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LastShoe

LastShoe

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LastShoe
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  • @zach3734

    As a myers main i have to say... git gut and:

    -Bring a green mori

    -Bring perks for protecting gens

    -Bring noed to punish survivors for doing only gens

    -Bring good addons to help you out.


    Also, ive just checked your build that you posted here https://forum.deadbydaylight.com/en/discussion/62349/matchmaking-is-broken#latest

    And well... its terrible, also considering you have 2 Freddie's perk... i quess you are playing him, Freddy is amazing as long as you are playing against the potatoes, otherwise he is just a trash and the only way of winning as him is to slug like crazy, for which you will need ruin.

  • And that's a good constructive answer to not so good and constructive criticism.

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/484196#Comment_484196

    @LastShoe also. Nurse has her fatigue after she downs you. Legion has his fatigue before.

    You definitely didn't played with heavy smoker nurse build... You have to hit someone with one blink 2 times... if you aren't playing against the potatoes you will meet a real challenge.


    @SunderMun I really don't understand what you are trying to tell...

  • @zach3734 Killers abuse many things as well... should i bring up why the legion was reworked? There was nothing that one could possibly do against the moon walking legion.

    in N/A Comment by LastShoe
  • Im really not sure about the perks...

  • Bloodlust... yea, its a weak perk and the only reason why one would use it is this small buff for bp gain.

  • Russian roulette v2.0

    I can't wait.

  • More balanced doesen't mean weaker. Things you have to include when talking about noed:

    -It's an endgame perk, so for the most of the time you are stuck with 3 perks.

    -Its a hex perk, so it can be deactivated.

    -Survivors can prevent this perk turning on by cleansing the totems.


    Also, you can't just remove movement speed buff, it will remove its function as the best counter to adrenaline and will make it completely useless on many killers for whom this movement speed bonus is the most important.


    And one more thing about which i almost forgot: Nerfing noed will be an indirect buff for a gen rush.

  • "This may help those who get many disconnects, they won't waste time if they already have a booster going on."

    Short answer- not true.

    Longer answer- they waste both time and now also money.


    6h, 12h, 18h boosters are just stupid because you have to nolife to actually capitalise it properly. Better example is: 30 min, 1h, 2, up to 4h at most and then 3 days, 7 days, 30 days, with assumption that 3 days is 3h of playing per day, 7 days 3h of playing daily and 3h of play daily for 30 days excluding weekends, so probably 24/25 days.


    Also, creating this system right now would enrage the player base because there is problem with farming for new killers/survivors and its even worse for new players. You need a few millions to actually get all perks for a single killer/survivor. Not adding the fact that people don't like when things to boost the player up are added to a game that they already bought... of course this could be fixed if you could buy boosters with shards. Then this change wouldn't do any good for a new players.

  • "This may help those who get many disconnects, they won't waste time if they already have a booster going on."

    Short answer- not true.

    Longer answer- they waste both time and now also money.


    6h, 12h, 18h boosters are just stupid because you have to nolife to actually capitalise it properly. Better example is: 30 min, 1h, 2, up to 4h at most and then 3 days, 7 days, 30 days, with assumption that 3 days is 3h of playing per day, 7 days 3h of playing daily and 3h of play daily for 30 days excluding weekends, so probably 24/25 days.


    Also, creating this system right now would enrage the player base because there is problem with farming for new killers/survivors and its even worse for new players. You need a few millions to actually get all perks for a single killer/survivor. Not adding the fact that people don't like when things to boost the player up are added to a game that they already bought... of course this could be fixed if you could buy boosters with shards. Then this change wouldn't do any good for a new players.

  • @LapisInfernalis It was a key or she was just very bad at adopting to recent changes...

  • @Plu Right... the nurse doesen't... but the heavy smoker nurse does... you know, smoking is bad for your condition.

  • @BillSimmons The killer is: dafuq, he has both lithe and balanced landing... why?

    *Some time later* I will just lunge, he has 2 exhaustion perks already... #########?! WHO DOES THAT?!

