MikaelaWantsYourBoon
MikaelaWantsYourBoon
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511114#Comment_3511114
This is about fairness in tiles. You told me that maps are fair. Im here to tell you otherwise. Maps are fair for blight, nurse and other killers with strong chasing abilities. NOT for m1 killers.
This is not a discusssion about the change of meta. Please focus on the topic at hand.
I am sorry but maps supposed to be strong for survivors because most of killers have anti-chase ability. Imagine they are nerfing these maps for killers like Pig, Trapper, Doctor etc.
Now these killers will be fine. True.
But how you will loop Clown, Pyramid Head, Nemesis, Demo and other anti-chase killers. How you will have chance against range based killers ( Huntress, Trickster and Slinger).
Do i even need to say this will make Nurse, Blight, Spirit, Wesker and other A tier killers busted and broken.
Maps are coming with strong loops for reasons.
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@thisislastyearsmodel said:
I've been saying this in relation to Trapper and just get told I'm bad so... shrug
That's the MFT issue though: being injured means nothing anymore. There's absolutely no risk to being injured when you have 17 perks to gain endurance in different ways. In fact, it probably benefits survivors more to stay injured with MFT seeing that Resilience has crept back into the meta and Prove Thyself is still there. It's the same issue that's been present with every big discussion — strong killers don't care, average killers have a 50/50, and weak killers struggle even more than they would already. But hey, "skill issue"
Killers asked for no heal meta. Now survivors are focusing on gens and not wasting time with healing. What's wrong?
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@egg_ said:
Only nerf she needs is light born back, and perhaps re enable stun into fatigue when getting pallet stunned
Other than that, skill issues
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3510766#Comment_3510766
Basekit, nurse is stronger. But when using all the strongest stuff available, blight is far stronger than nurse right now
I disagree with that. Blight has problematic add-ons for sure but even with them he can't beat the Nurse.
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@Alice_pbg said:
When we finally get dracula... he won't be flying. Sorry
Directly no but they can add mechanic similar to Xeno's. Imagine he is turning to bat travel around map. This can be used for his teleport power.
And yes, i don't know why BHVR refuses to make Dracula chapter.
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@Star99er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3510701#Comment_3510701
Unpopular opinion:
Blight has been the strongest killer in the game since they butchered Nurse’s Add-ons.
Yeah, you are right about it. This is indeed unpopular opinion.
Because even your best Blight build won't be stronger then normal Nurse build. Blight can't ignore sone pallets and vaults but Nurse can ignore anything she want.
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@Alice_pbg said:
seems doable... just bring autodidact in a 4 player swf and don't forget the friendly killer with an hour to waste. EZ!!!
it must be supposed to be 1 right?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3510093#Comment_3510093
what's wrong with haddie?
Her model is terrible bad, hair is one of the worst.
And BHVR is keep giving her garbage costumes, the only good one was her anniversary costume.
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Can you complete this challange right now or it's bugged?
I have to play as Haddie now... Great! I hate challanges like that which forces you to play meh level characters
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3509706#Comment_3509706
The devs base their decisions on statistics. Doesn´t matter what i or you think about a perk or addon. They will change or not change it, only based on their data.
Just like it took years for them to nerf OoO, it will take them years to touch the Ring or MFT.
I see, i misunderstood you i think. Yeah devs are so obsessed with their data.
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@Alice_pbg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3509747#Comment_3509747
Do I really need to be the 10th person here explaining why it's fair?
You know , you don't have to write if you are not on mood.
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@Alice_pbg said:
Yes
Now everything is more clear, thank you
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3509680#Comment_3509680
Sure, just show me the quote where i said that.
You called Alch Ring is fine just because devs did not nerf it. Devs did not nerf MfT as well. So looks like you are good with their decisions.
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If i limited with survivors you mentioned, i think Yui or Zarina will be best choice. They both are badass and pretty ladies. And they both have very decent costumes.
Cheryl is also good survivor but she limited with few costumes since she is licensed.
