MegMain98
MegMain98
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- MegMain98
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@XxAtomicAlfiexX said:
but how will i leave a game when i get coldwind on killer?@XxAtomicAlfiexX said:
but how will i leave a game when i get coldwind on killer?Every single round that I am either Huntress or Myers I get a Coldwind map and I’m sick of it
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BBQ is meta but not the best perk you can run. It’s not needed for higher ranks. I run Ruin, Nurses Calling, Deerstalker, and Brutal Strength on Spirit and tend to do pretty well at Rank 4. I haven’t even unlock BBQ because Leatherface is garbage and I only have him at Level 14.
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I’d love for survivor passive abilities. Why complain that some are more optimal than others? Certain killers are more optimal than others, Huntress > Wraith for example. Certain survivors are already picked more than others. You see MANY more Claudettes and Megs than Jake or Dwight.
Just can’t make the passives too OP for a certain survivor. Such as making Meg slightly faster than the rest, you’ll see nothing but Megs running around like Usain Bolt. -
I don’t find it too easy to pip. The way you pip is just wonky. Sometimes I’ll get 20K BP and I won’t get a pip. Yet if I get 11K BP I’ll pip somehow. I know it isn’t based on points but it just seems wrong to get 20K BP and not pip.
Not that it really matters once you get to the purple ranks. -
Personally I’ve never had an issue with DS as a killer but when you have a four man SWF group that bodyblock, teabag, are good at loops, have flashlights and firecrackers, and have 4 DS...it becomes an issue. The killer will not get a single kill in that situation.
Comparing DS and NOED is fair due to both rewarding bad gameplay. I can’t tell you how many times I’ve gotten three kills at the end of the game because of NOED.
Also I don’t think NOED should be removed though, it can be countered. It is annoying but as I’ve gotten higher in rank as killer (I’m Rank 5) I’ve realized NOED doesn’t even activate sometimes because the survivors got all my totems. Just cleanse the totems and NOED is not an issue.
DS can be an issue but as I’ve stated before, it’ll never get removed due to being directly tied to the “Adept Laurie” achievement. It can be nerfed, but it won’t be removed.
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I’m the same way. I tried about five times to get the Adept trophy and I just can’t. I even got Leatherface and Nurse (I’m on PS4 so Nurse is not easy at all) on the first try. Most of them it took only one to two tries. Legion is super difficult.Xaggy said:At least if he had a normal speed of movement. I trying to get adept but I cannot 😠😡 -
Red Megs as in the BRIGHT red hair? I wear that piece a lot combined with the grey or crimson sweatsuit. When I’m playing killer those Megs seem to be pros for some reason. Baby Megs are the ones with the Convos jersey and grey baggy sweatpants.pemberley said:Bald dwights and red Dwights are always out to screw both survivors and killers. Bloody Lauries are always jerks to killers. And red Megs are either pros or trolls. -
I agree...the only high risk perk for survivors is Object of Obsession, it usually just ends in an easy find for the killer. You could argue D-strike is also a risk seeing how it isn’t a 100% guarantee you’ll always hit it or that you’ll be the obsession so it’s sometimes a wasted perk slot. You wouldn’t believe all the potato survivors I go against that miss it.Tsulan said:
Was about to point that out.ChesterTheMolester said:
Welcome to the world of Hex perks...tentthekiller said:idk if you are a troll or never used that perk cuz it removes a perk from your loadout it's anything but good.
We need more hex like perks for survivors.
Some high risk, low reward perks. Just like we have hex perks for killers. -
P3 Immersed Claudettes (you will NEVER find them in the cornfield)
P3 Quentin and Kates are the glue that hold SWF groups together, most likely will bring flashlights.
Neas are either a looping genius or an easy first victim.
Those are the ones I see the most BM’ing the killer. -
Yeah if you can actually follow the scratch marks. Can’t tell you how many times the survivors had Iron Will and Urban Evasion and they evaded me. Almost as if you have to use Stridor and Predator.jackmadrox said:I don’t see how it is useless. Scratch marks are buggy and sometimes lead into weird directions, having the blood helps to pinpoint where the survivors are heading to better.
And if they're not bleeding, it's useless. Survivors leave scratch marks regardless.
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I don’t see how it is useless. Scratch marks are buggy and sometimes lead into weird directions, having the blood helps to pinpoint where the survivors are heading to better.jackmadrox said:@MegMain98 said:
Honestly with Spirit I believe the “Father’s Glasses” add-on where she can see the blood during her phase walk should be in her base kit. You would have to be extremely good with her to always be able to follow a survivor perfectly, sometimes the scratch marks go all over the place.The vision should be fixed during phase walking, scratch marks should be brighter, and blood should be visible during phase walking.
I actually find the Fathers Glasses add on quite useless.
