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Lonefox64

Lonefox64

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Lonefox64
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  • Next ptb on feb 19th will no doubt have a new killer and maybe a freddy rework that wont go live and will probably go live next mid chapter patch.
  • Yea but on the road map up to the next PTB there will be no streams so youll have to wait a while.
  • No its not possible im just a dude on the forums i cant code and dont know how i could work on it for you sorry try contacting an employee and not randos on the forum.
  • Brady said:

    @Lonefox64 said:
    Brady said:

    @Lonefox64 said:

    Brady said:

    It takes approximately 3-4 games (As Survivor. Killer may be different) to achieve 4,200 XP.
    
    If each level is giving you 300 shards, you're looking at pretty much 300 shards/hour.
    
    Which means, it takes about 30~ hours to get approximately 9000 shards. That's one original character.
    
    It takes about 9 hours to get about 2700 shards, and 6.66 hours to get around 2000.
    
    Comparing to the old numbers of 10 shards/match, with 200 per Non DLC perks and 270 for DLC perks...
    
    If you got 10/match, and you play about 4 matches/hour
    
    40 shards/hour
    
    200 divided by 40 = 5
    
    It'd take 5 hours to get a teachable perk vs. 6.66. (6 hours and 30ish minutes)
    
    And how much for 270? 6.75 hours.(6 hours and 45 minutes)  That's comparable to 9 hours.
    
    _
    
    Numbers can vary because not every match is 25 minutes long. I just used the general average which is typically 4,200 xp/hour using the current system, and the old shard system I found was about 40 shards/hour.
    
    _
    
    Which means, the new system is worse than the new one. You guys gave the prices of everything that requires shards a 640% increase but only the amount of shards earned a 290% increase.
    
    Give us some compensation by seasonal rewards, devotion rewards, or bloodweb rewards.
    

    Your basic premise is wrong, at max for 1 game you can earn at max 600 shards and add 600 for free at playing first daily match and it still takes 6 perfect games in length to acheive 1 level including the free daily points which you get only once a day so after that add another for 7 games for 600 each.

    The max. experience is at Level 50, which is 4,200xp.

    Which, offers 300 shards per player level until you Reach a level of devotion, resetting your player level.

    Sorry didnt mean shards ment xp you can only earn 600 xp per match making it at least 7 games to get a level including daily xp

    Weird, maybe I'm doing more than 4 games an hour then..

    I guess you prove my point even more! Lol

    Yea man i absolutley agree with you just wanted to give the correct info out there because its way worse than your math because of the xp cap in a match
  • Brady said:

    @Lonefox64 said:
    Brady said:

    It takes approximately 3-4 games (As Survivor. Killer may be different) to achieve 4,200 XP.

    If each level is giving you 300 shards, you're looking at pretty much 300 shards/hour.

    Which means, it takes about 30~ hours to get approximately 9000 shards. That's one original character.

    It takes about 9 hours to get about 2700 shards, and 6.66 hours to get around 2000.

    Comparing to the old numbers of 10 shards/match, with 200 per Non DLC perks and 270 for DLC perks...

    If you got 10/match, and you play about 4 matches/hour

    40 shards/hour

    200 divided by 40 = 5

    It'd take 5 hours to get a teachable perk vs. 6.66. (6 hours and 30ish minutes)

    And how much for 270? 6.75 hours.(6 hours and 45 minutes) That's comparable to 9 hours.

    _

    Numbers can vary because not every match is 25 minutes long. I just used the general average which is typically 4,200 xp/hour using the current system, and the old shard system I found was about 40 shards/hour.

    _

    Which means, the new system is worse than the new one. You guys gave the prices of everything that requires shards a 640% increase but only the amount of shards earned a 290% increase.

    Give us some compensation by seasonal rewards, devotion rewards, or bloodweb rewards.

    Your basic premise is wrong, at max for 1 game you can earn at max 600 shards and add 600 for free at playing first daily match and it still takes 6 perfect games in length to acheive 1 level including the free daily points which you get only once a day so after that add another for 7 games for 600 each.

    The max. experience is at Level 50, which is 4,200xp.

    Which, offers 300 shards per player level until you Reach a level of devotion, resetting your player level.

    Sorry didnt mean shards ment xp you can only earn 600 xp per match making it at least 7 games to get a level including daily xp
  • Brady said:


    It takes approximately 3-4 games (As Survivor. Killer may be different) to achieve 4,200 XP.

    If each level is giving you 300 shards, you're looking at pretty much 300 shards/hour.

    Which means, it takes about 30~ hours to get approximately 9000 shards. That's one original character.

    It takes about 9 hours to get about 2700 shards, and 6.66 hours to get around 2000.

    Comparing to the old numbers of 10 shards/match, with 200 per Non DLC perks and 270 for DLC perks...

