LetsPlayTogether
LetsPlayTogether
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Yeah make DS even more unpunishing. Gosh.
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On PTB you can see the ping of all survivors during the match by hitting the ESC-Button.
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How about no?
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You cannot punish camping as survivor. Also killers do not camp cause they think some survivors will come to them, they camp cause theyre #########. Dont spread lies disguised as "unpopular opinion".
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/1206026#Comment_1206026
Maybe if you properly read the whole post you’ll know the whole story.
A gen is a 80% ... WHY just WHY on earth would I logically pick up the survivor who is gonna waste my time with DS that’s a 5 seconds stun PLUS even more time trying to chase them down THE GEN would been done and she would’ve been instantly healed back to full health state, she had adrenaline and She was just gonna run to the opposite side of the map were the pallets are. THAT ISNT SMART that’s the stupidest thing I could’ve done. YOU SOUND DUMB.
I just hooked her and she got instantly farmed/ save before I could walk away. I down her and other meg. I have Pop activated I would rather leave them and pop the gen which I did. I popped the gen back to 55% And went to hook the rescuer from pop again.
So getting easier a down than being outplayed is dumb? Okay. Bye.
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How about no?
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/1205960#Comment_1205960
okay Boosted player.
It’s totally my fault for slugging one survivor who has a key and activated DS (PSH how dumb of me) meanwhile two other survivors are on the last gen farther on the opposite side from were I‘m currently putting the forth survivor on the hook. ( My bad for trying to get to the gen faster to use PGTW on the gen to apply gen pressure. ( Silly me) -_- I swear some people.
In that time you could have eaten the stun and downed the survivor again. But if you dont want any further kills, yeah blame the ones telling you whats wrong, when you dont even tell the whole story. LOL
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Its your fault for thinking that slugging at the last gen is a good idea. Its not. Its also your vault for using the frenzy at that time.
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I would recommend to stop thinking that in a multiplayer game the people are supposed to play solo. That can never work. So pls, for gods sake, stop being so starry-eyed.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1204167#Comment_1204167
Alright and what about the feng? I mean what she did was refusing to participate in a regular game, she wasnt trying to do gens. In that case she did something not right aswell?
You do not have to like it but i doubt that you can report her for thinking that hiding in a 2vs1 is the best way to escape.
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Wheres the point in a gamemode where killers are even more encouraged to camp, tunnel and slug, casue theres now way to even soft-counter it?
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1203924#Comment_1203924
I think these were just ppl that didnt understand the situation. Imo there is a huge difference between teaming without even knowing in my case or teaming for a while on purpose.
But you purposely killed the Feng after her being shown to you. So you teamed up with the survivor. Thats exactly what you choose to do.
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And another "How to make DS trash"-Thread. Pretty good job so far.
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Just for lobby dodging? Hell no!
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Who the hell told you that Inner Strength is meta or even top tier?
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I really hope the "stagger/vault issue" will become a feature, otherwise these drops and windows dont make any sense. And yeah, Deadzones doesnt mean missing pallets, it means missing entirely anything. there are so many spaces that do not have anything to defend, you just can run a straight line to the next tile for literally half the map.
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DS and DH arent toxic perks, and "inifinite loops" as well as "gen rushing" doesnt exist.
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Yeah sure you got a 48h ban just because of bad servers. LOL
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A perfect game on both sides isnt possible.
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Kinda sad to see how many killers still cant comprehend what changes are good and what are bad, and just crying every update like babys.
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Killers are, were and will be always be stronger.
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Yeah killers are so weak that they all have high kill rates. LOL
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@gatsby said:
Buff the self mending from 100 to 500 Survival BP.
All the sudden people will go from “ugh its a deathslinger” to “heck yeah free farm”
LOL
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@raulblideran said:
https://forum.deadbydaylight.com/en/discussion/comment/1200260#Comment_1200260
I want you to play games as killer, but not 3 games, no, play only killer and understand why these tactics are necessary.
And no, I'm not talking about a killer that gets you down and camps you the entire game from the start, that's an ass, I'm talking about zoning, getting 3 gens done while no hooks happend, you know, stuff that might want you to apply pressure such as slugging or tunneling
No, we won't stop doing it just cause it hurts some feelings but quite a lot of us actually don't use it that often as it's not fun for us either.
Thats nonsense. I got to rank 1 without anything of this to be needed. But hey, maybe I am just a one of a kind killer, thats incredibly strong. Maybe Trapper is OP. Or maybe guys like you are just lacking skill.
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Do you seriously compare teabag with mori spam?
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Devs will never acknowledge that camping, tunneling and slugging just ruins the game. Its the same like killers wont ever acknowledge that none of these "tactics" are needed.
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How about not telling lies about survival rates?
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There are a series of deadzones and utterly useless windows now. Thats not how its supposed to be.
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@Jetsallday24x said:
https://forum.deadbydaylight.com/en/discussion/comment/1199390#Comment_1199390
https://forum.deadbydaylight.com/en/discussion/comment/1199390#Comment_1199390
Borrowed time, DS, Unbreakable. Just gave you counters to all 3 of those things.
So its a good thing that survivors are forced to run certain perks to soft-counter, cause thats nothing more, no-skill-play on killerside?
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No theyre still there, thus PTB is more consistent than live servers. Nothing changed.
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@Jetsallday24x said:
A classic horror movie where the survivors are running through the woods screaming. AHHHHH he's OP the nerf this killer all of this is unfair! All of you survivor mains complaining about the changes are just upset that your skill level is going to be exposed without Gen rushing and God loops. Get good guys now we get to see who the real skilled killers are. Time to nut up or shut up
AS if you would need skill on killer with camping, tunneling and slugging.
