Mandy
Mandy
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- Mandy
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we're definitely listening!
Pretty sure that we are reverting what was tested in the PTB and that the Design team will look into her further a little bit down the line.
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Hello!
Quickly diving in to say thank you to all for this discussion, this is something that's been investigated by the team and we hope to have a resolve for the release of the next Chapter (so yes, next week!). We thank you all for such a thorough discussion!
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941155#Comment_3941155
That makes complete sense! Thank you for taking the time to write on this!
So, if it says under review, then I should not worry about it? (I just don’t want any reports to be forgotten about since it takes a little time to get it together and organized for the team.) ❤️
yepp if it's under review, do not worry it has been seen. The default is "pending" so anything different from that one means the bug report has been tagged by the team.
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If they've been "under review" that means the mods have collected the information to go to our internal QA team.
It's unfortunate but we do not have the bandwidth to go back, find every bug report and change the status on them - wish we did as then it could be a lot more useful for players, and less frustrating!
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Just to clear something up and to stop the arguing, yes matches with DC's are not counted in the kill rates we share, and whilst matches with hook suicides do count in those kill rates its only a very slight difference when we exclude those matches.
and for whoever mentioned it, Huntress is well above a 52% kill rate, much much closer to the 60% target.
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This is looking like its on the side of your ISP, therefore no issue on our side that we can help with I'm afraid.
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you cannot challenge this, you are linking to a previous banned account, that immediately bans all linked accounts.
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No you can not cross progress accounts from the same platform, so two Steam accounts cannot be used together for example.
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@himynameisvadim said:
My steam profile says Kazakhstan but I am from Russia
I've seen reports from others in the same region. There's nothing in particular on our side that could cause this, so I do wonder if it's an ISP issue in that region. I have flagged to our team to investigate to double check things on our side, but if it's ISP there's nothing we would be able to do I'm afraid.
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What region are you playing from please?
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It's possible that the teleport had already started when you took the tape, without video information we would not be able to investigate this further.
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@Nazzzak said:
I imagine they'll eventually find themselves in an MMR bracket better suited for them, especially with the upcoming SBMM improvements.
Exactly this tbh, Killers who've reached a higher MMR by using these strategies, will slowly adjust to an MMR where they're more able to compete without them, same for Survivors with the extreme hiding. Their MMR will all balance out.
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We've confirmed in the past that these outfits will remain out of the in-game store - these recolours will ONLY be obtainable from the Deep Rift, unlike other rift cosmetics will turn up in the store at some point.
Whilst I appreciate your desire to have these items purchasable, given our previous confirmation of the above, I do not believe that will change.
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Happy Birthday MechWarrior! I hope you have a great day…fellow Gemini! <3
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I'm afraid temporary bans are not able to be appealed.
You can see our game rules here: and can confirm the ban will only take place once you open the game, so if you've not played for some time, then open the game, then the temporary ban will apply.
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@Mr_K said:
Think you have to go down to Georgia and make a deal playing a fiddle or something.
I wonder how many people will get that reference!
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3928562#Comment_3928562
Hi ThatRyanB!
Do you know if the patch is still expected today?
I usually see a post on Twitter/X about 30 minutes before a patch is deployed.
I was guessing that it would go live at 11am but I don't see anything yet.
Thank you 😊
A day late but, these types of fixes do not require a download by the player, there's things we can do on our end that resolve the issue. The issue with the Quests and the AC's were resolved yesterday on our side, also the issue with players having lost some Lore previously when the last update was made.
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@Ultima_Ness said:
https://us.v-cdn.net/6030815/uploads/WU6GI6R29C6M/deadbydaylight.log
I think I managed to get the right thingy log.
The perks used were "Human Greed" "Weave Attunement" "Franklin's Demise" and "Hoarder".you are my new hero! Thank you so much for providing that log it's very very helpful.
