MikaelaWantsYourBoon
MikaelaWantsYourBoon
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SM Rework + Anti-Camp Mechanic + Some small changes for some killers
That's good enough for mid-chapter i think. Reworking killer takes a lot job, it's not easy thing to do. And they are adding completely new mechanic into game.
So both of them probably took a lot effort. They are not simple number changes.
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@Maperson said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544999#Comment_3544999
Nerf problematic addons, but you just can’t convince me that his base kit is op, when literally everyone were saying it’s fine for god knows how long, now all of a sudden it’s not fine, cmon.
His base-kit is fine.
But they should fix his all bugs. Some bugs are helping him (exploit) and some of his bugs just destroying him. I want all of them gone.
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@Maperson said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544966#Comment_3544966
So you are going to ignore SWF-s who did 250+, 400+ 3-4 man win streaks? That is balanced? Or how team Oracle decimates streamers and showed how strong sec can be? If we are going to count extremes let’s count everything.
Blights base kit doesn’t need nerf, everyone have been crying for the ring addon to get nerfed and not touch his base kit, but somehow, now, even his base kit is a problem?
His base-kit is fine but Ring is not only one , he has more problematic add-ons. And he has exploits as well.
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Yes we do.
I love MacMillan with both sides. They are simple and good maps.
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@Tsulan said:
Stackable 7,5% haste per set up Trap for the rest of the match.
Watch him zoom over the map!
Honestly this buff is pretty nice.
8 traps won't change so much but haste buff is pretty nice.
He can buy his some wasted time back with that. And when he put trap to loop, survivor will shift + w and this haste will make him catch these survivor faster.
He is still low tier killer , no doubt but at least he got some nice buffs.
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@Chocolate_Cosmos said:
They focused on reworking Skull Merchant. I find that more important than busted Killer add-ons we are all used to for years.
You can't want everything in one patch. They can't rework freddy, nerf blight addons, rework skully and also remove tunneling and also nerf pig in one patch I am sorry.
I already said this on my post. It makes sense for them to focus on killer who refuses to play and hostage everyone in match.
But Blight is seriously so lucky.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543888#Comment_3543888
Im still the one that is the most stressed I my lobbies. I'm asking survivors how the match went most of the time. Most of them say, if they respond, that they had a chill experience. I dont lose these games. But that does not make my games less stressful.
Well i have different exp.
Usually when i play survivor, after couple games i am getting mad and stopping play.
Playing killer is more chill for me.
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@HugTechLover said:
@Coffeecrashing said it perfectly. And this video clip doesn’t prove anything. That survivor made the worst choice of pathing possible. He could have 100% avoided that.
90% of players can’t play blight for nothin, and his stats reflect that. Outside of his 2 problematic addons, his basekit is completely fine.
I disagree. He has more problematic add-ons and he has exploits as well.
I believe BHVR will make him balanced , they are listening community thankfully. Only problem is they are kinda slow.
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That's why i give up on solo-q.
Garbage matchmaking. It pointless to put effort. One weak line is enough to ruin match for other survivors.
And BHVR loves to balance game around SWFs lately. We are keep getting killers which need good coordination. Yeah i am sure there will not be any problem when you have these teammates.
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@Xernoton said:
Billy - Got butchered.
Nurse - Gets well-deserved nerfs every few patches.
Spirit - Got her addons nerfed.
Wraith - Got his lunge nerfed.
Freddy - Became a nightmare indeed.
Demo - Got one of his best addons nerfed.
Slinger - Got nerfed.
Nemesis - Had Marvin's Blood nerfed.
TWINS - GOT NERFED!
Hell, even DH got nerfed!!!
Meanwile: Blight - Got buffed.
https://us.v-cdn.net/6030815/uploads/C8WGFCN4HF1E/303krn.jpg
SM is gonna be reworked.
Camping gonna be nerfed.
Even Xeno got his judgment after they saw problem with him.
Blight will dodge another bullet.
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So you are telling us to nerf Blight, Nurse and Wesker?
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Mikaela and Kate
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3544076#Comment_3544076
I think he is understands the types of mindgames that he can pull off in chase to make spirit a less effective killer. that why he does not consider it as strong.
And Spirit player can make smart mindgames to make her more effective. Her power is just fine and strong. It's on skills from both sides.
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@EldritchElise87 said:
I havn't been able to play spirit since she got gutted, I genuinely do not understand how people still think shes strong. Survivors can just hear where you are at all times.
Just be near a window, which isnt too hard.
It's clear you really don't understand how strong she is because you are not playing her anymore.
People who plays her know she is still 3rd strongest killer.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543843#Comment_3543843
Then im very often the losing side.
And survivor seems to be very often the winning side.
