Mew
Mew
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@aurum_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2174887#Comment_2174887
In solo queue, it rarely happens that 3 gens pops up in the first chase. In swf, usually 2 keeps the killer busy with flashlight saves and stuff like that and the others 2 works on gens with Prove Thyself. There is no chance against swf unless you start doing very dirty stuff. No one single chance, and i'm rank 1 with more than 4000 hours. No chance. Period. They are so fulfilled with second chance perks you can't do basically nothing against.
thats why i said “if the survivors are smart”, what you described is a skill thing, not a problem with swf
good survivors will just work on gens no matter what, the problem is that in most solo queue games the survivors are just bad
and also, maybe its just your skill thats losing you the game.... its extremely good for the killer if 1 survivor is doing nothing but waiting around for a flashlight save (which are easy to counter), and while 2 people are also grouping up on gens. Its why its better to split up in the long run because it wastes more time to do gens together
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@ChiTenshi said:
https://forum.deadbydaylight.com/en/discussion/comment/2174330#Comment_2174330
TBH, the most basic of information can be strong.
https://us.v-cdn.net/6030815/uploads/2Z18RMWL2V7C/image.jpeg
Not saying that will turn them into gods during a chase, but we can’t deny SWF will always have an advantage unless they’re all new players.
3 gens should always pop in your first chase if the survivors are smart, being in a swf doesnt change that
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the build sounds fun for the add ons you’re using, although iron maiden is probably better than brutal since you’re gonna be reloading constantly
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trickster and legion
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@DawnMad said:
I didn't really feel a lack of pallets, but if there are a couple less pallets in Fractured Cowshed I'm all for it, that map had back to back to back loops that made killer impossible sometimes. You can still do the harverster tech, you just need to swing on it rather than walk.
https://forum.deadbydaylight.com/en/discussion/comment/2170589#Comment_2170589
If you are talking about Fractured Cowshed, Rotten Fields or Thompson House, they never really had pallets in the center of the map with a few exceptions.
its still possible to walk over it, but i think you need to be a 115 speed killer for it (i couldnt do it with spirit but i did it with wraith)
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i think it has to do with latency, on the survivors end the unhook goes through a bit before they go down, but on your end you down them a bit before they should get the unhook so it looks weird
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moonwalk to the gen if you suspect spine chill, the perk is now dead
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nurse and spirit, maybe hag if she gets a good map
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@nicnc82 said:
https://forum.deadbydaylight.com/en/discussion/comment/2162321#Comment_2162321
Lol why people crying like babies over the lucky break buff? 45 seconds isn't even OP. It's weak. They should have made it 60 and if they actually watch then they will change it to 60. BT is even weaker. It would not have been OP to keep it at 15 seconds. The twins didn't need nerfed at all. They need a rework ans a buff to stop the camping. IRI heads and forever freddy needed nerfs. I'm so glad they got those.
my personal opinion is that its poorly balanced, not overpowered. losing the first survivor solely due to a perk is annoying and kills your pressure- and if more than one person has it, its even worse
and im not crying about it, the perk is just annoying
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its weird to me how they’re punished for actually hitting a pounce, but missing one isnt?..
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i think this is one of the best updates we’ve gotten in a long time, minus the lucky break buff
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generally really good, kinda sad lucky break is still essentially the same
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@Marigoria said:
- Survivor now screams audibly across the map when unhooking another survivor if killer perk Make Your Choice is active.
But why? lol
im guessing its to tell the killer which survivor got exposed
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i hope they’ll try to get all 3 realms into the next chapter, tbh. itd be nice to end the map reworks for the anniversary
either that or i hope they delay map reworks and release a map for the RE chapter
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100% a great change, im glad to see it snuck into this patch
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2161264#Comment_2161264
Nah i never ran those 2. What killed him for me was pov nerf. Turning nerf. Stupid roar. His generally slugish feeling. The overheat. Ect.
thats why i said most, not all. But the other things are good reasons
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hes a lot harder to play than most killers, which is why not a lot of people play him. not to mention Oni is way stronger and easier to play
also im a firm believer that we dont see him anymore because most old billys just used crack billy and insta saw
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it depends- the game has way too much rng for it to be either, imo
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nah, i just think killer is more fun than solo survivor
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i dont, its just a game so it usually never bothers me- and if i feel like it is i just stop playing after that match
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2151277#Comment_2151277
The breakdown one can also hold the game hostage, survivors all running no mither and hang out in 1 corner of the map and they become unhookable.
