MikaelaWantsYourBoon
MikaelaWantsYourBoon
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@GlamourousLeviathan said:
I know that Boil Over has been problematic because of how abusable it is but what's the problem with Dead Man's Switch?
@StarLost said:
https://forum.deadbydaylight.com/en/discussion/307397/why-boil-over-dms-came-to-live
What's wrong with DMS? I've been testing it and it's bad on most killers, and sort of decent on a handful.
Boil Over...yeah. That is a miserable perk to go against now.
DMS is okey on Trapper, Pig, Myers, Legion etc.
DMS is strong on Freddy, Doctor, Nurse, Blight, Demo etc.
DMS is issue on Artist. Why?
You got down one survivor, you hooked him. First gen blocked by Pain Resonance. And then you are sending your crows to other generators. If survivors leave gen, they blocked too. If survivors stay on generator, you will snipe them with next crows.
And you are doing this while you are camping your hook. Survivors need to hook trade for save their teammate.
Artist has great generator pressure while she is camping with this perk.
So... They need to nerf Artist's camp gameplay or they need to nerf DMS. Because all killers need to leave hook for value of DMS. But Artist can stay on hook and pressure on generators. This is not healthy and broken.
This is issue about DMS for me. And i tested myself btw.
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@WishIcouldmain said:
StAtIsTiCs
Yeah this explain all unhealthy DbD issues...
@Phasmamain said:
Because boil over didn’t affect escape rates. People just got bled out instead
Both perks are supporting unfun and unhealthy game designs.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2772968#Comment_2772968
I don't believe this.
This event is really good. I am surprised but there is really good job. You should try.
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Because Yui is not popular, she has same destiny of other unpopular survivors.
End of the day, this is business and they will keep make cosmetics for popular survivors for more money. Feng, Nea, Meg, Dwight, Kate, Claudette etc.
I hope Yui gets better and more cosmetics this year.
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I liked behind idea of this event. Bring Red Envelope offering. If one of the others open your envelope, you both is rewarding. This is such good idea. I liked more than Halloween and Snowman event.
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Swamp. This is only map i hate with both roles.
It is just so ugly. And game is not fun on this map.
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@Fuzzels said:
https://forum.deadbydaylight.com/en/discussion/comment/2772795#Comment_2772795
I don't believe the religion behind the holiday makes a difference my dude. Maybe I'm wrong but I really don't see why it would.
I agree that green is generally an ugly color for just about anything though
Sorry, i just don't know about St Patty's Day, i checked google. And yeah, probably theme is coming from this. I liked David's new recolor version but others seem so bad. Probably i will only use Kate's new hair & pant and David's cosmetic.
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@Fuzzels said:
https://forum.deadbydaylight.com/en/discussion/comment/2772773#Comment_2772773
St Patty's day maybe? That's sometime soon.. ish
A Christian holiday? But even if this is reason, green was so ugly on this cosmetics.
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New cosmetics are good but recolors are bad (except David). Why so much green? :(
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@RReaper said:
Now that it's official that Tome 10 is based off of the saw chapter what dose this mean for the future of saw in DBD? What I and many other's want is more cosmetics for both tapp and Amanda. Perhaps Legendary skins with separate voice SFX.
Saw has so much characters, so legendary skins are possible. We will see in future.
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@ChrisFuFuu said:
https://forum.deadbydaylight.com/en/discussion/comment/2770803#Comment_2770803
Alright, I just read it wrong then. I thought I had to open my envelope first, and then it would get revealed to others. Thanks for the clarification!
Well you are not wrong here. You need to open your own envelope for reveal others. Your envelope is red. If you do that, others will see your envelope with yellow aura. And also if you see envelope with yellow aura, you should open it for bps and rewards.
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You are using Red Envelope offering. At start, you are seeing your own envelope with red aura. If you open it, you will get bp and others will see your envelope with yellow aura. If someone open your envelope, this survivor and you will get more bps. And if you open other's envelopes, you will get more bps. And plus cosmetic pieces.
This is how system working. I am not sure but you will get bp bonus for offering too. I did not correct this yet.
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I loved event too. I had so nice killers today. Everyone were chilling today.
