MeatBycicle
MeatBycicle
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@Gay Myers (Luzi) said:
https://forum.deadbydaylight.com/en/discussion/comment/1514232#Comment_1514232
The way skill rating is calculated is hidden, so I can't comment on that. Please give it some time, this is the main emphasis on giving it some time.
For what reason would that be hidden?
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@Tricks said:
So stoked. I just had a match where about 1 minute in the entire game crashes out saying "Easy Anti Cheat Security Violation"
I then go back in to the game and I see that my account doesn't have a DC ban timer on it which I am forever grateful for then it occurred to me. I probably just witnessed either one of my fellow Survivors or Killers permanent account ban for violating behaviours fair gaming policy. (which gave me immense satisfaction so I'm going with that)
Though it was Spirit so my money's on the killer lol. Anyone who needs that much cheese to win is bound to be nore inclined to cheat
After 4 years of dbd finally some solid evidence that stuff is actually done about cheating. Again, so stoked for this lol. Really made my day
Why would the killer playing Spirit mean it was more than likely the killer that was cheating?
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Yeah because killers are more important. Survivors have it so incredibly easy in the game, and SWF makes it even more jokingly strong. Killers need so much work still.
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@Cosmin262 said:
same killer solution:use the log files to see what killer is in your lobby
same map solution:use map offerings
So cheat to see what killer is in your lobby, got it.
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Killer is random, its just unfortunate that some killers arent as powerful as others so a lot of players don't use them.
As for maps I swear the chances to get certain maps increases changes daily. For example I got The Game 5 times today as survivor, ######### is that? As killer I've gotten nothing but Corn maps and Asylum.
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Holy ######### is a real suggestion? I don't think i've laughed so hard at a post ever. I ######### love DBZ tho
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@Revolver_Ocelot said:
Playing in Red Ranks in solo queue is never fun for me, but I'm not one of those people that will lose a match on purpose to derank myself. Every match I play as a Survivor I used to be teamed up with maybe 1 person who rage quits via disconnect or suicide on first-hook, 1 person who doesn't know how BBQ and Chili works, a few people that run to the center of the map the moment the match starts and end up dying under 30 seconds, etc.
Now I get paired with people that don't know how to hide, loop, search for totems, heal, block a hit for a team mate, etc. Minimum is 1 rage quit a game so game description should be updated to a 3 v 1 asymmetric horror game. Team mates don't know how each Killer's power works (just had a match where 2 people died to The Pig's reverse bear trap because they didn't know what it did or how to take off the headset.)
On the other hand, almost all Killers I've played against ONLY tunnel and face camp. Normally you could punish the face-camping Killer by having everyone do gens and leave (keeping casualties to a minimum), now EVERYONE tries to go in for the save (90% of the time runs in front of the Killer and expects nothing to happen).
So until this is F-I-X-E-D, I'm running my "You have to do everything because your team is garbage" loadout.
-Inner Strength (because team mates won't check for HEX:Ruin at the start of the match by tapping a generator, team mates won't break totems, and team mates won't heal me)
-Babysitter (*very fitting perk name* self-explanatory)
-Spine Chill (Know when Killer is coming and promptly hide BEFORE the Killer gets to the gen *pro tip that not a lot of people understand: if the Killer can't find you, you won't die*)
-Resilience (After taking a hit and losing the Killer, use the 9% bonus on gens because I'm the only one working on the objective).
I'd rather have teammates that run to center and try to do those gens first than the teammates who only do the outside gens and end up putting the whole team in a 3 gen situation.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/178923/if-you-just-read-the-update
Give it a week. It'll settle.
Apparently MMR has been working in the background since the Killer Lock update. How much more time do they need? Majority of players MMR should have already been established, there should by no means ever be games were red ranks are going against new players.
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As a rank 1 and 2 killer im only going against red rank and purple rank survivors, nothing changed there. However as a red rank survivor im still only getting brown rank killers. MMR is definitely working.
