Mandy
Mandy
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This is purely an issue with the wording, it's due to the update that happened today - the perk has not yet changed in game, it's scheduled to be as advised in the Developer Update, and will be in an upcoming hotfix.
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I want to thank you all for the information that you're putting on this thread, you are most definitely helping to narrow down the issue.
We've applied a TENTATIVE fix to Steam and Epic Games Store, if this is successful then that will be rolled out to all platforms next week.
Please keep updating us in this thread if you're still having the issues (I'm tightly crossing my fingers).
Thank you all
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@VenomCorp said:
I already posted this on Reddit, but I'll say it again here :
Playing PC, Steam, and it happened to me once only, when I got hooked in Basement (back hook). It kept on flashing until I got saved. Log file included yipeeeeeeeehttps://us.v-cdn.net/6030815/uploads/HVN0HDHUGUT3/deadbydaylight.log
<3 thank you!
Thank you all for the information you are providing here, I'm super grateful to each and every one of you. -
@NinaRuna said:
PC, DirectX12
Happend today when I was streaming.
It was in the screen after the match where you can see everything and the chat is.
It lasted about 3-4 seconds and seemed like it was mostly at the top of the screen.
I can clip it if you need that.
Unfortunately I can't find the log file in the folder, only backups.back-ups might be helpful! It would be great if you could upload them, thank you
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thank you, I've edited your post to remove the video due to photosensitivity for people.
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@snatcha said:
I play on ps5 and to me it occured in two ways so far:
- After me or another survivor got hooked
- In the after match Endscreen
I played around 15 hours since the Midchapter dropped and I have experienced each method twice.
was that hooked in the basement or elsewhere?
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@PogbertChamperson said:
PC user.
I have seen this issue only when I am hooked in the basement. both times I have been hooked in basement since the update I had the issue.
DX11 btw. idk how to upload log file.Thank you for the information
To find your Dead by Daylight logs:
- Press the Windows Key + R to open the "Run" command.
- In the text box paste the following: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
- Click "OK" - this will open your Dead by Daylight Logs folder.
- If it does not open the Dead by Daylight Logs folder, it may mean that when installing Dead by Daylight you chose to save your files somewhere else and will need to check there.
- The file called "DeadByDaylight.log" is your log file and the one you will need to upload here
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@LapisInfernalis said:
That was to be expected with the update from UE4 to UE5. The last time they updated the engine it was also very buggy
It does look a lot to do with the engine upgrade, I don't know any game which is Live and has made the switch to not have problems. I can assure you that the team is doing everything they can to try to resolve the issues as quickly as possible, it's definitely not a pleasant situation for anyone, and one we'd rather not have.
We appreciate players patience whilst we work to resolve all this <3
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@Shirtless_Myers said:
I got a match against this and it's 100% pay to win with how silent it is, though I imagine it's intentional so they can make more money off the skin.
not at all, and this has been raised as a bug!
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@scorpia said:
This is the weirdest post.
+1 to that comment
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3706575#Comment_3706575
That’s a bug? Does that mean it’s intended that survivors should be able to hold Victor hostage for 30 seconds? (I think it was 30 seconds?)
We waited literal years for a Twins rework, and BHVR still thinks it’s fine when survivors hold Victor hostage? That’s the most unfun thing about playing Twins, and it was the #1 I was hoping the Twins rework would address.
If 10 seconds is a bug, then can the reworked Twins get some number like 15 seconds instead? I had stopped playing Twins before the rework, because there were so many survivors that would hold Victor hostage, that I didn’t even want to bother with Twins… and if Victor hostage is coming back, then I’ll stop playing Twins again.yes that is a bug, that's something that's been decided as being needed and 10s is far too short. I believe we're still looking at keeping it the same as it was previously, which I believe is 30s but would have to check, there's no current plans to change that but thank you for your feedback.
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@sizzlingmario4 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3706575#Comment_3706575
That’s good to hear.
Is his hit cooldown also bugged then? It seems to be the same as PTB (instead of 5 seconds) but the patch notes didn’t say anything about keeping that. Victor can just move almost immediately and it’s really difficult to kick him.