    If you got 10/match, and you play about 4 matches/hour

    40 shards/hour

    200 divided by 40 = 5

    It'd take 5 hours to get a teachable perk vs. 6.66. (6 hours and 30ish minutes)

    And how much for 270? 6.75 hours.(6 hours and 45 minutes) That's comparable to 9 hours.
    _
    Numbers can vary because not every match is 25 minutes long. I just used the general average which is typically 4,200 xp/hour using the current system, and the old shard system I found was about 40 shards/hour.
    _

    Which means, the new system is worse than the new one. You guys gave the prices of everything that requires shards a 640% increase but only the amount of shards earned a 290% increase.

    Give us some compensation by seasonal rewards, devotion rewards, or bloodweb rewards.

    Your basic premise is wrong, at max for 1 game you can earn at max 600 shards and add 600 for free at playing first daily match and it still takes 6 perfect games in length to acheive 1 level including the free daily points which you get only once a day so after that add another for 7 games for 600 each.
  • Also, if you see Attackfrog in game, he sucks.

    Like REAL stupid and a terrible survivor. He should stick to killer but he camps a lot. Also runs NOED a lot.

    Such a noob. Avoid him cuz he's dumb.

    Usually i see you having very out there opinions frog  but this i think everyone can agree with thanks for being so observant. :P
  • Could you link it? I wanna know what's going on. ( I mean link the video, where Tyde said something about coming chapter )

    Heres the link bud.

    https://youtu.be/SsffmSUrqC8
  • Arroz said:

    @ForeheadSurviors said:
    You want the weakest killer in the game to be nerfed.

    WEAKEST KILLERS, hello? Fast survivor speed movement in frenzy?.. Frank's Mixtape..? You better shut up.

    Nah hes right your wrong Legion is right down there with freddy, having 1 limited use very rare add on doesnt make Legion not suck, so you should probably kick bricks Arroz.
  • Patches always release on a tursday for the last year or so.
  • I thought this thread was going to be about actually busted add ons like most of bubbas chili or the docs maple knight. The addons that were proven to be broke and weve gotten no fixes.
  • Orion said:

    @Lonefox64 said:
    Ha you are all like little babies BEHOLD THE TRUE SNACK OF THE GODS!!!!!!!

    I'd like to introduce you to a new surgical procedure, it's called a "lobotomy". Buy one, and you won't even remember having it.


  • Ha you are all like little babies BEHOLD THE TRUE SNACK OF THE GODS!!!!!!!
  • Built in surveillance for killers

    And for survs they get built in spinechill 

    I chose these because they are the perks i think suck the most and usually dont help either side do anything worthwhile.
  • Yup call me nostrodamus but i say the ptb is coming on tuesday, im saying it here for all yo see!!!
  • Tru3Lemon said:

    word of advice nobody cares about youre opinion ppl want to read they can read

    Hurr durr why would i want advice that helps me get the information i want out there spread around, hurr durr guess ill just be bad at writing but if people just get over it they read all this text lol.

    TL;DR: how dare you give good advice im just going to ignore all help and be an idiot just to spite you.
  • I need the mummy killer with a graverobber surv
  • Get the sequel instead mate way better frames 
  • Cmon my dude name those bugs so they can know what to look for and we can post the bugs weve seen as well. 

    Ill start the hairbugs affect gameplay, the pallet drop iceskate i feel makes the surv slower and easier to hit.
  • @Vietfox said:
    @akbays35 said:

    you on xbox too fox, same here man. I bully one killer and I can't get a lobby as survivor at all, might as well jump on killer :/

    No i'm on ps4 cause my laptop died months ago, but would to play with you.
    Would be cool*
    Yes i'm super drunk

    He meant me I'm sure.

    Nah im the true FOX it is me he was talking too bros and sure dude see you in the ps4 fog.
  • Can i get a ban for purebalance. @MandyTalk he seems to be making duplicate threads in order to harass and argue with the mods on a closed matter.
  • Arsoul said:

    You could, you know, wait and see! Your not entitled to a Xmas event.

    Wow and your not entitled to me not calling you a loser! People are hyped get over your need to bring people down for no reason 
  • Lonefox64 said:
    There is a color of toolbox(green) called the engineers toolbox that does not unlock the sabo action you probably have that toolbox equiped in this shot. So no its not a bug 
    I was running the gray toolbox and the yellow toolbox. Both tool boxes say sabotage is unlocked.
    Weird
  • There is a color of toolbox(green) called the engineers toolbox that does not unlock the sabo action you probably have that toolbox equiped in this shot. So no its not a bug 
  • It usually releases at 12 pm eastern time at least the past 2 killer ptb's have
  • Khalednazari said:
    ❌❌❌

    Use Hex : The Third Seal
    Yea thats what I want the 5 seconds of Hex: The Third Seal
  • Ive got an idea for a perk

    Fearful vision: while within your terror radius survivors aura reading perks cease to function. The fear causes 50%/75%/100% of your radius to affect their sight.
  • TL DR: bad idea is bad
  • Orion said:

    Survivors have never been teased before, have they?

    Actually they teased kate and showed her before the clown
  • I think it blows they should at least let us grind for them. Its like them asking another 60 bucks when thats more than the game costs just for aome halloween skins, the devs really ######### the bed with this one guys.
  • Does the entity change the killers at all in personality or abilities from how they were in the real world?
  • I completly agree
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