  • @drunky26 said:

    https://forum.deadbydaylight.com/en/discussion/comment/434874#Comment_434874

    Small dash forward that makes the difference between dying and escaping. If you're one of those that bait killer's attack then you're using it wrong.

    It's best used to reach a pallet/window and extend a loop or even correct looping mistakes.

    Sorry for late reply, but the person above revived this thread.

    Dead hard helps you correct looping mistakes, but lets face it... it can't help you with creating a stronger loops or helps you conserving the pallets much more.

    Sprint burst- completely nullify first hit for stealthy killers.

    Lithe- Helps you to create much more space than dead hard and sometimes you can even escape from a chase.

    Balanced landing- Opens new loops and create a space.

    Head on- is bugged as hell.

    Dead hard- correct your mistakes (you better off not doing them in the first place), very helpful against the nurse and the trapper (nurse is probably the main reason why its in meta).

    I still think that Lithe and Balanced landing have the highest skill ceiling, while the sprint burst have the lowest skill floor.

  • @jackkn12 You really don't know what am i talking about... trapper can easily cut off gate switches easily by placing the traps in front of them, as soon as he does that... its game over... you were lucky that trapper didn't used this technique.

    @LapisInfernalis You won not because of the good tactic, but because the huntress was retarted and she didn't closed the hatch... this or you had a key.


    Both stories don't tell anything about the way of countering these tactics, both tell about the killers who didn't used them.

  • @Decarcassor said:

    Not that it make much of a difference. Puking on stuff seemed interesting at release but its near pointless. Being infected is not scary at all.

    Its good in early game to puke on gens as an alternative of whispers.

  • Just to make it straight... is it supposed to kill people form eastern Europe as well? If so, it will be hard to find many lethal drinking games.

  • Believe me or not, but you aren't the only one affected by the corn blindness, its a very common disease and the only known way of preventing it are the map offerings.

  • Surveillance is a detection perk, while overcharge is anti gen tapping perk... so yeah, its a good combo.

  • @bannzay It was in a complete nowhere on this forum... and you bring it on a first page... WHY?!

  • And here are people complaining about 4 seconds stun on legion, while i'm playing as heavy smoker nurse...

  • Just run no mither... plague won't use her vomit on you, so you won't have any problem with vomiting.

  • @HazeHound Can you explain how one is supposed to exploit it?

  • @SlinkyJinky How funny... right now its a situational perk that finds no use if you are facing the meta killers... and here you are, complaining that they are going to rework and make it a super situational perk...

    I hope they will rework this perk somehow to make it viable against m2 killers without breaking it even more for m1 killers.

  • Good idea considering that number of requied bp for maxing out new killers is much higher than it used to be.

  • @Jesp He edited his post, it earlier was classic "Hook slowdown/pause if killer is in x meter range"

    in N/A Comment by LastShoe
  • @LapisInfernalis And escaping against the trapper is impossible.

    Not mentioning that some killers are camping the hatch and close this when they discover survivor's location.

  • @KillermainBTWm8 Only when you are hit by unsafe pallets and even then its often good to score a hit through the pallet, especially if your killer had long fatigue after being hit.

    Also, spirit fury is very good at punishing directly players that are throwing all the pallets.

  • I agree that game is missing some tension... for killers as well... now when im playing as killer i feel no difference between 3 and 5 gens left...

  • @Mr_Qwayzar Bad, very bad... There will be no better thing than getting camped at the endgame and survivor that will be camped at early can can get nothing from it.

    in N/A Comment by LastShoe
  • @DocOctober Considering that you can easily compare eating habits of the humans and the octopuses, i don't see the reason why you couldn't do the same with humans and an immortal entity with and unknown limitation of power that can create its own reality and enslave even ghosts of the dead.

  • @TreemanXD Oh, ok... it was to criticise his statement... it would be much more visible if it was a question.

  • @TreemanXD

    Wait. How does Bamboozle and spirit fury reward bad plays? Do you say that vaulting a window to block it on a strong loop or breaking the pallets is a bad play?

  • @Orion How is it connected with camping?

    Its simple, people who play solo way too often suicide when the killer is camping them and because of this camping can give killers an easy and quick kill and not allowing teammates to punish killer for camping by doing gens. Why people do that? Simply because they don't want to waste their time by hanging around with the killer and receive only 900 bp for struggling.