Kill rates will have word with you because the last time they shared, it was on killer-side.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543832#Comment_3543832
Actually a lot of people are very chill as survivor. They put music over their gameplay, drink something while sitting on a Gen or even read something on the side.
SoloQ is mostly very difficult. That's nothing new. But tell me: when you sit on a Gen and the killer chases someone for a good amount of time. Are you stressed while sitting on the Gen? I'm not.
But I know who's stressed. The killer.
And when killer is getting fast downs and pressure on survivors, same thing will happen you as survivors.
It's nature of gameplay. Losing side will be stresfull, not the winner side.
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@radiantHero23 said:
Killer is not meant for having that much fun in terms of playing a chill game. It's a stress and time management simulator.
Therefore survivor is actually the calmer role to play.
Funnily enough, the role of the victim of more chill that the "power" role of the murderous fiend.
How you can chill when killer is tunnelling you or one of the your teammates?
Or when garbage matchmaking teams you with very bad teammates.
I just can't see how people are chilling as solo survivor.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543493#Comment_3543493
I promise you it’s not as simple as “click what you want and it dies”.
PC does not automatically make you good. There are tons of terrible pc players, just like there are tons of good console players.
That's true but good PC player will always have advantage against good console player.
But this is same for all PvP games. PC players will always have advantage. Nature of gaming.
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@appleas said:
Sounds like less reason to play Killer but I’m sure there are enough Killer players to compensate
Oh no, i will be so upset to lose Chess Merchant and Camper Bubba players.
I can't live without them.
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@Seraphor said:
What about punishing console players who have a mechanical handicap and not a skill handicap?
PC players can just click on what they want to kill and it dies, see Huntress/Nurse/Trickster/Deathslinger.
Console players have to fight against joystick unsensitivity and will miss the majority of M2's.
PC players aren't going to be affected because they land all their hits anyway, 50% reduction on zero missed hit slowdown is still zero missed hit slowdown.
Well i am with you guys, console players deserves better controller. Game need to offer better gameplay for console players.
But we can't buff killers for consoles sadly. If we start to do that, we will need to buff killers like Nurse as well.
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@Xernoton said:
I can see why you'd nerf UW's synergy with DMS. But otherwise the perk is in a pretty good spot. It's strong and a great perk on different killers but nerfing it's cooldown because Nurse and Blight exist cannot be the right course of action.
If we were to balance around them, then DS could stun for 10 seconds, DH could be reverted, SB could work as it was released all those years ago (no exhaustion, just a cooldown) and maps could have infinites again. After all, Nurse and Blight can deal with all that. Never mind that every killer would become useless.
Nurse and Blight are their own issue.
I think they just should remove scream from perk and make it different perk. Like maybe it will show survivor's aura for 3 second whenever they enter your TR.
So no longer works with DMS but still strong.
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@Venusa said:
So let me get this straight... Xeno was considered very good during PTB somewhere like A-tier. Then they buffed an aspect of him that nobody complained about. Then two weeks later they reverted that to the same values as PTB and now he is C-tier?🤭
It just shows nobody wanted him to be fixed. Everyone was so happy with their new op toy.
Xeno did not even change like you said, he is still same killer.
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@HugTechLover said:
I’m jealous of how much y’all get blight. Everybody seems to get him over and over again. I see him maybe once every 10 games.
Wish I could go against him more.
My games are against Blight and Wesker so much. Xeno is number 3 right now. Followed by Huntress, Nurse, Legion.
I don't know why people are playing Legion that much.
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@Batusalen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3543265#Comment_3543265
You got it in reverse. It was not ready because it was abusable. They needed to "still work" on it because they didn't expect survivors abuse it in that way. If they really though it was too early to release, they wouldn't put it to test in a PTB. Simple as that.
They just said it's early version before PTB but i think you know better than BHVR.
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@Batusalen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542837#Comment_3542837
The anti-slug mori system didn't come to live because survivor abused the hell out of it, like many other mechanics they have tried in the past to solve gameplay issues that already have gameplay solutions.
So we will see with this new one. In paper, already sounds abusable, specially in multi floor maps.
They said it's early production lol.
It was not ready to come live, that's why it was abusable. Because it was early version. They are still working on it and it will come to game at one point.
I will judge anti-camp whenever i see in PTB, i don't care how it sounds in paper. I will test it and then i will share my opinion on that.
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@kin said:
https://forums.bhvr.com/dead-by-daylight/discussion/391425/anti-camp-mechanic-teased
It will be funny if the same thing happens as with the new memento mori system, which was completely abandoned:3
you guys are rejoicing early
Mori system was not coming to live even if it was fine. Devs said they are still working on this system and it was just early test.
