Markness
Markness
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- Markness
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You must be pretty terrible at the game if you can't escape 50:50, unless you're playing sweaty nurses in the red ranks then you just gotta look in the mirror and realize that if you can't escape when there are 3-4 see through jungle gyms, a building, a killer shack, and tons of safe/non-mindgame-for-the-killer pallets, then I don't know what else the devs can do besides increase the pallets on each map from an incredibly high amount, to a ridiculous amount.
There are so many maps that you can throw the pallet down immediately and run the killer for 5 gens... I really don't get how you can't survive, lol. I have ran M1 killers for 5 gens without even looping on numerous maps. There are so many busted map combos that exist, and unless you're playing against a really good nurse, or a really good huntress then you gotta practice more and get out of yellow/grey ranks.
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I’m down with male and female versions of every killer and survivor to be quite honest. More customization the better.
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Ive been frequently running into teams that have at least one person running OoO, and are trying to spam the lockers in a building so I’ll go and chase them for an eternity... but yeah, obviously I ignore that person.. point im trying to make is that to may have good intentions with your SWF group, but there are so many 2-3 man groups that play just to mess with the killer and try to ruin their day. I’ve seen it even at the grey ranks after coming back to an account that my wife used... people play in a way to mess with killers and as someone else mentioned, every time you do that you’re going to play against some angry sluggy nurse, or a huntress running iri heads and a pink mori.
devs really need to address this issue.. give killers a BP bonus for facing SWF, otherwise enjoy the dodge.
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Every killer that you use should have BBQ on them. Every survivor should have WGLF on them. As a killer try and hook everyone’s on the other team, pick a killer that you can get BP easy with like the doc as you have mentioned, though I prefer the hag or hillbilly.. survivor you can run WGLF and borrowed time. Also, try and block the hook when the killer is dropping someone off and you can get easy stacks.
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Her add-ons make her busted, and any nurse worth their salt will be running whispers so you're gonna have a hard time hiding. Another thing that is annoying with her is MYC, which causes her to snowball hard because she can cover great distances quick.
Nerf her add-ons, like completely remove add-ons that add a blink and she'll be cool.
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Change up the meta that has existed for the past year+? Nah... every survivor keep running SC/SB/DS/AD, and every killer can keep running Hex:R, End, BBQ, and whatever else... boringgggggggg....
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Balance is better than it has ever been, however, what is the point of playing this game as the objective to it has never changed... ?
No new game modes, no mutations, no other types of objectives, maps are very similar and the only thing to do is grind BP... BORING!
Keep buying costumes tho.. that will make this game more fun.. 🤣
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Put in a solid 1.5k hours into this game (my highest hours put into a game ever).
Once you realize that this game is unfun at high ranks and understand why that exactly is.. then you just want to stop for good.
For me it was the tryhards from both killer and survivor at high ranks.
Omega blink nurse and instasaw hillbillies over and over again = boring.
Playing as killer is hardly any better as you went against d-bags that would run DS and would run perfectly around corners/through windows which would be a massive waste of time for you if you didn't play as the previously mentioned killers.
For me, the community killed the game for me. If they only had m1 killers the game would have been much easier to balance and much more enjoyable too.
Flame me all you want, but the nurse should have never been added to this game as she is UNFUN to play against, if the player is good at using her then you're screwed. Whispers/BBQ/Nurses/Hex:R = you're not hiding anywhere, especially those that have nvidia filters that brighten the game.
Edit: They have also never added anymore game modes/mutations or anything like that. Every week they could have a different game mode like "Girls can kill", and only be able to play as the female killers/survivors and get a bit of bonus BP. You could have added an another objective, you could have made the maps more dynamic and have stopped adding the same mistakes (pallet looping zones that cannot be mine gamed).
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Lol, people actually thought they would hide the totems properly? My totem still gets broken very fast every single game, and I am only in the green ranks because it feels like a chore to play outside of doing dailies.
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Lol. I just got burned by not dodging a SWF. Hatch/gate timing was impeccable. Traps being disarmed as soon as I leave in very unobvious spots because some douche is running OoO and telling his boyfriends on discord where I am putting them and was running DS and vaulting/causing explosions so I would chase him through a building....
