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Masochistic_Killer

Masochistic_Killer

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Masochistic_Killer
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  • @Jokersmile said:

    https://forum.deadbydaylight.com/en/discussion/184484/hag-will-be-the-death-of-me

    Know what is really scary ? Shackle hag you have no clue you popped the trap until she teleports to it i get so many jump scares out of shackles

    I might have to try this more. I mostly use brown add-ons for increased teleport distance and trap setting speed. I played a few Grandma's Heart games yesterday and it didn't seem amazing .. but no phantasm + heart beat could be fun.

  • Killers:

    • If you look like sweaty 3+ man premade in the lobby (same names same skins all flashlights whatever), cake or whatever BP gain I have becomes mori. I may not use it (I've even had survivors talk ######### about this - literally yesterday 4K'd a Hag game, I brought one and didn't use it and they all talked ######### about camping and wasting a mori), but I will do everything I can to get at least one of you in a basement because taking advantage of the altruistic suicide plays are the only way I'm winning. Thing is, mori's aren't that great, they cost points (both to get one and to use it) and time - some of the animations are stupid long.
    • Sometimes I just decide I like a particular survivor, maybe they got ######### over by d/c's and hook suicides, maybe they're obviously out of their depth, maybe they made a hilarious play, I will try not to death hook them and might give a hatch, doesn't always happen.
    • I have a deep loathing for locker hiding hatch snipe attempts. If I know you didn't do ######### all and there are 2 people left and the one is trying while the other is hiding and hoping for a hatch, they get slugged while I hunt and tunnel the ######### out of you as hard as I can. Doesn't mean I don't kill them, maybe I do, maybe not.
    • If you have key or map you're getting tunneled.
    • If I see all flashlights I'm switching something to Franklin's if I can. I don't have Lightborn on almost anyone and Franklin's works on chest drops.
    • If you're the best on your team so you ran OoO with a flash light to click, you're getting ignored until I finish killing your friends.
    • I hate Fengs, especially bunny Fengs, if I have a reasonable choice, you die first. Bonus: Her squeal when hit makes the wife laugh.

    Survivors:

    • If I get to struggle phase on my first hook and I see with Kindred that you're ######### around on the other side of the map, I'm out, adios.
    • I only solo queue, my own BP gains are my top priority, sometimes finishing this gen/totem is more important than you are. I will try to rescue if I can, I will take a protection hit if I think I can get away with it, but I'm not dying for you. Gates at 99% and you're in a Trapper basement and it's just me and you? Adios.
    • No amount of T-bagging/Clicking is going to stop me using my medkit/finishing a totem/using a toolbox/whatever, when that's my daily.
  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1555736#Comment_1555736

    The devs made the game...the metrics are both measured in game...what are you trying to say. For real, you probably have nothing to say and if you don't it'd probably be wise to spare the embarrassment and just not say anything.

    You didn't address the statement just went to attacks. Not surprised.


  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1555723#Comment_1555723

    Imagine using in game metrics as a standard of balance. Next you're going to tell me that you mean in game metrics except for the escape ratio because it doesn't fit your narrative. Predictable.

    You're conflating dev balance metrics and objective/reward in game metrics. I'm not sure if you're doing this on purpose or not but given your own very obvious bias, it does seem intentional.

    If they wanted to reward 3Ks the same or better than a 4K you might have a point, but they don't, so you don't. The objectives stand, kill 'em all and let the Entity sort them out.

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1554563#Comment_1554563

    You talk about balance but say that a 3k as killer is a loss...ok bud

    This is not even an opinion, it's a fact according to in game objectives, BP gains, pips, every available metric. I don't get a bonus or any kind of reward for "leave one left to tell the tale", I get ######### out of a no one escapes alive bonus and sacrifice points at best.

  • @Ivaldi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1554693#Comment_1554693

    Near instant? What region/time zone are you in because for me its taking 10+ minutes for survivor.

    PC NA EST, it used to be instant survivor queues all the time, and ~15+ minute killer queues during the day, every day, until about 10:30 PM and then they would be instant, with a huge influx of South American players, but I would have to go to bed after a game or two.