Anti-Camp system will come to live servers because it's final version we are gonna test. Unless if it is really so busted and game breaker. But i doubt.
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@GensByDaylight said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542589#Comment_3542589
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542580#Comment_3542580
Both Blight and DH have been talked about for a long while, but the screams never didn't reach alien levels for more than a day at a time. The whole forum had 80% alien rant for a week, which is why BHVR nerfed him.
So Sadako?
So Wesker?
So SM?
Non of them nerfed just because survivors asked. They were popular topics on forum as well. Except SM ( Devs admitted with her design issues and promised us rework) non of them is getting changes.
Do you know why?
Because devs only care about their stats. They are not taking actions just because some people are asking for it.
But you are free to believe whatever you want. I am not trying to change your opinion, i know i can't.
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Hag, Twins and Trickster.
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542614#Comment_3542614
Ghostface needed buff, period. His clunky power made him unreliable and often he would be played as M1 killer who can punish clueless players with good addons or do almost nothing because he would get detected out of nowhere and then treated as M1 melee.
Legion also needed a buff. His power still needs a buff so it continues to work if there are 3 or less players left ( the lethal frenzy hit ).
Twins need a rework. They hold the least picked killer rating for plenty of reasons.
Singularity needed buff because he was a complete joke. Even now he can be either a menace or mere annoyance to deal with. It's honestly a fifty-fifty killer.
Wrath needed a buff. As you said, they pulled him from dumpster and put some clean clothes on him.
Sadako was reworked because NC said he liked her and stuff so devs figured they could boost sales. While she did need a tweak this one is a pure business move. She is pain to deal with when it's red and couple of green addons being used but without those, I'd debate whenever this new Sadako is any better than old one.
If you look at these buffs, you'll see that they were introduced after killers reached the rock bottom. First they make killers so bad nobody play them, then they rework them to something remotely decent even though these killers should had been like that from the start.
Did i said anything about they did not need?
The guy i quoted was talking about devs are being survivorside and ignoring killers. I just pointed they are wrong.
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@pizzavessel15 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542187#Comment_3542187
bhvr has gotten too predictable with survivor. when a killer is weak but fun for survivors bhvr doesnt really bother with them that much. but when its fun for killer all hell breaks loose and bhvr will nerf the killer until its actually either fun for survivor or unfun for killer to prevent the killer from being played much against the survivors. if survivors complain about something it will be nerfed sooner or later.
Ghostface, Legion buffed.
Twins is getting rework because it was not fun for killers, they were clunky.
Singularity buffed after PTB.
Nemesis got some buffs for his kit and add-ons.
Wraith buffed from trash tier to decent tier.
Sadako reworked because her power did not work so well. And her rework version was weak at PTB, they also buffed her after PTB.
But ofcourse, survivorside devs bro. They always nerfs killers bro, they don't care about killer players.
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I saw similar topics for years and DbD always survived. It was sarcasm, i did not meant to be toxic.
I am not saying it's amazing game right now because it's not. Like you, i also hate to play solo-q. I hate they are trying to balance game around SWFs. Game is feeling garbage when you play solo survivor.
But DbD ain't dying. And i doubt it will die anytime soon. They are actually doing pretty fine. They are making spin-off games for DbD. DbD movie is also on the way. They are still getting big licenses for DbD.
But at least they are not fully ignorance to survivors. Anti-camp mechanic is coming and Chess Merchant is about to rework.
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@GensByDaylight said:
The survivors were non-stop screaming, at least 2x the amount of the MFT complaints.
Thats how BHVR balances, whoever whines the most
Blight was always popular topic and after 3 years, he still did not get any nerf.
Eruption also took so long to nerf.
But yeah, ofcourse. Survivorside devs. Devs just hates killers. I will play TCM right now and i will leave DbD to die.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3542508#Comment_3542508
Thats the point play Wesker, Blight, Nurse only.
Or others who have inbuilt I win button for survivors.
So glad that I didn't buy alien, I knew that survivor mains will get him deleted in few weeks
Blight will be nerfed too, just confirmed by devs.
So be ready to for your next topic: Blight nerfed!!!! Now i can play only Wesker and Nurse!
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DbD is dying version 9.2.3.0
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@radiantHero23 said:
Im looking forward to interrupt survivors searching boxes with ultimate weapon on Pig....
Fun....
This is pure evil 😶
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541897#Comment_3541897
Again....
This killers power can be disabled completely.
I'm fine with this nerf, but any further nerf would be too much in my opinion.
The power needs to stay very strong to justify the turrets existence.
I did not say nerf him again?
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541901#Comment_3541901
...but we know it was a bug tho. Nvm.