Expect 20-30 minute queues if killers can't dodge that BS.
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Can this company stop with the designing of hats and actually add an another objective already? This would make the game astronomically better.
You can guarantee that there will be new t-shirts and hats coming out regularly, but the game has the worst quality control of their own games. I am not spending a dime until bugs are fixed and they add an another objective.
There are games like Path of Exile that regularly update their game with new stuff (every season.. which is like 3 months), and this game developer can't even release a game that isn't riddled with bugs that have been pointed out millions of times on the PTB...
Don't expect them to change anything until their numbers go down. Trust me. Vote with your wallet/not logging in. Don't be held hostage by people being lazy.
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You're not one of those survivors I see that just does gens and doesn't cleanse totems, right?
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@Poweas said:
Tbh they might be taking a break themselves. I am right now, for this month. I might play Billy every now and then but I'm taking a break for a while to play other games with my friends. My friends have been begging me to play Fortnite lol. I suck but I can build a massive wall to block shots pretty fast.But if you see Poweas (I think my name is 'Save me, I'm your father' right now though) at rank 15/20 next season, then please don't give me #########.
I don't give anyone #########. I have postgame chat turned off and haven't looked at it for as long as I can remember. And I totally understand taking a break for a long time and playing casually, but people that are smurfing have 100+ hours logged in on this game every 2 weeks (you can see their profiles) and they are only playing DBD, so they are most definitely de-ranking on purpose. Devs should fix this crap by offering them bans if they pull the plug regularly. It was far worse with the d/cers back half a year ago or so, but now it is still pretty bad. Constant 3v1s.
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Give killers bonus BP post-game for facing SWF. Something like a stack of BBQ and chili per SWF member. Otherwise expect some dodging when there are people with 4 private profiles loading in at the same time.
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He will receive a wraith-tier "buff", which means a slight Q.O.L. increase and that will be about it. They will buff something and nerf something else, just like how the wraith has a drag when he is uncloaking. His windstorm add-ons are the only way he isn't complete trash, and the same problem exists with legion.
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@Orion said:
@Delfador said:
@Orion said:
When they were more frequent, people were complaining that the devs were answering "irrelevant questions" and "wasting time". When the devs skipped irrelevant questions, people were complaining that they were skipping "questions they don't want to answer". Now that Q&A streams/videos are few and far between and balance, etc., streams/videos are more plentiful, we get complaints like yours, that they don't do enough Q&A.
It's catch-22, plain and simple.
Yeah this community is hard to please and I feel like the Devs are becoming more and more hesitant to do things because whenever they do something, people lose their ######### and this harms the development of the game more than anything. The community needs to give up this over critical attitude.
Customers in general need to stop being so entitled. These streams are not necessary. They don't have to answer questions. They could just as easily put out a written statement once every couple of weeks, or once a month, like most game developers do. They take their time to give us these streams, to interact with us directly, and (mostly) get abuse for it.
People need to stop brown nosing for companies expecting to receive some sort of e-pat on the back. DS has been cancer incarnate to this game and they don't DARE nerf it. Meanwhile machine gun was obliterated so fast and anytime a killer is remotely strong or has a strong perk they obliterate it without hesitation. People have the right to complain as most people care about things that are going to make their gameplay better. I have noticed they have reduced pallets on some maps but it's simply a bandaid fix to a much larger issue which is map balance.
They need to have bugs fixed before releasing new content.
They need to completely rework maps and stop making buildings with double-windows that can be looped.
They need to completely rework all of the old maps that have a bunch of areas that are massive time-wasters, like hay bails that cannot be mind-gamed and 4 jungle gyms+killer shacks in a map.
They need to nerf DS.
They need to fix legion.
They need to fix freddy
Until then expect people to be salty. It is like I have a broken leg and they bring me medication that is useful for treating a cold. It is "helpful", but is completely avoiding the major issue(s).
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Survivors exploited (wow what a surprise) their rank and would farm the cankers and kill themselves. They ended up in the yellow ranks and are just purposely messing with killers there. That plus people intentionally d/cing = what you're experiencing now. I have instant queues as survivor in the red ranks and a 2-5 minute wait as a killer. I play overseas though.