  • @Cryptic said:

    Anyone else getting insane survivor wait times ever since the crossplay update? It takes forever to get into survivor matches now and seconds to get into killer matches. Survive with Friends is painful to play right now because of the wait times.

    No. Both queues are near instant and a massive improvement over how they were previously.

    EDIT: I'm solo queue/killer

    • Nurse is buggy trash and doesn't deserve her reputation. Rumors of mythical 5k hour Nurse's that can eat red rank 1 tournament teams alive seem to have about as much validity as bigfoot sightings.
    • Dead Dawg Saloon is the best map, design and fun potential, on both sides.
    • Game balance is bad because it's not balanced around SWFs which are far more common than people realize (especially loud entitled survivor only players). This is why there are only 3 or 4 out of 20 killers viable at high ranks.
    • The higher your rank the less fun the games are. Every game is a sweaty SWF with the same 5 or 6 meta perks in different order. Variety is dead.
    • The only win condition for a Killer is a 4K, anything less is a loss.
    • Hatch is a bullshit unearned and undeserved 3rd win condition that should be entirely removed. Whispers should be killer base kit, Deer Hunter should be Killer base kit.
    • DBD's fully F2P business model and Korean level grind are designed to suck in addictive personalities. I fully expect loot boxes and monthly subscription fees to double blood point gains soon.
    • The best thing for the game would be a complete rewrite and no new content for as many years as that took to achieve. The optimization, bugginess, and most hacks are because of bad design decisions (like using UE4 Blueprints and client side validation for many things which is like MMO building 101 something that should never EVER be done).
  • @alaenyia said:

    I just enjoy it when it is gone and suicide when it is not. It is ridiculous but not a real deal breaker on playing.

    This is why it's pointless, they need to back fill from queue with a bonus or with bots. Also the "quitter" bonus is laughably bad and should be like 4x as much as what it is for everyone left in the game.

  • @Xaggy said:

    I think it's balanced. Both the killer and the survivors have a same chance to take advantage of this offerings. Mainly hatch offerings seems very good.

    https://us.v-cdn.net/6030815/uploads/EMZO383Z6HDU/offerings-png.png

    More fodder to bloat the bloodweb even more and increase the grind for ######### I actually want immensely. Canceling a map offering might be useful if I could pick the replacement but just back to random makes it useless compared to any kind of BP gain or a mori.

    Basement placement doesn't matter for most killers, and the ones it does can play around the location as it is, albeit sometimes poorly, and even that it's situational because it requires there be a killer shack on the map in the first place makes it useless.

    BHVR seems to be on a conditionality kick in everything they do from powers to perks to offerings now. Everything requires 30 conditions be met before anything useful happens. Reminds me of a meme I saw from the subreddit yesterday comparing new perks with a million conditions to old ones that are just flat buffs like Brutal Strength.

  • I know, I'm a sneaky survivor snek, I'll make Freddy my avatar and post terrible killer nerf idea threads *twirls mustache* ...

  • How about the one who disconnects to avoid hook then waits til end game chat to act like everything's cool and this is some kind of acceptable strategy? I wish this were bannable, ######### these people.

  • u/doubledairy is the main one, I can't remember the others. I don't like, go here daily, I just saw someone mention it on the main subreddit a few weeks ago.

  • @AlanTheMelonOrEntity said:

    So you can't see cages?

    You can't see their auras, you can see the cages if you manage to find one before they escape but there is no point. It usually puts them as far from you as possible.

  • Yea, they nerfed him like 2 weeks into release.

  • Just played 3 in a row AS FREDDY with no DCs. Excuse me, I have a powerball ticket to buy.

  • Love Pumpkinhead ... I'm pretty new, but I feel like if it could happen it already would have.

  • @Hex_Stalk said:

    I didn't know I was supposed to let the survivors just up and leave, silly me. Probably should have read the survivor rule book more thoroughly.

    In all seriousness though, if I down you even after you do the last gen, you are not entitled to a win. If I downed you, you aren't entitled a chance to walk away.

    I down you, I kill you. That's the way the cookie crumbles.

    And if you're looping me around your hooked buddy, that ain't camping, that's you being stupid.

