Mew
Mew
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- Username
- Mew
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do you have the clip of this happening? curious to see if you do
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im kinda expecting 1 iconic character and 1 not so iconic character, so probably leon and ashley or chris and sheva (just hoping its not ethan). for killer i don't think it'll be a tyrant/mr x/nemesis so they have more room for legendary cosmetics
also, a bit off topic but i think we might also get a new map since it seems like a missed opportunity to not get a map for a licensed chapter- and also since theyre almost done reworking maps
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i honestly dont think so, theres not much else they can do with a fast projectile killer without just making trickster 2.0
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its not op, its more just annoying
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its not that good, but it has pretty decent synergies (like bitter murmur and noed)
though, the survivors can 100% just stealth until the timer is over so i think bitter murmur would be needed to get good value from the perk
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he seems fun, so i’ll probably play him until i get bored of him
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dead hard and sprint burst
dead hard: is essentially a mistake eraser if already in a loop/near one, if you cant make a pallet or window you shouldn’t be able to press a button to make it
sprint burst: the same thing, but instead for being caught out of position.
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probably Legion. the teasers were very misleading and he ended up being a “go fast and stab” killer. not to mention how old Legion made so many people quit the game
i would’ve said Twins but they weren’t hyped at all, and their power isnt as bad as old Legion was (still pretty bad though)
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tier 38, and imo the best one was the first because of how unique it felt- also the challenges were pretty good, and not repetitive
the other rifts had decent skins but the challenges in the newer tomes are becoming really repetitive
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macmillain, crotus penn and fathers campbell are very good (minus the addition of breakable walls)
Autohaven is very barren now, so many deadzones (and a bunch of annoying debris). old autohaven was much better
The Game is worse for killer now. way too many safe pallets, and breakable walls are pretty annoying for both sides.
Badham is still bad- house of pain is the same, the other 2 story house got buffed bc of breakable walls, and the preschool is still annoying to chase at.
Ormond is better since you cant chain the entire map together, but its still too big
the yamaoka maps are just awful imo. Theyre still incredibly easy to hide on so if the survivors want to be immersed, the match is gonna take 30+ mins.
overall i dislike most of the map changes, simply because of breakable walls. they’re unneeded as most are essentially predropped godpallets.
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survivor- Zarina
killer- Legion
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survivor: midwich, the game, hawkins, and lerys
killer: those 4 maps plus haddonfield
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Favorite survivor: Zarina
Least favorite survivor: Ace
Favorite killer to be: wraith
Least favorite killer to be: hag
Favorite killer to face: bubba
Least favorite killer to face: spirit/deathslinger (hate them both equally)
Favorite map: any coldwind map
Least favorite map: midwich
Favorite item: flashlights
Least favorite item: toolboxes
Favorite offering: 4th year anniversary cake
Least favorite offering: cut coins
Favorite add on: windstorm
Least favorite add on: iridescent head
Favorite killer perk: barbecue
Least favorite killer perk: ruin
Favorite survivor perk: iron will
Least favorite survivor perk: self care
Favorite cosmetic: kates Star Seeker hair
Least favorite cosmetic: claudettes brown clothes, makes her impossible to find. also looks ugly.
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probably either Descend Beyond or Demise of the Faithful
i love Blight and Felix, Blights perks are meh but felixs are fun
Jane brought head on which honestly kept the game fresh for me for a long time- i like playing Plague and i like her perks too
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the fact that it clutters the entire screen, and if you make the UI smaller its almost impossible to read anything
also, changing the UI size will make skill-checks smaller too... its stupid as hell
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i like new Undying with Devour, its fun
for survivor- head on, quick and quiet, deception, and iron will
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@Taiga said:
https://forum.deadbydaylight.com/en/discussion/comment/1932999#Comment_1932999
PTB is mostly to find bugs if they released an update without a PTB there would be way more bugs.
most bugs on the PTB came to live, theres also new bugs that werent present on the PTB
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@[Deleted User] said:
People just can't handle change. Anything slightly different beyond what your used to they freak out.
Chill.
have you played the update? its not an overreaction, its just that bad
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theyre awful, but also funny so i dont mind them
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been happening to me too. had 5 hits today where the entire whiff sound effect played, and i still got hit. was also like 5 meters away from the killer
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im gonna guess its gonna be like the christmas event- it wont be an event but a “log in daily for rewards” type thing
take this with a grain of salt though because i could be wrong
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that once you hit rank 1 you magically cant win as killer anymore
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you dont see auras, you see bubbles for every survivors location (like doctor screams)
also, it doesn’t work if you close the hatch- it only works when all 5 gens are done
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there’s no counterplay against her in chase, if she has stridor you’re getting downed in 30 seconds no matter your skill level
also, this means the only way to really win is to rush gens as fast as possible, which isnt really fun gameplay either
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oh okay! thanks for the response
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@Mandy said:
This is still a work in progress, we're showing what is currently being worked on...it will be available when it's ready, no set date as of yet.
of course, thanks for the confirmation
also- do you happen to know if blood is also being changed for these modes?