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You can pretend playing survivor is hard when all you do is run in circles around building windows and then occasionally drop a pallet. Very hard, buff the survivors devs.
I could honestly run the killer for 5 gens on a ton of maps, there are still an absurd amount of pallets and always either a jungle gym or two that you can kill a lot of time in, a killer shack, and/or a massive building with multiple windows that can be a massive time sink.
The game is still WAY in survivors favor.. if you can't survive then you suck. Seriously, I don't know how else to put it. The game is absoutely a joke in favor of survivors and people like you that suck make it bad for people that have to play killer in the high ranks. You suck at the game, learn how to get better at surviving, there are still too many pallets, too many buildings, too many jungle gyms.. and that is all the crap you can have on top of trying to play stealthy.
Adam has an all-black outfit, claudette has a brown one.. it is very very hard to see them both if the map is somewhat dark. There is stealth+mongoloid sprint burst to the biggest time waster possible.. that's the meta for this dumb game.
Dumb players and dumb map design and dumb complaints = this game. As soon as they get rid of a single ######### pallet on the map survivors cry. I've never seen such an unbalanced heap of crap in my life. And the ones that are OP are acting like it is hard to play? You kidding me?
Killer in the red ranks is a miserable experience unless you're playing the broken nurse. Everyone in the red ranks just uses sprint burst and loops you over and over again. Screw mind-games, screw map design that rewards breaking LOS and juking the killer.. just run in circles over and over again, play killer occasionally at rank 20 and leave feedback.. repeat process and you have this game and how they balance it.
They change the power balance from 150 - 50 percent in favor of survivor down to 140 to 60 percent and people cry. Boo hoo.. watch the "pro" survivor streams where they just run around logs of wood over and over again and watch the killer's red light in front of them from the third person view so they can keep looping the same spot over and over again. Braindead gameplay.
Thank god they made the dailies easy to do because I have absolutely no reason to play since 100 percenting this unbalanced turd.
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If both were deleted then the game would be A+, same with DS.
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She is busted. Marth88 plays her quite often, but I don't see any other killer streamers really as most of them are out to troll low rank killers and get fog whisperer status.
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No leatherface avatar for you. Bingbong boy is dog crap and can still be looped by a semi-competent survivor. If your team is not doing gens and the ######### is camping you then its your team's fault. Campers are pretty non-existant at high ranks because they get gen rushed.
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The best course of action for the nurse is to be deleted from the game so the devs can balance the game properly.
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< Is here waiting patiently for PC release>
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I'd go with hag, she has hex:ruin and she feels very reliable. I am in the red ranks as killer ATM and she cuts down 99 percent of the BS that other killers need to deal with since she can trap a loop and people will normally piss off afterwards. She can punish people super hard with MYC too... overall just a very solid killer. Spirit is also really good, but I'd pick up hag first.
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@powerbats said:
@MhhBurgers said:
@powerbats said:
Well there's also the option to get better at beating the loops and knowing when to go after someone else. They've already reduced pallets and jungle gyms quite a bit as well as nerfed the snot out of sac tree loop. If you're getting looped for 1-2 times then that's fine, if it's 10-20 that's on you, not the competent survivor.
There's no "getting better at beating" those seethrough loops. You run bamboozle or get looped there, the only point at which you'll get the survivor is when he ######### up. The walls should just not be seethrough so the killer can effectively try to mindgame them and survivors can try to lose the killer better.
"just go after somebody else" is not a design decision endorsed by the devs as seen by the nerfs to safe-havens. You are supposed to get caught after a while if the killer finds you.
Yet top tier killers like Marth deal with it just fine, Tydetyme etc all deal with it and don't come onto the forums asking for that to get changed. I'm not to tier by any means and i simply adjust my playstyle or how i approach the chase instead.