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What perks were you running? and please provide game logs. Thank you
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@Brokenbones said:
Yeah, while I'm very critical of the game at times I'll always appreciate it and the people who've worked on it over the years.
I think the DBD forums is actually my favourite place to discuss the game, I feel pretty free to speak my mind here.
That's great to hear actually as that was always the intention behind it, and the moderators do a fantastic job.
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Thank you so much for the kind words, its really really appreciated. We love this game as much as you do <3
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927278#Comment_3927278
How is 4 survivors bleeding out on the ground for a few minutes any different than survivors teabagging at a gate and not leaving for a few minutes?
the difference in this case, is that survivors can do nothing about the being in dying state, however the killer can do a lot to force survivors out of the match.
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Can you retry now to see if the Lore is available to you @LiunUK @Dabbewear @Luukkaass thank you!
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@Jhei said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926809#Comment_3926809
It's precisely this, an accessibility feature that would improve the quality of life experience for gamers for whom a press vs hold option could benefit. You can say that it would alter balance, but that doesn't change that it would improve the quality of life and gameplay experience for some players with grip issues.
I do get what you mean, thanks for the explanation. It could be as simple as run is a tap and not a hold - which then wouldn't affect the perk either, as that would still be activated.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926766#Comment_3926766
Real shame that we can't have nice things like this. Why is it that big of a problem that a perk synergizes with some killers better than others?
Its not about working better on some killers than others, that's any perk tbh - different killers get better or worse benefits than others. Specifically it was about not wanting the interaction on the actual killer power itself, which is why there is no vault speed bonus on Bamboozle for Legion in Frenzy.
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that is definitely a bug, Unbound is supposed to only work on Window Vaults, not pallets.
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@OrangeBear said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926766#Comment_3926766
Can you be more specific? Bamboozle's block effect works with killer power vaults, but the vault speed bonus doesn't, is that what you mean? Is that unbound shouldn't be activating on killer power vaults.
Or i've heard that it can work on pallet vaults but i haven't seen this myselfYes that's what I mean, the vault speed bonus shouldn't occur for Killer power vaults ie Legion, Kaneki etc.
It also shouldn't work on Pallet vaults at all, specifically window vaults for this one. -
I am going to throw a potential spanner in the works on this - please no hating me, but I do believe there's a bug attached with this perk that means killers who have vault in their power - so Wesker, Legion in Frenzy etc, are benefitting from it when they shouldn't be. So think of it working in a similar way to Bamboozle in that respect.
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926753#Comment_3926753
I'd like to suggest: We should definitely get to see at least parts of this board after the chapter's been decided.
That's still a hell of a time to wait, but I'm also so curious about it…
that's what I'm thinking of, which content we can make around this etc so it would be AFTER all the decisions are made cos of course we don't want to influence anything, but I think it would be a great thing to show afterwards, to give you an insight into where the idea started and how it developed.
And I'm so glad to hear that you're all excited for this, I've been so excited waiting for it to be announced lol
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We won't be able to fully address every single quality of life feature in these coming months, we're looking to address the most egregious issues that players are facing.
With regards to number 3, that's not a QoL feature, QoL should not heavily affect balance and having Sprint on a toggle is likely to do that, it would definitely buff Sprint Burst for example.
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@HeroLives said:
I want to get my hands on that mood board. Please someone leak it to me. I promise I’ll never tell 😇Pinky swear!!! I’m so intrugued and I need to see it like plankton needs the krabby patty secret formula.
the miro board is a sight to behold, maybe there's a way where during this whole process we can show it in some version - no promises though.
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926400#Comment_3926400
there were already cases of people getting banned for exploiting bugged perks + the bug not getting killswitched quickly doesn't mean it's fair game, let's not spread misinformation in order to encourage people to exploit bugs and then think how they did nothing when they get banned
No this is not the case, we do not ban for the use of bugged perks etc in the game, if the bug is that bad enough that it warrants a ban, it would get kill switched. Same as we have done with Nemesis and no we're not banning for the bug with him, we've opted to Kill Switch the character.