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@Weeb_H_Toast said:
https://forum.deadbydaylight.com/en/discussion/comment/1889088#Comment_1889088
Sounds good, howver, having your uarea unable to be read is to much. Just hding in a locker before using. And while looking through the killers eyes, you see the auras they see. (Gens etc.)
oh, i forgot to add that it cant be used in lockers, on the hook, or slugged. my bad.
but i mostly added the aura thing as a way of giving it multiple uses and not only for tactics- as this wouldn’t be that strong for solo queue survivors to use
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crystal ball: press the hold the active ability button to see through the killers eyes, during this time you cannot be revealed by auras
different variations have different amounts of time, and this item breaks fully after use (like old items- you lose it once its out of charges). also, canceling the item instantly breaks it aswell
also, this cant be used when hooked, slugged, or in a locker- you also don't have any control over your character in this state. forgot to add that.
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@ba_tetsuo said:
https://forum.deadbydaylight.com/en/discussion/comment/1889027#Comment_1889027
Awesome! Glad to see they actually addressed his comments. And the color mode is super hype.
im glad too, his comments were very unprofessional- im surprised hes even being defended on the forums.
but yee its nice to see theyre taking steps to implementing accessibility options
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the dbd twitter also tweeted about it
transcript: “Thank you for bringing this to our attention. This is not indicative of the views of the team, and we deeply apologize for any frustration or harm this may have caused.”
”This is not how we wanted to reveal this, but we feel it's the right time... we have been working on a colorblind mode for some time now and we are planning on a release shortly.”
“We want to make sure this is done the right way so while we are hoping to get this into the next major release, we are unable to commit on the release date just yet.”
proof: https://twitter.com/deadbybhvr/status/1352323137678045185?s=21
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@vbarraganj14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1888917#Comment_1888917
Well with the fact that they only like putting patches out every two months, as well as admitting that they rarely work, this doesn't really surprise me. But then again if they disabled all the maps with exploits, we'd have like 2 maps left
im pretty sure that disabling a map from appearing could be done on their backend, so there would be no need for a hotfix or anything. don't quote me on that though
also, i thought swamp was the only map with an exploit atm? what other maps do?
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the appraisal nerf from ptb to live
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my hopes would be more accessibility for people with disabilities (color blindness, struggle phase changes, an option for the heartbeat visual like dbd mobile for deaf people). also would like an FOV slider so people dont have to waste a perk slot to feel comfortable playing killer.
its honestly baffling that its been 5 years without these changes...
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havent seen swamp much until recently, which is weird considering the exploit
youd think the devs would just... disable the map, but nope
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not often enough
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never seen any hackers, to be honest. only thing i’ve seen was a clown lag switch but thats it
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pyramid head, joey, and slinger (only because hes a cowboy)
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my guess is that certain people feel forced to use the perk- and because of that they want it to be strong enough to where it’s not a waste of a slot if the killer doesn’t play a certain way (i.e. tunneling)
id rather have it changed, though
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theyre nice, but i feel they dont really listen to the feedback from them
like, i remember when one of the first surveys came out and it asked if we’d enjoy a battle pass system- all i saw was people hating that idea, yet the archives came out like a couple patches later
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this is mine- killers with the same tic mark color are around the same power level imo
also, the tier maker messed up- plague should be right behind Myers, not before Billy
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favorite:
wraith (super lunge is fun)
legion (4 hit frenzies are satisfying)
pig (dash mindgames are fun)
least favorite:
hag (you cant chase with her, and i like chasing people)
demo (aiming shred is annoying on console)
twins (victor is a pseudo demo, i also dislike how much you have to slug)
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yeah, when i'm going against a new killer i let them kill me
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id say they are, since those 3 rely on their powers to hit survivors and win chases
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happened to me against a trapper, while i was getting unhooked too
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prob around $350, maybe more
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because its generally not a fun experience to get tunneled as survivor, and to have a teammate get tunneled (since there is less killer interaction)
it doesn't mean you cant do it though- if you really want to tunnel go ahead and tunnel, its not bannable
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second wind, the entire team was slugged and i got to tank another hit which managed to let me pick up multiple people
also monstrous shrine- had a basement build and a person died before someone could save them, they would’ve gotten them tho if i didnt have it
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for survivor, head on- fun perk to use
for killer, shadowborne- its an awful perk but the fov feels amazing
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its not fun to go against, definitely not op though
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its a tie between spirit and slinger


