Mandy
Mandy
About
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- Mandy
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Comments
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@AhoyWolf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3974057#Comment_3974057
Will The Pig be reenabled? Or are there more changes to her coming so the rbt timers aren't tied to chases?
not sure what you mean by reenabled as we never kill switched her?
No current plans for any further changes to her, outside the ones she's just received. -
The chase bug that you're referring to, happens also without the fog vials - although more with them it seems. We did push a fix yesterday to address this (all done on our side so no need of a download). There is still the problem of chase music sometimes not kicking in, but the chase mechanic itself works - so you get bloodlust and entity blocks the window correctly now.
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It's partly on this short voting timeline to be able to get through all parts that need voting on prior to start production on the content.
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We're hearing from Steam that this issue should no longer be happening, can anyone confirm (as of 30 minutes ago)?
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This is purely visual on the perk text, the effect in game hasn't changed, sorry for the confusion.
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3972173#Comment_3972173
Not even Proximity Chat?
I feel like Proximity Chat would add to the experience since youd have to pass messages along between teammates, which would fit into the horror themes of the game.
no voice chat in any way, it's somethign we've been adamant about from the very beginning
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I'm afraid once an account is linked it can no longer be unlinked, and also any changes would need to be done by accessing the Behaviour Account.
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When we add new killers to the mode, it's a lot of work in the balancing of them before they can get added - this time we've got more changes to the classes (as you heard on Stream), plus the Play Whilst you Wait feature, with working on all the various aspects of the game, including things like the QoL feature, the balance changes as well as new content and Events, it is not possible to do everything unfortunately.
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There's no plans to do this, we're quite vocal about how we will not add Voice Chat to DbD not even in modes.
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If you've previously linked to a different account, you can no longer link to any other account.
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I know some regions in particular have more problems with this than others, for example this is not really an issue in NA and EU regions - but more prominent in Asia. It is something we take seriously and our recent AFK initiatives are seeking to address this - basically the player who's exhibiting this behaviour is receiving automatic penalties. It's not something we currently permanently ban for however. I do completely understand your frustration when you face this behaviour in a match :(
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@Brokenbones Thank you for taking the time to do this, much appreciated <3
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@Amanova said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3969271#Comment_3969271
Will we have to download 40GB+ again once this make to Live? I have a poor connection thats why I asked😭
sorry to let you know that yes it will be a larger than normal download again, nothing we can do about that with the engine update unfortunately :(
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If you are at the cap then you will not accumulate more BP. The only time you can go over the BP cap is with the bonus BP which is what likely happened previously to you.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3967992#Comment_3967992
Yeah, it's just scepticism and mild worry on my part mostly, with all the things I heard about the industry in recent time.
This is honestly so understandable, glad I could hopefully put your mind at rest
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Hey all, just to confirm a few things - nothing is changing apart from the wording, the meaning behind it is the same as it's always been…we just have to comply with all global laws so sometimes wording changes might happen. You can be assured if you've unlocked a character it is not going to be taken away from you.
It also doesn't change how you get DLC's - everything will carry on as before ,download from your platform, get the characters from the in-game store for either AC's or IS's, whichever is applicable to that character.
So please do not worry, genuinely there's nothing changing here <3
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This was removed from the game when the system changed (the ability to not get crows by picking up and dropping the item), what was kill switched was the messaging and subsequent penalties for "going next" until we adjusted the system.
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This issue was fixed on Monday for our Xbox and windows stores players although most could play from last Friday. If you're unable to play currently, the error you're facing is different and i would definitely suggest contacting our Player Support.
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There's no problem with EAC and Reshade currently. The problem you are referring to was resolved
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As explained on the bug report, these are not currently available and to keep an eye on our social media channels as to when they will become available. You cannot get them right now.
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@Triplehoo said:
I played yesterday as a killer multiple matches. Not once I went AFK during the matches, but yet, somehow today, as I booted the game on, I was flagged for inactivity. What is this? Am I supposed to play this game 24/7? How does this system even work?
Can you explain exactly what happened when you logged in today please?
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Would be really helpful to have a bit more detail…"just sucks" is really nothing we can use at all I'm afraid!
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@Chiky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3961713#Comment_3961713
ah, but if they were paid 🤑🤑🤑🤑🤑
not at all, we still have the licenced problem…believe me, I wish things were as easy as you all seem to think it is.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3960964#Comment_3960964
Sorry to ask such a general question, but does MMR apply to the twisted masquerade?
It's used for matchmaking in events only, nothing that happens in any of the events, including limited time ones change the MMR of the players - regardless of the match outcome.
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To manage some expectations here, there is not going to be any new cosmetics for P100 rewards. We have to consider the time factor to produce outfits and also we want things available for all characters not just our original characters.
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We are not able to offer Tech Support here, but reading that crash report I can direct you to an area to investigate as that's a GPU issue.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3960965#Comment_3960965
Don't play with my heart like that...