He’s also incorrectly glowing white after successful attacks even though he can still be kicked.
not sure on the cooldown, that's being checked by QA as well as the red/white glow etc.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3706486#Comment_3706486
You stated your point really well. I have no other choice but to agree. The wording is really vague. Due to how the mechanic got implemented, I always seen it as a means to tackle real face camping, at which the mechanic does succeed.
I also agree, that combating camping as a whole has often no real solution without being heavily abusable.
I would love to have a statement from the devs here. What was the specific intention of the mechanic. To combat FACE-camping or camping in general?
To combat the most egregious cases of facecamping where it was next to impossible to get an unhook, that's why the meter has a distance requirement to it, as unhooks can be made if the killer is camping at a distance, if killer is hitting a survivor on the hook for example, they're clearly too close and will trigger the antifacecamp meter.
I actually don't think the wording is that vague on our communications, but thank you for the feedback on it - our intention is of course to be as clear as possible and given the name of the feature includes the word facecamp in it and a distance requirement, it does appear, to me at least, to be very clear in intention.
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@zarr said:
There is an undocumented change that makes Twins almost as broken as they were on PTB: Victor can now be recalled some 10 seconds after latching onto a survivor. That means there is next to no downtime from Victor, he will always be out injuring and downing people without counterplay.
Twins are unbeatable right now. I hope that shadow buff is not there to stay.
That's actually a bug, hopeful of a fix in an upcoming hotfix
Also if Victor is not triggering the antifacecamp feature that might also be a bug, as I think he's supposed to.
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The team are lookign into the issue of missing characters on Switch, please do not repurchase anything you have already bought, as I cannot guarantee refunds.
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thank you!
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@ReverseVelocity what platform are you on?
(can't watch the video myself as I do get an issue with flashing lights)
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Is it like this after a full system restart?
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/411692/why-isnt-modding-being-frowned-upon
I just like the way it looks guys:
https://www.youtube.com/watch?v=5jFtcxddG2I
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3705801#Comment_3705801
So are we officially now saying that using filters that change the colors of the maps that make things like killer red stain appearing through walls is now cheating?
Specifically stuff like this, video timestampped:
I am not talking about filters, I'm talking about modding - these are two seperate things
and no we do not consider filters as cheating.
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@arcaneGospel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3705616#Comment_3705616
So, this is specific to PS5 and the latest XBox model, right? Is there any work being done to decrease the overall file size on PS4, Xbox One, and PC? Or should we not get our hopes up for that?
I'm afraid I don't have any more infomation but can say for sure that the file sizes on the platforms you listed are already MUCH smaller than those on PS5 & XboxS
With this packaging change for those two platforms, it now brings the file sizes down to a more acceptable number.
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as you can only do the mods with a cheat, yes it's cheating.
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@adam1233467 said:
I'm tpping everwhere, what happened with this servers? actutally unplayable
am not having any other reports of this and having a quick checks on streams and our own tools, not seeing this replicated at all - can you check your connection etc.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3705616#Comment_3705616
If you are allowed to say, when exactly is the update going live? I'd like to plan out the evening.
Should be at the usual time, so 11am ET (2hrs and 2 minutes from when I typed this)
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This is one of the things we talk about like an arms race, it's a cheat basically. We have blocked things on our end, but the circle continues that people who want to cheat develop new ways, then we block it, then they develop something else. It's a never ending cycle.
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@[Deleted User] said:
Any details on the engine upgrade? I've heard nothing about it. Will it affect gameplay?
Odd im unaware about the technical stuff considering I was created by such a sad lower form of existence.
The engine upgrade won't affect gameplay, it's likely you won't notice any changes at all.
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@CrowVortex said:
With an engine upgrade later on today i can only assume the GB size would increase substantially from this patch alone, can we expect yet another GB size squish in the near future? In comparison to much bigger game's out, content wise, dbd surpasses them or is near close to in the case of Dragon's Dogma 2.
https://us.v-cdn.net/6030815/uploads/3MIIAVBOGQ87/size1.jpeg
https://us.v-cdn.net/6030815/uploads/SC04VAOW2EUO/size2.jpeg
I think you're going to be quite happy today!