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Honestly with Spirit I believe the “Father’s Glasses” add-on where she can see the blood during her phase walk should be in her base kit. You would have to be extremely good with her to always be able to follow a survivor perfectly, sometimes the scratch marks go all over the place.
The vision should be fixed during phase walking, scratch marks should be brighter, and blood should be visible during phase walking. -
Play one round as Leatherface and tell me how OP he is. He is right down there with Freddy in being a trash tier killer.
Huntress on the other hand...meh, I consider her 3rd or 4th on the killer tier list but she doesn’t need a nerf. The ONLY thing that is OP about her is the Iridescent Head add-on, but I still don’t even think that needs a nerf. -
I’ve become very good with Huntress and Spirit but the game ALWAYS gives me Springwood, Cornfield (ALWAYS Rancid Abattoir), or Shelter Woods. When I’m killer my preferred maps are the Game map or Asylum. I despise the original three and I’m sick of Springwood.
DBD just loves to screw around with me. “Oh, you though you were getting a nice open map to stalk with?” *loads in and gets Rotten Fields with Myers*.
”You wanted to play Nurse this round?” *loads in and gets Lery’s* -
I didn’t play killer for the LONGEST time and I was at Rank 20 and I busted through all of the Adept trophies I didn’t have. I was Nurse on the Game map with awful survivors, the only reason I got it. Huntress however should be a whole lot easier, she is pretty easy on console. You could always play sweaty with an Iridescent Head.PhantomMask20763 said:I got the achievement when Spirit first came out. Legion on the other hand is a pain to get. You know what's worse though... adept nurse in console.... yeah I'm never getting that one or adept huntress -
Ehh...I say it is platform dependent honestly. The hardest killers to master are Spirit, Nurse, Hag, and Huntress. Huntress is definitely the easiest of the bunch. On PC I guess Spirit would be harder since Nurse is easier to control on PC. Trust me, coming from somebody who is a pretty decent killer Nurse is harder on console than Spirit is.Poweas said:@TheLegendDyl4n1 said:
@Poweas said:
Ok so I play both survivor and killer on xbox. 500 hours, about 300 to survivor and about 200 to killer (198 to every single other one and 2 to Nurse with games where I got abused). And I switched to PC since Xbox got boring rank 1 was easy to get to and it was ridiculous how overused killers like Myers were
. So I played a little survivor and decided to try out Nurse, my only perk was a nurses calling, no addons and I 4 manned in the Asylum with only 1 blink missed and then I 3 manned in the Shelter woods (Last guy got hatch due to the hatch spawning when I slugged them because exit gates were open, almost got him tho ^^). I had no addons and I dont get why faster turning and better frames make her so easy to use. I literally watched 1 nurse guide telling me to zigzag blink (Ardetha's guide on YT) and other things and I find her so easy? Am I naturally good at her or is she easy to play on PC. I have more struggles playing Trapper lol. Btw PC community is so nice I love it here ^^.idk your asking in the survivor area not the killer
This post is irrelevant now, I've got my results ages ago, she's as hard as Hag. A slightly above average killer can master her. Spirit is the hardest killer.
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It’s just the rank progress, I never lose whatever bloodpoints I earn. Not like there is really a difference between Rank 6 and Rank 3 but it’s still annoying to lose any progress you’ve made.Master said:@MegMain98 said:
It is almost like EVERYTIME I close out DBD and reopen it I lose all my pips. I was at Rank 6 with one pip and it put me back at Rank 8 with one pip when I reopened DBD. Rank isn’t that important obviously but it is super annoying to have all your progress taken away from you when you close out the app. I play on PS4 by the way if that helps any.@MegMain98 said:
It is almost like EVERYTIME I close out DBD and reopen it I lose all my pips. I was at Rank 6 with one pip and it put me back at Rank 8 with one pip when I reopened DBD. Rank isn’t that important obviously but it is super annoying to have all your progress taken away from you when you close out the app. I play on PS4 by the way if that helps any.Is it only the rank progress or do you lose the earned BP too?
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Hag has potential but I’ve never faced a Hag that destroyed my team. Most every other killer I’ve had wipe out our team with 4 or 5 gens at least once, but never a Hag. She needs add-ons and certain perks to be a viable killer, Billy on the other hand is viable with his base kit due to his chainsaw alone.PigNRun said:
That doesn't make sense. Hag's traps prevents loops, and, yes, they get destroyed by flashlights. But a Survivor will never shine a flashlight on a trap during a chase. They dont have the time anyway. If they know about the Hag placing a trap, they will move somewhere else.MegMain98 said:
Hag doesn’t outshine Billy in chases for two reasons. First, she has a 110% movement speed so she is very slow at chasing a survivor. Second, Billy has an instant down that he can always use to quickly end a chase. Sure, Hag is good at preventing loops with her traps but her traps are worthless if a survivor has a flashlight. Billy is better than Hag is. Hag is like the fourth or fifth best killer behind Nurse, Billy, and Spirit. I would personally even put Myers ahead of Hag.Poweas said:Why is HAG not in S+ tier and Billy is? She's literally just as good as him in everything except Map pressure. She completely overshines him in chases though. They should be evenly matched.
