MechWarrior3
MechWarrior3
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- MechWarrior3
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Fair xD
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@sizzlingmario4 said:
It could just have both effects. Streetwise needed a buff imo
Maybe that is how I should have worded it. I agree. It did need a buff. I just don't want to see the current effect disappear is all :(
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3968660#Comment_3968660
Countdown to Negan so we can have 3 🕺
He would make an interesting killer, but I dont know what his power would be lol.
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@UnicornMedal said:
Excited for a new boy 😍 It's been a while.
2 new boys. :)
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3968629#Comment_3968629
PTB was 2 weeks ago
Live release is next week
Typo. Edited my comment.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3968503#Comment_3968503
Thanks for pointing out this thread! I'll be sure to give this a read-through 😀
Sadako's needs this as well. Her addons are outdated from her old kit. Rickey Pinwheel and Seasoaked Cloth. Her overall selection in her purples/Blues/Greens dont give you a lot to work with in terms of useful or effectivness. Not a lot variety to select from. She has 2 useful brown addons.
We need more W chnages like Pyramid Head. His addons changes were SO good. One of the best BHVR's ever done. I wish it didnt take 3 years to do it but at least its done now.
As always, thanks for listening!
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I got excited and ahead of myself. I woke up early this morning just for the PTB to hit live. LOL
I will go take a nap now.
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@Raccoon said:
Maybe they don't have anything planned yet and are going to wing it at the last second.
I………..Would hope not.
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That's my favorite outfit! Congrats my friend! :D
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@mizkuno said:
I would love to have a border collie please! I have one myself and they are the coolest looking dogs when they do the stalking. Even wolf like looking I would love for something like this.
Yes <3!
Me too! A German Sheperad, Rot Wiler would also be fun!
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@Chiky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3968045#Comment_3968045
i've tried everything. At this point it's mostly random
Its not random. I can show you in a custom match if you want, but I promise, its not random lol. I did it all the time whenever I want.
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@zanzo said:
it needs to be significantly harder to reach Iridescent ranking. It’s so easy to get any skill level can basically acquire iridescent ranking and that just ignored the whole point of ranks if anyone of any skill level can reach the top. Needs to be way harder, rewarding for reaching such ranks
Ranks has nothing to do with MMR, and it’s not a competitive feature, so why?
It only determines how much BP you are getting when the 13th hits. -
@Chiky said:
The command to pet the dog appears at random times only, it's annoying. Also trying to select which gen to send the dog to is a pain in the ass
To command to pet the dog you have to whistle for him. Use your chase command. Almost fill the bar up but not quite. Make sure nobody is body blocking him. Survivors have to give him space to use the command
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Bots are cracked in my lobbies. 🤣
They do it all!
The only thing I notice they do that they shouldn’t is run edge map sometimes in a chase. They get confused.
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@MostBestPlayer said:
Also the part where the dog didn't vault the window:
”What the hell is my dog doing” 🤣🤣🤣
Story of my life! 🤣
I know your pain, but they will fix her. She wasn’t always “THIS” buggy that’s for sure.
https://youtu.be/4tLSfRqwz2U?si=tIniSTV7x-7eYVft
I’ve had a few times were snug was suppose to go through the window and didn’t. For example here.. -
@GeneralV said:
Yes, one of the worst and most unfun killers to go against.
I agree 💯
I just wish his tentacles 🦑 did others things to me instead of the power we got. (Personally)
That sounded so wrong but y’all KNOW WHAT I MEANT 🤣 -
https://youtu.be/R0wAChDs41o?si=gEByp5w2SxJ78u-O
Oh you mean like this….. yeah. I am familiar.
They will polish her up I am sure. I can tell they really like this killer. They put a lot of heart and soul into her.
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@Haddix said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967701#Comment_3967701
not likely to come back, sorry. wouldnt be surprise if they change the current music to something new too.
hell, i wouldnt be surprised if they changed her base skin a this point lol
There is no waaay they did this because of "PTSD" If that were true they would have done that for Legion.
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I think this is why they updated/changed their Engine. We should notice an improvement on Tuesday when the PTB comes to live servers. We will have to wait and see though. The stuttering is quite annoying. Its affecting gameplay across the board, especially killer's powers.