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@Techn0 said:
I ONLY play clown at rank 1. I've not played another killer in 3 months and I give about 20 hours to dbd a week. I have gotten nothing but rank 20 survivors today, I've played about 20 matches today give or take. This MMR is not functioning, I'd like to have a game that isn't just a stomp in my favor. This is boring, and I should not have to have a copy paste apologizing to the new players I happen to get matched with for end game chat.
I'm consistently a rank 1 and 2 killer and I have yet to go against brown rank survivors. I only get red and purple survivors. However as a red rank survivor I'm constantly getting brown rank killers.
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@rogueplayer00 said:
TO EVERYONE SAYING JTS NKT WKRKING PROPERLY: YOURE SUPPOSED TO PLAY 10 TO 20 MATCHES BEFORE IT BEGINS TO WORK WELL. STREAMERS WHO HAVE PLAYED ALL DAY TKDAY ARE GETTING TO A POINT WHERE EVERY MATCH IS A FAIR SPORT. THIS IS A GOOD SIGN. STOP SHITTING ON A SYSTEM YOU DONT UNDDRSTAND.
tHeY AlReAdY SaID mMr WAs RuNing IN ThE bACkGRoUnD BeForE THEY reLEAsEd It TOdAY. That being said, almost everyone's MMR should have already been established, yet everyone is still having ######### games.
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@SpaceCoconut said:
Posting screenshots showing the ranks of the players in your match is meaningless.
Ranks as you know them are no longer used in matchmaking and will be replaced with something else in the distant future.
Ignore your ranks if you're talking about MMR and matchmaking.
Put your focus on how the match felt first and foremost. Ideally start worrying if nothing feels different after 10+ matches
If it was any other Dev I would agree, however we all know how shady BHVR is with keeping things secret and purposefully misconstruing and hiding things to benefit whatever rhetoric they are trying to push.
They have already stated that MMR has been running in the background on PC when they initiated the killer lock, so with that in mind shouldn't most players already be established and not running into the bullshit matchmaking we have already been enduring for months?
They still haven't told us how the MMR is rated, how SWF groups will be calculated when its mixed with 3 rank 1s and 1 rank 20. As of right now the new matchmaking seems again to only be benefiting SWF groups who can abuse low rank killers, or still dominate at the top tier.
Solo queue survivors and killers are still left to #########.
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@BigBrainMegMain said:
If it's working fine, what do they have to hide?
Oh you know it's definitely not working. They haven't even explained how MMR is measured, nor how they will calculate SWF matchmaking. 3 rank 1's and a rank 20, what killer will they go against?
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1507031#Comment_1507031
By choosing to offend OP you’ve entirely missed the point of the post. I’ll reiterate it for you in simpler text:
New MMR is meant to fix disparities in skill, so far, it has not. It has been running in the background for weeks/months now, according to the devs.
The ranks shown have had strong correlation to the players skill and although ranks are all we have proof of, we can see the differences in skill when we’re playing in the actual game. Therefore, the end game ranks make sense as to why their skills are so bad/good.
I understand how the new system works. What im saying though is that this matchmaking has been happening for months, even before they "changed" the matchmaking.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1506972#Comment_1506972
Another person who makes extreme suggestions based off a legitimate concern. Tell me oh wise one, how do one of these survivors manage to escape then?
https://us.v-cdn.net/6030815/uploads/F4R2FVZY2XBV/261fa599-96cd-41ec-b975-f4f149f510a8.jpeg
And? This same thing has been happening to killers for much much longer. New killers going against red rank SWF.
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People think that not being able to escape every single game means solo queue is unplayable. They get so used to the free escapes from their 4 man spoon fed info SWF that when they don't have it the game becomes "unplayable".
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/1504844#Comment_1504844
OK, didn't know that. Did you create a bug report? If yes, could you link it, so i can upvote it? If not, could you upvate mine?
No one pays attention to killer bugs sadly. I think only 1 other person responded to mine.
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I made this same exact post a couple of days ago. Plague on Cowshed, none of the infected people made a sound, happen twice.
