Kilmeran
Kilmeran
About
- Username
- Kilmeran
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1556594#Comment_1556594
Especially when the new graphics were so far along in development im surprised ph and his map didnt already use the newer graphics (or at least better ones).
Well, my previous post being the disclaimer, I personally feel that they're behind on things announced in the anniversary stream and the decision makers want it out the door. So, no new map, get the graphics into the game. Launch MMR (obviously) before it was ready. Get it into the game. Launch the PTB, even though the build on it is not the current build and even McClean would not play it on his stream because the build on PTB is too frustrating to play in comparison to the build they have internally but did not have time to put on PTB at reopening. Launch crossplay, even though consoles are having major FPS issues since the last patch.
And so forth. I feel like right now the leadership is forcing it out the door and hoping it works good enough. But we see with MMR how that can backfire.
-
Also pretty sure that is never going to happen as a licensor expects units to sell and a royalty to be continually paid based on those units sold. Be glad they appear in the Shrine at all, given that a licensor is involved.
As an author, I've had a couple of works licensed. Know why I allowed it? One is marketing. It gets the I.P. out there even more. Two is money. No matter how big or small, I fully expect that licensee to generate royalties for me.
-
@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1556587#Comment_1556587
Couldn't they have just made a new map with the new graphics to show it off and just start branching off to fixing the new ones from there?
I don't know. I don't work for BHVR to know their decision making process, resources, or resource allocations.
-
@MegaWaffle said:
Is this a chapter release or simply a " paragraph " as they call it?
It's considered to be Chapter 17. But this one doesn't have a map because that team had to upgrade the graphics on existing maps right now.
-
When asked, I actually warn people away from DbD due to the asinine grind. At this stage, it isn't worth it for a new player to get involved.
-
@OutcastEric said:
hyped for the new killer, watched every video I could find analyzing the perks, addons and mori. Thought of what would and wouldn't work in terms of perk combinations.... but no, not this time. Im not falling for the hype anymore. After the hype of a new killer, map ,and perks get played out, it's just back to the SAME boring garbage fire. If a killer looks too good to be true, and has strong perks in the ptb, it usually is TOO GOOD TO BE TRUE. They'll nerf him once they get your money. They'll listen to the survivor playerbase. These are the same devs that thought Billybilly and nurse's power needed a cooldown. These are the guys who think breakable walls are a fresh new mechanic that spices up gameplay. These...are the guys who refuse to ever shift the meta. You don't have to agree with me and thats fine, just a lil reality check. Have fun paying for more cosmetics!
They won't nerf him once they get my money because the joke's on them. I paid cash for all previous DLCs. This is the first DLC in my time with DbD that I will just use shards to get the Killer, and only for his perks. But not at launch. I'm not stupid and BHVR has shown their methods too many times. I'll wait until maybe November or so to see how badly they screw-up his perks, first. Because trust me, they will. Oooooh, they will.
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1556538#Comment_1556538
There's a difference between not caring if he's in the game and not wanting him in the game. They're not the same. But I'll leave it at that so this doesn't go on forever.
No, what you're trying to do is armchair analyze my motives, emotions, and state of mind. And you're not equipped to do so based on a single post. So yeah, stop.
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1556495#Comment_1556495
If you felt strongly enough to comment that you don't support it, it gave me the impression that you think it can make a difference. I was just replying that it doesn't.
If you truly don't care if he's in this game or not, then I don't understand why you would stop and comment on it? That's just my mindset.
I don't care because whether or not I give a damn won't stop it from happening. So, why care? Jason in DbD isn't even close to being on my mind until posts bring it up ad nauseam. But ask me to support the idea? No, I don't.
It's really not hard to comprehend.
So, why post a reply? Because it's a goddamn internet forum and I was friggin bored. Christ.
-
https://imgur.com/pGGfJXn@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1556483#Comment_1556483
Now I don’t know what to do! Do I sign the petition to stop other petitions or do I call it out for being a petition?
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1556474#Comment_1556474
I took your comment as: "No I'm not signing this petition because I don't want him in this game". I replied with "He's going to be in the game regardless of any petition, so signing or not signing won't make a difference".