    The devs disagree, hence Adrenaline, because what's better than a second chance? A third.. A fourth .... /s

  • @NateyBoi said:

    Welcome back to This Or That. The series where you choose between this or that!

    Todays question is Lithe Or Sprintburst? Both Sprinting Perks. (I believe)

    Sprint Burst is more useful but harder to manage, because walking + constantly watching exhaustion cd.

  • @Saitamfed said:

    Surveillance is a great perk after the rework, stop complaining for a side-effect that came from a bug. The perk still will be useful and no, it won't "hurt it a lot".

    You're right, can't hurt the dead.

  • It changed red only when someone touched it after a gen had been regressed no matter what % it was at. That's how it works right now, they're nerfing the ######### out of it for nothing and calling it a bug fix.

  • @JPLongstreet said:

    https://forum.deadbydaylight.com/en/discussion/comment/1549070#Comment_1549070

    Dammit! Bet no one runs it now. Her snoot is already hurtin... Man she needs an update all around and badly. Ever play her on console? Inside? Now that's horror

    It was only good with Surge or Ruin anyway, I definitely won't.

  • @redhex45 said:

    People are saying that the new killer sucks (perk wise) same as the survivor. Do you like there designs? I personally do, but they seem like a knockoff. We now have a male survivor.

    My impression is Meh; Underwhelmed at best. The Alchemist is such a cool concept and worse pinball Billy seems like wasted IP. The "graphical improvements" make scratch marks impossible to see (watched Otz's stream), and will likely come with a steep performance hit. This game is already severely in need of optimization. I would rather they work on that and bug fixes, but those don't print money.

  • I mean... rank doesn't do anything, so if you're enjoying the d/cs and suicides, keep playing I guess?

  • Making it 100% useless. The only thing that made it good was it would signal when someone touched a gen you had regressed.

  • @Phone said:

    These updated maps are very visually displeasing compared to the old ones

    They appear to make seeing scratches nearly impossible, seeing the grass on Otz's steam is ... jesus it's bad.

  • @PigMainClaudette said:

    This has been a long-standing thing for years. Using a controller and using a mouse & keyboard are completely different skill-sets.

    One thing that I would like to see these PC elitists do is actually pick up a controller, plug it into their PC's and see how well THEY do.

    I've been playing console for 18 years, and I've never seen so much prejudice towards console users. I mean, we're all gamers and we have enough sh*t to deal with externally. I don't see why we now need to divide OURSELVES further.

    All I see are console players hate PC player threads, frankly. It's hilarious that you think people on PCs don't use controllers for anything, or even GASP!! might have BOTH!! OMG THE HORROR!!!

  • @Artick said:

    Again and again and again: 3 trash survivor perks that no one will use and you will promise to buff them for a year until you actually make a very small change that doesn't actually change anything.

    3 killers perks that are either decent or will be buffed after the ptb to be decent.

    Why do you keep making survivor perks if you have no intentions of making anything unique, fun or decent?

    How about increasing base bloodpoint gain like 300% across the board. The webs are so bloated with garbage the grind is Korean.

  • @Milanceee said:

    They are all trash omg.

    HEX's are always trash because of awful totem placement. Dragon's Grip + like Trail of Torment might be interesting though, kick gen, undetectable, survivor comes back in to try to finish or tap for regression cancel - bam exposed - swoop back in for the 1 hit down.

    I don't see them replacing PGTW/BBQ, which I run on virtually everything, though.

  • @TheFrog said:

    https://forum.deadbydaylight.com/en/discussion/comment/1547592#Comment_1547592

    I’m just trying to make the game less toxic and to encourage some aspect of human decency.

    AHAHAHAHA!!!!!

    I had to check to see if I was reading an April 1st necrothread.

  • EAC works like malware. It's possible there is a conflict with A/V. Just from your screenshots that looks like an EAC issue rather than a DBD one. I don't know if you did, but you probably need to restart your machine between installations, EAC runs services among other things, I found that manually stopping/starting them did not work. Pretty sure it's dong kernel injection ######### like malware/viruses do to spy on processes and god knows what else.

    If they have a clean up tool I would run that first, reboot, then try the re-installation, reboot. Pray.