Billy might be better than Hag, but she isnt too far behind either. She has amazing potential.
As for Clown being better than Huntress, its a tough one. A Clown may not harm you from distance, but he easily closes in with an amazing rate. Even if you get a pallet thrown at you, you can still even slow the Survivor down enough to make the pallet drop a waste. He is also a 115% movement speed killer, which was the main argument of the people comparing Hag and Hillbilly.
Both Huntress and Clown are weak to Survivors' stealth, but Huntress has no way of preventing Survivors from knowing she is coming at them or not due to her humming being directional. Meanwhile, as Clown, you just have normal terror radius (which is superior in this regard).
I’ve seen Hag’s rage quit due to their traps getting destroyed over and over again and them not veing able to teleport.
Huntress vs Clown is a tough argument. Both are pretty similar as they both have insta-down add-ons and abilites that either injure or slow down a survivor from a distance. It’s a toss up to be honest, personally I’ve been demolished by more Huntress players than Clown -
Hag doesn’t outshine Billy in chases for two reasons. First, she has a 110% movement speed so she is very slow at chasing a survivor. Second, Billy has an instant down that he can always use to quickly end a chase. Sure, Hag is good at preventing loops with her traps but her traps are worthless if a survivor has a flashlight. Billy is better than Hag is. Hag is like the fourth or fifth best killer behind Nurse, Billy, and Spirit. I would personally even put Myers ahead of Hag.Poweas said:Why is HAG not in S+ tier and Billy is? She's literally just as good as him in everything except Map pressure. She completely overshines him in chases though. They should be evenly matched.
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I feel the same way. I’m (obviously) a Meg main and the age old “Meg main, big brain” is true for most players who play Meg, they have an IQ of about 3000 when it comes to altruistic plays and fixing generators. They are just useless to the team. I however always contribute to my team and not linger around doing nothing. Most players expect Claudette’s to play like OchiDo or Nea’s to be either urban evading or play like pro-jukers. It’s just a stigma for the characters.MegMain98 said:Shad03 said:@HatCreature said:
@Shad03 said:
@HatCreature said:
I have a friend who tunnels Ace every time he sees him, he hates the character. Me I don't like Dwights, they're silly, stupid, and arrogant. If you want my attention, you won't get it, I'll kill you last because you're the least useful member of your team, everyone wants you to succeed so you won't. But I will say, if you're Nea and you're nice I'll probably let you go because she's my favorite Survivor.As a Dwight main this hurts, since I actually do generators and help out my teammates when I can. If I do get tunneled I use bond to prevent screwing over my teammates. The only time I would try to get attention is when another team member is getting tunneled because I would rather die in their place.
As for the OP, I'd tend to try to go after fresh targets. However if someone annoyed me a lot or was just being a dick... Well, if I WANT you to die, you WILL die. No excuses, no equivocations, no crying.
That or I go after the first person I see if they aren't hiding very well (especially after a unhook), though if I see someone else maybe I might go after them. I don't particularly target survivors on their own, just the player behind the survivor.
I don't know if you're on console or PC but all the Dwights I see on PS4 hide in lockers, screw their team over, try to be good but end up failing, or they're trying too hard to get my attention. If you're a great Dwight then awesome, set that standard. And I actually don't like the character himself, as in the backstory, he sounds like a tool who desperately wants to fit in which clashes with my nonconformist lifestyle, he's not a bad person I just don't like him.
Unless he's wearing that awesome blue pizza hoodie or the Vigo outfit, he actually looks less like a tool in those outfits.
PS4 Dwight here, the only time I would actually go into lockers is for the memes or if I have to afk for some reason. Otherwise I'd rather be as far away from killers as possible. Dwight does seem like a tool but not in my hands 8-) I unfortunately cannot change the way other people play Dwights, I can only hope I don't get killed because someone assumed all Dwights were the same.
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Shad03 said:
@HatCreature said:
@Shad03 said:
@HatCreature said:
I have a friend who tunnels Ace every time he sees him, he hates the character. Me I don't like Dwights, they're silly, stupid, and arrogant. If you want my attention, you won't get it, I'll kill you last because you're the least useful member of your team, everyone wants you to succeed so you won't. But I will say, if you're Nea and you're nice I'll probably let you go because she's my favorite Survivor.As a Dwight main this hurts, since I actually do generators and help out my teammates when I can. If I do get tunneled I use bond to prevent screwing over my teammates. The only time I would try to get attention is when another team member is getting tunneled because I would rather die in their place.