I really don't care if he's in the game or not. And signing or not signing has zero bearing on them eventually getting the license, correct.
But since he asked for active support for it, while I don't care if they get the license, I don't actively support it.
-
@SCP_FOR_DBD said:
No more petitions! While I love the idea having Jason the last thing we need is another FNAF situation
Now I'm going to start a petition about doing no more petitions. Me being bored is not a good thing for the world. 😛
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1554405#Comment_1554405
Regardless of what you think, if this game is still alive when that lawsuit ends, I guarentee you he will be in the game. The devs want him and have expressed that he has a standing invitation when he is available.
I don't doubt that. But that wasn't what the OP posted. He asked people to sign a petition for him. I said "no" and why.
Which has absolutely zero to do with whether BHVR will eventually get the license for him or not on their end. So: 🤷♂️
-
@FluffySharkz_ said:
There's an ongoing lawsuit between the rights holder for F13 and the writer of the original movie, until that's over there can't be any new F13 movies, tv shows, games, whatever, and that includes DLCs.
That's what a lot of us thought. But then the board game just released: https://bloody-disgusting.com/toys/3625873/horror-camp-crystal-lake-first-officially-licensed-friday-13th-board-game-now/
-
@Jed_Olsen said:
Far from op really, its mainly used to farm points, use BBQ and a pudding and your getting like 70-90 k each game
Yes indeed. I don't play long sessions of DbD, so I give myself a goal of 100k to 150k BP a session as killer. And I am not a high rank or even skilled killer. Anything after that I consider gravy. The other night I had a +30k BP daily ritual for a Killer. Popped on BBQ, offered a survivor pudding, got the hooks and had a decent match, and made my BP goal in one match with the ritual reward.
Which was good, because about midway through that match I suddenly didn't want to play DbD anymore that night. No in-game reason why, it was one of those "oh-hum" nights about the game in general. So, hit my goal in that single match and called it a night.
-
Because this was happening since September 2019 with the rank-as-matchmaker system. The precise system they turned back on when MMR was turned off.
They just turned the old system back on, they didn't fix anything about. So, we're back to that again. It wasn't unique to the broken MMR system. Both systems were absolute trash for pretty much the same reasons.
-
@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1554414#Comment_1554414
“Fair matchmaking in an asymmetrical game”
that is all
That was why the word fair was in quotes. No matchmaker is fair 100% of the time. Not even MMR systems. The issue with BHVR is that far, far too many times their matchmaker isn't even close.
-
@Exerath1992 said:
https://forum.deadbydaylight.com/en/discussion/184353/new-toxic-killer-strat
Well, the biggest reason you might be seeing that is if they get the mori daily, especially if they're not that great with that killer. I like to get the daily out of the way, so sometime I tunnel so I can mori quickly. But often I am a lot more chill after that cause I feel bad. But people make a good point, if you kill someone fast, that's one less person repairing out there. Its tactically advantages, albeit a tad bit less honorable.
Honestly though, I wish you guys would get over tunelling. As long as they don't hook camp, its fair game in my opinion.
I have a crap ton of Moris on most my killers, all three varieties. Tonight, when I logged in for some KYF, my daily ritual was to kill a survivor by my hand as The Nightmare.
I have so many Moris because I rarely use them. But when I next play a public match, someone is getting Mori'ed by Freddy. It's a guaranteed +60k BP, so it is what it is for the survivor. Don't blame me, blame the daily ritual design.
-
@honestscript said:
I'm thinking it's because less and less people are playing due to bad game balance and bugs.
Just my opinion.
Well, I only played KYF tonight. I'm probably only playing KYF tomorrow and the next night, too.
Why? Because there are collision bugs that get you stuck in the terrain with the only option to quit the match and start over in the lobby. But doing so now gets you a timeout. I had a locker collision bug hold my killer in place in three different matches yesterday (but not three in a row). No matter what I did, I could not move from that spot. My only option left was to Leave Match as just standing there while they did gens (we were at 5 gens still) is asinine.