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@PerskuleBenener said:
Dear survivor bringing a key to a match please don't complain when I bring a ivory mori to kill you. You bring an item that let's you escape the match prematurely, I bring an offering that let's me kill you prematurely. Its a fair trade, so please don't complain
If you really think this is fair ... pretty good job so far.
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Its always hilarious to read killermains talking about "infinites" and "gen rush". It always reminds me of how biased you are.
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Its time to make the PTB a standalone version.
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/1197172#Comment_1197172
There's a difference between "tough" and "unbeatable". If a 4man SWF stack is in your lobby and they decide to get a 4 man escape you cannot stop that, it's just a fact.
Thats just a lie.
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@Mandy said:
I think I remember a time, not too long ago - when major game changes happened, for example the change to Hex: Ruin. I could be totally wrong but I don't believe that was a Survivor nerf 🤔
I think the ruin nerf was a Survivor nerf cause killers got even more cheap than before, which made the survivor experience way more unenjoyable.
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Those people are just pathetic.
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@ThisGuuy83 said:
The ptb hasn't even dropped yet, and look at all the survivors whining about how unfair and op killer is. Wow.. We finally get some MUCH NEEDED attention and are getting brought up to somewhat of a FAIR playing field, and it's the end of the world. Get off your high horses man. Survivor had the power role for 3 years, bout time killers start to catch up... Thanks a million devs!
You should wake up from your Dream World.
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@1MillionPalletsToGo said:
https://forum.deadbydaylight.com/en/discussion/comment/1196756#Comment_1196756
''generally'' it is. thanks for contradicting and proving a point all in one.
generally, as in red ranks btw. and purple. id like to see a bad SWF in red ranks, lol. please dude.
You dont play this game often, do you?
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Every killer that says generally SWF is an issue isnt a good player.
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I hope there will be never ever any brreakable walls. Its just a poor band-aid fix.
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@rabldong said:
Seriously, survivors nowadays need to wake up and have their brains checked or something. I had a 4 man swf bringing a coldwind offering and a key today. I usually don't dodge lobby but I had to bring a memento mori for the survivor that brought in a key. Guess what. After the game, they were talking ######### like "tunneling noob, ez killer". If you are going to bring in a key, don't get surprised to be tunneled and moried. If you are trying to win the game without completing your objective, then I'll do the same. If you are going to play unfairly, then I'll do the same.
Double standards at its best AGAIN. Its so damn hilarious hearing this bs everytime from killer side.
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@luciferAngelsTTV said:
in the last several if not all my previous games in the past 2 days every game i played had 4 people together in a party that is easy to tell they are in discord which ruins the fun and difficulty of the game as a killer i cant catch anyone and as a survivor who is abusing discord they make the game less fun and less difficult on their end where as harder for the killer
killers get blamed for tunneling and camping which at this point all a killer can do cause as soon as the game starts 1-2 people try to bait the killer into running circles and the rest of them either break hooks or gen rush so by the time u catch ur 1st victim 2+ gens are already fixed cause they abuse several things a survivor can do and while i know its mostly based on skill and i know try hard survivers will just say get good its not about getting good
since everyone is in a discord call together everyone can make it known where the killer is as well as bring counter mesures alot of the games i played recently is 2 medkits 2 toolboxes or 2 medkits a toolbox and a flightlight
the guy who baits has a medkit and the guy with the flashlight comes in and flashes u when ur trying to pick the player up or when they throw down a pallet and thats already hard enough even when they arent in discord
not to mention the fact that while ur holding someone people will litterally run in ur way to make sure u cant move abusing physics mechanics cause when they crouch they are no different then a wall and even after i hit them they keep trying to stall long enough for the player im holding to finish his struggle bar
i know it would be hard to balance it cause not everyone uses discord or has friends to be in discord with but at the ranks below 15 it becomes far more commonplace that they are discord users not to mention the matchmaking is weird since im rank 14 getting placed against rank 4-9 players and very few in double digets
my final point i want to make is im not asking for over the top balancing but something that makes it harder for people using discord and abusing game mechanics
This is an online multiplayer game. There is no such thing as abusing comms. If you think so youre naive as hell. Also I highly doubt that you play all games vs 4 man SWF, cause this completely impossible as long as those are the only players in your region. Also you cannot balance a game in favor of some edge cases. And tryhard 4man SWF is a edge case.
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Yeah its obviously just killer sided changes so far.
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@AnnoyedAtTheGame said:
The SWF lobbies are absolutely ruining these games now. I'm only just scraping by at rank 10 killer and getting put in with ranks 1,2,2 and a 3 SWF groups. How is this possibly fair? Why are the devs allowing this to happen? When is this going to get fixed?
Why should us new players be punished like this? Does the devs not care at all about new players? Balance the game out.
Should be a box you have to tick to be put up against SWF groups because I'm about done with this rubbish now.
You would even lose against solo players of these ranks. Your rant is completely unlogical.
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You should first think about why you need so much time to down a survivor, cause thats not how its possible.
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You do not understand this game well, do you?
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Old ruin didnt affect high gameplay
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@Leatherbilly said:
https://forum.deadbydaylight.com/en/discussion/comment/1193284#Comment_1193284
Killing survivors that quickly is entirely reliant on them not playing properly. I'm trying to discuss skill cap play, where killers can't really do much to stop survivors from winning in 5 minutes even if they play perfectly, unless they use a very specific strategy (Infectious + slugging) with very specific killers (like Nurse).
Imagine people arent perfect.
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For just reasons: UP!