As for the OP, I'd tend to try to go after fresh targets. However if someone annoyed me a lot or was just being a dick... Well, if I WANT you to die, you WILL die. No excuses, no equivocations, no crying.
That or I go after the first person I see if they aren't hiding very well (especially after a unhook), though if I see someone else maybe I might go after them. I don't particularly target survivors on their own, just the player behind the survivor.
I don't know if you're on console or PC but all the Dwights I see on PS4 hide in lockers, screw their team over, try to be good but end up failing, or they're trying too hard to get my attention. If you're a great Dwight then awesome, set that standard. And I actually don't like the character himself, as in the backstory, he sounds like a tool who desperately wants to fit in which clashes with my nonconformist lifestyle, he's not a bad person I just don't like him.
Unless he's wearing that awesome blue pizza hoodie or the Vigo outfit, he actually looks less like a tool in those outfits.
PS4 Dwight here, the only time I would actually go into lockers is for the memes or if I have to afk for some reason. Otherwise I'd rather be as far away from killers as possible. Dwight does seem like a tool but not in my hands 8-) I unfortunately cannot change the way other people play Dwights, I can only hope I don't get killed because someone assumed all Dwights were the same.
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Stridor has a direct counter though, Iron Will. When I run Iron Will/Calm Spirit/Quick and Quiet combo on my Claudette, I’m basically a ninja. She doesn’t make a single sound. Not saying Stridor is a bad perk but it has counterplay to it.thesuicidefox said:@MalEducado said:
stridor a good, perk, you have to troll us...Actually it is a good perk IF YOU HAVE EARS. I play with a 5.1 headset, I can pinpoint a survivor just by hearing the cries of pain. And on Nurse/Huntress you can literally snipe survivors through corn, which is very scary thing to go against. Imagine running into the corn, barely hearing lullaby, and having hatchets wizz right past you, if they miss it's only by inches. Stridor can also beat those annoying p3 Clauds that just hide right next to you. You hear a very distinct "GASP" and it's directional, now you found them.
But if you already suck as killer Stridor won't help you

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I don’t get it either. If I can tell the killer/survivors are memeing around, I join in on the fun. Just earlier today it was Santa Clown and all of us were Feng in the Christmas sweater. The Clown killed 2 of us but then when the gates were open he let me escape and starting spinning around and it made me laugh.UltraX said:Never understood the whole getting triggered by crouching a bunch. After my 2 years + of playing on and off, I think its just as funny when playing as Killer or Survivor.
If you don't have a sense of humor, I suppose I would understand. However, whenever a person takes time crouching a bunch during the match, they are wasting valuable time getting away from you.
When Killers nod or shake their character model, is that not triggering for others as well? How about when they smack you on the hook or constantly spam the button to mori?
I'm sorry that I can't take all of that seriously because its a video game and people like to have fun. Camp and tunnel if you want. It doesn't matter because there are no rules on how you play this game.
It doesn’t have to be taken so seriously. It’s a video game, meant to have fun while playing...not criticize how others play regardless if it is scummy or not. People who get offended by survivors crouching a bunch, flickering their flashlight, or simply being good at looping the killer around; have really thin skin. -
Myers is easily the most evil.
If you are discounting licensed killers then I’d say Clown and Legion are the most evil original killers. Clown kills because he wants to and he gets satisfaction out of it. The Legion I just think are teenage rebels. If the Entity didn’t grant them any powers then most of the survivors would easily overpower any of them, especially Susie.
The only original killer that does not have visible torture to convince them to work for the Entity is Huntress. She looks like a normal human in a mask. She is however a child in the mind and easily manipulated so that would explain why. -
One time I unhooked this Dwight. The Billy player was blind as a bat so I hid in the grass (as Claudette) on the Swamp map (it was a stupid decision in hindsight to hide in that place). Dwight kept looping him around me and when Billy was going for a swing on Dwight, it hit me then I got downed and hooked. Dwight then sat by the hook and teabagged and got me down at the VERY LAST second before struggle phase.
Me being petty, would not let him heal me...I tried healing myself on the big boat. Dwight then continuously fast vaulted a window to bring Billy over to me. I lost him then Dwight got downed. I finished my heal, teabagged him, pointed at him, and left through the gates. Dwight ended up dying.
That was my little story on toxic teammates trying to get me killed. -
I COMPLETELY agree with everything stated here. Some people wouldn’t agree though. Compare this game to another survival horror game, F13 for an example. It’s another “us vs them” type of game with more chances of being able to escape. Although I will say it is a lot easier to escape on F13 due to counselors being a lot faster than the killer, pocket knives, and weapons.Onionthing said:I dont see DS or NOED being the issue.