As of today, each of those instances would have netted me an escalating timeout. Which is absolute bullshit.
So, until they fix their collision if DC penalties are staying on, I'll just play KYF here and there and not bother with public matches anymore.
-
@thetoxicteacher said:
https://forum.deadbydaylight.com/en/discussion/comment/1554771#Comment_1554771
Once we get to the point where we hate any new music or pop culture, we're all the same age. 🤣
That is true
-
@Cryptic said:
I wish we could see our "skill" level from the new system to try and figure out if thats playing a role in queue times, since Rank isn't the determining factor anymore
Rank is the determining factor. They turned off MMR right before crossplay went live due to it not working as intended. We're back to the original matchmaker at the moment. No ETA on when MMR will be fixed and return.
The issue seems to be that with Xbox, PS4, Switch, and PC all in the same pool, that consoles seemed to have an abundance of survivor players. My survivor queues increased while my PC killer queues are now extremely fast.
-
@thetoxicteacher said:
https://forum.deadbydaylight.com/en/discussion/comment/1554750#Comment_1554750
I'm 38 so I only remember a few Atari games, but I loved them. My favorite was when we got the Sega Master System. I played the hell out of that. You're talking about the legendarily bad Pac-Man that they couldn't pay people to buy? lol
Yet, nothing was as mythically bad as the Atari 2600 E.T. game 😂
And thanks for making me feel old. 😪
Just kidding.
-
@thetoxicteacher said:
https://forum.deadbydaylight.com/en/discussion/comment/1553893#Comment_1553893
I'm with you, been gaming since Atari and haven't truly studied a game before. I've read and watched more about this than I did some of my college courses! 🤣
As for survivor, I've had better luck playing really cautious and using any perks that pop when the killer is near me or looking in my direction. I know to sneak away and hide. Usually I survive longer.
Same. I'll be 48 on Christmas and started gaming way back when with the Atari 2600. Remember when that Pac-Man home version always faced in a single direction? Man, that was bad. But I loved me some Venture on the Colecovision. 🤣
-
In all honesty, the matchmaker was like that for 10 months before MMR was tried, and therefore long before crossplay. They went back to the rank-as-matchmaker system, so here we are again.
Look, it's fairly obvious at this point that BHVR doesn't know how to make a "fair" matchmaker for an asymmetrical game. I don't even have hopes for the next version of MMR when they kick it live at some point.
-
No. The last thing I want to see is Jason reduced to a hooking machine like happened to Freddy and Myers.
-
@sadkiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1553190#Comment_1553190
if you have wood pc is your problem not the game buy a gtx 1660 and maybe you dont have low fps
Or, you know, he might be a console player since there is a massive thread about their FPS issues since the last patch. And these graphic upgrades are likely to tank the current console issues even further. 🤷♂️
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1553998#Comment_1553998
That stinks, truly. One good thing about the ps4 player base is enough have opted out for me to not have long waits for either side. If I had to deal with how bad the glitches were in crossplay on top of the lack of optimization and bad teammates I would've stopped playing.
I am very much for the DC penalties BUT with the current hill glitch, and the stuck bugs you mentioned, they should've fixed those first.
Exactly. I'm also all for DC Penalties, and have them in games like Overwatch Competitive mode. And agree with them.
But in DbD with all the issues it has that can get you stuck on the environment and unable to play? No. They need to fix their game, first. But this is BHVR, don't hold your breath.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1553979#Comment_1553979
Do you have crossplay on or off? I noticed when I had it on it was way more glitchy, turned it off and it was normal level of glitchy.
I have it on. I'm a PC Killer main and since I bought the game in 2018 my killer queues were always way too long. With crossplay, I get matches anywhere between 30 seconds to two minutes via crossplay in the evenings, and still can't get them without it.
Without crossplay, I'd have to go back to not even having the game installed since Survivor doesn't appeal to me enough to play it as a main side. I honestly only bought the game to play the Icons like Myers, Freddy, and Leatherface. Though, originals like Doc, Oni, and Deathslinger also appeal to me now.