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@PigWithTvs said:
spagetthi code hits again
seriously tho why not just make him teleport after like 1 or 2 seconds of being stuck
fun fact he can just let go of a survivor if the game detects he got stuck, so u get robbed even if u managed to get the bite
if u wanna torture yourself play houdmaster xd
You mean like this? (Check towards the end of the video)
https://youtu.be/7TrJJuBEK-o?si=qk8BBAOCa-1b34hX -
@Haddix said:
it was changed when she got her rework partially to aid with the PTSD of playing against 3gen merchant lol
Boo…
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966888#Comment_3966888
I'll drop the money for the chapter if they release Richter.
🤣🤣🤣
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@LockerLurk said:
I frankly think everyone should be able to see the bar. Killer included. But that's just me.
That would be interesting 🤔
I won’t say yes or no to that because I don’t have an opinion, but out of curiosity. Why would the killer need to see that?
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Maybe I should have listed this under “Community Questions”
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967580#Comment_3967580
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967581#Comment_3967581
Have either of you ever played on PC to compare? I don't mean this as a omg PC is better (I prefer console), I'm just saying my inputs on the pc client is considerably more responsive.
I just wish there was a way to show it.I play on PC too since my account is linked. I haven’t noticed a difference personally.
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I am on the Ps5 pro. I do not have input delay. I am sorry this is happening to ya :/
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@terumisan said:
https://forums.bhvr.com/dead-by-daylight/discussion/451715/badham-either-needs-reworked-or-deleted
weren't badham alts better than the first?
No, they were even worse.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967447#Comment_3967447
So do you.
But, it is my discussion after all.
And I am deeply grateful for this discussion/thread you created. Truly. It allows me to express my passion. 🥰
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@Dadeordye said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967363#Comment_3967363
Thanks for replying. :)
Did you saw that anywhere? If yes, then where exactly?No, I have no formal proof or statements. The only reason why I brought this up and the reason why I said don’t quote me is because when I was on the PTB, I noticed the gameplay felt smoother and I also noticed I wasn’t getting rubberbanded.
They swapped out engines for the game, they didn’t give us exact details on that so I got to experience it on PTB. Everything just felt snappier and better.
Unfortunately, that’s all I got to go off of right now. Let’s check it out on Tuesday and see what happens :-) -
I believe this will be fixed when the PTB releases on Tuesday. Don't quote me on that though.
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I don't think that is a good idea to make that basekit for survivors.
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Every event is like this. Survivors sweat harder than ever to get Gens done, Killers sweat harder than ever to kill everyone off as quick as possible.
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@sizzlingmario4 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967214#Comment_3967214
Unfortunately I'm not sure about the details behind the change, the only thing I know is that the devs said on Reddit during the PTB that there was an engine change and they didn't really go into it more than that
Oh, I see. An Engine Change. Not an Update.
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967167#Comment_3967167
"Even though some small changes were all it would take to make him perfect."
Yeah right, his original power was one of the worst designed things ever, literally no chase power but free aura reading, so he was just forced into a brainless hit and run playstyle that only worked on soloq. The post-rework version of freddy was bad too, but a snoozefest, compared to the original power? Absolutely not
You don’t seem to enjoy any killer designs or the game at all. I’m really not sure what drives you. Like why bother at this point.
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967039#Comment_3967039
Ok that wasn't made clear until now. So what we're left with is a killer that unfairly gets hits and unfairly has them taken away from her, clearly well designed /s
I’ve actually said it twice now, it was very clear. I couldn’t have been more clear. I literally said “Survivors can release the dog off of YOU. It’s a 1 second animation.”
No we are left with a ton of bugs.
Her hits are more than fair because as you said the killer has to actually aim. If you have to aim it requires skill. Those hits are deserved. Houndmaster has a high skill ceiling. -
@sizzlingmario4 said:
There was an engine update on the PTB (which is why the PTB download was so large this time).
What does that mean for us? (As the customer?)
Trying to understand. -
That’s impressive! Great stats!! For sure!
If I may ask you something, if a survivor gets stuck in a trap really far away, should I even bother to try to get them?Also what are his best addons to use?
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@MostBestPlayer said:
I was playing the Forgotten Ruins map, and i teleported and my dog wasn't teleported with me, and i happen to find a survivor too. So how is it fair that i get my power removed from teleporting? I lose so much pressure because my dog is not there with me.
