Avatar

MikaelaWantsYourBoon

MikaelaWantsYourBoon

About

Username
MikaelaWantsYourBoon
Joined
Visits
0
Last Active
—

Comments

  • @Tsulan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531373#Comment_3531373

    Fun fact: Huntress can spam her power faster. Especially with addons. Yet no one complains or finds her overwhelming OP.

    I mean, seriously. In the thread before this, someone complained about encountering wesker 5 times in a row. Alien hasn´t even been out for a week. Yet people ask for nerfs before anyone can even learn to play as or against Alien. Its almost like people don´t want more viable killers. But prefer to have the next push over killer, in order to complain about the 3 meta killers ad nauseum.

    So far there are no "watch me get xxx streak kills on Alien" or "with this combo, Alien is unstoppable" video from the content creators. Mayyyybe the tail attack isn´t as uncountable as people claim.

    Just give people time to adapt. Or do you see Complaints about Sadako? Remember the killer that got a rework and everyone predicted that she would be the most unstoppable killer? Since some even called her a S-Tier killer?

    Huntress is 4.4 killer.

    Huntress is getting even slower when she hold hatchet.

    Huntress is giving clear information when she is using her power.

    Non of them is correct for Xeno.

  • @Crowman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3531317#Comment_3531317

    People keep saying this, but he is suppose to have a 3 second cooldown with 2.0m/s movement after using the tail attack. That is far more punishing than other powers in the game.

    If Xeno is not losing distance with tail attacks and is keeping bloodlust despite using his power, those are bugs that should be reported.

    The problem is we don't know if they are actually bug or intended mechanics.

  • BHVR is not nerfing things for crazy complaints.


    Dead Hard nerf took years. Nurse & Blight are still here. Wesker & Knight did not got unfair nerfs just because survivors hate it. MfT is hot topic but devs did not nerf it too.


    They are simply collecting data and then taking action. So if they nerf Xeno, this means they saw problem with him. They are not gonna nerf him just because survivors asking for it.

  • I bet you next mid-chapter they will nerf Pig again. Blight? He probably will get some add-on buffs.


    We noticed nobody using these add-ons, so we are buffing these add-ons to make them closer to Alch Ring, C33 and other busted add-ons. Have fun Blight enjoyers!

  • Xeno will get nerf only if data shows him he is problematic.

    People are yelling for Blight and Nurse for years? Both killers are still strongest 2 after years.

    Same goes for Wesker and Knight. They did not nerf either even survivors asking?

    So your post is just wrong.

    BHVR is just nerfing weak killers to make them even weaker. They never touch strong killers.

  • @woundcowboy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530733#Comment_3530733

    Someone who has put a lot of time into learning the game. It should take time how to learn use turrets and deny the killer power. Instead, you have people on this forum stamping their feet and demanding easier matches.

    Nobody is asking easier matches, stop assuming and villainizing people.

    People are free to talk here about whatever they want. If they follow rules ofcourse.

  • So what is point of this post?

    This is forum.

    People are free to complain about anything if they want.

    This does not mean they are right or wrong. It's just feedback.

    End of the day, devs will take these feedbacks, check their data and change if there is actually problem.

    But your post is very pointless and shaming people who is just sharing their opinions.

  • @GannTM said:

    I’m getting flashbacks of Dredge’s release when he was “the most unfun killer to face.”

    Dredge is still not fun killer to face but the reason is not because he has no counters or op. It's just Nightfall so annoying and hurting my eyes. But Dredge is fine tho.

    Xeno can be fun killer to face but he has some issues atm and they need to be addressed by devs.

    People already pointed and proved them.

    Turrets is rarely countering his power. You can't put turrets everywhere.

    And we are not sure if it is bug or not but missing m2 hits is not punishing him, he catches survivor pretty fast again.

  • @tippy2k2 said:

    I've given it a few days and I very much want to stop going up against The Xenomorph at this point. The only way to combat Xeno's power are these flame turrets, which are super limited in number and downright useless in all but the most perfect circumstances for them.