And BPs are good too. Generators and hooks are giving you more bps. And plus, red envelopes gives more bps. My average bps were 35-40k for a match.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2769845#Comment_2769845
No! Not Jill😭😭 lmao I can’t Kill them I just meme around with them while I kills everyone else
I am real Nemesis. If you STARS, i have punch.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/306718/your-main-killers-and-survivors
Claire, Jill, Nancy, Kate are my mains. I even refuse to kill them when I play killer. Steve and Cybil will be up there when I get them to p3
Demo and pyramid head for killers
Jill is one of the my mains but when i play Nemesis, i am facecamping Jill and Chris players. Because main objective is destroy S.T.A.R.S!
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@ThatOneDemoPlayer said:
Try and guess
It is clearly not Demo, for sure.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2769815#Comment_2769815
Oh boy! The Killer would get a thunderclap telling him a Boon is lit.
But without the SOUND OF THE BOON; He does not know WHERE. And he has to waste more time hunting it while 4 Survivors do gens.
You are not understanding WHY Boons make noise, and I've said it twice now: Because Killers don't have a 3rd person, 360 degress view camera that can look around corners and over walls.
Survivors can see a boom while walking AWAY from it. Or over low walls. Or around rocks. hence why Hexes are quieter.
Killers can only see a boon if they are in front of it and nothing blocks it. Hence why Boons are loud.
This is not hard to understand. Boon Sound makes up for Killers crappy camera. You remove that and boons are all but invisible to Killers.
And again, i am asking same question.
Killer can find boons so easyly because they are so loud. We are agree this part right? Because while i was playing killer, i had not hard time to find boons. Infinity part was annoying.
And we are nerfing boons, they will be breakable now. So killer can find them so easyly and then killer can destroy it with 2 seconds. And survivor will lose their perks. Who would bring this perks anymore? You are just making them trash tier perks and this is not makes any sense.
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I want to make Mikaela my main but i don't wanna grind anymore. This just needs so much BPs.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2769805#Comment_2769805
Asking to remove the noise is like saying Boons should be invisible towards Survivors, buddy.
Killers don't have the view, or the time, to hunt for a stealth boon. While Survivors can see a Hex totem glowing from halfway across a map.
The sound offsets the Killer's lack of a 360 degree camera, so it can't be removed. Sorry. Removing it would make boons stupidly OP, regardless of any nerfs added..
I don't like CoH and it was one of the reasons i stopped play but you are just overreacting. They needs nerfs but you want to put them on useless perks category.
Boons will be loud, killer will get warning when someone bless totem and killer will destroy them with 2 seconds forever. Nobody would use this perks. Your opinion is just not makes any sense to me, sorry.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2769667#Comment_2769667
Second: Boons will not be loud anymore, they will be quiet like hex totems.
No. The reason Boons are loud is because Killers don't have a 3rd person, 360 degree camera that can look around corners at all times. The sound is to offset the tiny view Killers have.
If they keep them loud, breakable effect will never add to boons buddy. This is how to works. Imagine you have boon totems. It is loud and killer is destroying it forever with 2 seconds. Who would bring boons anymore?
But BHVR should add Small Game totem find effect to killer's base-kit if they do this changes. So killer can check when they got warning.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2769408#Comment_2769408
Couldn't you also report the locker jockey for essentially not playing the game?
Hiding in locker is not reportable. There is mechanic. If you don't move long time, you will have crows and killer will catch you. But you can not help killer, this is reportable.
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@BrokenSouI said:
"If you're not having fun. Switch to survivor. Or play something else" - Signed Mathieu Cote, BHVR dev
This is exactly what i did. I had not fun as killer or solo survivor for long time. So i gave break and i am playing something else. There is so much fun games. Cote was right, he is best guy in BHVR.
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If killer can destroy boons forever, then boons will need buffs.
First: CoH will be 100% heal speed again.
Second: Boons will not be loud anymore, they will be quiet like hex totems.
Third: Range should be larger.
And i am okey with this change. And killer should destroy totem itself. So with this way, killer will have chance to use Pentimento
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2769166#Comment_2769166
Wow.
You...understand.
Yeah it was sad moment for me. I loved Freddy's aura reading ability. If you are in Dream World, i can see you everywhere, you are not safe in my world.