That's getting better at beating survivors by not going there in the 1st place, cut their angle off, know where they're going and divert them to someplace else. Don't let them tell you where you want to go, you during the chase direct them to your preferred area.
lol.. marth never complains about this stuff.. are you sure about that? I am pretty sure I've seen numerous streams of his and quite often you can hear him saying "this is why people play the nurse" or "just wait until I get my nurse next game" implying this game has some broken ass ######### for the M1 killers and his boy mr. bing bong. He created the de-pip squad showing off how if you play survivor and just do the objectives that you can cause people to de-pip constantly... you sure you want to bring marth into this? He is the dude that often has his name "I dare you to bring in DS". And yes, he would ######### about people abusing jungle gyms (it's easy as hell to do, all you need to do is look through the see through wooden gyms at the big red light in front of the killer and run the opposite way... so hard)
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@akbays35 said:
I really think it needs the Deliverance treatment where it can't be activated unless you save a team mate and it doesn't have the save function, you get one shot and that's it.If they had the perma-no mither effect after using it the whole game then it would be balanced. Having some shitter hit me with it because there are no hooks to dribble to and I've been slugging him the whole game is complete BS. There is no hard counter to that perk similar to how NOED works. NOED has totems. It is like you wouldn't see NOED activated on a totem unless every survivor has been hit by it at least once. That is how effing strong it is. It would be like ruin not being a totem anymore.. it is at that power level. There is nothing but mongoloids using that broken ass perk in the red ranks right now. They don't care about BP up there, they just want to loop/flashlight/ds... maybe escape.. maybe not.
But we all know the devs balance around the rank 15s, it makes sense because all other PvP games balance around the bronze league players.. right.. right?
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@powerbats said:
As @DocOctober would say
Now that said, it does need some adjusting which the devs are working on still, but you as a killer can mitigate it some, dribbling, Enduring etc are all things you can do.
Holy poopy.. what do I do doc if it was there first time knocked down and the gates are powered and there is no hook to dribble to? What happens if they are not the obsession and nail you with it because the hooks are more spread out now? What if they hit you with it when they are close enough to a loop? I think you need to take some of your own medicine and get out of the yellow ranks.
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@powerbats said:
Well there's also the option to get better at beating the loops and knowing when to go after someone else. They've already reduced pallets and jungle gyms quite a bit as well as nerfed the snot out of sac tree loop. If you're getting looped for 1-2 times then that's fine, if it's 10-20 that's on you, not the competent survivor.
I don't think you get it. The jungle gym is see through. I never seen anything about the pallets. I am saying that if there is a window there and a pallet then you've basically got some bs situation there like a killer shack except four more of them throughout the maps.
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@Whispers23 said:
Why do they call it JUNGLE GYMS?So that they can run around in circles because they can see your red stain through the wood there.
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@CornChip said:
Yes, remove the ability to get a glimpse at the killer during a chase and make it all RNG based.. ProfitYes, remove the ability for survivors to get hit for a huge amount of time and only play against nurses at high ranks and cry about it. Profit.
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@rafajsp said:
I was just waiting him to tell we are plebs console players, like everyone seems to think.
90 percent of the dumb feedback on this forum comes from console players with less than 100 hours in the game and are probably sitting at rank 15, that probably got the game for free.
BHVR has demonstrated that they have the critical thinking skills of a canary when it comes to balancing as they take into consideration the opinions of people that know nothing of the game and do not care to improve themselves and instead demand an easier experience at the expense of good players that have played the game for a long time, have put in the most money into this game, and deal with the BS balancing decisions that come out.
If BHVR balanced the game based off of the rank 15 console players every killer would be at freddy-tier. So yes, you console players should not be permitted to post on the forums as you lack the experience and game knowledge to make game balance demands. Everything dumb I have read over the course of this event has come from console players.
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Console players should not be allowed to post on the forums.
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They should design maps that have more mind-game potential. Removing the killer's red stain would be a start. You can't call yourself "leet" when you can see my bloody red-stain through the jungle gyms.
The pallet looping was never intentional I am pretty sure and just has become what it has become kind of like when someone is kidnapped and making the best of out a terrible situation.
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I've never had a wait in my lobby as a killer when there wasn't an event. The reason why there are queues for killer NOW is because there is a BP event that only benefits killers once the vials are filled for everyone.
If there is any oxygen flow behind the ones that manage balance they would not base their statistics off of a BP bonus weekend that only benefits one side.
You're on console too, I'm guessing? Free copy of the game? Rank 20?
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The most important thing you should do is... ...
Not give a ######### about what someone else thinks of your performance in a video game. Just leave match after you're done and queue up for an another game while you're watching something spoopy on the other screen.
