Is it just me, or is the twins too good at camping?

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Look at this, why is this kind of gameplay allowed? Camping is too easy with this killer, and this needs to be addressed.

Comments


  • @[Deleted User] said:

    She already has a minimum distance from the hook where she can remain idle and the transition Victor-->Charlotte takes around 6 seconds, this should give plenty of time for you to go away from the hook.

    I had a game where Victor was right next to me, and honestly the transition feels like less than 6 seconds. Even then, that's a pretty short amount of time compared to killers to actually have to run back to the hook.

  • @LintyScorpion said:

    https://us.v-cdn.net/6030815/uploads/1JEJN3WKYH5P/image.png

    Look at this, why is this kind of gameplay allowed? Camping is too easy with this killer, and this needs to be addressed.

    Yeah had it happen the girl goes a good 10 meters away and used victor on a hill. See him so stop unhooking juke a lunge and kick him and then unhooked and got chased and she left me. Safe to say twins are not so good at first glance.

  • And what prevents you from getting saved exactly ? You mean that if another M1 killer just stood there it would be easier then saving from killer possesing victor.

  • @Kebek said:

    And what prevents you from getting saved exactly ? You mean that if another M1 killer just stood there it would be easier then saving from killer possesing victor.

    The fact that Victor and Charlotte are both there? You get close to unhook, Victor lashes on, if you chose to unhook then they switch to Charlotte and down you, then bt doesn't proc so you go down too. It's simply too good of a snowball effect for literally no effort.

  • @[Deleted User] said:

    day 1 and complaining about the new killer

    twins has nothing going for them other than a campy playstyle, you can blame behaviour for not listening to feedback and being lazy

    This is literally me blaming BHVR

  • This is another good example why BT should have a proximity range and should not be based on Terror Radius. All Twins I have seen today (which are only 3, so not much, and this speaks a lot because usually on Patch Day I almost only play against the new Killer) were just camping the Hooks. They might as well play Leatherface.

  • @LintyScorpion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1786389#Comment_1786389

    The fact that Victor and Charlotte are both there? You get close to unhook, Victor lashes on, if you chose to unhook then they switch to Charlotte and down you, then bt doesn't proc so you go down too. It's simply too good of a snowball effect for literally no effort.

    And how does them both beiing there make any difference between literally any other killer stading there the same way, especially LF who make it 100% impossible to save.

    If she uses victor to attack she'll get 3s CD of transition which is more then CD for basic attack making it worse then basic M1 camping. And even then if she downs you, you still have the option to use DS+unbreakable to escape anyway. Insidious on any killer does camping better then this very ineffective use of victor & chatlotte. Not even counting that there's like 6-7 other killer who can bypass BT much easier perkless.


    @Aven_Fallen It's one of the few weakness of BT and even if it was proximity based it would do nothing to counter hard camping of killers who are good at it (the ones that people who want to hard camp will use). Strong effects like endurance aren't supposed to be given for free without any downsides and TR condition is very low price to pay for such a good effect.

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/1786488#Comment_1786488

    And how does them both beiing there make any difference between literally any other killer stading there the same way, especially LF who make it 100% impossible to save.

    If she uses victor to attack she'll get 3s CD of transition which is more then CD for basic attack making it worse then basic M1 camping. And even then if she downs you, you still have the option to use DS+unbreakable to escape anyway. Insidious on any killer does camping better then this very ineffective use of victor & chatlotte. Not even counting that there's like 6-7 other killer who can bypass BT much easier perkless.

    @Aven_Fallen It's one of the few weakness of BT and even if it was proximity based it would do nothing to counter hard camping of killers who are good at it (the ones that people who want to hard camp will use). Strong effects like endurance aren't supposed to be given for free without any downsides and TR condition is very low price to pay for such a good effect.

    Oh, if you want, just play like that. If you think that this is good game design, go ahead. I think otherwise. And I wont change my mind.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1786491#Comment_1786491

    Everyone blames bhvr at the moment, but you know what is more important than this camp situation?

    making some improvements to the public build since the test build

    they intentionally released an unfinished chapter and added a giant amount of bugs with it: emblem bugs, hillbilly randomly overheats, you literally can't play victor if you get stuck, survivors getting hit through lockers with victor, animations are bugged, no progression bar on healing, legion's speed, killer chase music is survivor chase music, an exploit to noclip inside new autohaven garage while in dying state, etc...

    just wait till they fix these blatant bugs first, wait till twins are actually playable, and then we can talk about changing the killer...

    Legion's speed is bugged? I knew something was off with his speed

  • That’s exactly what I thought lol. Too many think they’re an actual parrot and not a human being it seems

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1786556#Comment_1786556

    Oh, if you want, just play like that. If you think that this is good game design, go ahead. I think otherwise. And I wont change my mind.

    I think it's good design to give things reasonable counterplay or downsides if the strenght of the effect warrants it.

    BT has extremely strong anti snowball effect, allowing for unsafe hooks to become safe hooks that also helps vs weaker hard camping killers. Only real counterplay it has are powers/perks that disable TR, other then that saying "just don't camp" is the same as saying don't get chased when you vs spirit. It's not realistic as there are ofthen situations where you need to camp as you see survivors running at the hook etc.

    Making BT proximity based would still do nothing to people who abuse camping just to ruin games of other players, people who use camping to punish dumb mistakes survivors make would be the only ones punished as it would become even more foolproof to use BT with no regard for danger or timing.

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/1786580#Comment_1786580

    I think it's good design to give things reasonable counterplay or downsides if the strenght of the effect warrants it.

    BT has extremely strong anti snowball effect, allowing for unsafe hooks to become safe hooks that also helps vs weaker hard camping killers. Only real counterplay it has are powers/perks that disable TR, other then that saying "just don't camp" is the same as saying don't get chased when you vs spirit. It's not realistic as there are ofthen situations where you need to camp as you see survivors running at the hook etc.

    Making BT proximity based would still do nothing to people who abuse camping just to ruin games of other players, people who use camping to punish dumb mistakes survivors make would be the only ones punished as it would become even more foolproof to use BT with no regard for danger or timing.

    Yeah, whatever. But no surprise that a Killer with built-in Insidious is used like that.

  • @[Deleted User] said:

    day 1 and complaining about the new killer

    twins has nothing going for them other than a campy playstyle, you can blame behaviour for not listening to feedback and being lazy

    well said

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/1786488#Comment_1786488

    And how does them both beiing there make any difference between literally any other killer stading there the same way, especially LF who make it 100% impossible to save.

    If she uses victor to attack she'll get 3s CD of transition which is more then CD for basic attack making it worse then basic M1 camping. And even then if she downs you, you still have the option to use DS+unbreakable to escape anyway. Insidious on any killer does camping better then this very ineffective use of victor & chatlotte. Not even counting that there's like 6-7 other killer who can bypass BT much easier perkless.

    @Aven_Fallen It's one of the few weakness of BT and even if it was proximity based it would do nothing to counter hard camping of killers who are good at it (the ones that people who want to hard camp will use). Strong effects like endurance aren't supposed to be given for free without any downsides and TR condition is very low price to pay for such a good effect.

    The problem is is there is no penalty for camping if you're doing that you can just slug and if you see the animation transition to Charlotte and tunnel as opposed to camping as say Myers if you're camping as him you can't do anything else while doing it.