Freddy was greatest hit and leave killer.
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If i back to game, i will play Spirit. But game is not interesting for me this days. BHVR decisions are not makes me happy, so i give break. But Spirit is cute, i love to face with her.
@GeneralV said:
I know how that is. Prior to leaving the game, both of my favorites were extremely rare.
I mean, Hag is rare by nature, but Freddy was almost never there. I can't even remember my last match against him.
Freddy...
When i started this game (2018), Freddy and Myers was my reasons. I saw people are playing DbD. And i saw Myers and Freddy in this game. Omg! I was so excited and started. Myers was my first main and Freddy second. And Nurse third. But Nurse was op and boring for me, so i played with Myers and Fred more. But then i give break. Real life issues.
And i back to game at 2020 because life was boring at home and it was first days of covid. And i played as Freddy and it was weird: Because i had not ability to put people in Dream World. I had snares but i did not know what they are doing. I am so confused and after match, i looked what happened to him. Because i did not know BHVR reworked him. It was disappointed for me, i felt sad. Because i loved so much to play as Freddy, he was so unique. I gave chance to new Freddy but i never liked him. And then i stopped play him and i am sure so many people stopped play him for same reason. And then they nerfed him and more people stopped play him. Sad story for Freddy.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2768864#Comment_2768864
Why do you want Jane to be nerfed? Shed end up moving at Nurse speed
If Jane's t shirts remove, this is not nerf. This is huge buff, more people will main her.
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Good topic my dude, 10/10 😏
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"This discussion has been closed." is coming.
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This is bad idea, sorry.
So DH will save from one hit but miss hit animation not that long. So killer will catch you so fast again. So there is not reason to use Dead Hard on this scenario because you have not any value. You are just destroying this perk.
I heard better version for rework. You still need to click E. If you are timing good and dodge killer's attack, you will get 150% speed movement for 2 seonds. This will make perk better. Why:
+Killer can bait survivor to use it early. There is counter for this version.
+Survivor can not use Dead Hard for distance.
+Survivor will get reward for outplayed killer.
Still strong but needs skill.
But your version does not need skill because it is automatic. And survivor has not any value from perk.
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Nurse's cosmetic seem terrible, i liked others.
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@ActualPainedFrog said:
https://forum.deadbydaylight.com/en/discussion/comment/2768522#Comment_2768522
I'm not saying that new DMS on Artist is equal to Iron Maiden on Huntress, I'm just saying that new DMS is not that powerful on other killers, but on Artist it would be very strong, similar to how Iron Maiden is terrible on every other killer, but on Huntress it's actually pretty good.
DMS is strong all map mobility & teleport killers. It is just broken on Artist, this was issue about perk.
Well i disagree with Iron Maiden & Huntress. I mean yeah it saves you time for reload but i would use better perks. But yeah, it is good perk on Huntress and Trickster.
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@ActualPainedFrog said:
DMS on Artist is probably going to be like Huntress with Iron maiden, the two perks on their own range from ok to awful, but on certain killers they become very strong.
This is absolutely not like Huntress & Iron Maiden. Let me picture for you. I am Artist and i got down one survivor. And hooked him. DMS started. I send my crows to gen (I can use some info perks for this: BBQ, Discordance etc.) And i catch you with Crow. If you stay on gen, i will snipe you with next crow. If you leave gen, it will block by DMS. And i am doing this while i am camping hook.
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@fblurbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2768223#Comment_2768223
Then that's not a problem with DMS; that's a problem with Artist being able to do damage at an infitite range through walls.
You are right but do you think BHVR will fix Artist or nerf perk? 🤔
@Laluzi said:
Dead Man's Switch looked great at first, and a contender for another strong gen delay perk, but certain killers had the ability to go ham with it and knock people off every gen without having to be there - Artist was the worst of the lot, but Freddy and Doctor can pull it off too with certain builds. I'm not sure how that can be fixed and I suspect it's either going to make it to live with that gaping loophole or it's going to be useless again. I think I prefer useless - nothing should force 30-minute games.
Boil Over was either garbage or you abused it with map + hook offerings and running to hook dead zones, no in-between. It's a perk that has almost no value if you're playing the game normally and might trigger once every dozen matches. Definitely not worth running unless you want to troll.
