Mellow7
Mellow7
About
- Username
- Mellow7
- Joined
- Visits
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Comments
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Devs don't care if playing Killer feels like ######### all they want is your money in their pockets.
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@Mert_MK said:
"I can't tunnel and camp because of this perk so it must be nerfed"
"I have 1 million lives because of Dead Hard, Borrowed Time, DS, Unbreakable and Deliverance. GG EZ Baby Killer you suck I'm good no crutches needed, Git Gud"
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@Respectfulnancymain said:
If you quit killer cause ruin nerf then 🤡
You go play clown.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1145936#Comment_1145936
It's neat on paper, but then you'd run into the issue of people immediately opening the gate at the start of the match to force not only themselves, but everyone in the match to derank.
There's a simple fix for that, give the other players a pardon for the killer opening the gate early and ensure that they get a black pip.
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@Todgeweiht said:
Freddy slowdown addons were nerfed but they are still too strong
5% slowdown is too strong?
Swing Chains is 8% and Jump Rope is 4% previously Swing chains was 12% and Jump Rope was 9%, it was nerfed because it was combined with Thana (16%) and Dying lights (3% per stack)
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I'm seeing a lot of people say that Freddy is a M1 Killer but he's really not His snare help him in chase so he's technically not considered a M1 Killer. As for the strongest M1 killer I'd have to say Either Ghostface or Myers
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You must be new to the game lol.
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@Aven_Fallen said:
Oh look, another SWF-Thread. How useful.
swf broken might I add.
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@yeosin said:
Lol thats sad you duck and dc lobbies. Then you get mad about it but uk what happens lmao you make no sense plus Its not that deep because you see a key. The key cant even be used till either the gane is about over or is over most times when i bring a key the killers see mines just fine and i tend to get tunneled and face camped hard and then get a nice msg from the killer after words saying thats what i get for bringing a key -sighs- but we dont have that luxury to lobby duck when killers bring moris or have a good totem spit for davour hope and they start to mori everyone because its a bypass for moris x.x if you cant find it in time. Soon as we see that last offering not turn over we're like welppp this killer is gonna be sweaty for the moris because most killers i come across mori on first hook and tunnel that person so next time you complain and be such a crybaby think like really think about does this go both ways and am i just being a (bad word) because you want the easy way and would you just sound dumb all together.
Moral of the story don't bring a key.
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I like that idea, or give everyone else a big indicator a key is being brought it by having a halo over their head
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@Cardgrey said:
@Yung_Slug just trying to be funny hope oak and you got a laugh
And as far as @Mellow7 i don't waste time on plebians.
Lmao quick plays are only for spells, research goes far pleb.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1136131#Comment_1136131
Is that... a Quick-Play Trap card?
Lmao quick play traps don't even exist what a noob editor, he could of at least made the trap card continuous.
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As a red rank killer I really can't complain about MM because weather I get red rank survivors or yellow rank survivors I'll still stomp them unless it's a good SWF. I feel like the MM only affects solo survivors the most. Eventually you'll get better with kkiller and won't have trouble vs any rank of survivors, but as survivor it's crucial to have teammates of the same skill otherwise you're getting wrecked. Terrible teammates is the reason I really dislike playing survivor right now.
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Ash and David are the only ones who could take on legion if it's 1v1. If it's 1v4 then probably only Ash if he has his chainsaw.
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@Seanzu said:
The issue I have, and I play both sides is that killers want EVERYTHING and it's going to put the game out of whack.
They want gens increased, maps smaller, killers buffed & survivors meta perks nerfed.
I don't think you can change all these and still keep the game reasonably fun for survivors, they're clearly working on maps and bringing weaker killers up a level or two every couple of patches and that's what they're focusing on
If they do everything you mentioned except increase the gens I'd be fine with that, but if they don't do anything then at least increase the gen time and leave the maps as it is. They can literally fix all the problems this game has by doing mutiple things or doing 1 thing and that's increasing the gen time and making the interaction between the gen and survivor more interesting other than skill checks.
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It always takes the devs like 4 months to fix any Killer bug, it is true survivor bugs get fixed within 3 days via Hotfix latest I've seen a survivor bug get fixed was 1 week. It just shows the devs prioritize the survivor side over killer side when it comes to balancing and fixing. Devs continue to map big maps despite knowing that maps are one of the biggest issues for Killer's.
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Meghead.
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@Heartbound said:
Just to be blunt, consoles come out with a new generation every 3 or 4 years. When you buy the next generation console your current one will likely stop being supported.
If Behavior wants to keep you guys on board before the next Switch or PS5 or whatever comes out, they need crossplay.
They don't need cross play just cross progression, Rockstar did this with GTAV when the Xbox one and PS4 came out, they also gave an option to switch to PC from the 360 and PS3 back when these consoles were on their last stages of life. BHVR could do the same but it all depends on if their willing to drop cash to support it.
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@DoctorShockBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1119537#Comment_1119537
What's her last name?
After dedicating the past five years to working behind-the-scenes as a prolific songwriter, 2019 marked the beginning of a destined transition for the multif... -
@DoctorShockBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1119477#Comment_1119477
Are you serious? Lol
Yes look her up, she has a few songs.
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Nea is a Swedish pop singer, actually a real person and I think the devs took influence from this person because they look very similar.
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I'd say they're both on par with each other given the right circumstances for both perks you could argue one's better than the other but it's all preference. IMO they're both on the same level.