If this were a single player game there would be wiki's filled with "the best build this" and "theme build that." However that's the thing, this isn't a single player game. It is a "us versus them game." Ramp up the competition with the fact hat unlike many other games, the survivor cant just bring a weapon to down the killer. So how do they fight back against something that seems inherently "unfair" in the scope of so many other competitive games? They toss insults, they tea bag, the pitch a fit.
The killer is inherently in a position of power. They can hit people but they cant get hit back. Its the "bully" role, but when the survivors who are supposed to be helpless before your might, still have the power to frustrate and confound the killer .. drains said "fun" of being in control and being in power.
I love this game, toxicity and all. This is also why I love the horror genre, it brings out the truth in people in my opinion. This game is honest as it cant get. I have all of my chat muted when i play, but I can still feel the seething honest toxicity coming from this game like so many of the "Souls" series. Its cathartic to me.
The only way you can remove toxicity from a game like this is to make it a Co-Op pve experience, but then even THAT would only last so long. One people want to be the BEST at something and BETTER than someone or everyone else, you are going to get the same effect. You can't rid a social interactive game of toxicity any more than you can remove "evil" in the world. You can only develop defense measure to cope or protect yourself from it.
My point is that DBD has very little protection for survivors compared to other survival horror games and when you do have good teammates who flashlight save, know how to loop, use perks to help with survival, and antagonize the killer to make them chase the survivor who can loop the best...they’re now “toxic” because they are taking the “bully” role away from the killer and helping out they’re team. I don’t mind a little toxicity, if survivors want to teabag at pallets then that is fine...when they get moried it is all the more better.
PVP is never going to not be competitive or toxic to some extent and that is what people have to understand. -
Remove NOED and DS honestly. I reason I don’t like NOED is because it gives bad killers their kills especially if there is only two players left. Don’t get me wrong, some killers need it more than others...like Wraith and Freddy. Some don’t need it as much (looking at you M1 Billy and infinite EW 3 Myers). I don’t run into it ALL the time but it shouldn’t be a perk. It should be removed entirely, but it isn’t going to so there isn’t any point to arguing about it.
The only reason it won’t get removed is because if it is removed then DS would have to be removed...it is directly tied into the “Adept Laurie” achievement/trophy so it isn’t going anywhere. Maybe a rework but not a total removal. -
Depends on how good you are at skill checks, what map it is, and how quickly the killer can hook survivors. Just the other night it was The Legion with lullaby on the swamp. He got five hooks by the time there was 3 gens left. He played well and nobody found the totem because it was hidden well. One person escaped (spoiler: It wasn’t me).
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Franklin’s is more of an annoyance especially if you have a key or an insta-heal. I don’t see it too often but I do see it on occasions and some nights it is almost like every killer is running it. Leatherface players are the main killers having Franklin’s, for obvious reasons.akbays35 said:@JoakimGrDay said:
@akbays35 said:
Have it break item add ons.Wo wo wo. [BAD WORD] noskill if you faced the flashlight you have to face it. so you say the survivors should bring a perk so all your addons is useless?
You get lightborn for flashlights and they are not an issue imo. I think Franklins is pretty underwhelming if it destroyed add ons it would actually counter a lot of strengths survivors bring into the game (instant heals, heavy charges/repair speed/bnp for toolboxes, key add ons).
Since I'm getting a lot of survivors on here, how many times do you actually see Franklins in a game? For me I see it once out of 30 games and usually just on a Leatherface.
No reason for a buff, it’s already annoying enough. -
@Salty_Pearl said:
@MegMain98 said:
Pretty much agreed except Pig. The Pig is very underrated, she is very balanced and I don’t see what kind of buffs she needs. Maybe some add-on reworks but no big buffs are needed.Doctor is not good for anything besides annoying a survivor to death. Very overrated.
As a Pig Main, I think she needs major buffs. RBTs are too easy to get off and suck at being deadly and stalling the game. Ambush is ok however, I think it just needs a few tweaks. She's not bottom tier but I would say she's mid-tier.
I would also say she is mid-tier. The only “buffs” I could think of for RBT’s are that you cannot see the Jigsaw boxes until your trap is activated. The RBT’s are not meant to be deadly, only to stall time.
Even in the actual movies the RBT only killed one or two people out of the many people who were trapped in it. It wasn’t the main killing device.
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Pretty much agreed except Pig. The Pig is very underrated, she is very balanced and I don’t see what kind of buffs she needs. Maybe some add-on reworks but no big buffs are needed.
Doctor is not good for anything besides annoying a survivor to death. Very overrated.
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I dunno why they changed it. I remember they changed Claudette’s pose when Clown was released and it was an upgrade. Her old one she looked like an 80 year old hunchback, now she just slightly looks like a meerkat. Meg’s pose is meh...it’s not the worst I’ve ever seen. Not that big of a deal.