Or for example, i tell the tog to vault a window, but at the split second it must of gone somewhere else instead of the window, boom, i lost pressure on a pretty much guaranteed hit on the edge of the map because the dog slowed me down.
Or that the dog starts dragging the survivor towards the pallet so it can be stunned, it is so dumb. The whole mechanic of dog dragging survivors anywhere should be removed, it should be stationary.
The dog is so janky too that it makes me sick at looking at it running around because it makes dbd feel like its some scruffy indie game again.
There was no effort put into this chapter and there was no inspiration for the killer. It is sad because i quite like playing her if it wasn't for the unforgivable weirdness of the dog.
Another thing is that locking onto generators with the search mode is weird as well, since you have to look at it with pinpoint accuracy to make sure it targets the generator. And why does search mode have limited range normally until you look at a generator it suddenly has unlimited range? That is silly as well.
Worst of all, her skins are bad and i don't feel like a "killer" when playing her. I just feel like some fool.oh you mean this?
https://youtu.be/_rILDjKviPw?si=LnrUCcrKCb1bRZe6 -
@Testoviron said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967045#Comment_3967045
Well, they've been watching Ceno for a while now, I think it's time they let players know what they're cooking, if anything at all.
I agree my friend, you are correct. :)
I’m still wondering what changes they had in mind back in November. -
The dog 🐕 just needs to pull back to the killer again.
I do NOT like when they updated this at all. It feels awful. Just my thoughts. They had it right the first time.
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@Testoviron said:
Would be awesome if this thread was actually acknowledged by someone from BHVR. So that we know you aren't just ignoring the issue and hoping people stop complaining.
Trust me my friend their watching :)
It won’t be ignored. Sometimes they silently collect feedback. I’ve seen many of things happen and go through that hasn’t been acknowledged by them, often times they will write though :)
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966913#Comment_3966913
"Tell me you don’t play Houndmaster without telling you don’t play her."
I do play houndmaster, making assumptions doesn't make your argument look any better
"He’s also a lot smaller and harder to use than weskers grab, so it’s fair. We’ve been over this."
No we haven't lol. He's smaller visually than wesker, ok? Literally what difference does that make? The hitbox is still bigger. Harder to use than wesker? So you admit it's an issue of skill, not the game, also one which you just made up? Literally grasping at straws
"'It's 8 seconds, literally where are you getting 1 second from?' This just isn’t true. Refer back to 6. When you’re done with 6 in a trial refer back to, 1,2 and 12."
4.6 movement speed * 8 seconds is 44.8 meters, literally just basic math, what are you doing trying to say an objective fact is "just not true"?
"There’s nothing wrong with power vaults. If there were Houndmaster would be beyond S tier better than nurse.. let’s be so for real. You’re just proving you need practice against this killer or that you struggle to loop her and her dog. It’s okay. I’m here to help. Refer back to my list for a reference when you need it."
Things can be problematic without making a killer OP lol, literally the most basic knowledge in the dbd community, and you're making your lack of it my problem. Only thing being proven here is that you don't know what you're talking about since you're acting like things are only problematic if they're OP
"You can fake the window to have snug vault over pallets and windows to waste more time and buy you more distance."
Ok, but again, the houndmaster player can just aim, noticing a common issue here…
"Literally said at the top “All the ways to avoid not only dog grabs BUT additional hits to keep you in chase longer against her.” We are moving very quickly I know, it’s okay. Keep up."
Sorry for not reading a part of your comment that had nothing to do with the current conversation I guess?
"I’m confused, is your camera man broken? Can you not turn it to face the dog real quick? If you can’t. Fire your camera man. Hire a new one. Refer back to points, 1,2,3, 12 or use dead hard but I believe you declined, however the option is still there, yet another resource."
I'm not denying that looking behind you in chase is helpful, but it's not gonna stop you from getting hit so long as the houndmaster player can aim, again, noticing a theme here
"Dog gets stuck constantly on walls, debris, and elevation? No power for 20+ seconds. Tell me, is that fair?"