I have a dark sense of humour - sorry <3
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@LordGlint said:
This update has shown quite abit...but they all pale in comparison to the console KB/M support to me. Theres so many killers that have been on the back burner for me since I can't play them NEARLY as well on controller as I did on KB/M back in the day.
https://us.v-cdn.net/6030815/uploads/K18I6FK1N7FC/1000001802.jpg
I even got a little lap cushion thing in anticipation for this...
Anyways... just super excited about getting to use the stuff I bought. Thought BHVR would make me wait til Christmas.
now I'm tempted to make you wait until Christmas :) (just kidding)
I'm looking for this to be out so much, it's one of the things that has been on my list for the past couple of years so I'm super glad we in the position where we can offer this now.
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Definitely not rigged, definitely exists :)
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That's something that will be addressed when a fix for this is implemented, for right now the team is still investigating the issue.
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Hey all, we are looking at this - finding which is the best way to do it.
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Just checking in - are you able to boot the game now and is crossplay functional?
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@GentlemanFridge said:
It’s weird ‘cause for a while PTB’s downloaded pretty quickly, but this one’s taking an actual hour.
It's due to the size of this PTB, its something in the region of 42GB for this one due to an Engine Update on the PTB.
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Hey all, sorry this issue is affecting your gaming time :(
Our Team is investigating to see exactly what's happening, we'll keep you updated as soon as we receive more information. -
Can confirm, it's the less known secondary effect that's being changed on Deja Vu - the perk is not being buffed.
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@chaosdragon_25 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3951722#Comment_3951722
yeah it will go up but it can’t go down
sorry but this is incorrect. In Events including limited time events, MMR is used for matchmaking purposes only, the results of the match (whether win or lose) do not affect MMR.
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Thanks Brokenbones for explaining it, and yeah that's exactly right!
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3958649#Comment_3958649
I love the way this update looks! I am excited for it! Will there be……*coughs* bug fixes in this update too? :)
Slides over slowly to take a peek at your computer monitor - HoundMommy, are you in there? <3 Haha
yes there will most definitely be bug fixes, the details of everything will be on the patch notes
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@Tamo said:
While the changes to the key are pretty good the map is a bit odd, I think my greatest issue is legit the fact the "charges" talk is being changed. I don't want to feel like I have to save stacks to use my items at specific points, I like being able to use it until it runs out with the bar like the toolbox & medkit still do.
It kind of makes it the same as Toolboxes and Medkits - as those are charge based not time based.
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@Skyfabio said:
Why the perk updates are just the name of the perks buffes instead of what the actual buff is? I enjoy reading patch notes god dammit, you can't just tell me that you are going to buff X perk and not tell me what the buff is.
Patch notes are when the content releases, this is a just a "pre - patch notes update"
And the patch notes will contain the full information.
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The anti-face camp is not going to prevent camping, preventing player agency is never the intention with any system - it's giving counterplay to something. You're getting face camped and the bar is going up, you will be able to get off the hook….which if the killer was face-camping previously you couldn't have done without a trade, now you don't need to trade with the survivor on the hook.
If a killer wants to camp a survivor they can of course do so - we are not removing that, what we're doing is trying to give the survivors tools to counter it - so you can unhook yourself, take chase etc. If the killer is camping, the other survivors should be doing generators, making the killer effectively lose the match.
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Unfortunately, if you are not living in one of the 6 listed regions you cannot enter the competition, we are governed by some pretty strict laws when we run things like this and cannot open it worldwide.
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957546#Comment_3957546
imo it's pretty fair to say the suggestions/feedback section is used quite often, we're just not explicitly told the 'how and when' unless it's something really major.
I can even give a real example that I was there for, a long while ago during the PTB where hemorrhage was reworked to cause healing progress regression, I noticed it also affected survivors in the dying state which I thought was a big problem
I made a thread about it, got a response from someone (Might've even been Mandy, I can't remember) and sure enough it was changed to not affect dying state survivors when the PTB went live.
Now I'm not taking credit for the change, but I think the thread I made was used to gather feedback along with other places like steam forums or the reddit etc.
I actually remember that!
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@Rapid99 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957537#Comment_3957537
So better question… has any suggestion or feedback from the suggestion and feedback part of the forum actually been used? Any examples?
on that one a lot, especially around PTB's where changes are suggested - my team and myself have some long conversations with Design to give them the feedback and look at what changes are needed.
We also monitor what players are saying about specific perks, killers etc and give that feedback and the suggestions that are made around those things.
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@kosaba11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957436#Comment_3957436
I see, so that entire section of the forum is completely useless. Figured you people didn't care about feedback.
"you people" - nice!
Notice we're talking about "creations" forum here, not suggestions and feedback - which is where we take feedback from!
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No, whilst we view suggestions and feedback for content that is live in the game, and how to make something better for example, we do not take suggestions for upcoming content.
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@JawsIsTheNextKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955274#Comment_3955274
Yes I thought the same. The DC before the mori just doesn't sit right with me if they aren't being slugged. I'm pretty sure this is not what the system was designed for.
ngl I think the same - Abandon system should be for cases where the game is being drawn out over a period of time imo and just skipping the mori doesn't fit that criteria to me.
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@Columbus1492 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955372#Comment_3955372
will this get addressed?
yes most definitely