Komodo16
Komodo16
About
- Username
- Komodo16
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Alex_Splicer said:
https://forum.deadbydaylight.com/en/discussion/212754/quit-complaining-about-moris
You may be right but geeze dude, rude beginning.
Seems more like you're complaining about others' complaining.
But to whoever is for some odd reason complaining about the Mori change and you're survivor - #########. If you're killer; it's literally the same - you just don't get to make quick games like most survivors do - with OR without a key.
Yeah well Some people need an aggressive approach but I never specifically targeted anyone I tried being neutral. Although survivors can have quick games due to gens but if you cant pressure survivors thats on you for the most part. That's why I even said so and brought up unfair maps
-
@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/1811819#Comment_1811819
Ouch my ears! You guys keep it to a dull roar in here? Please
Sirry man
-
@OldHunterLight said:
Were you playing on midwich against an addonless wraith? And a combat straps pig?
Sounds familiar but it might not be me, if it was me, I apologize I was having a very rough night against OoO every match.
Tag me when you find out I gotta know!
-
@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1811759#Comment_1811759
Well you stop complaining about people complaining about people complaining about moris
We don't need more post about people complaining about people complaining about other people complaining.
(P.s complaining)
I know thats not for me but that gave me an aneurysm XD
-
@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1811794#Comment_1811794
Ah the old unabashed hypocrite stance.
There is no reason to talk to you anymore.
sorry but no its not hypocritical. You can say that but you're wrong. There is an issue with making constant posts and this post is not constant. Therefore it is different. If there was 30 of these posts and 30 of mori posts then id be a hypocrite. At least understand common sense before you insinuate crap
-
@chieften333 said:
QUIT USING CAPS LOCK IN YOUR TITLES
WHY SHOULD I?! MY TITLE NEEDS TO CATCH ATTENTION :(
-
@voorheesgt said:
Oh lol. I didn't notice. I'm glad you didn't have a stroke. I was just being funny
I appreciate it
-
@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/1811792#Comment_1811792
Thx hopefully op didn't blow a gasket too bad... Seemed a bit frazzled
I am OP ;) I wasn't upset btw its just I guess my normal disposition when talking about things I am annoyed at so it can convey a totally different set of emotiond than I am actually feeling so sorry about that
-
@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1811784#Comment_1811784
Dude Zarr0ch made about a half an hour ago and its still on the front page on general.
Well too bad I didnt see it. Also even so moris have had 3 times as more posts than one of my kind which is why I brought that up
-
Ok that was amazing 😂
-
@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1811774#Comment_1811774
Can you explain, briefly why that is? Just the facts and not the emotive stuff that is getting spammed everywhere?
I dont like it because hooking is faster and it loses its power and now it gets countered with perks. I would much rather the hook 4 people before a mori would work
-
@Mozzie said:
I'm really not happy with the way they've changed mori's...
I mean yeah they lose their use honestly but I didn't wanna adress that in here. Thanks though because I realize I should have because even if most aren't talking about that some people are and that was a lapse of memory for me I apologize
-
@Sif said:
You can't tell me what to do mom!
Fine honey, but you better eat your brusselsprouts or no more dbd!
-
@Warcrafter4 said:
Stop complaining about people complaining.
We don't need 50 posts about people complaining about other people complaining on 50 posts.
You're just doing the same thing as the people you're complaining about.
Funny I don't see many posts doing what I am doing
-
Just give us a snowy wonderland dbd for Christmas PLEASE @MandyTalk
-
@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1806369#Comment_1806369
Try playing against a team using a key and a hatch offering so they know exactly where the hatch is. And tell me again that moris are stronger.
Did that with an object on pale rose with huntress who im not good at and I wrecked them until they played immersed any other map and it would have been different and still if you can kill them fast enough or idk maybe GO TO THE FREAKING HATCH you would not have a problem. They cant open a hatch if you are on it and only 1 can go through at a time giving you the time to get on it. So yeah that complain is still nothing new unless the team is good which is rare
-
@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/1806681#Comment_1806681
So the good survivors never lose to Moris too then right? I mean; a measure of logic stands that the same should hold true, so why nerf Moris?
