LordGlint
LordGlint
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- LordGlint
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Comments
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@SpaceCoconut Considering the battlepass thing is JUST cosmetics, I think bringing it up here is a little off topic. The battlepass would just be a bonus, not something that actually affects your games.
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@martin27 Same reason most ppl equip it I feel... Using up good addons and NOT using BBQ to help replace them just feels like a waste.
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@KillermainBTWm8 If they tried to balance around a system where theres disadvantages (an example being if Knockout lowered your talking range as well as aura range) we really would be in the same boat were in now. The only incentive to use the inferior ingame chat over the no downside discord chat would be convenience.
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The big thing about ruin "carrying" is that potato survivors are completely fine with spending 10 minutes searching the map for the ruin totem rather than spending 10 seconds checking their general area, hopping on a gen and spending 100 seconds DOING said gen if they keep hitting GOOD skillchecks instead of great. The perk itself isnt doing the big dmg, the survivors who waste time are.
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@KillermainBTWm8 Any downsides to using the ingame voicechat over discord would just have the same ppl using discord...use discord. If the killer can hear you using the ingame chat, or perks/addons can dampen the chat, ppl will just use discord to bypass that.
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Crazy thought... You know how the reworked Freddy lets you place fake pallets on the fly and shows you possible pallet locations? What if we could do that with totem locations? You wouldnt gain the benifit of the totem until it was placed, but it would be VERY similar to Freddy's fake pallets, in that it shows you the possible spots and you dont have to be ontop of the spot to place it down.
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@Condorloco_26 The stay in a SWF group thing has actually already been confirmed. Thats rolling out when dedicated servers come.
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@Rydog Couldnt have said it better myself
@invira_zero What atmosphere would voice coms existence ruin that isnt already ruined by ppl already using opt in voice coms in this game. And why must we do ANYTHING with the goal of preserving the meta in mind? If the meta shifts to something else, why is that a bad thing we should strive to avoid?
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@CoffengMin Couldnt you just equip BBQ and ruin to get those easy 4ks though? If the perks are carrying, then your skills as a killer shouldn't matter.
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The crouch walking off hook thing just brings back painful memories... Had a game where EVERYTIME I unhooked someone, theyd start running, trip a trap and be instantly downed again. Cant really complain about tunneling when you trip the trap you SAW the killer put down while you were hanging on the hook.
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With SWF already being a thing, claiming that adding voice coms would be unfair to killers is dumb. Voice coms is already a thing, the game just has a convenient way of pretending its not there. With voice coms built in, it would have no actual change of killer gameplay while opening the door up for actual balance. Currently, things like the blindness status effect or the perk knock out is completely voided out by coms. These things can be addressed as soon as the devs stop pretending survivors arnt simply talking to each other.
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@JMFF_4TheGr8terGud It actually does. Assuming the survivors in question spend lets say 20 seconds getting to a generator to work on at the start of the match and the killer doesnt IMMEDIATELY start a chase, due to having to cross the map and actually FIND a survivor... Its not unlikely for 3 gens to pop within the first 100 seconds. Thats 20 seconds for movement to a gen and 80 seconds working on the gen. This is without any perks or addons to speed this time up, nor is it taking great skillchecks into account.
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Ive experienced this several times, and its ESPECIALLY annoying on Freddy when the game decides that your attack was aimed at a survivor who wasnt even asleep rather than his teammate right next to him.
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@BloodyTapp I brought up shadowborn and monitor because the FOV change they both apply DO NOT stack. If you use them both, you'll NEVER see the FOV change from monitor. This was in comparison to the STBFL and unrelenting combo that Peanits was replying about. "You would essentially just be left with two perks that do nearly the same thing but don't stack for arbitrary reasons."
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@ShyN3ko Rancor is only active when all gens are completed, not when EGC is started by the killer closing the hatch BEFORE the 5th gen pops.
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@Avilgus I normally dont agree with this kind of mindset, but in this case... I think id be completely fine with slugging someone for 4 minutes with a fully charged Bubba chainsaw being raised above their head.
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Opting out of voicechat via a mute button is alot easier than opting INTO voicechat via getting your squad of randoms into a discord channel every game during the pre-game campfire screen. Also, if you willing choose to not communicate with your teammates, than its completely fair if you get shafted for your choice of non-communication. Currently, the game is balanced around communication not being a thing, with mechanics like the Blindness status effect being completely pointless when teammates can simply speak about their locations.
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For remember me, you could just have the last survivor turn into the obsession. This would make them immune to the effects of remember me.
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@Peanits Couldnt the same logic be applied to the FOV changes of shadowborn and monitor and abuse though?
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@Pomkin Teleporting to a tripped Hag trap shouldnt be hiting your chaser emblem for being too close to hook, since the trap was tripped by a survivor NOT on the hook...