    Only you know what you did to your registry, that could have made it worse. Also system files and whatnot cannot be touched directly even as an Administrator. Trusted Installer handles a fair bit. There programs that will let you do things as though it's Trusted Installer doing them, can't remember if that's part of Systinternals these days or a separate thing cause it's been a minute. Windows 10 + EAC is the cirque du soleil of scatrobatics. Good luck.

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1545823#Comment_1545823

    And your PC experience is more important? Forgive me if I misunderstand you

    I have an equal right to non-######### queue times as any console brat. The "just exclude PCs!!!" crowd can die in a fire.

  • @IMilkNobody said:

    https://forum.deadbydaylight.com/en/discussion/183316/is-ghostface-that-good

    ghostface is alot better than everyone makes him out to imo he is the best stealth killer

    He is, but that's not saying much, the bar is extremely low.

  • @dspaceman20 said:

    Can anyone explain more about how nurse was in the past before she got Nerfed. Was she overpowered and really needed it or was she fine with counters?

    I'm too new to answer the question, but if what I've read about has been even half true in how strong/fun she used to be, I'd have quit the game by now if I were a Nurse main, for sure.

    I was a DD (Destroyer) main in World of Warships for years, played every day. Wargaming decided they didn't want my money anymore. 10K+ games, $5k+ spent, thousands of hours. leader of a clan. I just walked away after delegating some power, I still have well over a year of premium time ticking away right now. I hope BHVR isn't as stupid or even half as greedy as Wargaming, they compete vigorously with EA for worst gaming company on Earth.

  • When did they ever stop? I've been facing red rank 1 SWFs all night as rank 6. It's always been this way, even from rank 20 when I started a month and a half ago, because a lot of SWF will take like 16 with them to throw off the MM and they get matched with someone well below where they should.

    The only differences I've noticed have been, some console SWFs just like to ######### with the killer and don't even try to do gens it's all flash lights and head on/pallet/DS stuns, and they try 360 a lot more. Of course, the only ######### talk comes from PC, cause it's the only place it can come from, GG EZ BABY KILLER!!

  • @JPLongstreet said:

    https://forum.deadbydaylight.com/en/discussion/183281/why-so-much-hate-toward-crossplay

    I have a hard time calling it the same game when fps is taken into account, especially for a console killer. PCrs can often maintain above about 80 & tend to complain about less than a steady 60, while console would give their first born and their left shoe for a solid 30fps. On the indoor maps or when any status effect triggers it can drop below 10, and everything jams harder than that now on Lery's. The last two patches have made it even worse.

    It is for this disparity that I turned off Crossplay, and I doubt I'm the only one. It isn't about skill, mouses, experience, bugs, or even the .03% that actually are hackers. For me it is pure performance imbalance and a shot at a level playing field.

    I would be lucky to get a solid 30 FPS too, on PC, not everyone has $5k gaming rigs.

    EDIT: Crossplay is the best thing they've done since I started playing. Queue times are dramatically better.

  • I cannot even imagine being a Nurse main. Despite my name I have limits.

  • @PubStar87 said:

    Blendette's get mercilessly tunneled. People mention it in their profiles how they tunnel em. People hate on Urban Ev. users.

    I'm sorry we're not all blessed with an algorithmic god-like knowledge of the maps, every hitbox, every trick, running the dirtiest perks imaginable as a nigh untouchable SWF team.

    Some of us get our kicks watching a Killer search every bush in the map, because you a blendette, did so one time, and now he's convinced you're ALWAYS hiding in a bush.

    Some of us get our kicks seeing just how hard we can fuNk with the Killer and waste their time entirely.

    It's a legitimate part of the game. Stop acting like it's not.

    If the makers were THAT concerned they'd stop making super dark blendy cosmetics.

    Stop. Hating.

    Stop complaining about being mercilessly tunneled. This is also a "legitimate part of the game. Stop acting like it's not. ... Stop. Hating".

    Pot. Kettle. Black.

  • @Ryuzaki said:

    As a console player I am not looking forward to the graphical update, more maps are going to run at really low FPS 😔.

    @Todgeweiht said:

    Let's hold hopes that they will actually optimize console gameplay this patch. Otherwise, this is going to be unbearable.