    It also doesn't help that the majority of Xeno players I'm going up against hook you, leave, then teleport themselves right back to you to tunnel the hell out of the wounded player. Granted that can be a problem with any killer but it's always an especially irksome problem against a killer that can leave the area and put pressure other places and be right back in your grill the second you get unhooked, no matter where they're at on the map.

    Along with Nightcrawler Sadako or 3 Gen Merchant, this is one of the few killers that make me instantly just want to disconnect now as soon as I see them.

    EDIT: Alright, I finally got video of it out in the open too because I was told in another thread that I just suck at placing them. YOU CAN'T PLACE THEM BY WALLS STUPID!!!!

    https://www.youtube.com/watch?v=M5ND6PCIKMQ&ab_channel=tippy2k2

    OK, maybe that's the case, I'll set it out in the open and see what happens

    https://youtu.be/foxuw_Lis7c

    Well...he broke it before it roasted him enough to stop the crawl

    So we can't put it around corners or anything cause it can't fire soon enough so put it out in the open but if you put it out in the open so the Xenomorph sees it, they can break it before it finishes the job. So I need to hide it super well but have nothing in the way while simultaneously hidden so that Xenomorph can't see it and destroy it?

    I think the opinion I made in the first 24 hours was spot on. These turrets are virtually useless.

    He is chasing with 4.6m speed while Nemmy, Huntress, Demo, Slinger losing speed for holding power to use.

    Missing m2 hits is not punishing him good enough while Nemmy, Huntress, Demo, Slinger loses good distance.

    He is giving 0 information about if he is gonna use tail attack or not while Nemmy, Huntress, Demo, Slinger gives clear information for they about to use their power.

    Turrets supposed to be counter for his power but like on your videos, they are just joke.

    I will be shocked if devs leave this killer like that, he 100% will get some fair nerfs or turrets will be buffed to be actual counter for his power.

  • There is no counterplay for him atm.

    Only turrets but they are joke level if Xeno is not bad.

    Drop pallet, get hit. Don't drop pallet, get hit. Jump vault, get hit. Don't jump vault, get hit. Because this killer chases you with 4.6 speed and he does not need to hold his power to use like Huntress, Nemmy or Demo. I really don't know who thought this is good idea.

    Dodge his tail and make him miss. Does not matter because his tail is so forgiving and he catches you pretty fast again. You can't even make distance.

    This killer has no downside and if they do not change him, i can see he will be hated even more than Nurse, SM and Blight. Xeno makes these killers look like balanced, i am not even joking.

  • @NomiNomad said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3529316#Comment_3529316

    eh, gonna have to disagree. If it was old PR, where they could use it endlessly (Well, I guess 12 times)? Sure, but it only has four tokens now. Those issues are entirely reliant on Blight and Nurse being themselves. On everybody else, it's fine. A good perk, but one that can be dealt with pretty easily.

    That's why i said nerf these killers or perk.

    Perk is fine on other killers. But Nurse & Blight are already problematic killers and giving them weapon which makes game longer is creates even bigger balance problems.

  • @Snowball777 said:

    Survivors get 16 perks while Killer gets 4.

    What perks do you want nerfed? And why? You give no examples...

    PR is problem atm on killers like Nurse, Blight.

    They need to nuke this perk or nerf these killers. There is no reason to make op killers even more busted but this perk does.

  • @Depressedlegion said:

    Pre Drop pallets and fake windows.

    This is not working against smart Xenos. The only real counter is turning him m1 killer.

    If you have turret to near. Good. If you don't. Good luck.

  • Probably the only thing we will see more killer perk buffs.

    They just don't care about solo survivors.

  • @Chocolate_Cosmos said:

    Knight was quite popular and I still see him from time to time.

    Singularity vanished pretty quickly because his power was in hands of Survivors and that is not fun for the Killers to bother with him.

    Xeno is for sure popular now, but I allready saw many different killers allready.

    I think still Project W wins. When Wesker came out, you saw nothing than just Wesker, Wesker all over the days. And he is still since he came out the most played killer by far in the game.