I'm pretty sure they'll nerf this one from PTB - moreso than I am that DMS will be nerfed. Whether that nerf will fix its problems, who knows.
Sad, i will never have chance to try DMS on Freddy. It was chance for Forever Freddy.
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@fblurbg said:
I think Boil Over will probably get its bonus drop effect removed since there are certain ways the hooks can spawn on maps with second-story buildings that can make a Boil Over user impossible to hook. If DMS gets nerfed, it will likely be because of its synergy with Pain Resonance, since on its own it's still quite mediocre.
Actually it is fine with Pain Resonance. Problem is DMS is broken on Artist and this already confirmed by some forum users. She can camp hook and she can spam crows to generators. This was issue about DMS.
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This skin will make me to play Pig. I hope this skin will be in rift because in past they did not add Bill's young man skin.
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@Oiry said:
I don't get why people don't like MMR. I really don't. The only real downside of it I see: you don't see your progress anymore and that is awful.
If G is a killer that is playing "fair", and he faces against "genrushing" SWF, that means that SWF is not as skilled as the ones at the top of the foodchain, IF the MMR managed to pick people at your rating. Did it? Well, that's my problem, we don't know. But it did happen to me. On Pinhead I was very bad and was basically just training for a few days losing most matches. At one point I get a lobby with 4 toolboxes. My eyebrows raise, but who knows.. maybe nothing serious. Game loads, Haddonfield offering. I'm getting ready to sweat and tunnel. Plot twist: it was basically 4 babies. With 4 brand new parts. But basically babies on Haddonfield.
I think people that criticize MMR forgot how bad the old system was. It didn't matter. Everything could have happened earlier, too. Same sweaty SWFs, or chill people. A random mix, just like now. But we can't see our MMR.
One more thing that is kinda bad: many people now feel like they are forced to get kills/escapes, which is pushing some games to a very sweaty, stressful manner. To be fair, this did happen before, too, I just feel like it wasn't this often.
In terms of "I looped the killer for 5 gens, but got facecamped and lost MMR". I think this is a useless point brought up. Do you see your MMR? Does it matter if you've lost it? No. Is the system perfect? No. But if you are such a great survivor, that your MMR should defly be higher, unless you are throwing, you can still defly escape most of your matches, meaning you will get more MMR overall, if you are getting better.
Overall, I don't like MMR. I really don't. But if I think about it, I have a feeling it's not MMR's fault, but the game design's fault. The MMR is just a great thing to blame, so I don't blame the game itself.
I never said Old System was good. I said new system had chance to make game better. But problem is MMR is not looking your skill. It just looks did you win or not.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/306536/in-soloq-teammates-are-your-main-enemies
Easy solution is go to the looking for group sections of Reddit, this Forum, and your consoles platform, and developing a relationship with people so you have people to play with that are as equally invested in winning as you.
It's a team game for survivors, I don't know what else to tell you.
Everyone does not like to play with Discord. What about us?
So is this case of play SWF or don't have fun?
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We have this perks, so if you need them use them. They don't need to be basekit.
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You need to play him like old Slinger. Open gateway and send your chains so fast. Don't wait so much because survivors will counter your attacks.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2767128#Comment_2767128
I was honestly surprised TS wasn't touched in the latest PTB.
Last PTB had so much work. They nerfed Spirit and Slinger. And they buffed Plague and Trapper. And so much killers had add-on changes. Probably this was reason. But i don't why we have not any changes for Ghosty and Leg for current PTB. If this will take that long, should we wait big changes or should we keep our expectations low?
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We know they are looking Ghosty and Legion. And Twins also confirmed. Someone asked for Myers on Q&A but they said they are not looking him. So probably he will not get any buffs soon.
But i agree, Myers is weak killer and him power is outdated. He needs some buffs to him base-kit.
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Game is BHVR-sided. All money is going to them.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2766316#Comment_2766316
Its just as much of a sweatfest and has the same consistency as the old rank system. Weve reached a point where MMR has settled and because of how easy it is to increase it many have reached the soft cap.
