Mew
Mew
About
- Username
- Mew
- Joined
- Visits
- 4,336
- Last Active
Comments
-
ps4
killer: 1-10 seconds
survivor: early in the day its 30 secs to 1 min, but at night its 5-10 mins
-
it doesnt matter to me as long as they’re fun to play and play against
though, no killer should be as easy and strong as freddy imo
-
- smaller hotfixes with balance updates, bug fixes, etc.: the game gets incredibly stale with virtually nothing shifting for months on end, especially when the perk meta has been relatively the same for years
- more objectives for survivors: nobody likes holding m1 on gens
- bigger perk updates that aren’t just minor number tweaks: waiting like, a year for a small number buff to a perk doesn’t really shift anything
- early game collapse: self explanatory, but if this comes into the game id like to see slowdown perks nerfed too
-
survivor: sprint burst, its a better dead hard that ensures you can never be caught out of position, no counter either
killer: undying, it makes ruin way too powerful imo
-
there’s too many variables to say either side is more powerful tbh
like, theres times where sheltered woods can spawn 4 pallets including shack, thats a very killer sided match
-
they’re a very slug happy killer, with a sprinkle of camping
also, since you have to slug with victor, most games are incredibly long since its a stalemate of slugging and picking your teammates up
-
all characters except...
killer: trapper, billy, and twins- i didnt buy the twins
survivor: dwight, jake, tapp, bill, ace, and ash
i have all perks on...
killer: wraith, huntress, pig, phead, legion, and myers
survivor: david, claduette, kate, felix, zarina, adam, and jeff
-
pig:
shadowborne: i like the fov increase
bbq: bloodpoints
enduring/brutal: depends on my mood but i like the comfort of them
stbfl: just a really good perk on her
-
probably either freddy or the twins
-
no
obsessions should spawn no matter what though, which would be better imo
-
its a tie between:
flip flop
power struggle
tenacity
unbreakable
and:
appraisal
plunderers
ace in the hole
wglf
-
its really annoying. literally 3 matches i had tonight were lost because of bs hits (2 huntresses hit me with a hatchet when i already turned the corner, and 1 demo hit me 5 feet away from a window.) all led to gigantic snowballs which won them the game...
its stupid, if the killer has horrible ping they should be punished for it, not rewarded.
-
its kinda miserable. it also sucks cause they aren’t the strongest killer out there so the slug fest usually turns into a stalemate that lasts for like 20 mins
also the amount of times i’ve gotten hit in the air by victor is way too many to count, he needs is hitbox readjusted
-
2 dailys per day, and new weekly challenges that are like dailys but more grindy
like, instead of “hit 4 survivors with shred” its “hit 20 survivors with shred”, but you get a lot more bp, some iri shards, and rift fragments (if a rift is open)
-
depends on the type of friendly
like, not tunneling and giving hatch? thats cool
but farming? no, sitting in a queue for 5 mins just to farm is really boring (especially when im forced to farm)
-
my favorite changes were probably the mori nerf and the WGLF buff- 1 from both sides
for next year, im hoping that breakable walls will be reworked. imo they just dont create diverse gameplay and they staple in boring and braindead loops that shouldn’t be in the game.
-
@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1818982#Comment_1818982
There was no event to go along with those "gifts", they gave those out because people were tired of exclusives.
i know, im just letting you know that those are the gifts Not_queen was referring to
-
pretty sure the gifts you’re talking about were actually the exclusive cosmetics they gave out (like purple pants claudette, Brazilian claudette, street meg, golden feng, etc.)
doesnt really change anything because the event is a simple copy and paste, just wanted to let you know
-
doesn’t the survivor get an icon on the bottom right saying you have lightborn?
-
depends
• if victor is chasing me and there's a lot of other people around (and we’re injured), i bait him and jump in a locker so he cant slug everyone
• if not, i try to kite him around something small (like debris or a tree) to try and get him to miss
Also, i usually kidnap Victor for the 45 seconds if im being chased by Charlotte since she’s a basic m1 killer without him
-
i dont think so. didnt the devs say they’re focusing on map reworks before doing any new maps? i could be wrong but i remember them saying that
-
terrible with most killers and maps- its very, very niche
most of the time it just teaches the survivors that holding W after getting hit is way stronger than staying at the loop after a hit
-
multiple times
had people accuse me that i was hacking because my “hits looked funny” when playing Huntress (her hatchet hits always look bad)
also had a meg accuse me of hacking because i downed her in the exit gate since i saw her healing with Nurses calling... idek
-
idek. flashlights are the worst item in the game tbh so it beats me why they’re changing them so often
-
the SAW chapter is probably more fun and more worth your money, imo.
pig is a very underrated killer with base kit slowdown and her dash (which can be used for mindgames at tiles.) Her perks are pretty meh, but not awful (except hangmans trick, its virtually worthless)
Tapps perks are pretty underrated too. Tenacity is fun for meme builds, stake out isn’t that great (but its free 300 BP, an extra 2% on gen progress, and helps with great skill check challenges), and detectives hunch is very good for the new ruin + undying meta.