    I don't think Alien will be as popular as him once the hype ends. Wesker is not only stronger but has more fun power to use imo. And Survivors can't counter your chase power with turrets.

    Wesker was more popular true. But after 3 flopped chapters, Alien is huge W for sure.

    I am playing this game since 2018, a bit before the Legion chapter. Nemesis and Wesker are most hyped killers ever. And they were everywhere when they released them. I was not playing game when Myers released, maybe he can beat them, i don't know.

  • Call it girl or boy or whatever you want. What is this important anyway? Xeno is alien and his gender is not even important part of him.

    For me he is boy. For you if she is female? Sure.

  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3527785#Comment_3527785

    There is no doubt in my mind that double character chapters are going to be more expensive as well, going forward

    First it was solo character DLCS (Nic cage)

    Now it's regular DLCs (1 kil 1 surv)

    Not to mention the fact we have another solo character DLC coming in October. So yeah, this pattern will def hold true imo

    I bought all chapters except Nic Cage. Now i am skipping Alien too even i am so excited and hyped for it.

    It's kinda imposible but hopefully Alien sells fails and people actually force them to stop this crap strategy. But i have no hope on community tho.

  • First FOMO and now this crap.

    Now imagine if we get chapter with 2 survivors.

    Killer + 2 survivors + 2 costumes

    They will ask 20 bucks for it? Maybe even more like 25 bucks?

    This is greedy strategy for increase chapter prices.

    If we accept that, they will dare even more greedy strategies.

  • I skipped Nic Cage for this greedy strategy. I am not gonna buy Alien either.

    I want to get characters, i don't care about costume even if it is cheaper cuz of bundle.

    I will just wait for sale.

  • Stop forcing people to buy chapters with outfit. It's not hard to add 2 different versions. One with costume and one is cheaper but without costume.

    First Nic Cage and now Alien.

  • @CS1_6 said:

    Deserved nerf tbh.

    This perk mostly used by new players and solo survivors.

    SWFs have free information about which pallets used.

    But ofcourse it's deserved nerf. BHVR just hates solo survivors. I did not even surprised.

  • What is this BHVR? Nerfing this perk will not make maps balanced, it's just lazy change. I am hoping this is bug.


    image.png


  • @DragonMasterDarren said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3526870#Comment_3526870

    We should not be encouraging a "It's my ball and I am allowed to leave with it" attitude to DBD, at all, that's why the penalties are there

    And for the record, people were not DCing just because they were losing, I played during times where the penalties were off, people were DCing because of the maps, the killer, even the goddamn offerings if a map offering got countered by a sacrificial ward

    I do not want to play against bots or be on a team with bots every single game just because some baby didn't like the map we got, or the killer is someone they don't like, or their stupid offering got countered, or they went down first, or any number of pathetic reasons

    DC Penalties are a good thing, if people are so weak-willed and childish that they'll reach for the DC button as soon as a match loads, they shouldn't be playing in the first place

    And just because we have dc penalties, people are killing themself on hook which creates even worse scenarios for survivors.

  • @jesterkind said:

    The reason is that people will DC at the slightest provocation otherwise.

    That's not a healthy element you want to encourage in a game like DBD. For other games (like any battle royale, for example) it can be acceptable, but on a team game where your presence matters to your teammate's overall performance you shouldn't be able to routinely DC out of matches without penalty. Even with DC bots, it's a hit to the team's performance, the bots aren't perfect.

    Plus, it fosters an unhealthy mindset of only engaging if things go exactly your way, instead of trying to play the game as a whole.

    Yes but they are killing themself on hook because of penalties. This is also bad design. And when survivor do this, you are losing teammate and you are not getting bot to replace them.

    @DragonMasterDarren said:

    If you had played at any point where the penalties were off, you'd understand why they're a thing

    I did? And it was not problem at all. People was dc'ing whenever they lose. And it helped to matchmaking as well. Queues was fast.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3525147#Comment_3525147

    Look, i disagree with the concept that we should balance around average players. But just read around the forums sometime and people will say that. So the devs are doing what you all want.