Never even said that so that's a red herring
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1806459#Comment_1806459
Something about the accuracy being less than the others idk what it dose because I haven't used them since they started changing with them but it might of been noticable if they stated it as not a bug fix
Flashlights are kinda bad right now
-
@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/1806369#Comment_1806369
Anyone who says playing killer is easy, is either exceedingly good at this game (which is rare), or Dosent main killer.
Never said it was easy did I. I said killing survivors isn't that hard. Most red ranks are trash and if you lose to people who cant loop they must be tournament level or you can't pressure at all. When I played killer most my matches were wins and when i had a good team it was hard even with oni and yeah I had some HARD games. But I can safely say its not hard to not lose to a key. The really good players almost never rely on keys so the chances of getting wrecked are low and even then unless its a set keys aren't that big of an issue the biggest issue is the fear factor
-
@onemind said:
Yea we have the mori thing which is already bad they reverted changes to yellow flashlight but now the locker blocking makes the twins sorta bad I haven't tested the twins yet but with the wording up to 10s makes it seem like they can get out quicker than 10 s not to mention the 3s where you can't move so it's more like 7s or less
What change to flashlight did they revert
-
@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1805772#Comment_1805772
You didn't read my post obviously. I have no problems with moris getting nerfed, but at the current time they are the only reliable way to deal with keys. So i guess i'm saying:
"try actually doing gens and escaping from the killer its really not that hard"
Its not😂 but the point is your point is wrong. Killing survivors isn't that hard meaning keys are useless if you are good and a mori is way stronger than a key
-
@Reinami said:
Why are you nerfing one while not nerfing the other? Nobody disagrees that they both need to be changed. They are both awful for the game. But you can't nerf the only reliable counter to keys, and then leave keys the same. It is going to be miserable for a while now until keys are fixed.
try actually killing the survivors its really not that hard
-
@RaingerPlaysDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1797721#Comment_1797721
I don't know I personally have found it very nice. And I'm a console player. Besides, CJ Techs have hardly ever existed on Console, or against any killer with a Brain. :/
Personally I'm not for the arguments that RNG=/=Skill because that's just another example of the Black and White Fallacy. There is a large grey space where RNG and Skill can exist. For example, a balanced map such as Shelter Woods has RNG to it, but with my knowledge of where pallets/loops spawn I can still keep a good pallet economy which is an example or RNG and Skill overlapping.
Similarly with Flashlights; but to much less a degree of skill, I simply need to slightly adjust my thumbstick so the flashlight lands where it needs to be if my Survivor is slightly off; another--dare I say it--EXTREMELY basic example of skill and RNG overlapping. I'm not sure how Aiming became such an extreme burden to the Dead By Daylight community all of a sudden. If the change is extremely overbearing for you, perhaps consider running some Add-Ons that you may not have considered such as the Grips or the Lens that Widen the Flashlight Beam instead of just slapping on Double Batteries, or Odd Bulb and calling it good.
Grips do nothing also if you have correct timing and you have to reaim you now most the timing unless the killer doesn't look away. Also I just seen the kings vid and apparently moving it is usually what causes it to fail because the sway doesn't change the blind its just an animation
-
@RaingerPlaysDBD said:
The Sway is to add more Skill to the Flashlight and give a Purpose to the Accuracy Add-Ons, it even is said in a Quote on one of the Grip Add-Ons that many Deaths have been caused from "Sweaty Hands."
I actually like the Mechanic. However I still think all Survivor Items need a passover, and should be made more in-depth but not buffed (Keys need a Nerf with the Hatch Mechanic, but I'd be down for them unlocking chests, and having less outdated aura reading mechanics, same with Maps). I think Items should be made more complex. Have a set amount of Add-Ons similar to Killers.
There isn't much skill, the same angle doesnt always work. I have used a flashlight and had the angle above my head and got a save, did so again and now the beam went too low. Also the recoil is only a nerf to console, last minute saves and cj techs are almost impossible because of the limits of an analog. The weird angle and sway just broke it and you have to literally be an expert at moving analogs fast and having the best reaction ever just to do last minute drive by saves. Its not skill its just a nerf. It would be skillful if it was consistent.
