CS1_6
CS1_6
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@Nos37 said:
When a survivor with Made For This is being chased while injured, the Benny Hill circus song needs to play.
It would be extremely fitting, and... it would remove the doubt killers have as to whether the survivor is actually running faster or not.
It's funny how BHVR is so quickly to nerf killer perks but they take a couple of years before they nerf any of these broken and overpowered survivor perks with NO VISUAL INDICATION WHATSOEVER. Nerf them already!!
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@pandorayr said:
These 3 perks are above 20% use and must be changed if want to change the metagame.
https://us.v-cdn.net/6030815/uploads/QGF0V40UNG5C/4d0b235072defd110f706f7c8f450caa.png
Why window of opportunity not received the changes announced in the PTB?
I'm so disappointed not to read in the update notes the announced changes to Window of Opportunities, I think this perk is quite unfair it should have some adjustments and the player need to use memory to remember where each window or pallet. Add a cooldown to reading auras similar to Object Of Obsession but only when the survivors are involved on a chased.
Change to Windows of Opportunity:
The first time you are injured and you are chased unlocks potential in your Aura-reading ability. The Auras of Breakable Walls Pallets and windows are revealed to you within 24/28/32 metres.
Windows of opportunity reveals the auras of breakable walls, pallets and windows each 30 seconds for 3 seconds.
Made for this is the most insane perk in the game, this perk destroy killers 4.4 or less speed, there should never have been a perk with an indefinite speed increase also gives the effect endurance.
Only change I can think is to limit the perk to 1 use for a trial.
Change to Made For this:
The first time you are the injured state the timer is activates to Made for This and you benefit from the following effect:
Gain a 1/2/3 % haste for the next 60 seconds.
Made For This Made can only be activated once per trial.
This perk and its effect are disabled once the exit gates are powered.
Adrenaline needs a nerf for a long time has remained unchange and mostly used perk because has two effects.
Unfair to keep beneficits effects of curing one health state and the speed boost.
Change to Adrenaline:
Once the Exit Gates are powered, instantly heal one Health State.
Adrenaline is on hold if you are disabled at the moment it triggers and will instead activate upon being freed.
If playing against The nightmare Adrenaline will wake you from the Dream World upon activation.
Adrenaline ignores an existing Exhaustion timer, but causes the exhausted Status Effect for 60/50/40 seconds
Balancing the game should always about problems concerns on both sides
By the way now there is an anti-camping mechanic hope you add a new anti-gen-rush mechanic.
We need this change because repair not require skill and is also very easy and fast and increasing the time to complete a generation is not a solution and pressing the space key every 15 or 20 seconds a either.
Honestly this mechanic has become obsolete and deserves to be change the gameplay after so many years
Please tell me what you think, thanks.
They need to get rid of these broken OP survivor perks ASAP! This meta can't continue any longer before queue times of survivors are getting to records high.
I'm sick and tired of Made For This, Dead Hard, Windows of Opportunity and Resilience in every single killer match I play. It's non-stop back to back the same survivor perks.
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My cosmetics are gone and I got a licensed killer (pig) for free. What the hell is going on?
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Don't do drugs, kids.
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@Nos37 said:
If I had internet issues that caused me to disconnect mid-match every single match as the killer, then that means the game ends and the survivors don't get to play the match. I would get a disconnect penalty that stacks up and adds up, preveinting me from continuing to ruin the matches for everyone else.
Error 502 does not incur such penalty, allowing players affected by it to continue to ruin the game for those who aren't. It sounds mean. It feels mean. But it means well. Sorry.
I really hope this issue gets resolved soon, so we can all play without cancelled matches. 😕
What the hell is your problem?
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would be a nice qol
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@whitejacket said:
Seriously this new map is by far the greatest map that they ever created. It's a hybrid of both indoors and outdoors with a stunning view and balanced loop areas. A unique map mechanic where the gas can slow down killer and survivor. There are also easter eggs on this map with a facehugger jump scare and engineer spaceship.
agreed
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@Unimatrix00 said:
Because people complained about them.
The chase song sure but the terror radius? Why?
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Deserved nerf tbh.
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@Seanzu said:
Never going to listen to another killer complaining about their perks being nerfed when something like Windows gets nerfed LMAO
You're so childish you know that?
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Finally.
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SBMM.
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Anything to improve him. He's so god awful to play as. Why can't I see survivors when I'm using my power?
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Solo survivor destroyer, team comp SWF no chance.
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Song A, layer 1 and 2.
Song B, all layers.
Song C, layer 2 and 3.
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Knight and Leatherface despite their tendencies to facecamp a lot but if they do chase? Oh I'm in for some good time.
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@Quizzy said:
Meh. They can do alot better. Especially for me personally in the cosmetic department when they said they have done better there. But I dont see it. Especially when mostly the same 5 survivors always get something.
They favor Feng because it sells the most.
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@indieeden7 said:
The games aren't even remotely similar, why would BHVR be scared?
It's not about similarity, it's about the quality of video games in general.
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Made for this created so many controversial topics I'm dumbfounded that behaviour haven't given the nerf hammer yet.
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@NoOneKnowsNova said:
I don't think I'll ever be able to take IGN seriously after their Xenoblade review a few years ago iwl
Point taken haha but I'm telling you, this video took me by surprise. Every thing he said so far isn't a lie.
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@Motionlessmask said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512745#Comment_3512745
You're in for a treat though. They just updated the knight addons and nerfed pillaged mead instead!
What the hell is going on over at the balance department.
Beats me. It's a mystery how they balance their game.
@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512663#Comment_3512663
For Pig I'd like to see Combat Straps or maybe the Workshop Grease at least partially base kit. As it is, her ambush is rather weak and completely useless on quite a number of loops because the survivor can simply leave as soon as the Pig starts crouching.
Billy is very reliant on the engravings so it would be nice to see his base speed slightly increased and the addons changed accordingly. Even 5% would make him feel a lot better. Though you probably could even go as far as making the Death Engraving without the downside base kit. I reckon, if they did change him in that regard they would let us test it on the PTB and we could see if 10% would be too strong.
Those are all good suggestions and should be basekit.
@GroßusSchmiedus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3512680#Comment_3512680
Its more about making powers functional, Twins is a good example, there are many loops and even just objects in this game that Victor can't hit without the toy-sword addon. Killers being forced to take an add-on so the power can actually function on a basic level is a different problem from having weak addons. Imagine if Pyramid head would be forced to take an add-on to make him able to hit through walls for example.
Add-ons should enable build variety and being forced to take certain add-ons defeat that purpose.
You took the words out of my mouth. I don't have to say anything to C3, you did it for me.
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@Maelstrom808 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3513033#Comment_3513033
Overdue? She literally just got a nerf in the Huntress Lullaby change two hotfixes ago.
Don't forget, they nerfed her unique perk hangman's trick.
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@rvzrvzrvz said:
true I was thinking the same about Knight he is unplayable without map of the realm, it's odd when a common add-on is mandatory
If bhvr pull out their data spreadsheet they would see map of the realm is #1 used addon no doubt about it but that's my speculation and I don't work at their company.
@Xernoton said:
There are more than a few killers, that need some adjustments in this regard. Map Of The Realm should be base kit as well as Toy Sword. Other killers like Pig, Doctor and Hillbilly need 1 of their addons to be partially base kit and the addons adjusted accordingly.
Very true. Doctor at least need a range addon basekit. Which pig and hillbilly addons do you want to see basekit?