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Yes.
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@Hag.is.Dtier said:
Don't see why you'd want them anyway, They look crap.
To cover meg and trappers ugly faces
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@Sunbreaker7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1090511#Comment_1090511
Hmm. I did not consider that gore may raise an issue of ban in some countries. I mean, isn't gore just part of horror games and movies and it's not like they don't have those in Germany.
Yea China and Japan ban any game that has extreme violence, games like mortal kombat aren't available there due to it's nature the same could happen if DBD decides to go that route they'd lose a massive part of the Asia community.
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Reset should set everyone back to rank 20, lets see how that plays out
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They do have pill hitboxes, the collision is capsule size but their actual hurtbox is the size of a pill they showed us that in the stream
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1079301#Comment_1079301
Yes because you have the stats ready
It's common sense bruh, in order for games to happen you need 4 survivors and 1 killer, if there was a plethora of killers then survivors wouldn't be suffering queue times rn, just use logic my dude. BHVR does everything for the survivor side of the game and they market towards them it's been showing in the last couple of dev streams and updates they've put out.
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@Waffleyumboy said:
I'm sure killers will have fun in lobby simulator, followed by tunnel simulator.
Broken record: Ruin wasn't required nor was it effective against great survivors.
How to counter DS: Don't grab the unhooked survivor for 60 seconds if you want to avoid the stun, otherwise eat the stun as fast as possible to resume tunneling with ease.
How to counter BT: Don't hit the unhooked survivor for 15 seconds. After that, hit em and hook em so you can continue camping.
How to counter Dead Hard: Don't be a potato and swing at invincible survivors.
How to counter Unbreakable: hook survivors
How to counter Adrenaline: Noed I guess?
How to counter Iron Will: Infectious Fright and Stridor
Killers will never suffer queue times unless they get bugged again by BHVR. Survivors out number killer 4-1 and survivor is the popular and easier role to pick up by newer players so killer's will always have quick queues. Just the way it is man, when I first played this game I played nothing but survivor because playing killer was intimidating and when I finally did play I got bullied by swfs and players who knew what they were doing but I got better and now I beat them. I play about 50/50 and now I'd rather not play the game due to horrendous survivors queues and killer games ending in a breeze.
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With the direction this game is going not anymore, I just use my shards on them. I'm not giving BHVR a cent of my money anymore. Any new chapters that get released or cosmetics I'll just purchase with shards.
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Plague no perks or add-ons, you'll never rank up because of how bad the emblem system is on plague.
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@PhantomMask20763 said:
Well, Ryuk doesnt actually kill people. He just likes to watch. It would be a cool concept but lore wise, he just likes watching things play out. Also if you like the movie, I recommend the anime, its 100% better in every way, recommend it 10/10
He actually does kill people he's a shimigami it's his job to take souls from earth if it's their time.
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The best way to balance DS is to decrease the timer from 60 to 40 seconds and deactivate the perk if the survivor does any of the following, jump into a locker, interact with a generator, performs a healing action, performs a hook rescue. If those things get addressed then I think DS is pretty fine after that.
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Buff each stack to 10% so you can actually get use of it.
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Terrible, not playing it until i hear good news from the dev update or other people. I've been playing the new Apex season.
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@McLightning said:
You can tell the experience/rank of a person here by looking at the first thing they post. This screams "yellow ranks".
Lmao fresh account too, makes me think this is a bait post.
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Oni probably, trying to learn how and when to use his power on loops is difficult especially since you have to build it every game and you don't have the liberty to use it whenever you like as opposed to someone like Nurse, Spirit and Billy. If DBD had a training mode where you can test killers powers in a simulated match like F13th then it would be much more fun to use Oni.
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Survivors don't even need perks, perks for survivors are a luxury as opposed to Killers they actually need them without perks they'd get demolished.
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@Blueberry said:
Imagine if killer got a participation trophy like the hatch is for survivor. The killer lost horribly and the survivors are all about to walk out the gates when all of the sudden one just falls over dead. Sounds ridiculous doesn't it.
A slight exaggeration, but that's essentially what's happening.
Or what if they had to open another gate after the first gate to escape?
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Too much hard work for them.
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I heard that we're getting Scooby as a survivor in dbd.
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If anyone is gay in Dbd it's probably Ace or Nea.
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Team mates are the real Killers.
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@GamingHulk123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1059434#Comment_1059434
You cannot apply pressure towards all 4 survivors when you are chasing 1 survivor.
He used clown as a example he's obviously trolling, lmao clown has no map pressure whatsoever and his power does nothing unless you're running flask of bleach or Extra bottles.
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https://giphy.com/gifs/sylvester-stallone-9DJtFRgk0tOla@Colton147 said:
Generator rush doesn't really exist; you need to apply more pressure.
I have no issue applying extreme pressure as Clown.
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The AI would read the survivors inputs and react accordingly assuming they program them very sophisticated, have you seen the AI's in fighting games they read your movementsand buttons before the screen even renders it, they could do something similar to that.
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@Mak0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1057549#Comment_1057549
Not really. I've seen posts like this saying they quit and arent coming back until the game gets fixed. Their back in the game and active on the Fourms in 1 weeks. Their just attention baiting posts hoping to scare the devs because they lost 1 player who's going to come back in 1 week
They might be on the forums lurking and watching streamers play it but I'm pretty sure they do stop playing the game themselves.