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Why does The Pig have to know what the time on the timer is? There is no point. It is only meant to be a time waster, not particularly your main killing mechanic. It keeps survivors off of generators while you go and chase the others. Most Pig players tunnel the bear trap survivor anyways.
I don’t see how The Pig needs many buffs, she seems pretty balanced to me. Some QOL changes could be used (like some of the ones you mentioned) but she doesn’t need any HUGE buffs like Wraith did.
I do however like the idea for “Amanda’s Secret”
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@scorpio said:
I prefer Spirit but that's mostly because even though I play on PC, I use a controller and Nurse (along with Huntress) is basically impossible to play well with a controller, so I've all but given up even trying to git gud at her. I'm so happy Spirit exists (and wish her picture was on this forum, I would so use that as my default pic) because she's the Nurse I never got to play.I really love Nurse and Huntress, but I play on console so I use Spirit and Clown as my replacements for those two even though I do like Clown over Huntress due to his faster movement speed and being able to slow down survivors with his bottles. I’m so bad with Huntress’ hatchets. I like Clown’s pallet destroyer build over Huntress’ insta-hatchet build any day.
I like Nurse for aesthetic purposes, but I am so bad at playing her. I’ll get maybe two or three hooks with Nurse if the survivors are potatoes. Like you said, Spirit is the Nurse I never got to play.
I would also have Spirit as my profile picture if they updated it.
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I like no terror radius but 105% movement speed? Myers has 103% movement speed in EW 1. Can you imagine that ALL game? Myers is FAR better than Legion.l and Myers has trouble if only in EW 1 all game. Legion would just be a laughing stock with a 105% movement speed. Maybe a 105% movement speed when not in a chase and a 0 terror radius. In a chase it should be at 115% movement speed.
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@Wolf74 said:
@MegMain98 said:
Huntress stronger than Myers? No way. Myers is way better than Huntress is. Only way Huntress is scary is if she has an iridescent head because of the broken hatchet hitboxes. Other than that she is easily loopable once out of hatchets.
Are you serious?
1. Nurse
2. Billy
3. HUNTRESS (maybe Clown and Hag)
4. Myers
… every other killer…
(And somewhere in the dark basement Legion is now comforting Freddy "hush, dude, your not alone anymore".)
Basically EVERY player ever made a tierlist ranked Huntress above Myers.
She is the 3rd strongest killer (not when I play her of course, but that's a different story)..@Wolf74 said:
@MegMain98 said:
Huntress stronger than Myers? No way. Myers is way better than Huntress is. Only way Huntress is scary is if she has an iridescent head because of the broken hatchet hitboxes. Other than that she is easily loopable once out of hatchets.
Are you serious?
1. Nurse
2. Billy
3. HUNTRESS (maybe Clown and Hag)
4. Myers
… every other killer…
(And somewhere in the dark basement Legion is now comforting Freddy "hush, dude, your not alone anymore".)
Basically EVERY player ever made a tierlist ranked Huntress above Myers.
She is the 3rd strongest killer (not when I play her of course, but that's a different story)..Nah...my list goes
1. Nurse
2. Billy
3. Spirit
4. Myers
5. Hag
6. Huntress/ClownKinda surprised you didn’t have Spirit higher on the list than Huntress. She is always higher on tier lists. I kind of agree with TydeTyme’s tier list (besides Leatherface being higher tier. Basically switch LF and Hag on his list).
I just played Legion last night and they need a SERIOUS buff ASAP.
I am pretty bad with Huntress...I am garbage with those hatchets, however I know she is one of the most viable killers in the game. Just don’t think she is as good as Myers, especially with Myers have superior add-ons.
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Nah. They aren’t purposely disconnecting, twice already my game crashed on PS4 as a survivor mid way through the game. They aren’t DC’ing on purpose.
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@Delfador said:
@Kwanghyun said:
No wonder that ass killer is in the current top 3. He have basically no terror radius with monitor and abuse even at tier 2. basically he's a better wraith who don't even need to decloak and have instadowns when he needs io. Give him normal terror radius at tier 2 since his as trong as a trapper in that form, so M&A wouldn't make him bull$hit to play agains.As strong as trapper? Is trapper supposed to be a strong killer?
Myers is fine, just learn how to play as and against him.
Also he is not in the top 3 by a long shot. Nurse, spirit, billy, huntress and hag heavily mogs him to oblivion.
Huntress stronger than Myers? No way. Myers is way better than Huntress is. Only way Huntress is scary is if she has an iridescent head because of the broken hatchet hitboxes. Other than that she is easily loopable once out of hatchets.