No we did not. We just knew missing tail hits is not slowing him down.
We did not know what caused it. Bug or they overtuned it.
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Jane: This toxic trapper camped me and ignored everything else. Please ban this guy, i am adding this picture as proof.
It should be 19th btw, it's usually 3rd Tuesday after chapter releases.
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Boons are garbage and failed concept.
They will be so strong like CoH or completely useless.
I hope they never make any boon perk again. I don't want another garbage perk nobody will use.
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541791#Comment_3541791
He is not A tier anymore. His tail attack is much slower (excluding the bug) and turrets can be set up even better againts him. Even someone like Nemi who has longer range, can't turn him into M1, has better range later in game and break stuff with the tail has shorter cooldown than Xeno now.
He is more clunky now to play. And Killers don't tend to enjoy clunky Killers.
Then don't play him?
Nobody forces you to play Alien, yes?
Nobody forces you to play DbD either.
If you are unhappy with devs decisions, you simply can leave DbD.
Alien just got what he deserved. Missing attacks did not make him slower. Maybe it was bug, maybe it was not? We don't know. So we got these changes.
And for turrets, they were terrible. Especially in indoor maps. You could not put them because circle was so large and walls was not let you to put them. I did not test them after update but hopefully they fixed this, so you can actually put turret on better places.
If Xeno feels weak and not perform better, he will get some buffs but i highly doubt. Because he is still same killer. You still can break turrets without losing power. His tail is still strong. Only downside, now you will actually be punished for missing and you deserved it if you miss?
Next.
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@pizzavessel15 said:
soooo what did I say XD hasnt been two patches and he got brought down from 2.0 to 1.2. If 1.2 wasnt good in the ptb why not change it from 2.0 to 1.5 or somthing instead of 1.2 again lol. It didn't ruin the xenomorph, but I now just feel like I cant go for cool shots because ill be punished so bad
Oh no, missing hits is now actually punishing me.
Why BHVR, why you did this to me
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541347#Comment_3541347
I hope this comment ages well...
I really do. Not that i´m sceptic or pessimistic or anything.
Honestly it can be worse.
Like Nurse nerfs (buffs).
Or Dead Hard's first nerf (buff).
Things can be interesting. Let's wait and see 🤣
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Because it was braindeadly easy to use and effect was so strong.
It especially punished m1 killers so much.
I wish they would just rework it to different perk but at least it's still decent perk when you use it with MfT.
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Sadako, Nemesis and Wesker.
The only original killer i really liked is Nurse but i am playing her rarely now.
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@GentlemanFridge said:
When is it getting nerfed?
Why, right now, as it happens.
That's good.
Hopefully this bug-fix makes him better to face.
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The biggest reason survivor BPs are low because you can't do everything.
What i mean is that:
If killer focused on survivor and chased them all time, this survivor will not get BP from objectives. Only chase. And other survivors won't get chase points because killer never chased them. And also if killer failed to get hooks / injures survivors also won't get bps from altruism as well.
I wish they just rework survivor BPs. Make some BPs sharable for all survivors like gens, altruism etc. This would fix issue
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If i was new player and get matches like that , i would remove this game for forever.
Garbage matchmaking.
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@ARTRA said:
Fun thing its that i really spect some of those.
Like this killer addon now works 0.1% better.
We added a new cosmetic for Dwight, a Cowboy hat, btw this (somehow) makes Clown to crash the servers so we need to killswith Clown.
We are nerfing another Knight addon that nobody uses and nobody cares.
Shadownerf, now if pig its crouched for too long she will suffer ankle pain and go slower.
We added physics to Megs hair. This caused Meg to fly so its also killswitched until haircut.
We heard you, now instead of one, we are nerfing 2 of Knight add-ons.
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@WilliamSN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540015#Comment_3540015
Your only other option is to take a cheated win instead of punishing the cheater and have the chance the killer lets you go with your item and addons.
Unless you're morally bankrupt i don't see as to why you'd try to "win" a match with a cheater on your team, you can't even claim you didn't notice the dude cheating, because unlike a subtle 3% movement increase, noclipping into a locker is noticeable to even the newest of players.
I will make it simple for you.
I am not cheating, if there is cheater i will just progress and record game. So cheater can't hold hostage everyone in game.
The best way to deal with cheaters is finish gens, open gate and leave.
If there is chance to stop the cheater, i will help to killer. If there is not, then i will just finish game as fast as i can.
And again, just because there is cheater, i won't take the Lose. Blame BHVR for cheaters, not the other players.
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Well it's BHVR's fault.
Ban people who using these exploits.
Kill-switch coins too, it was so obvious people were gonna use them.
Not best solution maybe but this would make this exploit happens less.