He gets stuck sometimes, but for 20+ seconds? That literally almost never happens, that and everything else you're saying, just blowing the effect her bugs have on her strength way out of proportion as an excuse to request buffs for a character that doesn't deserve it because you can't bother to aim
Why are you doing math on something that doesn’t need math? I’m talking about the animation time it takes for a survivor to set another survivor free. It’s around 1-2 seconds at most. Period.
Her bugs are most certainly an issue. I have a lot more videos if you want them.Play Video
Play Video
Play Video
Play Video
Play Video
Play Video
Play Video
When you said “his ai is viable enough to go around objects” yet this happens every match.
Play Video
Play Video
Play Video
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@LockerLurk said:
Frankly I think BHVR should stay away from any more Killers with AI companions as a power, they never seem to turn out very well. Either they end up too strong, or they end up with a billion reworks that destroy the Killer.
Houndmaster is a cool concept. My issue is that she feels bad to play against (how am I intended to loop or counter her at ALL, the counterplay doesn't seem obvious to me at all), and frankly she feels buggy to play as with a bad addon selection to boot.
Countering her is way easier than you think my friend.
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966874#Comment_3966874
- Can't be done after pallet is already dropped either in a previous chase or because she hasn't pulled up power yet
- Doesn't work if houndmaster knows how to aim, have already been over this
- Snug's AI is plenty viable at going around basic obstacles, regardless it's not consistent whatsoever that you'll be able to go around enough obstacles in time before she's already redirected snug back onto you
- Doesn't matter because the hitbox is twice the size of wesker's, have already been over this as well
- It's 8 seconds, literally where are you getting 1 second from?
- 8 seconds gives you enough time to reach the surv so long as they're within literally 44.8m of walking distance, be serious
- Same as above
- I haven't tested it but I seriously doubt overcome works on snug grabs
- True but maybe I don't wanna have to use dead hard just to counter a mechanic that shouldn't exist in the first place? (power vaults)
- Idk what you're referring to by saying survs can get snug to "jump over stuff." Also your point about houndmasters missing redirects is meaningless, just because houndmaster players are bad doesn't mean it's a fair killer
- Literally has nothing to do with the question of what you can do to avoid getting m1d after getting caught by snug
- Doesn't matter since redirect exists, not like redirect shouldn't exist, but power vaults shouldn't
- Same as above
Thinking houndmaster is barely B tier is quite literally on you btw. How about I go watch "how to counter houndmaster" videos and you stop blaming your inability to aim on the game. She's at least A tier, not objective but not debatable whatsoever, there's no reason to think otherwise unless you can't aim with her
- Then refer back to 2 and 12. Simple.
- We have and you’re wrong respectfully. Refer back to point 4. Easy..which will also take you back to point 2 and 12.
- Tell me you don’t play Houndmaster without telling you don’t play her.
- He’s also a lot smaller and harder to use than weskers grab, so it’s fair. We’ve been over this.
- It's 8 seconds, literally where are you getting 1 second from?”
- This just isn’t true. Refer back to 6. When you’re done with 6 in a trial refer back to, 1,2 and 12.
9. There’s nothing wrong with power vaults. If there were Houndmaster would be beyond S tier better than nurse.. let’s be so for real. You’re just proving you need practice against this killer or that you struggle to loop her and her dog. It’s okay. I’m here to help. Refer back to my list for a reference when you need it.
10.You can fake the window to have snug vault over pallets and windows to waste more time and buy you more distance. Your takes on “fair” are outlandish so I am moving on. Refer back to point 2, 3 and 12.
11. Literally said at the top “All the ways to avoid not only dog grabs BUT additional hits to keep you in chase longer against her.” We are moving very quickly I know, it’s okay. Keep up.12. Refer to point 9 here. ^ HA!!!! We finally agree on something! Redirects should exist.
13. I’m confused, is your camera man broken? Can you not turn it to face the dog real quick? If you can’t. Fire your camera man. Hire a new one. Refer back to points, 1,2,3, 12 or use dead hard but I believe you declined, however the option is still there, yet another resource.
You’re missing the point. She’s barely b tier because of all her bugs. Vault snug over a loop or redirect? 50% of the time I will be at 3.5 ms. Sound fair?
Go to use dog for chase? If snug touches any surface at all. He poofs away. Gone. Power on reset. Survivor gone at the next loop. Then I have to catch up. Sounds fair?