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@Justalittlepeeck said:
Hype is dead and the petition hasn't done anything so you can just forget about it. I wouldn't mind having springtrap in game, but it isn't happening, sadly.
Good.
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Please, not another 12 year old asking for FNAF.
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Freddy isn't on the switch!? How I would love this, no boring swing chain paint brush games.
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@IsaacDesire said:
Hello everyone i just created petition on change.org after losing my 1000000th game because of basement. If u want it to be removed too, not sure that it will work, but link is below,
You aren't red rank, you might be confusing Red with Brown.
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Honestly they should face the highest MMR in the group, SWF gives way too much of an advantage otherwise.
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/1499686#Comment_1499686
"Oh yeah? You want changes so this completely useless thing has some kind of use? Huh? Well guess what? How about I GET A BUFF FOR THIS COMPLETELY IRRELEVANT THING? Huh? You like that? I bet you do!"
What got unplugged in your brain for you to be this defensive and jaded toward people who play the other faction in your video game? I've seen more whataboutism on this forum than I did in an actual political science class.
I think your brain is the one that got unplugged with that response.
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Na, I'm good.
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@TheMonadoBoi said:
I don't know if you're new to the game but this is INCREDIBLY common.
Not just vs plague but survivors have become more and more quiet with every patch. The devs say it's "hard to do sound" but at this point it just seems very much intentional. I highly doubt it's a coincidence every patch is quieter than the last one.
Not much you can do about it I'm afraid.
Lol I'm not new to the game, and yes im aware of sound bugs. But this is the first time I've encountered 100% silence in a game.
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@Hoodied said:
at this point I am convinced Ormond was actually a bug
I really hope Ormond, Haddonfield, all Corn Maps, Mothers Dwelling and Temple of Purgation are bugs and will be eventually fixed.
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@Babyyy_Boyy said:
I should not be forced to play a game where the killer decides to play like douche. Why should I be forced to play a game where the killer lets me bleed out to death instead of hooking me? Why should I be forced to play a game where the killer first hook moris? Why should I be forced to play a match where the killer tunnels? Why should I be forced to play with a killer that shakes their head no as if they’re good? It’s kind of annoying how the dc penalty keeps coming back and going away. Like can someone on the development team make up their mind if you’re gonna have it up or not?
Killers don't want to play a game where survivors decide to play like douches, which is much much more common than a killer playing as a douche.
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@Strange_Main said:
How bout just be better prepared! Survivors can't even see who their up against! I play killer and don't care if they switch. Just play or don't!!!
"I'm a survivor main and don't care about killer fairness"
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Fore
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Can killers get a perk that guarantees no SWF?
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Same with Claudette, tired of it.
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@Auron471 said:
https://forum.deadbydaylight.com/en/discussion/comment/1493493#Comment_1493493
Im a survivor main, and im fine with Tru3.
I think most people that dont like tru3, dont like him b/c hes like... the gordon ramsay of DBD. He just says it bluntly, and doesnt really care what people think.
Of course, I agree. He plays solo survivor whenever he does play, and he has terrible games and good games just like everyone else.
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Most survivor mains hate him because hes honest about how much power and control they have in the game and dont like to hear about it.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1492772#Comment_1492772
Because we're literally ignoring so many factors. How good were the killers, how good is Marth (Ion even know who that is tbh), when were these games recorded etc etc. I only found depip squad videos from 2 years ago when the game was EXTREMELY different
What? What factors? They were 4 survivors without perks going against red rank killers, even Scott Jund. Scott I believe was the first to actually safety pip against them.
The fact that 4 survivors without perks can go 100 games straight with escapes and forcing every killer except 12 to depip is ridiculous.
Oh I forgot to mention the 4 survivors who did this are all killer mains, they did it to show how easy survivors have it, and that they control the pace of the game.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1492758#Comment_1492758
Yeah everyone loses at times you can't say "OH LOOK SOMEONE LOST THAT MEANS THE OPPOSITE SIDE IS THE POWER ROLE!!!!!!!!!" Like no...the ONLY thing which makes survivors semi a power role is gen times but without those survivors would never be in the power role. I mean making Gen times 100 seconds instead of 80 IMO would be a huge start to solving that but really after that survivors are pretty balanced.