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It should show what platform you are playing on so I could filter out the console users. Jesus, when I watch people play on console it is like watching people play DbD 2 years ago, you should only be allowed to give feedback if you own a computer copy of the game. With all of that in mind, let us continue...
The only killer that is complete BS to play against is a good nurse (with 3-4 blink add-ons, or the add-ons that make her blink super fast). Hillbilly can get looped for days like the other killers. The only time hillbilly is lethal is when his add-ons allow for him to charge up his chainsaw a lot faster than normal. Same with huntress and the old machine gun hatchets, and same with Myers and his perma EW3 that gets activated before a gen can get finished. Add-ons should be toned down, not killers. Nurse should not have any "extra blink" add-ons. Hillbilly should not have add-ons that make his chainsaw charge up that fast. Huntress should not have 1-shot hatchets. The add-ons that are "ultra rare" seem awfully common at rank 1 because some people up there only play 1 specific killer and nothing else. No other killer, no other survivor, so they have like 100+ moris and enough add-ons to last them forever almost from all of the bonus BP events.
Tone down the add-ons and you can see the skill of real killer mains. I play 50:50 and am one that advocates for killer buffs/survivor nerfs but billy is totally fine. He is used a lot because the game is too short, he is the only one that can constantly check on gens at a rate similar to the nurse. Add more survivor objectives and you'll get a better experience for the other killers, tone down the busted killer add-ons like what happened with BNPs. Who cares if its just "ultra rare" when you get some no-fun-allowed-no-life player that only plays one specific killer over and over again...
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Greatest penalty to a camping killer is to do the generators and let his ######### ass stay near rank 15. I came back to this game and was going up the ranks and got hit with a rank reset and jesus christ.. either survivors d/c or I get caught in a trappers trap and end up in the basement where I hear the heartbeat for 90 seconds. This is real ELO hell. Just do the gens and let the mentally ######### camper stay at rank 15.
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I am happy with them giving a free skin, and giving us BP bonuses. I am also glad that there are skins that are behind a paywall because it really shows how cheap people are. You can't afford 5 bucks for a skin for a character you're going to be playing for a long time? Too bad, don't buy it. Not everything is free. I love how the welfare bums come out to the forums and demand things from the devs after they probably got their copy of the game for free.
"GIVE ME GIVE ME! Waaaaahhh!!" -Free weekend manchild that lives off of his parents.
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One completely ignores all the game mechanics and the other is busted with add-ons and can be ran for 5 gens (which I see happen quite often). The devs have made it so I can drool on the keyboard and get a 4-man now. I am enjoying the killer experience, the game should have been like this before and not have the nurse exist and we would all be a happy bunch.
Nurse still needs to piss off though, you can't outplay a good one, especially one that runs whispers/bbq+c/nurses/whatever.. you're hope is that they make a mistake. And at rank 1 they always run add-ons that give her the faster blinks and you cannot juke fast enough to dodge her massive friggin cleave. Your hope is the shoddy auto-aim makes her hit a tree or a stack of tires because there is no outplaying a good nurse. She needs to not exist in this game. I have never ever seen a good nurse being run for more than like 30 seconds.
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I haven't seen a single survivor running that perk. So it's as OP as Deju Vu! Nerf dat.. now! Seriously though.. don't ask for nerfs if it hasn't ruined the game like how DS has. And, I am Killer main.
I am just sick and tired of seeing sc/sb/ds/x every single game.. so having an another perk that isn't bad that shakes up the meta will be nice.
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Go play the game.. holy smokes. Reddit/forums are overrun with people constantly whining about this. The devs do not have the power to release this. If you want to complain go and visit the sony forums. End of discussion, quit trying to ruin the game for everyone else or go play civ 5.
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Do the gens man. Only time camping sucks is when its 5 gens and a hex ruin still in play. Otherwise the killer will get smoked. Run bond/rush gens. All the high rank survivors do this to mess with camping killers.
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Nurse with her base kit is the only killer that can do well against very good survivors. Add in faster blinks or an another one and you get pretty much what every red rank nurse uses. Sometimes they'll throw in a mori for good measure.