-
@Ace_Ventura said:
Imagine complaining about DemoPls.
I mean I could complain about clowns stupid gas or that trapper can prevent looping, but im not. Hell I never even said demo was too strong
-
@Bardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1787311#Comment_1787311
First killer who can bait his Power?
Billy & Bubba say Hi! Just tap M2 and see the survivors reactions!
But that isn't an issue they don't charge fast enough to really do anything on certain tiles. If anything leatherface is the bigger issue if you dont fall for it.
-
@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/1788656#Comment_1788656
Demo has to hold shred for a little bit to get the full distance out of it. It's safe to fast vault for the first half second they hold Of The Abyss, assuming you have enough distance.
Jungle gyms dont. The slowdown if faking a shred is so minimal and the walkspeed is fast enough that you can't really do it
-
@DarKaron said:
The thing with Demo is that he's the first Killer with the ability to bait his Power. He also isn't terribly strong beyond setting up a potent 3-gen or committing to a chase build, so more often than not, he has to rely on you playing yourself to score hits with Shred.
Well he is like deathslinger. He doesn't have to rely on you of he actively baits. But that type of demo isn't as prevalent
-
@MadLordJack said:
Yeah, Demo's zoning can become a real problem at some tiles. Running to an LT wall? Guess what, you ain't vaulting that no matter which window you go to.
But, I don't think Demo needs a change except for it to stop announcing every single little thing it's doing by screaming at the top of it's lungs and clomping along with invisible lead weights attached to its toes.
True, for me I think he is fine, except that Dumb ph style playing. Not Every one does it but its still enough to feel hopeless trying to be efficient
-
@azame said:
https://forum.deadbydaylight.com/en/discussion/209856/demo-is-annoying
I agree with you on the damn hits. Demos always have the bad wifi and no matter if I dodge they hit me. It's really turned me off from him tbh. He still isnt that strong despite that.
Yeah he isnt strong thats why im not saying nerf him. But his insta charges are kimda bs coupled with window hits
-
@JimPickens666 said:
Wait until you go against killers that aren't bottom tier
You act as if I haven't. I never saod demo was strong
-
@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1786434#Comment_1786434
Well first off demos are very rare to face, so that’s good for you, and if you do end up facing one then you need to see how they play to understand their mindset.. do they bait a lot or not? if they bait a lot it means they’re very afraid of using shred since it does have a hefty cooldown if you miss, also if you’re at shack window and they open their mouth you wanna collide with the window.. but not actually vault to make it look as real as possible that you’ll vault it when you won’t, items can reveal this bluff though since a good demo will notice if your item goes missing it means you will vault so they commit to the shred and if it doesn’t disappear it means you’re bluffing the vault, don’t let them bait you.. YOU bait them, also demo’s shred pallet break is as fast as a normal break (both 2 seconds fyi) but the shred one seems faster cuz it instantly breaks the pallet but the cooldown is just the same.. you could also use spine chill + resilience to vault way faster than they can react because shred’s hitbox is wider than a normal lunge but has less reach.. this was confirmed by a demo pounce guide made by Pyrus.. https://youtu.be/-WoemxN7B18
(Proof at 4:53)
last tip of the day is to play demo himself to figure out his pros and cons and see what hinders you the most when playing him
I mean these are all things I know but the window touch I never thought of I usually do a softer bait. And yeah this guy was pretty bad as a killer but good as a demo, but that could be because of his reliance on baits and instant power. I had resilience but wasn't injured and I try not to run those builds. And I refuse to run perks over one killer and most people might call me bad and all but this guy knew how to use demo ability to basically shut everything down unless I waste pallets. He was probably the only demo who did this to that level, and that's why I retracted and said at least fix hitboxes. But thanks that window bait is something ill try and im gonna try and look behind me more when its a killer like that. Because even if I know they are committing I need to bait them. I tend to get too focused to look back if I KNOW they are committing or too far away, but from is different.
-
@Clockso said:
instead of calling this person bad and trash how about proposing some tips?