Marth and his SWF literally proved how overpowered SWF is. They did all that without perks, they even did it again without communication. 200 games total. Why do you ignore that?
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1492313#Comment_1492313
Lol thats not true though people like Umbra, Otz, and Tru3 prove thats not the case
Those same people also lose to coordinated teams as well. Not only that if you want to bring up names ill throw in Marth and his depip squad. 100 games, out of those I believe only 12 killers didn't depip, that means safety. They even did it without perks.
Survivors are 100% the power role and in control.
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You can loop her in areas that make her either have to commit to a standard M1 chase, or make very difficult hatchet throws. If you aren't that good at looping you can just hold W and look behind you as you do, and predict where she is going to throw the hatchet.
Also drop pallets early against her, since she can literally just throw over them. You can also window fake to make her miss a hatchet.
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When I play killer its non-stop corn maps, Haddonfield, and Ormond. When I play survivor it's The Game, Hawkins and Saloon.
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@leatherfav88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1492313#Comment_1492313
No, survivors are not the power role the killer is the power role and will decid how the match will go and the survivors most plan on how to get there objectives done
lol okay dude, I bet you hate Legion too cause "he finds me easily!"
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@clem1710 said:
Even a sweaty killer with the same amount of hours would not win against most sweat squads.
This is the issue, not that they can't be beaten. Survivors are in the power role, and until BHVR changes that, killers will always have to rely on survivor mistakes, not the other way around.
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@zipnzap said:
"In dbd, half of the players leave before reaching rank 19"
yep this is me, was new to game and i've quit and don't plan to return. 1st game went again high rank people and then got told off in the game chat.
oh well plenty of other games to play i guess
See you made the problem of playing killer. The Devs only care about survivor fun since they bring in the most money.
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@Customapple0 said:
Maybe the devs should look at the reasons why survivors and killers DC....sure some DC because they are sore losers but there’s definitely a few issues in this game.
Some DC due to maps like Ormond, Haddonfield, Hawkins, Midwich. Maps tend to either be killer sided or survivor sided.
Some DC due to MM. New killers being pitted against red ranks & survivors getting frustrated with their low rank teammates.
Killers...and their builds. it’s a bit controversial but I’ve seen people DC against Spirit, Slowdown Freddy, Iri hatchets huntress, Slugging builds, slowdown builds.
I bet you never DC when you are a survivor on Ormond, or Haddonfield tho right?
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@shadowninja2012 said:
great, penalty's are back, so is the cyber bully's that forces you to quit, yup, im done with this game, for good, i came back on it because the penalty was gone, bringing it back is a big mistake, also, u can have the best internet, the best platform, and you still crash, you still loose connection, which all is unpredictable, and cyber bully's that camps on you with op killers that can 1 hit anyone no matter if they have full health or not, this game is unfair, and i will delete it as a worthless game as it been proven by having penalty's, not mentioning that i been running into boosters in so much matches in a row.
these penalty's and issues on this game, ruins my gaming experience, and i don't want to deal with that crap ever
lol okay
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My game "crashes" every time I go against a Spirit, Freddy, Doctor, Mori, Key, Ormond, or Haddonfield.
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If they actually are a twitch affiliate you can send them an email as well with those screen shots.
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@Widden said:
https://forum.deadbydaylight.com/en/discussion/comment/1487751#Comment_1487751
It always 4th box for me
No it's not.
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Why would the devs ever do something to help killers?
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@VonCrow said:
I only give hatch if the last one had good sporstmanship, like no tbagging, no flashlight spam click, no repairing on my face, etc...
Sadly is not something that is happening lately, I'm finding more toxicity than ever so...now I'm slugging the 3rd and going for 4k.
Ive never understood repairing in your face thing. Like do you expect survivors to not finish the gen thats almost done just so you can walk up and Pop Goes the Weasel it?
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Claudette's never get the hatch, usually my only rule.