The legion one arguably does NOT hold the game hostage, because the survivors can just let themselves die.
the survivor will end up bleeding out, so technically not
more or less i wish they would just disable the bugged perks/add ons/offerings when they do break, it’d just be so much easier
and they 100% can do it, since there are retired offerings and add ons
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they 100% are. the amount of purple/green items i’ve gotten from chests is crazy
and no, i wasnt not running plunders
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some sort of iridescent add on that increases BP gain by 300%
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2151255#Comment_2151255
just as Info:
There has been a bug with Nurse addons that was bannable (making her faster and faster with every hit) and an exploit on Asylum that was bannable for survivors (not sure what that was about?.
oh, didnt know that. still though, doesn’t change the fact that those were all incredibly game breaking.
like, im not saying the breakdown bug is fair, but they should just disable the perk until its fixed or something- not ban people
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just like how the pallet stun bug, which is game breaking, had been in the game for a month?
or when the huge desync was in the game for 3 weeks? which only benefited killers?
like, can we stop with this us vs. them mentality. the legion blade add on exploit was the only bannable exploit for killers- and it was only because it took the game hostage since it took so long to mend
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i doubt they’ll do that, they didnt do it for Nurse and her base outfit remodel
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did they ban killers abusing the tinkerer bug? the pallet bug? the sloppy butcher on wraith bug? how about the time where the mending add ons also slowed gens? or how about the moonwalking exploit with Legion?
the mending bug was one of the only exploits they've banned for, and its because the mending took so long after a while that it was basically taking the game hostage for the survivors
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2151217#Comment_2151217
she good but she kinda reminds me of Ellen DeGeneres
it hurts my soul that you would say something like that 😭
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wraith, because he go fast
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um, zarina exists
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if you wanna run them, then go ahead- but generally running double exhaustion is a waste of a perk slot
also, pairing an exhaustion perk with lithe is kinda useless since you’ll be vaulting a window at the start of the chase
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david x dwight ofc
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i agree that the system is way too grindy, but its more unfair for killers?...
survivors make less bloodpoints on average, and its harder to get 4 stacks of wglf than it is with bbq
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maybe something that can be done is giving survivors more control in their movement while being speared?
that way when you’re speared as a survivor you aren’t just dead- it would also require more forethought from both sides
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they should just remove the aura reading and give it some sort of passive, like getting haste when near an injured teammate or something
edit: forgot to mention i think itd be a little bit too strong if it only required 2
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just like how killers were banned using sloppy butcher on wraith? or when tinkerer used to remove your terror radius for the entire match?
they should just disable the perk for now, or something along those lines
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reduce her terror radius back to 28 so she has better synergies with Whispers
add combat straps base kit, its more of a QOL thing but theres no reason not to
make RBTS have less rng, and have her be able to pick up RBTS that have been taken off- but with this i dont think she should be able to see trap boxes
and in general an add on pass, a lot of her add ons are worthless
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the amount of times ive ran into a wall because of FPS stutters is too many to count
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2133849#Comment_2133849
ah yes.
tell me how a killer can counter comm support?
by playing better than them
unless its a really sweaty top 4 tournament squad you can beat any team you go against
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wraith. not having to think is fun
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because people want to blame things other than their own skill
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all exhaustion perks (excluding head on and smash hit) and all slowdown perks should get changed. neither are really fun to go against or require much thought
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@legacycolt said:
If they change moris, they need to change BNPs and keys again too.
brand new parts are already a dead add on
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i knew something felt different. His super lunge also goes a lot farther now it seems
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please tell me this is satire,,,
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definitely pig and plague
pig: has basekit slowdown and her dash can be used to mindgame loops
plague- people say how if people dont cleanse shes weak, when having everyone 1 hit down the entire match is very strong. she’s essentially an infinite tier 3 myers base kit
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2116104#Comment_2116104
Well, Leatherface and Ghostface didn’t come with new maps. But there are reasons for that I guess (LF is only a paragraph and GF was only the mask and there is no map associated with that)
i fully expect one map for RE as well!
didnt leatherface come with one of the swamp maps?
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i think 80 on survivor, and i bounce between 65-75 depending on the killer im playing
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id like to see either ashley or moira, to be honest
edit: for cosmetics, just their alt outfits in their games
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i think bt is fine as is, although i wouldnt mind if the person with Endurance doesnt have collision to discourage BT body blocking