Felix, i think he is alright? i don't know. I am not into male survivors so much.
But if i don't limited with these survivors, i'd say main Kate or Jill. Why? Jill is best licensed survivor and her costumes are good enough. And Kate is best og survivor and she has very pretty costumes.
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3509071#Comment_3509071
This just means that Alchemists Ring is fine and doesn´t need a nerf.
So you agree with MfT is fine then? Good to know.
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They are usually buffing killers after PTB but alright. I just don't think they will nerf him. He is just fine, i won't surprise if they add him to live servers without changes
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@Hannacia said:
I think they can't nerf nurse or blight due to the comp scene. What other killer can handle comp matches than blight and nurse. Nerf them and there is no more comp.
People was saying this for Nurse & Spirit lol. Now Spirit nerfed from S to A.
Never be sure, i am feeling there is some good nerfs are on the way for Blight. When is the real question
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3509054#Comment_3509054
Blight has been out for nearly 3 years at this point. Alchemist's Ring shouldn't take this long to rework.
By industry standards, yeah it's pretty long and insane.
But BHVR has different standards. 3 years is not good enough to nerf Blight. Give them another 3 years and we can celebrate to Blight's nerfs.
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@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3507960#Comment_3507960
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3508006#Comment_3508006
You people are missing the point as far as I can tell. It's not about Otz losing one match, I am sure this isn't the only match he lost during one of his streams, it's more about how miserable it can feel to lose matches like this on certain maps like The Game for example.
And to be fair, both sides have this problem, where losses can feel cheap and miserable.
Also, at least for me, killer queues are instant at the moment, survivor queues aren't. And I doubt this has still something to do with Nicolas Cage.
You will be shocked, i am getting more miserable matches when i play survivor. Sure , sometimes playing killer feels bad too but it's not happening so much like when i am playing survivor.
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@SleepyLunatic said:
In which mmr is noed meta?
it was in top 10 perks. 11% use range. Pretty meta, i don't know why you are even asking lol
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@thisislastyearsmodel said:
It's funny that all of those "dead" perks you listed have been changed so they don't let survivors do anything they want for absolutely no downside.
Do you really think it was healthy for the game that a recently unhooked survivor could get grabbed off of a gen and have a free escape because their DS timer was at 59 out of 60 seconds?
Or, that a survivor could get greedy and be about to go down and completely undo their mistake by pressing E?
Also, Corrupt really isn't meta anymore. It goes away as soon as somebody goes down, including a survivor using Plot Twist at 5 gens.
As for NOED... I mean, it's unhealthy for the game but the devs don't seem to be in the market of changing it. That one I'll give you, but even it can be completely mitigated by running Inner Healing and just getting five heals for free.
It's funny how you are talking about only bad parts.
First DS nerf was fair. If you are doing gen, killer is not tunnelling you. This was good nerf. But nerfing it to 3 seconds was terrible and it was direct buff to tunnelling. Because they killed DS with this way.
Corrupt is still works same. It still makes survivor to unblocked gen. That's why it's still meta perk.
Dead Hard deserved nerf but BHVR just made it useless level perk. I would take rework instead of last version.
It's not free heals at all. You are cleansing totem and wasting time already. And on current meta, you have not free time to do this. You have to focus on gens or you will lose. Because killer meta is pretty strong atm. Heals are slower, gens are slower, tunnelling is living the gold era. And after all of this, you have to worry about Noed too.
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After countless wins, he lost one. This video proves how busted survivors are! Let's nerf survivor to even under ground.
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Congrats to people whoever said "add-ons". Yes, these killers have worst add-ons in game. They have only few add-ons which is useful for them.
@MarylinMonhoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3507043#Comment_3507043
Lmao THIS
This is especially true with Nem
Maybe 95% of the Nems I met are hardcore tunnelers, they will blatanlty ignore all others survivors even the ones who got down by a zombie just to tunnel the first who got hooked
They are all willing to throw their game for 1k or NOED is their basekit ?