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I actually did record it, it’s saved to my video clips on my PS4. I was still relatively new at the time (probably like Rank 13) and my team got demolished so I was forced to fix two gens by myself.HatCreature said:@MegMain98 said:
Wolf74 said:So we have an ingame mechanic that can deny the killer 4K by giving the last survivor a free escape, but a killer playing tactically around that mechanic to get the 4th kill is "pathetic"?
But other survivor mains told me that slugging is actually the build in ingame mechanic to counter the hatch.
So sides one free mechanic is legit, but to counter it with tactic ans strategy is cheap?
Slugging and trying to find the other survivor is fine, but when you camp the slugged survivor and expect the other survivor to come and heal them but you’re standing right beside the slugged survivor is cheap. It drags on the game and isn’t worth a 4K. Hook the survivor and find the other one, it isn’t that hard. If they get the hatch so what?
A hatch is not a “free escape” by the way. You have to actually get generators done for the hatch to even spawn. One time my whole time died to a Leatherface and I fixed two whole generator BY MYSELF. Then I got the hatch and escaped so kindly explain to me how the hatch is a “free escape”?
When you look at it this way no that is not a free escape that was a bad ass spectacle of survival, I would love to watch that if you recorded it. Getting two Gens against a Leatherface all alone, you deserved that Hatch for such a masterful performance.
I get that the Hatch exists so players can escape the match when all hope is lost, it's there because the game has no timer and I hate timed matches because it's not realistic. When we go for that 4K it's not because we're try-hards it's because it's our objective to hook and kill, there's 4 people so that's 4 people to potentially hook and kill. We get disappointed that we didn't get the 4K but it's nothing to get angry over if we lose it. What is infuriating is that the Hatch is broken to the point that Hatch standoffs exist, just existing is infuriating and it's a joke. It makes fun of killers and makes them look like a try hard for wanting what to play the game and kill everyone. The standoff needs to go the Hatch can stay, simply getting rid of the Grab when they jump in solves this solution, simply forcing a grab when a Survivor stands on the Hatch whether they are wounded or not can also solve this. But those are both extremes and unfair to either player.
But back to the slugging and camping the body, that's just stupid, go find the other player, one bled out and the other gets the Hatch? Why camp the body in the first place?
I was used to timed matches (I used to play F13 ALL the time) so I could easy outrun the killer in a timed match so this was just a new experience, I do agree however I like the matches that aren’t timed better. It gets extremely frustrating to kill three people and then that one who did NOTHING the entire round gets the hatch. In that case it is a definite free escape because they did nothing at all.
In the PTB for the Clown I did lile the idea of closing the hatch but it was somewhat overpowered because the last survivor had almost no chance for an escape. However I do believe that whoever finds the hatch first should basically be the victor. It needed a couple of adjustments on to open the hatch again because fixing an entire generator by yourself with ONLY you and the killer left is kind of OP on the killers side.
I don’t think I’ve ever lost a hatch standoff to a killer because it is kind of easier for a survivor to win a hatch standoff. The killer just has to make one mistake and the survivor can bait the killer into a swing. The only killer you can’t win a standoff with is Tombstone Myers. -
It’s a 50/50 map, it isn’t survivor nor killer sided. I like it as either one but particularly as survivor because it has good loop spots and is one of the darker maps which makes it easy to hide in especially for a Claudette. Red Forest, Asylum, Swamp, Cornfield, and Yamaoka are very good for breaking LOS and hiding in, those are the most used map offerings I see.
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Slugging and trying to find the other survivor is fine, but when you camp the slugged survivor and expect the other survivor to come and heal them but you’re standing right beside the slugged survivor is cheap. It drags on the game and isn’t worth a 4K. Hook the survivor and find the other one, it isn’t that hard. If they get the hatch so what?Wolf74 said:So we have an ingame mechanic that can deny the killer 4K by giving the last survivor a free escape, but a killer playing tactically around that mechanic to get the 4th kill is "pathetic"?
But other survivor mains told me that slugging is actually the build in ingame mechanic to counter the hatch.
So sides one free mechanic is legit, but to counter it with tactic ans strategy is cheap?
A hatch is not a “free escape” by the way. You have to actually get generators done for the hatch to even spawn. One time my whole time died to a Leatherface and I fixed two whole generator BY MYSELF. Then I got the hatch and escaped so kindly explain to me how the hatch is a “free escape”? -
I’ve been playing since the end of March so I’ve had been moried a fair share of times.
Trapper- Never been moried by
Wraith- Never been moried by
Hillbilly- A handful of times
Nurse- Never been moried by (keep in mind I play on PS4 so good Nurse players are slim pickings)
Myers- NUMEROUS times, definitely the killer I’ve been moried by the most
Hag- A handful of times
Doctor- Twice
Huntress- Once
Leatherface- Once by a lagswitcher that brought a mori especially for me.