Freddys chapter only really has Freddy, but i personally find him very boring since hes way too easy to play. Both freddys and quentins perks are pretty worthless too
-
raise the stack count up to 5 and lower the time it takes to get stacks
-
agreed, the autohaven maps were my favorite maps in the game until the rework. The darkness is just way too straining to look at and i hate it.
it also just looks incredibly cluttered, and i really dislike the ground and grass textures. i miss old autohaven 💔
-
@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/1811397#Comment_1811397
It will be funny if we get 2 basements on the map (sadly Gideon hasn't a second basement spawn but who knows...Maybe we get another spawn of it when this map will be reworked)... What if: when one of the survivors is hooked on the basement perk is activated. All survivors' actions (like repairing, healing, cleansing, unhooking e.t.c.) reduce by 12%/15%/18%.
ooo i like that, could even be 25% if you wanna go crazy
-
monstrous shrine: if the map has 2 basement spawns, it spawns both. and also a passive to make it more worthwhile
vigil: covers all status effects (aside from power effects), and makes it so status effects that dont have a timer (like sloppy butcher) do
-
there isnt anything wrong with it- Not_queen stated that they just dont want to implement a token LGBT character for the sole purpose of diversity, which is good to hear.
honestly though, my only problem with this is that they stated they were gonna do it, instead of just... doing it. Because now people are gonna complain about pandering/it not being enough no matter how they go about it.
-
the design team always does a good job, the cosmetics and characters they come up with never cease to amaze me
-
@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1803048#Comment_1803048
As a gay person, I disagree. Representation is absolutely not important in videogames. If you require representation to play a videogame comfortably then you have a problem. I hate to break it to you, but videogames are fantasy. You're not these characters. They're not you. And who they ######### should be just as irrelevant to you as who your co-workers #########. BHVR should ignore the, "muh representation" group festering on here and just do whatever the hell they want.
it doesnt matter to YOU. as a gay man myself, id like to see someone that i can relate to in a game i like
is it required? not really, but having someone i can relate to just feels nicer. this is why people were crying tears of joy when Elodie was released, since to a lot of people that was the first character in a game that represented them in a game.
-
@freddymybae said:
https://forum.deadbydaylight.com/en/discussion/comment/1803048#Comment_1803048
they weren't forced in to the game
they kind of were, nobody asked for them to have girlfriends/husbands
besides, whose to say a gay character would be forced if its just a part of the character?
-
honestly? having something like this would indirectly nerf his power in my opinion, because it was give it a tiny bit of lethality if he got 4 chain hits (which no legion should ever get more than 2 if the survivors are smart)
doing this would lock in the idea that people should really split up against him, which is what makes legion so bad.
itd be better to just make his base frenzy fatigue 3 seconds.
-
representation is important, why is it such a problem that there would be a confirmed LGBT character in the roster? there’s already confirmed straight characters (like david, felix, nurse)
even if you dont agree with it, or think it “doesnt belong in dbd”, it matters to a lot of people- so why not just be happy for them?
-
the best thing to me is learning how to zone the survivors properly
when looping a pallet, you should definitely break the pallet on the side that pushes the survivor into nothing or an unsafe loop. Most of the time, this can result in a hit or at least another very early pallet drop
also: you have to learn when you need to break chase. there are times where you simply just cant chase a certain survivor, have it be that they’re at a busted loop (like the Asylum main building, or at a Longwall window thats facing shack window) or if they’re too good for your skill level. Dropping chase to find a weaker/out of position target is usually the best option as killer.
but like always, practice does make perfect since there are times that your skill level and experience just isn't enough to beat survivors that are better than you.
-
oh no your poor 1500 bp
-
barbecue and chili
enough counters to it, good aura reading, and extra bloodpoints
-
@CLAUDETTEINABUSH said:
Doubt it honestly, when you're addicted to shadowborn it's really hard to stop using it, because you feel like most hits should've landed. Trust me I should know.
Try removing shadowborn to other killers and play like that. If it feels the same, is cuz of shadowborn. If not then it's a bug. That's all that I can suggest for now sorry :/
thats true, but im also used to other killers lunges without shadowborn, it just feels incredibly small compared to them. ill go into a KYF later and test it
-
if your team is letting the killer slug at 5 gens, thats on you- not the killer
split up and you wont face this problem that early into the match
-
@HellDescent said:
Any tips? I couldn't get to work. I'm just sliding lol. I saw Nea in my game. Does it matter if it's make or female survivor
it only works with female characters, male characters just slide
-
hopefully in the upcoming hotfix, but nobody knows sadly
-
pretty sure they’re all gonna be implemented in the upcoming hotfix
when that is? not sure
-
no, i bought Elodie with leftover cells from the rift- dont plan on getting twins
im not supporting an unfinished chapter that brought over 130 new bugs into the game
-
@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1791472#Comment_1791472
Oh lord, that sounds horrible to deal with.
I never thought it could be used that way.
yeah its pretty stupid i wont lie, i did it to my friend in KYF unintentionally lol
-
found a new one but i'm unsure if its intentional or not
if you have deception on, you can fake a locker that another survivor is already in.
-
the shack pallet cant be broken on the outside in some maps (i couldn’t break it on Ormond or Suffocation pit) im gonna guess its all of the macmillian maps and ormond
you can sometimes spawn in using your flashlight, but cant turn it off. Unless you have built to last your flashlight gets burnt out instantly
huntresses hatchet spin animation now spins on the edge of the handle instead of the middle. Don’t know if its only a visual bug or if the hurtbox also moves with it.
edit: forgot to mention, both pphead and huntresses squelch noises from ranged hits aren’t there.
-
the shack pallet cant be broken on the outside in some maps (i couldn’t break it on Ormond or Suffocation pit) im gonna guess its all of macmillian and ormond
you can sometimes spawn in using your flashlight, but cant turn it off. Unless you have built to last your flashlight gets burnt out instantly
huntresses hatchet spin animation now spins on the edge of the handle instead of the middle. Don’t know if its only a visual bug or if the hurtbox also moves with it.
-
he has some of the worst perks for a dlc character, none of them really stand out and are all overshadowed by other perks or addons
camaraderie and second wind need buffs while babysitter needs a complete rework