Mew
Mew
About
- Username
- Mew
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Comments
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@Mandy said:
Hiya, there won't be a hotfix today I'm afraid. The team are still working on additional fixes that will go into the Mid Chapter patch.
will we be getting any compensation for having to deal with this unbearable lag for 5 weeks?
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guess we’re waiting another 3-4 weeks with unbearable lag.
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great.
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nothing, im saving them for newer chapters since im done spending money on this game.
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things id like to see:
separate objectives (like the lamps, canker sores, etc) to get event currency OR have the stuff like the slushie makers from the bbq
cosmetics/charms that can only be bought with the currency
more bloodhunts in the event (or, just more bloodhunts all around. it’s annoying that the last bloodhunt was like a year ago)
have event item spawns be much, much, much greater. its dumb that you basically get punished for having a level 50 bloodweb, since it takes more BP to level up and theres chances that event items wont even spawn. there should be at least 6 event items in the bloodweb for survivors, and 3 for killers
and also, id love to see something just new for events to make the game less stale. lately they’ve only been “heres event items and a bp multiplier offering! thats it!” or simply just log in rewards, its sort of lazy
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an annoying sound effect for when a crown statue moves somewhere & you see the crown auras (but the distance is super small, i think its like 4 meters?)
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i think the only console that got a performance fix was switch, so nothing should feel different for the other consoles
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no, it’s actually a worthless perk
it only takes away 7 seconds of the killers time, and is reliant on the killer not running Ruin and actually kicking the gen (which, not a lot of killers do since its a waste of time without pop)
imo, i think that blast mine should disable pop if the killer has it when they kick the gen, because only then would it be a decent perk
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for survivors, zarina and claudette
for killer, wraith
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yeah, if the anniversary event is a let down/if the stuttering isnt fixed before the event, ill probably not play dbd ever again
the amount of garbage updates + cash grab tendency’s that have been displayed in the past 6 months really makes me dislike this game a lot.
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elodie, yun-jin, nancy/steve (i barely see demos), kate, and zarina
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yeah, hes sort of like pyramid head in the lose-lose situation aspect, you either throw a pallet/vault a window and get m2’d or don't and get m1’d
in general im just really sick of them releasing mid ranged killers, and killers that force lose-lose situations
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for the obvious, spirit or slinger (tied)
for the not so obvious, demo. a good demo isnt fun to go against imo
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@ClumsyTrapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2289790#Comment_2289790
Doesn't work they made it so if nemesis downs you with the tenticle he gets the bonus mutation from the zombie hit earlier
pretty sure hitting an infected survivor gives less mutation than if they’re not infected, which is what i meant
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map: midwich. hate it so much
character set: probably legion and jeff. as much as i like jeff, i like Adam and Zarina more
perk: probably dead hard
mechanic: bloodlust
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a small tip would be to get infected by a zombie to delay tier 3 even longer
though its not required
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lyrees_
thank you : )
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its a good perk on certain killers that have good map mobility/need to charge their power
it also wastes less time on certain maps (lerys, and midwich for example) and helps you get into chases quicker
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2277395#Comment_2277395
Between this post and the multiple posts from yesterday about the optimization issues from the patch I can't believe they haven't atleast acknowledged the patch made things worse. Even fog whisperers were talking about the issues in streams. No "we hear you" just a "we turned off the new map, here's some BP." 🙄
dont forget the “buy our game now!” with the sales on twitter, lmfao
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its capcoms decision, im guessing
like, look at Yun-jins and Tricksters lore. they’re like, 25 paragraphs long
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yeah, this would be a good change for people that need it. hope they listen and add it
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@Shaped said:
This is tricky because if they made hairstyles too different it would differ from the source a lot.
And they might be scared of unlinking them because people would want more unlinked stuff later on, or become more suspicious of legendary skins practice.I wonder how will they deal with this one.
Claire was the first legendary skin I wanted to buy but I changed my mind because I don't like her face. Then I wanted to go with Leon because I love re4 but I am not going to support this kind of thing. People should just vote with their wallet imo. I payed for a few skins but only because I like them and they can be mixed.
Sorry for the people that feel cheated and I wish they make it up to you somehow. If not, then don't rush next time because you learned from your mistakes.
to be fair, most of the reason why people are mad at this is because the skins were originally unlinked- and dataminers have stated that there was no plan to ever make them linked
so its either a bug or BHVR wants more money, im hoping for the former
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the bug still works, so you can still glitch your sets
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@miketheratguy said:
If you play the tutorial EVERY equipped item and cosmetic on EVERY character in the entire game gets unequipped?
yup. plus your perk loadout
luckily, it seems you don’t actually lose anything- but its still annoying (especially if you had glitched sets)
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@Anniehere said:
Isn't that a mistake?
What a reason it could be to change something at the last minute?
our guess is that people weren’t buying the full skins (since Jill and Leons head are virtually the same in their alt outfits)
so with that, bhvr made them sets to force you to buy the full thing and waste money
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somehow they made the game worse with this update
honestly? such a bummer, killer is virtually unplayable because the stuttering happens every 3 seconds. im literally getting a headache from it
i know dbd updates are usually bad but they’re never this bad my god
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super dumb. first an unplayable chapter for most, next the cash grab with these skins? somehow in not surprised
#unlinkthesets
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@truegod_10 said:
https://forum.deadbydaylight.com/en/discussion/comment/2274016#Comment_2274016
The main issue is they dont test anything on console. Or if they do, they sure dont act like it.
youre not wrong. the amount of times ive crashed today is too many to count
also, the stuttering issue is somehow worse. nemesis is literally unplayable (for me) because im starting to get a headache from looking at that slideshow
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@[Deleted User] said:
How did they ######### up their content? I'm confused.