The download is going to be bigger than normal as you effectively need to download the whole game again but your file size on PS5 should decrease by around 20GB.
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Can 100% confirm these are only given out to our moderators, they are not given out based on reports but to people working with us.
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@Tsukihi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3703126#Comment_3703126
Please include all changes in the patch notes. Can't you do something as simple as that?
We've not released the patch notes yet, this is the Dev Update which gives an overview of what's happening not the full detail that's found in the patch notes. The patch notes will be released as always just prior to the release.
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That's showing an issue on your side, we're unable to assist for connection issues - it's the symbol to show packet loss on the internet connection.
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Recoloured cosmetics are available in the in-game store yes, but not the DLC exclusive items - of which the orange shirt pictured in the original post is. There's no way to gain the exclusive items without purchasing the respective DLC pack.
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@MechWarrior3 said:
More stats in the game after the match ends would be nice.
there's currently no plans to have statistics within the game itself I'm afraid.
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The purpose of Endgame Collapse is to end the game in a timely manner, hence the killer has the ability to also open the gates. It's there not to assist one side more than another.
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@Nazzzak said:
I'm guessing this is confirmation that BHVR rolled back their November MMR changes? I suspected it since my games started feeling bad again after all the content creators complained. Otz said at the time he would stop doing win streaks because of the changes, and if he's back to doing them I guess the changes were rolled back.
nope, no changes have been made to MMR. We adjusted the soft cap back in October / November time and nothing has been adjusted since that time.
@CaulDrohn said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698530#Comment_3698530
Or ...
Unknown is a really strong killer with a high skill ceiling. It's not difficult to reach high win streaks with Nurse and Blight, so ...
Most survivors not knowing how to fight against Unknown, which can be difficult to learn when you don't face many of them.
Stream snipers having given up sabotaging win streaks, bc. Otz said he won't do them anymore.
I'm not saying you are wrong with the MMR changes being reverted. I'm just saying there are alternative explanations that are also perfectly reasonable. Maybe it's a combination of all.
I'd actually agree with a lot of this, The Unknown is a pretty strong killer but not the easiest to master - Otz was doing pretty well with it even on the PTB however, it seems to be a killer that he's particularly good with.
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Whilst feedback is always welcome, implying we go "against freedom of speech" really isn't and I do suggest thoroughly researching what that phrase actually means.
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@ZE8ERDEE said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3696964#Comment_3696964
I feel you’re over exaggerating on this point. I also played during this period and it was not happening anywhere near as much as you imply it was. If anything people would only do it for nurses and stuff which is partially because nurse is unbalanced and unfair which is out of player control. And people would already do this sorta thing with dc penalties on anyway
unfortunately, JPLongstreet is completely correct, the DC'ing was that bad…it was the whole reason we implemented the penalty in the first place.
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@ZE8ERDEE said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3696817#Comment_3696817
there you go again with the whole just don’t bother playing routine. Sorry but I don’t work for my ISP so I can’t exactly control when they decide to go down but I guess I’ll have to get a job working with them so I can 100% make sure they have no issues in the future otherwise why should I have the right to play the game I payed for right? We all realistically know our providers could just have issues randomly and we can’t plan around that in the slightest. If you were going for an adept then you’ll just get it in another match, there is nothing being lost in a match closing you can easily queue again if you aren’t the one on the receiving end of the penalty.
It’s not that automation is always a bad thing it’s just they’ve never touched it since, it’s not monitored, it’s not looked into or checked it’s essentially been left to its own devices. Giving penalties to anyone based on some flimsy criteria. It shouldn’t give a penalty for disconnects that weren’t deliberate, only the deliberate leaving of a match via game input would be classified as a legitimate rage or purposefully leaving. There is very rarely going to be an instance of someone with absolute garbage internet trying to constantly get into matches and dc constantly it just doesn’t happen. Let’s say I play 20 matches one night and I suddenly get booted from just one because of some out of control issue then the penalty is still applied
It's actively monitored and checked.