    And i have no business with these people?

    I am only asking to nerf Blight add-ons for obvious reasons.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/388144/what-is-the-reason-to-not-nerf-blight

    They are doing what you all want, and balancing the game around average players.

    https://us.v-cdn.net/6030815/uploads/SA47XU3QRX06/image.png

    And based on these stats he is fine.

    So based on stats, we need to nerf Pinhead, Sadako, Freddy and Wesker?

    Some nerfs for Dredge, Pig and Plague too?

  • Runner mode is confusing. When first i was playing, i thought it is giving me haste effect.

    Renaming it is good choice. Hunter mode or crawler mode could work.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3524618#Comment_3524618

    i think with some QOL improvements to his camera setup and some better surveillance with cameras for better infection pressure would make him more fun to play. I do enjoy his 4vs1 macro play-style with cameras and high-pressure chase play-style. I just find him a bit too stressful to play for many games in a row. I am just slightly worried that if they buff him, you will compare him to blight 2.0.

    There is only 2 killers i am complaining. Blight and Nurse.

    If they don't buff him to this level, i am fine. Wesker, Artist, Spirit, Plague are perfect killers and balance level should be around them.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/389045/singularity-is-garbage

    i hope you do not complain about singularity being too strong if they buff him like you complain about blight add-on's. my notion is that his power was made very safe to not cause any complaints about him on survivor side. maybe he gets QOL small buffs to him to lower his skill-floor and make him less taxing on killer brain to play.

    If they overbuff him, i will complain. You can be sure about it. I want some buffs to make him viable, not busted like Blight.

  • @TerraEsram said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3524443#Comment_3524443

    nerfing, or changing some detail

    she can spawn four Drone, why not creating a thing similaire to the knight and clown

    like... She have two type of drone, one like the actual one, and an another who, as if detect someone, just go after him to catch him, giving a speed boost for the killer, like, when the drone was deactivate by the survivor

    But she can only spawn two of each type in the same times

    I will take anything to break her boring game-style.

    I just worried they will nerf 3-gen because she exists and this will be unfair for other killers.

  • Who cares if it is FNaF.

    A lot people are waiting for this license for years. Just let them be happy. I will never understand hate against this license.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3524263#Comment_3524263

    i do not agree. if you think it is design problem then try perkless skull merchant. the match will not last 50 minutes. it will be like 10 minute match.

    And who is playing SM with no perks?

    Do we really need to nerf all gen perks cuz SM? Mhmmm... Nerfing SM is better idea.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/388938/just-break-the-3-gen

    most 3 gens are breakable but some maps are not as favourable as others to break 3 gens. midwich elementary school is not a crazy 3 gen to break in a swf, but in soloq, it is hard because double floor makes it difficult for soloq to know where killer is.

    hard for soloq /= killer need a nerf. it just means soloq needs buffs to be closer to SWF in coordination to go against said type of killers.

    You are joking right? Even one of the best SWF teams had to play 50 minutes match for break SM's 3-gens.

    This killer is not Solo-q's issue, it's her design problem.

  • Your suggestion would break game.

    Bubba will be better. Sure. M1 killers will be better. Sure.

    But what about Blight, Nurse, Spirit, Wesker and other high tier killers?

    What about killers which forces survivor pre-drop because their anti-loop powers (Clown, Pyramid Head, Nemmy, Artist, Doctor).

    Changing game for some killers would break others. There is no solution.

  • Freddy's unique power was teleporting but now we got a lot new teleport type killers: Sadako, Demo, Dredge, Xeno

    There is no reason to play him.

    His anti-loop power is boring and bad. His add-ons are terrible.

    BHVR just ruined one of the most iconic slashers. I wish they could never rework him, just buffed his power like how they improved Sadako.