RE map causes crashes, some of the skins are bugged (apprently jills and leons head aren’t supposed to look that identical to the default cosmetic) plus loads of performance issues for people on console/low end PCs
also, nemesis is apparently unplayable on console because lifting his tentacle causes a massive lag spike for 1-3 seconds
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yup, crashed once on the new map as Leon against a Nemesis
i got the normal “an error occurred” message and i had to unplug my ps4 because it literally froze on that screen
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dont forget the constant crashing. literally crashed twice and both times it literally broke my ps4, to the point where i had to unplug it and plug it back in
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she looks better in game ❤️
minus her eyes, but im assuming its a bug
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i think the achievements + the DLC to appear on your platform shop comes at 12PM
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@Babawizwiz said:
https://forum.deadbydaylight.com/en/discussion/257222/31gb-update
it's 3.2 for me, took 5 mins
its different for pc and consoles, im on ps4 and the update is 19GB (and apparently the 31 GB is for ps5)
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dont forget- the update is usually at 11am EST, with the characters able to be bought in the in game shop
but if you want the umbrella corp charm- you have to wait until 12pm EST for it to drop into your platforms shop
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bbq/pop/corrupt/lethal peruser
first three are obvious, and imo lethal peruser is good on him so you can get your power up a lot faster
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midwich
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its so bad. yesterday my game kept stuttering a LOT as survivor, which usually resulted in me getting hit or having to waste a pallet since i got stuck on a wall from the stutter
at this point i just think that this game on consoles/lower end pcs is beyond repair, knowing how badly this game is coded
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because of the way this game is designed, high level killers will have a very hard time beating high level survivors.
also, its generally not gonna be fun to go against spirit/nurse with quad slowdown everygame. same with going against 4 good survivors with the same meta perk build.
thats assuming that MMR actually works though, and knowing BHVR i have a feeling this ranking system will break constantly
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i think around 2.4 mil?
1 mil from the bp cap, around 900k in archives, 90k from dailys, and 450k from the shrine
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not really that fun to go against, most of the time his speedboost after cloak leads to a guaranteed hit at most loops
also, very much dislike hit and run wraith- its way worse than forever freddy IMO, and is way more common now (and its one of the main reasons why i dislike going against him)
hes still fun to play though, and the only reason why hes strong is the above playstyles/mechanics so idk how to really change him without him being gutted or reworked (which, i dont want either)
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i sort of agree, nothing good can really come from MMR in a game like dbd (unless they add a casual mode, but i doubt they would)
youll basically be punished for playing well since you’ll have to go against sweat squads/killers every game
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shadowborn: take away the FOV increase and add an FOV slider. Auras are now shown for 1/2/3 seconds longer and you have a passive of seeing your Obsessions aura for 1 second (+ the additional 3 seconds) every 30 seconds (like a reverse object of obsession)
bloodhound: have it give the Hemorrhage status effect as well as the brighter blood pools
predator: footsteps are 40/45/50% louder, and scratchmarks stay visible for 1-2 seconds longer (take away the tighter scratch marks since it kinda sandbags you as killer)
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there are way too many problems with this map for killer
1: it has the same problems as Midwich. The survivors are (usually) able to just hold W around the fences and the killer cant do much about it, they have to also hold W and cant cut survivors off, which obviously wastes a lot of time if you’re an m1 killer
2: the loops: theres RNG that allows the god window in Myers house to spawn (which is the window to the left when you exit basement) as well as the god setup with house of pain, which are absurdly strong loops for survivor. also, a lot of the houses have very safe windows/pallets in general
3: finding survivors on this map is horrible, its way too big (ties into the 4th one)
4: the gen spread on this map is also horrible, which combos with 3 because if you dont find a survivor fast you waste a lot of time going between gens
its still possible to win on this map as killer, but its very poorly balanced
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ive seen a lot of this too, as survivor
i keep going against rank 20-18 killers that are pretty decent, with all maxed out perk builds (a lot of them had corrupt/pop/bbq, with a flex 4th perk)
as much as i hate MMR, im hoping its at least turned on for the RE chapter to protect the new players from going against derankers
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2259038#Comment_2259038
In fairness to Wraith, survivors choosing to be on gens with poor visual on the surrounding environment when they KNOW they’re against a Wraith is just poor judgment on the survivors part. They’re not seeing Wraith till it’s too late because of THEIR mistake.
to be fair, there are a LOT of maps where you have no choice in what gens you do, from teammates doing certain gens first, the map itself, or just RNG.
they could just increase the range where you see him by a tiny but i guess, its just way too easy to play and do well with Wraith now in my opinion.
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i think the reason most people dont like the new models are because the character sheet is neutral with no facial animation
https://youtu.be/knkTWuiHWkgin game they look completely fine, at least imo
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pig: decrease the time it takes to crouch (combat straps base kit) and make RBTS less RNG based, like trapper traps
wraith: take away true invisibility. TBH it feels way too easy to play wraith now, its sort of boring getting free hits because someone couldnt see me until it was too late
demo: make him easier to control on controller, sometimes when charging shred you walk very weirdly (like you’re sliding, with barely any control)
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felix isnt shirtless yet so whats the point :(