Because Nemmy is strong tunneller tho. Why you chase survivor which not infected and has full health?
Unhooked survivor is infected + injured = One tentacle hit and they are on hook again. And even if they pre-drop pallets, it's not problem for tier 2 Nemmy.
Nemmy's tunnelling ability is so strong.
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Nerfing something just because they are popular is crazy bad idea. It does not mean they need nerf just because they are popular.
If people are enjoying with it and if there is no balance issues with them, just leave them. People are playing games for fun, it's crazy when they are trying to kill fun.
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@Aven_Fallen said:
Because Killers always think there is a "thing" which results in them losing games. You know, all Killers here on this Forum are absolute Gigachads who never make mistakes during their games. So there needs to be something that makes them lose games.
Currently it is Made for This. If Made for This would get nerfed, there would be another "thing" that results in them losing games. Because, you know, you dont lose games because you miss 60% of your Hatchets as Huntress. Nono. You lose games because your opponent had Made for This and you are only a 4,4m/s-Killer.
Survivors are just not allowed to have good Perks, according to Killers. But on the other hand they complain about the stale Survivor-Meta. Guess what, the Meta is stale if the majority of decent Perks got released in 2016 and 2017.
It always busted survivor perks. If this was not the case, they would win 99,99% of matches 😁
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They said Twins rework is not ready yet and it will come out 2024 early.
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@Quizzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3506220#Comment_3506220
Meh. Their lost. If there are actually homophobes that stopped playing david because of his sexuality, it is their lost. I believe they did very with his story. It even made a huge impact on people to be brave enough to come out or open up about their sexuality in real life. And the devs noticed that through numerous posts. He may have lost some players, but he gained some. And i still believe he's still used alot given the fact that he's still a base character.
Yeah, devs did good job with David's second tome but i don't see David so much anymore. He was more popular.
His popularity dropped for sure. But i don't think the only reason is his second tome. We got very decent male survivors lately (Gabriel, Vittorio and Renato). And David is not getting costumes anymore.
So maybe some people left him cuz his sexuality but a lot people left him for new male survivors as well. And some people are not playing him because he is not getting new costumes.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3506212#Comment_3506212
As long as they do it in a responsible and sensitive way, I don't care too much how they handle it. Although I think using existing characters is not always the best way to do it. You saw how many people cared about David and how suddenly there were people being alienated from this character. And the same would happen, if they decided to clarify that Yui was straight.
Maybe it wouldn't be that much of an issue. But I'd rather them not risking it and getting tons of backlash for doing something with the best intentions but instead focussing on new characters to be safe.
Yeah, David's popularity dropped so badly, a lot people abandoned him.
David was strong, rough and masculine guy. So much people mained him for that. Revealing him as gay made a lot people leave him but it was message tho: Anyone can be gay, lesbian or non-binary. Looking is meaning nothing.
But i agree with you. I also want next LGBT+ character from new chapters. But please with good lore, not fan service story.
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@Xernoton said:
At some point? Most definitely.
I just hope they don't rush these things but take the time to write good characters. Because rushing these things almost always ends in a disaster and looks disrespectful.
For me, they should make next LGBT+ character like Felix and Nurse. Just mention their relationship in their default lore. So we will know this character is trans or they have homo relationship.
With this way it won't feel rushed. And they can focus on character's lore more.
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@Wiccamanplays said:
I mean it's possible that the Alien is LGBT+, I don't think anyone's asked 😂
But seriously, this game has some really impressive representation and I'd like to see that continue.
(Also give me a Hooked on You Trapper skin, you cowards).
I just don't think we will get legendary characters for Alien, i think it will be Halloween, NOES'ish type chapter.
They will release characters, if we are lucky maybe one alternative costumes for characters and that's all.
I hope i am wrong!