    I'm on PC and not looking forward to this. Already run at the lowest possible settings with things like SmoothFrameRate disabled in config files.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1545991#Comment_1545991

    It is currently disabled, but unlocking selection while queuing requires a client update to change. It needs to be left that way so it's ready as soon as the matchmaking system is re-enabled.


  • @Peanits said:

    If your teammates managed to give him T3 and all three stacks of PWYF, you're probably dead. The upside is that he wasted so much time building up those stacks and stalking that you'll probably already have a lot done. That said, I really can't say I see many PWYF Myers outside of people going for their adepts.

    Most loops that you use against him in EW2 (or any other killer) still work just as well, only a few are weaker due to his faster vault speed. As long as you play it safe and don't get greedy with loops (his lunge is longer, give yourself some extra distance), you can avoid the entire EW3. If you mess up and he hits you, oh well, it happens. You're not meant to be able to reliably avoid getting hit even if you make mistakes.

    You're not meant to be able to reliably avoid getting hit even if you make mistakes.

    Could we get this as a massive banner on the main loading screen, like, forever?

  • @Godot said:

    How? How can you keep playing this game every day, every night, with little to no stop, and keep on going, despite what's going on in the background, in the community? Do you really just not care that there's a constant conflict between the Survivors and Killers? If that's so, I salute you. I respect you for being able to continue playing with a calm composure, without a care in the world. You don't HAVE to care, if you somehow enjoy the game. A lot of the aspects of Dead by Daylight are infuriating. Some of them are even unfair, no matter which side we're talking about. I don't think I need to list any of them at all, as they've been constantly talked about on the forums ever since this game was released. Nevertheless, it doesn't matter what I think.

    What do YOU think?

    4King the super altruistic SWF in my Trapper basement puts a smile on every time. These matches are often Benny Hill sketches that are sadly lacking cleavage. Even better if they're a 3 man and feel the need to apologize to the random they let die.

  • Queue times are many orders of magnitude better. No difference in the quality of players/matches/etc. PC NA EST

  • @douggie123 said:

    As a killer we can't play the game, we can't have fun anymore it's ridiculous 5 minutes in 5 gens pop. Survivors barrel out the exit and some even tebag and message gg ez. It's ridiculous what is the point in playing killer anymore. Apart from getting bullied by survivors and Genrushed. Ever since ruin got destroyed and other killer nerfs came out killer is unplayable. Survivors have all the fun and have no problems in escaping etc. Killers on the other hand get screwed. We have no control and we just keep getting nerfs. Devs what is going on with your game.

    They don't balance around SWF, and SWF is in literally every match be it a 2 man 2 x 2 man, 3 and 1 etc. This is the worst imbalance in the game and has gone unchanged in the entirety of my admittedly short playtime.

  • @Calisto_667 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1545823#Comment_1545823

    I will complain everything that I want. Soon enough you will end up with no people to play. Because and more and more people in console are disabling cross play. You are probably one of the hackers in PC who loves the whole advantage that you have against console.

    I've seen cheaters on YT too, but in over 500 hours, nearly entirely with PC only pre-crossplay, I only even suspected people of cheating 2x, wasn't sure, and reported them both.

    Acting like the game is overflowing with cheaters on 1 platform is just as wrong as it is biased. The simple fact you're so quick to accuse me based on a forum post shows just how low you are.

    Once again, your game is not more important than anyone else's. Don't want cross play? Turn it off. My queue times don't need to suffer because you don't like a specific platform, but you're welcome to cripple your own.

  • @branchini1979 said:

    HELP!

    What am I doing wrong? I admit I'm a survivor main but have owned this game for over 2 years and have a good few hundred hours in as killer but I only ever get to rank 18 and that's it. My biggest problem is when survivors get right in my face and then I just lose them in my view and swing and miss.

    Also I am awful at following scratch marks and so often lose them. If I was new I'd not feel bad but have been playing for a while now just cannot do well. BTW I am rank 4 at survivor so am good at some parts of the game.

    HELP!!!!

    1.) You can follow blood trails too not just scratch marks and they're more reliable, especially when the scratches go dark and they're crouching/walking to avoid leaving marks.