Unfortunately there's no way for a system to tell a genuine DC from a player just manipulating their internet connection, they can just pull out the ethernet for example. So we have to treat disconnects with a blanket approach.
There are no plans to remove the DC penalty, when someone DC's it's still ruining the match for the 4 other players, a bot is not a full substitute, the bot is there to make it feel a little less bad for the players left in the match.
As harsh as it might sound, a stable internet connection is required to play online games.
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Hi, can anyone who's having this problem please attach your game logs here.
- Press Windows Key + R to bring up "Run".
- Type this in the "Run" prompt: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
- The file called "DeadByDaylight.log" is your log file. Please attach it in your reply.
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We've made no adjustments to MMR recently, the last one was October 2023 when we made adjustments to the soft cap.
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@Dimek said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3692860#Comment_3692860
Is this offer time limited or can i wait for shard price instead?
it's not time limited! So when the time comes for it to be available with shards, if you purchase then (with shards) you will receive the banner.
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@xerox8521 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3692725#Comment_3692725
Do you need to purchase the skin as "a set" aka everything at once or if you buy them seperately it will also unlock the banner?
It can be seperately, as long as it's the skin for Kate
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The Event was specific for April Fools Day as a fun event for the community, it was a surprise event that did get announced on Social Media and in-game, we do understand that not everyone is able to play at that time due to other commitments, unfortunately unless something is a permanent edition to the game, that can happen however long something runs for.
There are currently no plans to give out a code for the badge, they were specific to those that played. I am sure if the Event returns in the future there'll be opportunities then, but for right now I'm afraid not.
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The banner is tied to Kate Denson's Cosmetic because it includes some of the elements from her Outfit, and while some may be tied to specific Characters in the future, we'll be focusing on Collections rather than Cosmetics as of the next update!
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3686137#Comment_3686137
Do some of you prefer a specific role over the other? Do any of you have a favorite killer or survivor that you main when you play?
I will only speak for myself - Nea as a survivor and Spirit and Legion as killer. I have just over 6k hours on Live game and it's a mix of both roles.
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3686156#Comment_3686156
I've been playing since Monday night when I bought the DLC, no sleep, just breaks for food and shower.
I haven't played a single match on the new map. Could there be an issue with my account or something?
I find this incredibly bizarre. Offerings for Ichorous Loam just send me to Garden of Joy as well
I was considering filling out a support ticket but wanted your thoughts if possible.
I seem to be going to an incredibly narrow handful of maps unless an offering is made
the offering has an equal chance to go to Garden of Joy than it does to Greenville - given they're the same realm
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3686137#Comment_3686137
This is so nice to know 🤗
May I ask which platform(s) the team plays on? I'm just curious if any of you play on Nintendo Switch, even if it's not your favorite.
I myself play on Steam, we do have a few that play on different platforms - switch being among them
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@MrDardon said:
Also, they shrinked the biggest map in the game.. Mother's Dwelling, just to add a new biggest map.. Greenville Square. That map is way to big
it's really not the biggest map in the game, there's quite a few bigger than it. It's definitely player perception that make them think it's bigger than it actually is, most likely due to the shape of it.
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Can confirm we do play on Live servers, many of us play very regularly sometimes together as well, a few of us also have many thousand of hours and have played since Beta.
Players experience can differ a lot as well, once may perceive something one way and one may perceive it as something different.
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@Slaughterhouse3 said:
Or is the Unknown really confusing? I'll take that I am probably just being bad lmao. I know a lot of killers require tons of practice to completely get right.
You are not bad! The Unknown is a killer with a higher skill floor than other killers and can take some time to learn fully.
You also don't need to be great with all killers, find one whose playstyle you enjoy playing and practice with that one - if that's The Unknown then great, I am sure you will learn how to play it.
100percentBPMain had some really good points in their comment <3
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@chudeke said:
Same issue on Epic games. Fix the game asap
the issue was EGS not with us I'm afraid
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Are you on Epic Games Store?