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@BillToLast said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504320#Comment_3504320
*Gives a flat stat boost with no input or skill from the player, making it miserable against M1 killers* = "Fun perk"
Sprint Burst can be considered a fun perk, Head On is a very fun perk and Dead Hard was arguably fun to use.
Made for This is a basic stat boost that simply makes the survivor stronger. That's it.
If that is your definition of fun, you may as well use cheats and give yourself a massive advantage with little skill required. That's also fun, right?
Cheating is against game rules. Do you even know what you are talking about? Imagine comparing legal perk with cheating.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504565#Comment_3504565
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504569#Comment_3504569
Let me shorten it for you:
The other thing you need to factor in, which i think is far more important. Look how high self-care is on that list. With the nerf to self-healing and the fact that it takes nearly a full 46 seconds to heal yourself with self-care. Self-care is probably one of the worst perks in the game. Wouldn't you agree? And with that, it is STILL there as NUMBER 5?! This is because they are looking at pick rates as a whole. This means, when i get matched against survivors with 1k+ hours as i regularly do because i have so many hours as well. It is counting my games, just as much as it is counting the games of someone who has played, for 5 hours.
What would be MUCH more interesting, is if they gave us the same statistics, but also broke them out for MMR like they typically do. And what i find interesting, is that they DIDN'T. The last time they gave us data on kill rates, they broke it down by "All MMR" and "High MMR" and we could look at those. Yet they didn't here for some reason.
So, now that you realize it is taking into account ALL games, lets look at which perks ARE at the top of the list here, and think about it for 5 seconds.
- Windows of Opportunity - The biggest outlier, but probably the most "noob friendly" perk in the game
- Adrenaline - A free perk that every survivor has access to
- Resilience - A free perk that every survivor has access to
- Lithe - A perk on Feng min, by far the most played survivor in the game (should be obvious based how many skins she gets)
- Self-Care - A perk on a survivor that every player has access to
- Sprint Burst - A perk on a survivor that every player has access to
- Prove Thyself - A perk on a survivor that every player has access to
- Dead Hard - A perk on a survivor that you are given access to after completing the tutorial
- Bond - A perk on a survivor that every player has access to
- Spine Chill - A free perk that every survivor has access to
Almost all of these perks are accessible to players who haven't bought anything other than the base game. So if anything, the only interesting thing here is how much of an outlier windows of opportunity is.
In fact, the most useful statistic would be pick rates, broken down by MMR, and adjusted for OWNING those perks. Because i'd guess a ton of these "5 hour megs" don't have MFT to begin with.
I did not ignore it, i just wanted read first. It was long comment.
Anyway you have one point here. It did not split'ed to mmr. So this shows all players.
But this is only stats we have. If BHVR share new stats which shows different mmr levels, we can talk about it but this is not case atm.
But i still highly doubt MfT is popular like Dead Hard. It was clearly op perk and we saw it on all mmr levels with very high pickrates. So your casual Meg will watch some DbD videos and then she will see Dead Hard is op perk and then she will use too.
Now some content creators are using MfT and showing it's good perk but this did not cahnge the pickrates. MfT is not unpopular perk for sure but it's not super popular either.
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@Alice_pbg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504530#Comment_3504530
Ok first... yes to what?
Second... no you wouldn't. You said it yourself. Dead hard was op, but had a 70% pick rate.
But mft is supposed to have 100% pick rate?
How does that make sense?
Also, never said anything about any nerf or buff. Please don't go on tangents
The point is, if perk is really busted you will see pickrate is so high on stats. This was fact for Dead Hard. It was very busted perk and it was almost in all matches.
MfT has no case like that. It's sure seen in trials but it's not even top 10. If it was busted like some people are making it, you would see it in almost all trials. Like Dead Hard.
I don't know what to say more lol.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504546#Comment_3504546
Riiiight, so your evidence is someone who has been banned on the forums, and you also had to go a year back? Funny.
But my point wasn't just "oh you showed me one, guess i got owned". My point is, you'll find it hard to find anyone with any CREDIBILITY actually complaining about blast mine.