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@Carpemortum He didnt say hes leaving, just that he didnt know what to say so...maybe he just is telling us not to expect a followup posting.
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How fast do you think this would be when combined with STBFL?
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@TheBean To try out new build combos before going through the hassle of unlocking the perks required, expecially on new killers or with new perks.
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Why do they always update stuff when I have to be at work, instead of the weekends...😪
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@Aztreonam78 Thats actually a new project that theyre working on. You mightve noticed that with this last chapter update, we got afew perks like PGTW get buffed up. You can expect more of this.
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This is my totem spawns 4 games out of 5. That 5th game though...I spawn in, see the totem location and just KNOW...no one is finding that puppy.
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You can narrow that 32 meter area down alot by noticing exactly when it turns on. if your walking forward and it pops on, theres a survivor in the area in front of you. If you then pause at the very edge and straif left and right, itll further narrow down the area. If the light stays on when you go right but off when you go left, theres someone to the right side. With this in mind, you can narrow down the 32m circle to 1/4 the area.
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Feel like I should leave this here. The guy keeps putting out videos and builds for trapper that makes him look OP, lol.
https://www.youtube.com/watch?v=TV5r-6tGrYU&t=490s -
@mistar_z Not a bad idea, would help make deerstalker more meta... JK, lol
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With Doc, I think he mostly just needs a buff to his base shock range. ATM, you pretty much NEED at least the brown range extender addon to be able to shock at all. The shocking is what brings actual depth to a doc's chase. At base range, his shock is practicly striking range. Why would you ever shock someone to prevent a window and hit them if you could just...hit them. Between this and often times, theres a slight delay in when a survivor gets shocked and when theyre actually limited on their vaulting. If they can give an added increase to range of the equivalent to his brown addon and make it more consistent with removing that delay... He'd be in a good spot and would feel more rewarding with timing shocks.
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Can we also replace the huntress' hatchets with bean bags and her axe with a big Foam number finger so she can cheer on the survivors as they run out the exit gate? That would just be swell.
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Thats just because the "easier" killers tend to be pretty shallow. Theres only so much you can do when your bag of tricks so to speak is non-existent. Ppl have been talking about even small things. like letting cannibal be able to feather his chainsaw at pallet loops like Billy can. This would allow him to play some mind game, instead of being stuck in an animation when he puts the saw back down.
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If you dont intend on taking the time to present anything meaningful, why bother presenting a completely pointless chart?
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I think this whole chart is completely useless, since it gives no indication on how each killer is lacking.
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New killer comes out, gotta go through 100 bloodwebs to finish a build
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@Grim Teammates like this is why Im tempted on removing Bond from my survivor build. At least then, I wont know EXACTLY how useless they are. I kinda wish there was a tally at the endgame screen that showed how long each survivor stayed in a locker.
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@martin27 Does it matter? If you didnt do any gens, make any saves, ect... Does it matter WHY you didnt?
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Could report him through the steam profile.
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@TheBean Is safety pipping after you were stomped and didnt achieve ANYTHING the reason you stay? Those games when you KNOW you didnt get anything acomplished, but the game still says you get a C.
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Feel like the meta ppl talk about is simply because theyre too afraid to think outside the box a lil. I hit rank 1 on a non-meta killer without even having ruin unlocked yet. With the upcoming map changes, I expect to see alot of killers become a whole lot scarier.
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Feel like if chase music didnt deafen ppl mid chase so much, we might see more survivors actually use iron will.
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Screw Sony...
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@FrenziedRoach You wanna talk about NOED hate... Ive had survivors give me ######### about having NOED equipped, even when I win WAY before the last gen pops and NOED never activates.
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This creates a bigger problem for killers than survivors. Survivors are just skins, so you could just pick the survivor whos perk you want. Killers...arnt. Some killers have garbage perks, or perks that dont really help them in particular.
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Ppl are also failing to remember that both NOED and Adrenaline activate when the hatch is closed. Did the survivor EARN that adrenaline still when 5 gens are still left to do and hatch gets closed? Did the killer still FAIL in this instance?
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I think the main thing with this is just to help out if you decided to blow through 100 bloodwebs acquiring perks before deciding to prestige. Its not really to make it easier, but rather to make it not seem like a complete waste of time to get more perks after lvl 50.
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Feel like sprint burst just encourages ppl to walk EVERYWHERE and not get anything done.
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If anyone is gonna be a tank, its gonna be Jeff or David. Meg can be the scout.
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Waiting for 1 hour+ seems like abit of a stretch unless your maybe talking about the PTB. Does this include times when ppl DO join you, but they leave because the ping is terrible? I know my GF's killer rank is also really low like that, but it still doesnt take anywhere NEAR that long, usually about 5 minutes.
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@kimukipi I suggested turning it off as soon as they start doing an objective. If your cleansing my totem, Im clearly not tunneling you.