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Cryptic

Cryptic

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Cryptic
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  • @TransverseCaster said:

    Stop playing easy mode and start playing killer. See a need, fill a need.

    I play both. I pretty much only play survivor if I'm playing with friends, which is why this increased wait time is so annoying for SWF.

  • @bm33 said:

    When I had crossplay on my waits were around 10 minutes, turned it off and I'm only waiting a minute or two.

    I'll try turning off crossplay and see how it goes

  • I wish we could see our "skill" level from the new system to try and figure out if thats playing a role in queue times, since Rank isn't the determining factor anymore

  • @Masochistic_Killer said:

    https://forum.deadbydaylight.com/en/discussion/184366/survivor-wait-times-post-cross-play

    No. Both queues are near instant and a massive improvement over how they were previously.

    EDIT: I'm solo queue/killer

    Thats interesting. What times do you queue survivor/what system?

  • Thank god its not just me. I've been searching the forums for awhile now and didn't see that many people talking about it. I get that either killer or survivor are going to be skewed to some degree, but maybe the DBD queue system should cater to "time spent waiting" over these rank systems because this is getting kinda insane.

  • The way legion is right now he's not even fun to play against. Skill in the chase can only go to far, if Legion wants you he has you. I just quit whenever I see a legion now, its not even worth the time.

  • I actually really like this idea. Thinking about the self care nerf, nurses calling is definitely going to get used a lot more. Nurses Calling, Distressing, Coulrophobia, and Thanaphobia/Ruin sounds like it'd be a lot more viable to run then it used to be in the meta.

  • @HuskyTwitter said:
    You maintain it by at least black pipping every game. I find that the title of rank 1 should have more meaning than just plowing through the ranks every season. It means you are consistently winning and are putting in the effort to maintain that rank.

    I agree that rank 1 should have more meaning than just plowing through the rank but right now it doesn't. If rank 1 had a reward for achieving it each season I could see removing the extra pips as being justifiable but as it stands right now all it is is a title. If its only going to be a title, it should have extra pips. If there was a reward for achieving rank 1 at the end of the season (even something small like iridescent shards) I could understand wanting to make the ranking system more competitive. But as it is right now the ranking system isn't competitive for a survivor and I don't think it should be treated as such unless changes to the ranking structure in general were implemented. I'm not against the idea of making Rank 1 mean something. Hell, I'm all for it. Its just that it doesn't mean anything right now so please, let me keep my measly title without jumping through hoops.