You asked one evidence and they showed it? You did not ask evidence from specific person, you just asked evidence. What's problem with their evidence?
And yes, some people complained about old Blast Mine and they were even happy for nerf/bug fix whatever it was.
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@Alice_pbg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504483#Comment_3504483
How do you know? Do you know how many games were played before and after the perk got released?
Do you know if the players using the top 10 ones stopped after the perk got released?
Yes, i know after this perk released playerstats was highest because we got anniversary event. So more people was around to play game and test new perks.
And i know how op perks looks like. Dead Hard had +70% pick rate. Now this was op perk for sure.
If MfT was really op, you would see it in every match on all survivor builds. And you would see this in these stats. Even 51 days stats would show it if MfT was really so op like you people are making it. But that's not happening atm. Because perk is not op, people already dropped it for Lithe and SB.
MfT is not even outplayed SB or Lithe. If MfT is really op, so all perks which used more than MfT is op as well. Same goes will killer perks as well. Should we nerf all these perks?
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/386403/mft-is-not-even-top-10
Good job looking at timelines, made for this was release on june 13th, and this data goes back to april 27 all the way to today. So MFT didn't even exist for half of the time this chart shows.
So? 51 days is good enough to make it top 10.
There was a lot people claimed they are seeing 4 x MfTs every match. If they were correct, we could see MfT on list but obviously it's not true lol.
MfT is probably will up to top 10 but it will never out SB or Lithe.
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504374#Comment_3504374
Outcome bias =/= biased. It means you made up your mind before receiving the data, then used the end result to justify it without breaking down the data. In all fairness, this happens with people everytime they release official numbers due to their vague blanket nature (all MMRs, regions, metas, etc)
Its nothing against you personally, im just saying your dismissal of nightlight because it is at odds with the official data is a bit, well, dismissive.
I am not believing any of Nightlight stats because it's not showing all community.
If i am not mistaken, it's just shows stats of people who using this website. So it's very limited with small community.
That's why official stats comes first. For me at least.
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@Uxoxe said:
https://forums.bhvr.com/dead-by-daylight/discussion/386403/mft-is-not-even-top-10
Also, MFT was used less that Spine Chill at 6% usage.
This does only show one and half month of usage out of 3 months of usage. However, a brand new perk will also be used WAY-WAY more than old perks. On top of the fact that at 1/2 data, MFT doesn't even break 6%, meaning with full usage, it wouldn't have broken 12% usage, which puts it under Sprint Burst, a perk everyone says is balanced.
If it was really op perk like some people mentioned, i am sure it would get higher userate and we would see it in top 10.
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@Rulebreaker said:
That's actually hilarious it's not in the 10 XD
I am really so happy BHVR did not listen these complains and killed unpopular perk. MfT is fun perk but it's far away being op. And obviously it's not meta as well.
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@humanbeing1704 said:
I also feel like solo queue killer in that game will be borderline unplayable
Solos are always suffers. Here or there, does not matter. Poor solo fellows.
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Play whatever killer you want, all killers you mentioned are fair and have no issues.
And honestly Wesker is so fun. If survivors bored to face with him, they should blame BHVR for 3 flopped killers in row. Killer players did not get any fun killer in last 3 chapters.
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@Tsulan said:
Devs balance killers around kill rates. So the reason you don´t see her getting nerfed into oblivion is, that her kill rate isn´t particuarly high. Thats it, thats the whole reason.
If her kill rate would show that she is as deadly as people claim, than she would have gotten a hard nerf. But this simply isn´t reflected in the stats. Also, how many years did it take the devs to nerf DS? 5 or 6?
Do you remember when they refused nerf OoO cuz survivors who used it died most times.
That's BHVR and their amazing stats.
I don't know when they will realize they can't balance this game with looking stats because stats are not telling everything. And they can be manipulated so easily.
Survivors was killing themself on hook against Freddy because he was one of the most hated killers. And we know how this story ended.