    This won't remove suiciding on the hook or camping, but should nerf camping slightly in lower ranks without giving any way of exploiting it. (Unless someone decides to give a huge amount of raw bloodpoints to a camped survivor)

    in N/A Comment by LastShoe
  • @ReikoMori said:

    Unless they get rid of that stupid roaring sfx when she does ambush the thing is still going to be less than effective.

    Well... you still can mindgame survivors with it.

  • It depends what do you think is a win.

    If its 4k then no, i don't care about winning.

    If its 4stack of b&c then hell yeah!

  • Iron grasp, agitation, mad grit, ruin... so its a basement build... against trapper there is no escape, he have enough time to come and reset traps from the point when the trap is disarmed and then... death, especially if you have an addon that injures survivors when they disarm a trap.


  • @GrootDude said:

    I have no plans of buying Overwatch but if I ever do, how bad was Mercy nerfed?

    She isn't a bad support now, but the meta is completely around the aoe healing.


    @ClogWench Well... now brigitte is a total trash outside goats comp.


    @CubeyBlueDice Lately the new workshop update (that is still in ptb) give players a ######### ton of new game modes... Also ive once checked ow forums... they are a disaster... especially when ash come out... this was a pure spam about deleting her mole...

  • I don't remember how the game was called, it was a second part and you were a pilot of a space fighter.

    The game was divided among 4 factions, blue from earth (your), red from mars (with a base on the moon) and orange (pirates from venus which you used to have an alliance for a few missions), later in the game the green one arrives (aliens). 3 final missions are focused on destroying their invasion mothership.


    If anyone have an idea how this game is called (it was 3d game) i will be very grateful for this information.

  • He is getting reworked this year...

    and your rework idea is completely broken and OP.

  • @Orion What if they were rewarded for a gen progress when they are camper? After all they are participating in it, they are buying time by not killing themselfes. It doesen't have to be a big amount, just something that will make stop some people crying after being camped.

    And don't start with"There shouldn't be a reward for failing", well, you fail completely when you suicide on the hook when camped... you just gifted the killer with a map pressure.

    in N/A Comment by LastShoe
  • One question... why another game that compete with dbd would give license?

    Also... you have trapper... he is pretty similar to jason.

  • Why you would want to cover this pretty, but murderous face with hate and hunger of revenge in her eyes... wait, i see the point.

  • His speed in frenzy is alright... vaulting speed maybe, but not directly, maybe some addons.

    And when it comes to pins... the strongest one is probably this one that applies broken status effect... the thing is... you don't heal when facing a good legion, just like you don't cleanse yourself against the plague.

    in Legion Comment by LastShoe
  • @MisterDingus Does it really needs fixing?

    Also aren't daily rituals fixed in such a way that you get them ate certain time that is dependent on the timezone?

  • @Orion said:

    Already tried and abused by survivors. Think rewards instead of punishments if you want to suggest something that's actually new.

    @Orion It doesen't work when it comes to the playerbase... people are starting to get mad when killers/survivors get the additional rewards for "doing their job" instead of punishing people that do the "wrong and bad" things.

    in N/A Comment by LastShoe
  • @pemberley Realism about how the ghosts act with their surroundings? I don't think you can ask any how are they?

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/475138#Comment_475138

    From what the devs revealed throughout their streams, all strong emotions are the same in terms of sustenance for the Entity.

    @DocOctober But look at this that way: People are often more like things as they eat them more frequently... that, or they are getting extremally bored with this... so if you look at entity never being fussy for the hope, she must definitely prefer this over other things... just like various trolls prefer different ways of trolling.

  • Wait... how could you sprint towards the hatch if you were standing on the hatch in the middle with the killer...

    This whole story has so many loose ends.

  • "a higher ranked killer,"?!

    THIS COMA HURTS MY EYES!!!


    But pack to the topic:

    Matchmaking system in this game s*cks and is overall bad... but when changed to better adjust players the matchmaking will... let me say it straight, you will have to wait at least one eternity before you will find a game on certain ranks.

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