  • @oreoslurpee said:

    https://forums.bhvr.com/dead-by-daylight/discussion/388614/status-effects

    bloodlust is overtuned, as it is a status effect. it needs to have its tier 2 & 3 removed as it has become outdated. if tier 1 needs small tuning to assist it, then so be it, but 2-3 are just outdated and not needed.

    deafened i agree should be utilized more, as its only a thing for hags addon.

    for perks, MFT is a pretty hot topic, but as a survivor main i think it should be reduced to 2%. it just feels awful to go against as an M1 killer, so reducing it to 2% shouldn't be bad because its not as little as 1% and its not as strong as 3%, its a good middle-ground.

    also blindness is probably the worst status effect in the game unless your playing a killer such as pig, wesker, nemesis, etc. as survivors can't see your power aura things (i.x jigsaw boxes, chests)

    Blindness is not affecting killer items. Pig has add-on for it, it removes boxes until trap activated.

  • @Killing_Time said:

    https://forums.bhvr.com/dead-by-daylight/discussion/388625/how-you-can-buff-m1-killers-without-buffing-m2-killers

    I think they should have those event powers we had recently. Remember the power where you could break pallets instantly but it had like some kind of cool down? I really enjoyed that event

    Big no to this. M1 killers should be buffed but not with this.

    This power was so busted.

  • I don't know why penalty time is not resetting. Today my game crashed against SM and i got 15 minutes penalty. And it was first crash in 2 days....

  • @Xernoton said:

    We do not need another 6.1.0. That would cause more problems than it would solve. What we need however is killer specific buffs.

    Clown could use 1 more bottle by default.

    Pig's stealth could be a bit faster and the roar of her ambush could be delayed by a bit.

    Trapper needs maps with thick grass.

    Doctor could use the brown range addon as base kit.

    Wraith's lunge could use a slight buff.

    Myers needs a rework. There are too many things wrong with his kit to fix them all with just a buff.

    Demogorgon needs an addon pass.

    As does Billy. And Pyramid Head.

    And Freddy needs a gun. And an addon pass. And a new base kit.

    I agree with most but i want to change or add something.

    Clown's problem won't be fixed with that. His bottles are enough already, even default is fine. His problem is map pressure/mobility.

    Pig yes, she would feel much better.

    Trapper need to start with his all traps or at least let him reload from lockers.

    Doctor i agree.

    Wraith i agree.

    Myers i def agree. And his mori add-ons need to be reworked. They are very unhealthy.

    Demo add-ons are not that bad but his weak add-ons should be buffed. But instead of this, BHVR is nerfing his best add-on for no reason.

    Billy and PH agree. I'd add Nemmy too here.

    Freddy need another rework but i doubt devs will do this. At least add dream pallets to his base-kit. So he can use both of his powers. And ofcourse add-ons pass as well.

  • @Hannacia said:

    TCM feels fun and chill now because it just opened. Give it few weeks, month and people will become competitive.

    I'm already seeing same issue arrise. People who are in voice chats usually do better than people that are completely silent. Problem is voice chat especially in EU will not work. Language barrier in some countries and the toxicity in others is going to keep my mic very much muted at least. I hope i can queue with friends as killer and survivor since i don't want to hear people eating their mics and yelling slurs.

    The problem is DbD did not lose fun part for long period. I think i mostly started hate after MMR added.

  • Good effort but sadly Blight add-ons are still busted.

    C33 and Alch Ring needs reworks.

    His speed add-ons needs nerfs too because they are stackable. And i don't think any of his add-ons needs any buff.

    I liked Freddy changes tho.

  • @Alice_pbg said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3519078#Comment_3519078

    and when you got to the 4 different versions, did you not read the one that used the perk name instead of just "this perk"?

    or was it a different perk that got 4 versions?

    either way... they are saying this perk does not stack with another instance of itself.

    I did but i got this question with bad version of Botany perk. I don't remember perk's name but it makes you 40 seconds exhaustion and gives you 50% heal speed for 5 seconds.

  • @sizzlingmario4 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3519058#Comment_3519058

    I got a different version of this perk description in my survey (I think some people got more detailed descriptions than others) and mine said “Survivors can only be affected by one instance of Safe Haven at a time.”

    So if that’s what they intended then actually the version of the description that you got is bad because it’s not correct and actually can be stacked with MFT.

