Linkdouken
Linkdouken
About
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- Linkdouken
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Comments
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@tjt85 said:
I personally like the charms and I enjoy collecting even if I'll never ever use 95% of them. But the banners and badges, I honestly couldn't care less about those. There are some nice ones and all but I've pretty much settled on my combo, so the opportunity to unlock new designs doesn't motivate me one bit.
I do feel like we get a lot less cool freebies than we used to a couple of years ago. I'm pretty sure there were less free event cosmetics for all the events last year and then we had the imfamous near empty free track in the last rift that lasted for an age. I'm not a huge fan of the high concept cosmetics we mostly get these days in the premium track either, but that's a different discussion.
They've gradually shifted to the pricing structure and less generous give aways of a free to play game and I sense that DBD will go in that direction in the not too distant future. I don't necessarily think that will be a bad thing, just what I feel is probably going to happen.
I'm kinda the opposite to you, I like some nice banners and badges as I find them much more visible than charms (survivor ones anyway) that I never bother equipping
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Yaaaa
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I suppose we do have toilet paper mummy Dwight..
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Last time someone tried to use it against me and the pallet dropped when I was already out of stun range
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I haven't had any issues recently but I didn't play yesterday. Will see what it's like during 2v8 tonight
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Entirely situational.
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I had incredible variety of killers yesterday, only 1 repeat killer. It went like this-
Legion (Escaped)
The First (Escaped)
Legion (Escaped/K DCd)
Krause (Died)
Springtrap (Escaped)
Spirit (Died)
Oni (Died)
Clown (Died on purpose)
Blight (Escaped/K DCd)
Pig (Died)
Nurse (Escaped)
Doctor (Escaped)
It was refreshing to have such a variety
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Do you play in anonymous mode or have limitations on comms?
Might help if you currently feel too vulnerable to negative reception.
My other advice is maybe to set yourself a simple side goal that isn't based objective - like a self imposed quest if you don't currently want to focus on an existing one.
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He is strong but not overpowered. I like that there is counterplay against him but not so much that it completely shuts his power down
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@OrangeBear said:
The right play is to pre-drop.
Old myers was uninteractive. He crutched on sneaking up on you with no terror radius and instadowning without warning. Tombstone piece was also just very overpowered and didn't fit the game.
New myers is much fairer to against. A pretty basic and straight forward killer but more reasonably designed than before.Don't you find that even predropping most pallets does very little? He can destroy it instantly or dash around unless it's a decent tile.
I find it more frequent to be caught out by an instadown on him now than I did before.
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@100PercentBPMain said:
this news brings me hope. only thing that could give me more hope would be vial reverts.
thanks bhvr! Steve is dbds mascot now we must protect him
I'm definitely with you on vial reverts or at least give them some buffs as right now 2 uses is so meager for such little results
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I just saw the news on Discord and posted, but I see I was a couple of minutes behind you π
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Sorry for your loss and continue to cherish these memories you have with her
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I look forward to perk voting
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@rysm said:
I just want a Dachshund for Portia ποΈ
Pomeranian π
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Could give Wraith a Chameleon skin
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Honestly I would love it if I could play 2v8 exclusively with friends in customs
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@CountOfTheFog also shares beneficial interest posts which should be appreciated
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I'm glad Stegull is gone but I'm not keen on his voice or Dustins. They really should be getting in respective actors to voice them but of course they've gone the cheaper option. Vecna/Henry voices are great though
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@Elan said:
My personal rework:
β Trapper starts with 8 traps, limits maximum traps that spawn to 8
β Setting and resetting traps is now done with power button tap, completely removing the setting animation
β Survivors now escape on first attempt but need 8s to perform break free action, being saved by another teammate takes 2s
β Base haste when setting or resetting traps is now 15 % for 5s (coffee grounds rework)
β When survivor frees from trap they are afflicted with 8 % hindred for 10s
β When survivor disarms trap, they will trigger killer instinct
β Traps are now more coloured to better vanish in the enviroment
Now the nerfs:
β Survivors with endurance are immune to be caught in bear trap
β rework of iridescent stone, bloody coil and honing stone
Iridescent stone:
β Traps are now invisible from survivor POV, no longer injures survivor, increase time it takes to free from trap by 4s
Bloody Coil
β Allows you to set and reset traps remotely within 20m range, limits maximum traps to 6
Honing Stone
β Whenever survivor is caught in bear trap all upright pallets within 24m range are blocked for 15s
I do think he should start with more or all traps by default but setting animations should stay albeit be faster.