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Can you please supply your game logs for anyone that has Lore missing.
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There's no restrictions on the broadcast if you want to share it on your own stream and watch with your community.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923832#Comment_3923832
Are there any plans to create a ranked mode, which has the exact same rules as normal DBD, but has things like stricter matchmaking, or other things that aren't really changing the actual gameplay?
This is completely different from asking for Comp DBD, which has such a huge list of custom rules and regulations, that it doesn't resemble normal DBD at all.
again, no plans for a ranked mode either
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Welllll Mooks just typed exactly what I was gonna say :)
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There's no plans to create a competitive mode in the game, such as you've described.
The great thing about Comp DbD is that they have their own balancing rules and it all takes place in Custom Matches, we fully support our growing Comp Scene, but that makes no difference on how we balance the game, as we do not balance for the Comp scene, they do a fantastic job of the individual match balancing themselves.
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We don't discuss bans publicly, if you wish to appeal your ban then you can contact our Player Support team who will review the appeal. However, it's unlikely they will give you exact information on what caused the ban.
https://support.deadbydaylight.com/ -
@MarbleThrone said:
I am pretty sure this is just the perk getting fixed to be in line with how it is on PlayStation: just perform said action once.
The wording in the achievement on Steam seems to imply this too, but somehow it still got the 0/30 progress bar. So now that it's (presumably) 0/1 you got the achievement automatically if you had some progress towards it.yes that's completely correct, updated the bug report status to reflect that.
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Can definitely confirm, perks are not weighted, it is purely random
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We do not accept ban appeals on the forum, if you would like to contact our Player Support team they will be able to review your ban.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920066#Comment_3920066
Are we allowed to know how the abandon feature interacts with MMR? I honestly don’t care what the end game screen says. I just want to do whatever raises my MMR the most, so I have the maximum chances of getting matched with quality opponents.
I play DBD as if this was a competitive game, and I owe it to my opponents to try to be at my correct MMR. If I’m unknowingly lowering my MMR, that isn’t fair to my opponents.
I will say what we've always said about MMR which is: play your game without worrying about a hidden number which is purely there for matchmaking purposes.
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@Madjura said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3920066#Comment_3920066
If I understand your post correctly you are saying that Win / Lose / Draw does not DIRECTLY translate to MMR changes. There may be some connection, but to me it sounds like it isn't the main effect / focus of the Win / Lose / Draw outcomes.
What does Win / Lose / Draw mean in this context? What does each outcome do / what is this main effect?
(Assuming I understood your post correctly)you understood correctly, the outcome is not the decisive factor for MMR, which is a more complex alogorithm in this case and takes other things into account.
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One thing to add as I can see people talking about the win / lose / draw conditions, please know this is match outcome and not what happens with MMR which is much more conditional.
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We are not updating the avatars further, there's no bandwidth available without removing a lot of existing ones that people are already using.
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It's not out of the realms of possibility, there's certain limitations to characters and image amounts etc that we have to keep in mind however, so it might not be always viable.
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3919303#Comment_3919303
But you had a German section for a long time without a community manager being there until I asked to change the name to Deutsch (german world for German) after which it got removed. Wouldn’t it be possible to hire a German community manager? I think it would be nice and worth from a business standpoint. German is spoken by a lot of people and second largest language after Russian in Europe.
As of right now there's no plans to add to the team.
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you can take the girl out of Britain, but you can't take the British out of the girl :)
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@Langweilig said:
Can you bring back the German (Deutsch) forum section, please 🥺 ?
we do not have any German Community Managers, so we would not have this section - it would fall then under the international language section.
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It will stay at 5 million until the Bulk Bloodpoint spending feature has been implemented as shown on the QoL Roadmap, then we will re-evaluate at that point.
You're definitely not going to lose the Bloodpoints you've earnt.