Ok so what can I do to avoid and instant lunge or constant baits. Because if there really is a way to avoid him like you day against someone who baits til you move and lets go to m1 and instantly lunges then yeah ill wanna know.
-
@LintyScorpion said:
https://us.v-cdn.net/6030815/uploads/1JEJN3WKYH5P/image.png
Look at this, why is this kind of gameplay allowed? Camping is too easy with this killer, and this needs to be addressed.
Yeah had it happen the girl goes a good 10 meters away and used victor on a hill. See him so stop unhooking juke a lunge and kick him and then unhooked and got chased and she left me. Safe to say twins are not so good at first glance.
-
@[Deleted User] said:
Get good.
Damn you right. I'll delete my post right now.
-
@Leachy_Jr said:
Inb4 the Demo Defenders get here saying how demo is the most perfect designed killer with no flaws.Every killer has flaws, I just think demo flaws are increased because of hit registration
-
@DwightFairfield said:
Demo is essentially an M1 killer with ######### portals and an increased lunge, fear baiting isn't unique to him, increased range isn't unique to him, and instant destruction of breakables isn't unique to him. Really the only problem here is the hitbox registration, so I'd recommend not blaming the Demogorgon and rather blaming the hitbox detection.
I would like you to know I hate every killer who can instantly do that. I hated pyramid head and deathslinger. And yes I do believe hitboxes to be the biggest culprit. But thats why I said at least deal with hitboxes.
-
@Eightball_uwu said:
i can't tell if this is bait or not lmao
Its not. I just think demo is annoying, most of my experiences with him involve being hit through a vault or pallet drop
-
@awsome_predator said:
https://forum.deadbydaylight.com/en/discussion/209008/this-was-a-gem-of-a-game
Best player survived
Dang you right
-
@evil_one_74 said:
Yeah. I hate it when i die, and the useless potato heads get away benefitting from my hard work.
Dude it's a funny but annoying feeling when you spectate and see people struggle after you take one for the team and knowing you could have prevented that
-
Good point, although I was talking about the fact they were in my match
-
@TripleSteal said:
K.
Dang I even said welcome to my Ted talk
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1778894#Comment_1778894
ah yes literally no one ever escapes
Well you said to be good you shouldnt die
-
@bjorksnas said:
A blight using turn addons? must be a newer blight turn addons are boring and bad at the same time
Actually he was add onless but some how he had some weird freaking turning
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1773786#Comment_1773786
not dying is a start
So then no survivors are good
-
@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1777158#Comment_1777158
They don't matter but you can tell who doesn't have experience at the game with the way they play.
I just don't want to discourage people off this game.
Ugh people use that assumption so easily. Ranks matter and don't. There isnt much difference between ranks, but I can assure you that when you compare a rank 1 to a rank 9 there is a difference. I mean of course you know that, but people say ranks dont matter and anyonr can get anywhere but I didnt make it to red ranks for a while and I played immersed and only started getting good actually around purple ranks and red. So I agree ranks dont matter at points but in a comparison between ranks and getting matches with low ranks they do.
-
@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1777077#Comment_1777077
Just doesn't feel like it's not on.
Ok, I will start blaming the mm again.
Thanks
Dont you know? RaNkS dOn't mAtTeR
-
@Emeal said:
Do you think Survivors let me have free hooks if Im doing bad? Where is the feeling of good sport there?
I mean i did that a couple days ago because a nurse got sent to azarovs and wasnt good? Hell I got wrecked trying to relearn billy by a swf on mother's dwelling and 2 blocked me at the wall and so I made one wiggle to kick him out because I didnt want pity. I had a nurse on rotten fields who gave up so I let her farm me and my friend before we escaped. The nurse on azarovs gave me hatch but I crawled to a hook. Bad pyramid head couldnt het a single hook so I let him kill me. This happens, maybe not alot but it does.
-
@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1774675#Comment_1774675
We can't really judge off of clips where the killer is obviously a noob, no doubling back or trapping loops to force him to leave and also the way that streamer hid in the loop is a terrible strategy and a good killer is gonna make you pay for that
Yeah that killer wasn't good. Although I probably wouldnt have done it as good as that guy because I haven't really built a more diverse way thinking about loops like him.