Finally have a fix for moonwalking legions.
For every second that the survivor stays within a 32m range of the legion, the mending bar will fill by 5% passively. Meaning if the survivor just hangs in there, they can have a better chance to safely mend against the legion if they just keep their cool and endure. These numbers may need to be tweaked.
Comments
Or they can just leave Legion as is and not nerf or buff him after 2.5.0
In my opinion, a better solution would be to have the time out on deep wounds not automatically down the survivor, but plague him with negative status effects that make him easier to hit, but still require him to be hit. Exhausted, hemorrhage, hindered, and something similar to the occasional crying out on Doctor's madness 3 would work. Legion has to actually finish the chase instead of get a free down, but the chase gets easier.
Wait is this what ze devs said?
Or they could actually make it fun to play against Legion, but that's just my opinion.
So you want the Legion to have built-in Whispers?
WEAKEST KILLERS, hello? Fast survivor speed movement in frenzy?.. Frank's Mixtape..? You better shut up.
He's right Legion is awful without a very rare add-on.
That's just the other end of the problem. Might as well say "Chase times take too long so make dropping a pallet a 3 second animation. Fixed."
Trying to introduce freddy 2.0.......