The rest of the changes are good too IMO except the add ons as they are pretty decent already
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4049363#Comment_4049363
There is already hazzard on nostromo for the killer with the ice pipes, he gets slowed like by 50%.
Another hazzard can be counted like breakable walls when you break them as killer than can make some loops weaker but I not their big fan they cost you too much time for not that big advantage and on maps like dead dawng in main you must break them or you cant run chase in main if you killer doesnt have power to counter these windows like dracula,ghoul or wraith with action break/vault speed addons.
Turns out that the nostromo slow down can also affect survivors, or so I saw on a Slate clip
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PS5 mostly but occasionally Xbox X and very very rarely on Nintendo Switch if I want the game to be extremely difficult to play π
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This one I found really hard to decide on as the giant face does sound more unique
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Need to see more high prestige Elodie
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I've played Dead By Roblox as I was curious. It's hilariously bad but somewhat entertaining for a moment
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I enjoyed it. Sure, the end episode could have been better in terms of action and danger, but I still felt the emotional weight and was satisfied with the story conclusion
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@UnicornMedal said:
If I can go 2 trials without someone being camped/tunneled/slugged excessively. Otherwise I close the game.
So you don't really play DBD? π In all seriousness, having consecutive matches in which everyone plays in a good sporting nature makes the game so much more enjoyable
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Honestly surprised they haven't added killer bots yet in customs as they aren't too bad in 2v8
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I'd like to see Invocations become more useful in general.
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I'm really struggling to keep my friends on the game too
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I agree. Certainly doesn't help against killers like new Myers that can shred through pallets instantly
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@Bedslamb said:
Did I miss the announcement about this ? Saw the quests had just appeared without any fanfare , presume it's a tie in with the new movie ?
It is just a little movie promo but there's nothing for rewards except normal quest stuff π
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I get curious about the current topics and general viewpoints on the game. I also like to try and help as well as learn more from other players here
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I have used it more often in my SWF to keep my friends being able to play the game for a few minutes more until they inevitably get sacrificed but it certainly isn't a play for winning as I am better than them due to having more experience.
In solo play I have used it on the rare occasion when I see a teammate is clearly useful and it could keep the 4 man going. Overall there is a lot of risk for extremely variable reward.
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@TheArbiter said:
Ive had instances before where I play a match and then the very next lobby i get into has some of the same people I just played. That's the only time I dodge because its boring to face the same people twice in a row.
I personally had a great time VS the same SWF survivors once when I played Chucky and the last one cost me my adept trophy. The very next match I decided to play Huntress and got my revenge with a 4k against them π
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If I have been in a previous match with them and they have played in a less than favourable way to put it nicely
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So far this time around I've had a few loadouts with a bit of synergy (not that I've been able to capitalize on that potential) but previous chaos shuffle events did seem to like No Mither a little too much for my liking
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Sorry things have gone this way and I too wish you the best in whatever is next
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4043969#Comment_4043969
God Iβd love to see The Evil Within.
But are we thinking as the killer? The Keeper? Ruvik? Valentini?
The camera/flash monster thing from the DLC would be good for DBD to have a more unique killer power than can blind survivors is how I envision it but Laura or The Keeper are better known enemies
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Terminator and Gremlins are classics so yes to those
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Ah whoops, looks like I duped this topic. I'm hoping that they give the characters the same treatment as TWD in the sense they talk to each other but I hope they have the real actors doing the voices and noises
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Is The Harmless the Unknown?
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This should probably be reported in the big section if you haven't already. Curious - what are you trying to use them on?
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034361#Comment_4034361
Well you mustve been suprised by that trailer lol
Haha yeah, not gonna lie I didn't think they would but I'm not mad about it.
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@Classic_Rando said:
Credit to Gemini AI for this one. Not sure it did a great job on the characters, but still liked it π Merry Christmas, everyone!
This was something it came up with for me with a few prompts.
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Merry Christmas π
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Any one of em I play π
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Bloodborne would be awesome but it'd never happen
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They have made the annoying change of switching it to the touchpad button