Freddy- Twice
Pig- Maybe twice
Clown- Never been moried by
Spirit- Numerous times due to Rancor although I don’t run obsession perks, just seems that I’m always stuck being the obsession.
Myers and Spirit I tend to be moried by the most, everybody else it just depends. -
I mainly play Spirit/Myers. For Spirit I usually run Rancor, Ruin, Nurses Calling, and Save The Best For Last or either Enduring. She is amazing once you learn how to play her.
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Mending should technically be considered a healing action honestly. Snapping out of it and waking up however are not healing actions so why should they reveal survivors auras? It may be a Doctor nerf but it’s not THAT big of a deal. Not every Doctor runs NC and if you can’t find a survivor with Doctor due them screaming the entire round then something is wrong. Main Doctor set up I see it Distressing, Unnerving Presence, Overcharge, and Ruin.
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MegMain98 said:
Locker is not the only counter to madness. Calm Spirit is a also a viable counter. It doesn’t directly counter madness but you don’t scream and it won’t give away your location all you have to do is “snap out of it” if you wind up getting to Tier III madness. Doctor is the best tracker in the game and if you bring in Calm Spirit, you don’t annoyingly scream the entire round and Doctor is reduced to a basic M1 killer.The_Crusader said:
Bloody hell calm down lad.Wolf74 said:@blue4zion said:
Seriously, people were upset that deep wounds wasn't a 'healing action' like snap out of it (which makes ZERO sense) so instead of making it a healing action, they decide to remove the snap out of it and wake up as healing actions??? Why? So we no longer can say "but this does it"?????? I'm so confused.Btw, here's a definition of mend:
"return to health; heal."Oh.
But mending isint a healing action.
Ok.Yep, they twist logic upside down just to protect their precious survivor.
Doctors only counter to his madness was lockers. With the new perk lockers will becomd extremely dangerous - revealing your location and leaving you exposed.
He will probably be better off.
Plus what kind of good survivofs healed in his terror radius anyway? Especially when most took distressing.
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Lockers are not the only counter to madness. Calm Spirit is a also a viable counter. It doesn’t directly counter madness but you don’t scream and it won’t give away your location all you have to do is “snap out of it” if you wind up getting to Tier III madness. Doctor is the best tracker in the game and if you bring in Calm Spirit, you don’t annoyingly scream the entire round and Doctor is reduced to a basic M1 killer.The_Crusader said:
Bloody hell calm down lad.Wolf74 said:@blue4zion said:
Seriously, people were upset that deep wounds wasn't a 'healing action' like snap out of it (which makes ZERO sense) so instead of making it a healing action, they decide to remove the snap out of it and wake up as healing actions??? Why? So we no longer can say "but this does it"?????? I'm so confused.Btw, here's a definition of mend:
"return to health; heal."Oh.
But mending isint a healing action.
Ok.Yep, they twist logic upside down just to protect their precious survivor.
Doctors only counter to his madness was lockers. With the new perk lockers will becomd extremely dangerous - revealing your location and leaving you exposed.
He will probably be better off.
Plus what kind of good survivofs healed in his terror radius anyway? Especially when most took distressing. -
Not really. You only have three tokens and they could easily have other aura reading perks such as Nurses Calling and Deerstalker. It is good for very early game but a competent Nurse and Billy will probably hook 3 players early on. If it completely negated aura reading perks then it would snowball Nurse and Billy much more but that would be kinda OP.aarongai said:I think when the Distortion perk comes out in the next chapter it'll help balance Billy's and Nurse's snowballing a lot. There were no perks that could counter BBQ until now.
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I wish a majority of people play to have fun. A lot play to win, whether it be an escape or 4K. They aren’t wrong in saying a lot of players want the game balanced around a 4K most of their game, not you in particular but I’ve seen a lot of people ONLY play to get a 4K and not the the enjoyment.MrMyers said:@The_Crusader said:
See this is the problem. Killer mains don't want their broken killer nerfed the way survivor mains won't let go of DS so we can never have a balanced game.They keep begging for balance but balance to them = 4k every game. Every killer needs to be OP like Billy where almost anyone can pick him up and win.
Here is where you're wrong.
The game is not about winning, it's about having fun.
I have a lot of fun playing as wraith and sometimes only getting 1-2 kills. If I'm playing a killer that can 4k every game, I don't have fun.
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This game is the main reason why I have my messages on PS4 set to only friends can message me. One time I got somebody who told me I wasn’t camping with Freddy while his buddies were doing a a tree glitch on the Red Forest map. Some “GG” are legit but a lot are sarcastic.
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Nah. He isn’t broken, he is just one of the more powerful killers. If ANY killers hitbox is broken it would be the Huntress’ hatchets. Those things will land five feet from you and still down you. Billy on the other hand I rarely even get chainsawed. Most resort to M1.