Its literally just a placebo
Old matchmaking was not good for sure but at least it was not sweatfest always. But now, you need to lose for chill games. I am playing this game from 2018 (4 years right now). And i never give break that long. I am not alone here, game is not enjoyable anymore.
@KateDunson said:
And the saddest thing is that for the devs is working fine. The player base is leaving slowly and there's no going back till it gets removed, ringu chapter and future content can make some players return but it won't last forever, some days to try the new stuff and back to other games
Sadako will make me back to this game for sure. Because i love her, she is one of the horror's icon. But i hope she can keep me in game.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2766298#Comment_2766298
The reason Ayrun doesn't have this kind of escape rate because that guy keeps farming Killers for content. You don't bring a flash light to win a game. You use it to annoy the killer. There are A LOT of times where he should be doing generators. Which is understandable if you're playing DBD for that long. It's freaking boring doing a generator and the game isn't a tournament game lmfao plus it's probably boring for the viewers watching someone do a gen right?
I never brought any items to annoy that killer in the match. As soon as I spawned in bless a totem if it's front of me if not then immediately hop on a generator often times away from the others because it's better to separate with others and do gen then hop again whenever I'm not doing anything. Killers can't realistically chase four survivor across the map. People need to understand this.
I am playing solo survivor too. I am average maybe (I am good at loops and i am doing gens if killer is not chasing me). And if my team is good i have chance to escape. But my max escape rate is probably around 50%.
75% escape rate is not common for solo-q. You can't generalize this.
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@Shroompy said:
https://us.v-cdn.net/6030815/uploads/M3GI77TGH3U6/clone-clones.gif
This is starting to get old real fast
So we should talk about what then? MMR is here for months and if we are not happy about it, what we should do? I already stopped play because of sweaty fest.
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Please stream for us and teach us Mr Master Survivor. I am not saying you are lying or game is not survivorside. But i want to see some skills, then i can be better too.
Please teach us. Because i am sure Ayrun & JRM are better survivors than you but even they have not this escape rate. We need something more than words.
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If this takes that long, it better be rework lol.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2765079#Comment_2765079
https://us.v-cdn.net/6030815/uploads/6SZPXMWOMGFC/fb00f7c0-d26d-46c0-9d57-d9f39b7b19a0.jpeg
https://us.v-cdn.net/6030815/uploads/579A7ZVGANDQ/e6963d4b-df90-4744-b831-484a40e3daae.jpeg
https://us.v-cdn.net/6030815/uploads/8PU2732KGYG1/e23d6e00-a582-4d05-8ac2-6bd3c6e7e566.jpeg
Only Dwight, Kate, Nancy and Jill are p3 next I’m trying to get Steve and Cheryl there. As for killers I only have demo at level 50 and pyramid head 40. It’s taking a long time
Yeah... Hopefully they rework this broken system soon. I wanna p3 all characters. It is should not be hard like this. But at moment you need to play min 4000 hours for this.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/306298/about-grind-lets-talk
I don’t want to imagine the amount of blood points I have spent on Jill/Claire she’s p3 with 6 pages full of perks. The devs love the grind so that’s why they didn’t remove perk tiers and won’t do anything
I have +2000 hours and i just p3'ed this characters. It is seriously so hard.
Survivors: Kate, Nancy, Steve, Zarina, Cheryl, Jill, Leon and Mikaela
Killers: Wraith, Myers, Freddy, Clown, Legion, Blight, Nemesis, Pinhead and Artist.
Most of killers and survivors are still p0. 2000 hours should be enough to full all characters for any game. But clearly not for DbD
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2764708#Comment_2764708
Yeah thats cause bhvr likes to think the changes that make it to live fix all the problems it was intended to fix and are to prideful to step back on it till they get enough heat for it, which can take years.
Still holding out hope they'll revert billy one day but if they do it won't be a revert it will just be another rework that will be a roll of the dice on whether it's a good change or not.
I am old Myers main. I stopped play because it is just bully simulator at high mmr/ranks. You can not play without anti-loop killers against good survivors because maps are terrible. I waited years some love for Myers but nah...
And like you said, they are just looking everything but job is so slow. I don't know when this changes will come to live. Solo survivor buffs, Legion & Ghosty buffs etc.