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@Melinko said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3503670#Comment_3503670
I have a question and it is not meant to be taken as anything other than just a question.
Have you played her? I feel like a lot of times people think a killer is OP because they had a few bad run-ins with that killer. I play both sides, I wouldn't say I main either side, I just go to the side with the shorter cue or with what my mood is set too. When I find a killer tough to beat, I play that killer and learn the weaknesses and see what other survivors do against them. This allows me to find ways to counter and enjoy the match. Same with certain perks for survivors that are viewed as OP, it is about understanding the limitations.
Nurse has limitations in the hands of anyone that isn't the top tier.
Yes, i played her a lot for unlock her achievements. But now i am playing her so rarely.
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@Melinko said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3503659#Comment_3503659
I like the challenge. If it is one of the like 1% of Nurse players, sure it is miserable but it'll be over super quick. The next % say 9% will probably still make rather quick work of you but the average Nurse player isn't OP and honestly on certain maps is very fun to go against.
I think most survivors don't like to get off their gen and want to rush 5 gens and exit as fast as possible, and nurse turns it into a thinking game. Personally, I love it. It isn't just the same run here, drop pallet, now run here and hurdle and loop and loop and loop..
I'd love to see them add a trip feature so if you run while looking back for too long you trip and fall. Break up the endless loops. That is why Nurse is amazing. She forces you to play different.
I will take this boring, same run killers instead of Nurse. At least i will know, i am playing against fair killer. Not the busted one.
And no, she is not amazing. She is very bad designed and terrible killer. Wish she would never exist, she is one of the reasons we have not balanced game.
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This was first event i saw when i started DbD. I excited when i heard this event is coming back.
But now i just hate it.
Generators and hooks are so lame. 2018 version generators was much better.
Event offerings are so rare.
It's so hard to get good bp as survivor.
Jake and Clown costumes are so lame as well but it's free content, so i won't complain about this.
But overall, i hated this event. It feels like they did not put any effort for this event.
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I don't feel bad for them because most times killer players are toxic as well.
So simply i don't care anymore. I saw toxic people from both sides so much. I kinda give up with community.
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@Melinko said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3503488#Comment_3503488
How is it only enjoyable for nurse?
Yes, she does ruin the gen rush mentality. You have to get off your gens and listen and move and actually do something different to counter her. Messing with her just takes away the one truly different killer in the game.
It's enjoyable for killer player.
Most survivors have no fun against her.
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3503462#Comment_3503462
You won’t be happy until survivors can deny her power. I bet you think the recent survivor-controlled killer is good design.
Depends.
Singularity is bad design, survivors have so much control on his power.
But then we have Pinhead. Survivors can deny some parts of his power but even with that, he is still decent killer.
And no, i don't want them to kill Nurse. I want fair power for Nurse which both sides can enjoy the game. For now, it's only enjoyable for Nurse.
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She is boring to play.
Playing her is so easy when it comes to anti-loop. Put the crow to loop. Survivor stays, hit. Survivor leaves, m1. She makes me sleep.
The only thing i love her about kit is snipe hits. Whenever i play her, i am trying to do this.
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/386287/why-bhvr-is-so-afraid-to-rework-nurse
There are fair counters against her. Consider the following: use LOS blockers and switch up your double back mindgames. She loses a lot of distance on a missed double blink, and especially more so on a whiffed swing.
Survivor mains when you tell them they can't camp a pallet and be 100% safe:
I swear i am just gonna save some notes to my pc. So whenever someone tell me "Break the LoS" i can copy paste to here.
I know. I am doing that. The point is "Break the LoS" is not good counter. It's just not enough to face with this killer. She needs more counters.
Gosh, Trapper, the weakest killer in the game has more counters than Nurse.
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@Chomperka said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492778#Comment_3492778
no way main protagonist of the most popular SH game is the least popular skin.
It does not matter how important or good they are, female survivors are always more popular.
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I bet these costumes will be Feng & Feng for survivor part.