Pull strength bugged aka No pull strength unless YOU choose 120fps. Game runs on 60 fps…Ontop of no longer pulling back to Houndmaster. Sounds fair
Dog gets stuck constantly on walls, debris, and elevation? No power for 20+ seconds. Tell me, is that fair?
I spent half the match trying to get him to go to certain locations because the power is as limited or broken as pinheads gateway power…
You’re all about being “fair” advocate fixes for these bugs. Then I’ll drop the topic on buffs or adjustments. That sounds fair to me. :)
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@LockerLurk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3964962#Comment_3964962
I think Whispers should give aura read along with the whispering sound when near a Survivor, but that's just me.
Or like the whispers gets louder the closer you are a directional queue. Then it goes on "Cooldown" back to what it is now. Then rinse repeat.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966877#Comment_3966877
Writing things at the end of the survey doesn't really seem like it ever does anything, because we still don't have a survey talking specifically about killer-only frustrations.
We don't even get to have a survey talking about how we feel about the phase 1 changes, and if we feel they are just right, or if they should be increased or decreased.
It's like anything that might involve talking about the survivor role in a negative way, is super off limits for the surveys.
I am sure it does something for sure. I get it though. Maybe they will come out with a survey soon that will cover all of this.
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@Coffeecrashing said:
I still want one of the surveys to actually care about frustrations for people playing the killer role.
The most frustrating thing for me is how absolutely awful the audio experience is for killers. But instead of choices like "it's too difficult to hear survivors during chase music" or "it's too difficult to hear survivors that aren't in line of sight", I get a whole bunch of options that don't help at all.
As in, I remember multiple surveys talking specifically about survivor-only frustrations, but I've never seen a survey ask me about killer-only frustrations.
That would be nice, but I guess you could write this at the end of a survey. It does ask "Is there anything else you would like to give feedback to us on about?"
That's your chance to let your frustrations out. (In a nice constructive way lol)
That's what I do. :D
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966869#Comment_3966869
You can say that, but I know you are
I disagree :)
If you have any other feedback to offer, due write in!
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@lettuchia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3966858#Comment_3966858
No you didn't? Where's the list of things you can do to avoid getting hit after getting snatched by snug besides stunning
Let me break it down for you. Again. While I didn’t make a “formal” list, I still broke it down. Hope this helps.
Countering The HoundMaster is ALL about not getting grabbed by the dog to begin with. All the ways to avoid not only dog grabs but additional hits to keep you in chase longer against her.
- The most obvious. Use a pallet.
- Dodge the Dog. (This can be done in most cases) Faking the dog out is a huge factor in this
- Use obstacles, corners, walls, chairs, barrels, small debris to your advantage. Snugs Ai is still a work in progress. He doesn't go around obstacles as well as he should. Use this to your advantage.
- The Dog is NOT Hitscan because of that please go back to numbers 3 and 2.
- Survivors can release the dog off of you. Its a 1 second animation.
- The dog currently doesn't pull the survivor back to the houndmaster anymore giving you more time to get free.
- On 60 FPS the dogs pull strength is capped. Therefore it does nothing as intended. Another advantage if you play on 60FPS.
- The Perk Overcome houndmasters weakness use it!
- Deadhard is houndmasters weakness! Use it! You can dead snug. Therefore no grab.
- If you refer back to number 2, you can even get the dog to jump over stuff. If you do. Congrats. W. You made extra distance and now snug is on cooldown. (The time it takes for him to get back and go on cooldown. Even more if they miss a redirect. Fun fact. Most houndmasters DO miss redirects. They are a bit tricker to get, which is why most don't use the WaterSkin addon I believe its called)
- This is a killer you want to prerun against. The more distance the better and the easier to deal with snug.
- Reiterating another point here, snug weakness is tight corner and walls. Use that. One sharp left after the whistle, you are good to go, OR sharp right. Doesn't matter. It'll look like a slight U Turn, just don't turn into the dog.
- CAMERA is EVERYTHING when you hear that whistle. LOOK BACK!
Hope this helps…like @SoGo said based off your responses, I doubt it, but you have the knowledge now. If you still don't get it. Go watch "How to counter houndmaster videos" This killer is barely B tier especially with all her terrible game breaking bugs she has right now.