    2.) If you have an Nvidia card, use the Geforce experience overlay, turn on HDR, it makes the the colors look 10x better and much easier to see.

    3.) Headphones, sound is as important as visuals.

    4.) I'm bad at them but mind games are important, learn to hide/misdirect your Red Stain.

    5.) Watch Not Otzdarva/Oh Tofu/Fungoose on YT. They all have good information and lots of it.

    I have ~500 hours and have been playing since the end of June, I'm rank 7 killer currently, was 4 before the reset. The game is quite a bit deeper than it appears at first glance. Don't forget that whatever survivor experience you have will help you against them too and vice versa.

    EDIT: Knowing when to lunge attack (hold M1) and quick hit (tap M1) is important. Don't be afraid of pallets. Watch the YTs to learn about tiles and loops. There is no substitute for experience.

  • Turn off cross play or stop whining. Entitled console player posts are the new scourge of this forum. Your games aren't more important than anyone else's.

  • @douggie123 said:

    So whats the logic behind killers not being allowed to change killer in the lobby but survivors can. Why

    It was supposed to be for the new MMR system to calculate the per-killer rankings. Why it's still locked with that system removed is a mystery. There is speculation on these forums that the reason is because they intend to bring the MMR system back. I hope they don't. The rank based system while not great is more consistent. I agree with Scott Jund that an MMR system will never work because there are too many factors.

  • @Unicorn said:

    Disclaimer: If this derails into anything negative or other than the actual topic, I WILL ask a mod to close the discussion. Not interested in bickering or any negative energy, just enlightening dicussions.

    From a Survivor Main to a Survivor Main:

    Can we just acknowledge that some of us are working on challenges for the rift that require altruistic actions to be performed? You expediting your death on hook because you got caught first is super inconvenient and selfish. What makes you want to do that and are you even considering your team? I know not all of us do it, but to the ones that do, why? I don’t understand and can’t wrap my head around it and just genuinely want to know. Is it a pride thing? Are you just upset that you were the first to get caught? Do you think you’ve screwed your team over because you were caught first? Please enlighten me.

    As solo queue, I no longer consider my team unless specific individuals prove they're worthy of consideration. You tried to help, you helped me, we were doing gens, whatever. I will try to hook rescue you, even in EGC, but I take priorities in to account and sometimes finishing this gen is worth more than rushing to your hook; if you suicide before you even hit struggle that's on you.

    You hid all map in crouch and did nothing? You sat in a locker? There's a disconnect or two in the first 10 seconds? Sorry I have better ######### to do. I'm first hook suiciding most likely unless I can do the Tome quest/Daily without winning, I'm out, enjoy praying for your hatch. BP gains are too low to stay in what is very obviously a loss, especially from the start.

    At the end of the day, it's a game, I'm here for myself. If I can reasonably help, and not have it be miserable, I will, if not, yea I'm gonna play selfish.

  • @LSerpentine said:

    We were running against a Myers last night (Cro Pen Asy) and we had 1 hooked, and then me and 1 other surv. Myers was a face camper, so I was working gens. I kid you not, I got 2 done, and was about to unhook the first guy since I had literally not even like 2 seconds left for gen completion when he straight up starts trying to kobe. He endes up dying as my gen pops and then I have to run away (no speed perks mind you) and I ended up crouching behind the next gen, next to shack.

    I can hear Myers opening lockers and checking around shack while i'm crouched still, trying to move to avoid the crows. This took like 3 minutes before he was satisfied I wasn't in shack. And then he moon walks away, and during the enitre time, the other surv didn't pop a single gen.

    I did literally 4 out of 5 by myself. And I literally couldn't save her at the last because he was camping, and she knew it was time to leave, so she just stopped struggling and I just ran to gate cause I knew where it was, and I had no intention of running for hatch.

    After the match ended I sent a friend request to the girl and we ended up doing another match together. She didnt seem too upset that I didn't unhook her. So at least I got a new friend to play with. Still a bit salty at the Myers tho.

    All I heard was "my team was pure ######### and I carried as best I could". This doesn't seem to have ######### all to do with Myers face camping.

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