Hillbilly with thompson mix/carb tuning guide and tinkerer can do well, but he needs you to constantly feed his bloodweb in order to have fun with him at high ranks (which is probably what I am going to be spending a majority of my double bp weekend on, is his add-ons/bloodweb even though he is already P3).
Huntress is slow as hell and gets looped super hard on maps that have trash in the way that make it impossible for her to hit someone with her hatchets. She is good if you use the BS machine gun hatchets or 1-shot ones (which is what happens in every single red rank game that you see her in). A lot of huntresses seem to love moris for some reason.
Doctor is good for farming BP with, throw on distressing/bbq and you can walk out with 40-50k bp even on a bad game.. but don't expect to win a lot versus decent survivors.. he is still prone to getting looped.
The rest of the killers can do okay, but don't be suprised when your ruin gets knocked out fast and you only walk out with 9k bp after getting only 2 hooks and the survivors that rush gens in a group walk out with 12-16k. It is what makes playing high rank killer so unfun... the lack of diversity of killers both as a killer player and a survivor that needs to constantly face those same 3 killers all the time.
The game needs more objectives for survivors.. make it so they can get more BP by doing more objectives (raise the bp max from 8k to like 10 or 12k for objective) and killers wont need to rely on broken add-ons in order to do well as well. Give survivors more to do than just generators...
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@only1biggs said:
@mcNuggets said:
I adapted my play style from trying to have fun to just camping everyone down, in order to win.I changed my camping style tho.
Sometimes I do a hard camp with no escape change, when I want my victim to dc or kill themself.
Sometimes a proxy camp to make them think, there is hope this hooked person can be saved, but there pretty much isn't any however. (to get them away from gens)
But most of the times I just facecamp with my good old friend leatherface. (to trigger salty swfs with bt)I am now rank 2 and I get 40k every round with my bbq. I dont even use addons, just crutch perks.
I am literally forced to play this style and I get confused if survivors make mistakes, because in the most cases, they don't.All they need to do is to get rid of the infinites, window loops and ultra safe pallet loops.
Additional the gen times should be adjusted by the current player count. 4p = 120sec, 3p = 80sec, 2 = 60sec, 1 = 45sec.
Maybe a bp bonus for playing against swfs like 25%.However the current state is nearly unplayable against good survivors.
So you do the easy thing instead of learning and getting better with a more advanced killer than PleasureFace, then want the game to be made easier for you, then make camping even more viable when those changes are made?
Nice. Great idea. Well done. Applause.
If survivors can loop then sexy old leatherface can camp. Whatever works. I've been feeling the urge to camp a lot more recently too. I've been turning off my end-game chat and have been getting 2-3 sacrifices per game, sometimes everyone. Tunneling is required though if they sneak through.
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OP I feel your pain. Unfortunately the game is balanced around rank 20 survivors. Once you hit green ranks this crap feels like it becomes the norm. Only thing that can be done is that everyone starts only playing nurse until the devs get the point.
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There are popular youtubers that make videos just trolling killers. I hardly see it the other way around. But yeah, that is why.
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They usually suck at the game. It gets worse as you rank up because you'l get people that use broken add-ons and camp on top of that. I don't get it.. well, actually I do.. they suck at the game and are using broken add-ons to make up for their skill and frustration that makes up being a high rank killer.
They're the equivalent to survivors that use DS. I don't mind camping if its strategic like when people are hook swarming like fools, or the gens are all powered, but when you do it when no gens are done and you're a P3 huntress with 1-shot hatchets.. you're just as toxic as the noob3/ochido neanderthals.
This game needs a swamp cleaning though. If people are running oOo/DS that can sometimes explain why a killer may camp too, never underestimate the lengths that some survivors will go through just to piss off the killer. It is pretty much why I stopped playing trapper/wraith/freddy.
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Real nurse mains run brutal strength/enduring so that she can eat those pallets for breakfast.
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Yeah I'm just teasing you folks. If I wasn't living in a place that has a ton of regulations/taxes towards netflix/xbox/sony then I'd probably have a console too. I am just a PC guy out of convenience.
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Agreed, the penalty should be more severe. Sometimes though I d/c from the game just crashing randomly. Though I would understand if I got a 30 minute timeout from joining a match. It would be nice if they implemented something to stop the rage d/cers too.