don't think you can do that with the tail. I do know you can drag it down over stuff and hit ppl who hiding behind a pallet or a short wall. I did that a few times already.
He is similar to Nemmy. You won't need to hold tail and whenever you use power, tail hit will happen immeaditly.
So play him like Nemmy but a bit different way. Chase survivor like m1 killer. Whenever you think they will drop pallet or vault, use your power. If they greed, m1 them. If they bait, m1 them.
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Did you ever played with ranged killers? Slinger, Nemesis or Huntress.
Xeno has similar power but a bit different. You need to wait survivor lock in animation and then use hit. But you need to timing well. Xeno is strong killer but tail is the most important part of him. So you need to learn how to use power.
Playing against bots can help. Watching content creators can help.
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Not big changes. Only 3 changes i will suggest.
- He is not slowing after he miss tail attack. Some says it's bug. So fix the bug or if it is not bug, just make him slower for missing hits.
- He is easily camping in tunnels. Like Dredge, block the closest tunnel to hook for few seconds.
- When he is about to use power, it's really hard to tell. Make warning more clear.
That's all i am asking.
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I give up with Singularity. He feels clunky and EMPs are countering his power so much.
He probably has lowest kill-rate atm.
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@Rudjohns said:
So for you guys, horror = die fast?
So if killer is op, they will be scary to face which is so wrong. They will just be annoying.
Blight with add-ons or Nurse is not scary. It's just annoying to face.
But killers need to feel powerful. Toxic survivahs should stop complain and just die.
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@HugTechLover said:
No counters and stronger than blight… That may be a tad bit of a stretch.
It’s ok to express your opinion and give feedback, but those statements do not set you up for a serious audience. It immediately gives the impression you are simply complaining because you don’t want a killer that’s strong in chase.
Makes it seem like y’all want another Freddy, or another singularity. I for one and beyond happy to finally have a new killer that is chase oriented and decently strong. I haven’t even touched blight since Alien released… which is unheard of for me.
Well dude, if even Blight mains left Blight for Xeno, this tells so much about this killer.
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@Xernoton said:
Aight. Because taking this killer's anti loop away using flame turrets is not an option. As is mind gaming, juking, learning where to run them etc.
The moment when bots can counter this killer perfectly fine but real players start screaming: "It's pay to win!" is the moment where you can no longer deny the massive skill issue on display.
If you are baby Xeno, yes turrets will hurt you. But after 10 - 15 matches, you will learn how to destroy them without losing power.
And turrets can not be placed everywhere, especially in indoor maps they are terrible bad.
So i can take killer's power with very garbage and counterable item. But my cost is very op killer power? This does not look like fair. This killer need to be nerfed or item need to be buffed.
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@Mr_K said:
Raise you MMR for more fun.
My mmr is high on Nemmy, Sadako and Wesker. I am not planning to play Doctor more