    On my version it's said this perk does not stack. That's all i got

  • @RaSavage42 said:

    Sure cause this perk would take over... I mean having the tokens being saved if snuffed would be the talk of the town

    But MFT would synergize with this perk to no end

    Nah, it's says this perk does not stack. So this mean you will be run with 5% haste. MfT will be wasted in boon range.

  • @JPLongstreet said:

    That last-second swapping bs survs can do really should have been eliminated long ago.

    I get that sometimes players are using the bloodweb on another character while they wait, but imo it's done either to avoid the killer dodging or for another abusing reason.

    The idea of not having a lobby at all would solve this and has been brought up a few times around here, even by me. I think that is worth testing.

    Or just remove the ability killer seeing survivors in lobby. Problem solved.

  • @Sava18 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3518639#Comment_3518639

    I don't like when people share their opinions and then don't explicate on them. You literally said you argued but you never do. I gave you a point and you gave up without any logical or knowledgeable points.

    I know more about blight than maybe 3 people on this forum. I genuinely am extremely unbiased in regards to this killer.

    I tell you why I think hug tech is fine, I give paragraphs why I think so.

    Your response? The devs said it was a bug. LMAO. That's not an opinion, you don't even have your own thoughts on the matter and yet you make a post about it. It doesn't matter what I say, you'll fall back on "but the devs said" every time.

    You haven't tried to change my mind, you just say some superficial things, repeat them a few times and give up. There is no conversation happening, I hope you see that.

    Please, please make a genuine response to this. I want your full thoughts on my killer and any other topic you create that is always "hot". I want to hear something real. I don't like arguing for the sake of it but I am not a fan of people starting arguments and then providing nothing towards it. At that point you just look like you are instigating and that genuinely is the case ATM. Same energy as the previously banned "skill_issue" account.

    It's unfortunate because I know I'll end up with nothing or a couple sentences.

    Oh yeah , i remember now.

    Creator of Blight called hug tech is not intended and called it bug. BHVR said this bug will be fixed. But Sava18 know better then all of these people. Silly BHVR.

    Blight has one of the best map mobility. Blight has one of the strongest anti-loop. Blight can break pallet with his power. He has best killer add-ons in game. With all of these stuff, he also has 4.6 speed. Poor Blight, such a weak killer. We should make hug tech his base-kit.

    Hug tech is problem because it's a bug. Even if it was his kit, i would still ask to remove it. Because he is fast killer. Especially when you combine speed add-ons. He will hit you even before you react to his hug-tech. Leave the loop, break the LoS does not work against him because he is much faster then you. Pallets and vaults supposed to counter his power but Hug-Tech removes it.

    But yeah, we silly survivors knows what? We just whine about killers, cry for nerfs. We even make bait posts bla bla bla. Blight is just fine, actually no. His brown add-ons are garbage. Buff them to C33 level.

    I am sure your opinion will be changed. Now i know you will come with "But Blight has counters! Hug-tech can be countered by leaving the loop!" which is not true. His speed will be enough to catch you. Even he miss, what? Even you make distance what? Few seconds and he will remove all distance you made.

    His exploits need to be removed. If you wanna make them base-kit, sure. Then make his cooldown like Spirit's. So you will have longer cooldown on your power when you miss it.

    Fair? Sure, i am sure i changed your opinion or at least will make you think about it. Highly doubt but yeah.

  • @Sava18 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3517928#Comment_3517928

    Again you don't argue, I've made paragraphs and paragraphs responding to you in the past and your response is taking one sentence out of that for your own benefit. I can't tell if it's a language barrier or just how you are but you own comment is exactly how I feel about you.

    Genuinely sad since you make all of the click bait posts XD.

    I don't argue when i see i can't change their minds. There is no point to do this. I am using forum to share my opinions and honestly i don't care if you like them or hate them. They are not click bait posts. They are my opinions.

    You are free to not read my posts. I never forced you to write me or read my posts? So i don't know why you are complaining about me lol. You just can ignore me like how i am ignoring some people.

1 … 24 25 26 27 28 … 110