I honestly never endorse hackers, but until they get off their collective asses and fix the collision bugs in this game that get you stuck on all sorts of crap, including pallets, I hope the hackers nail their DC penalty system again.
-
@Rivyn said:
Depends on the time of day, for me. Here in Cali, noon has slow queue times as killer, but past seven, near instant.It's survivor matches I can't get into, no matter the time of day. Ten minute waiting times is the norm.
East coast here, Maryland. I usually start hitting two-minute killer queues around 4pm or so, and near instant starting around 7pm.
For survivor, they are fast until around 4pm, and increase to the point that I give up starting around 7pm.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1553961#Comment_1553961
I've yet to see that glitch, that sounds terrible.
I last got it once or twice in the first half of 2019, then started again after crossplay went live for some reason. Until yesterday, I could just open the doors again and check the locker and afterward would be freed. Yeah, it cost me the chase and pressure, but at least I was free.
Except yesterday, even that stopped working for me.
But hey, no worries, we can all buy a new DLC in a few weeks. 😡
-
Not even just the hill glitch. In three matches yesterday as Killer I had a survivor jump in a locker. I went for the open-grab but they jumped out (no Head On or stun) and I glitched and got stuck in the open doors. Could not move the rest of the match. Even tried opening the lockers again, which used to work, and I was still stuck afterward.
Well, guess now I get to sit there and look AFK as they finish gens, get no chase or hits or heals, and few BP for their win. I mean, the first match would have just been a 5 minute timeout with the penalties, but that would have escalated with the next two match instances.
Screw that.
-
@thetoxicteacher said:
https://forum.deadbydaylight.com/en/discussion/comment/1553444#Comment_1553444
Ah, I've seen that a lot, then!
Now, don't get me wrong on the flashlight blind at the pallet break thing. If it's a normal match skill-wise, I get it. Of course, I end up catching them anyway after the blind passes, so it's usually best to just drop the pallet and make distance as much as possible.
But when there is a clear imbalance of skill levels in the match, and the obviously more skilled survivors just keep doing it every chance they get, that's just being an ass.
As far as Killer, I'm not great either. Truth is, I bought the game in 2018 but could barely play it because Killer queues were always so long. I wasn't going to sit in 10+ minute queue after 10+ minute queue to get matches to hope to eventually rank up for faster matches. Screw that. I just logged into Overwatch and had a match every 30-90 seconds.
Now with crossplay, I can get matches and finally learn. Though I have studied the game quite a bit. DbD and Overwatch are the only two games I've actually studied in my 40+ years of video gaming.
I've never played much survivor. I've played here and there in SoloQ and usually get left to die on first hook, so I stopped. I might try it again with crossplay.
-
@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1553464#Comment_1553464
If thats the case they should remove it from pc also. Fair is fair.
I agree with you on that front. Honestly, in this particular game it serves little real function except to troll and insult. I've had mine closed for 18 months now. Hell, this community is why my entire Steam profile is private. It never used to be, until I started playing DbD and learned the hard way.
-
@GamerGirlFeng said:
https://forum.deadbydaylight.com/en/discussion/comment/1553459#Comment_1553459
As a survivor main I'm quite jealous how often the nice goodies pop up in Killer's bloodwebs. Meanwhile I'm swimming in flashlight straps and lenses.
Yeah, if I bought even half the ebony moris that appeared in my bloodwebs, instead of just letting the entity eat them, I'd be swimming in them on a lot of killers.
-
@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1553410#Comment_1553410
Yes it's sad but it's the fault of the toxic people, and they are many. It's just like having complete lockdowns for a virus it's not because all these people that washes their hands and keeps distance, it's because of the people who do not.
@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1553437#Comment_1553437
Which is my point. Why are good people suffering because of crappy ones?
Ban the death threats and move on.
Sadly, this is the world we live in now. Thanks to idiots with no common sense doxing, or getting people doxed, over the normal in-game trash talking that goes on, that in at least one case led to a death. Game companies don't want that kind of attention, and so now do what they can, in some studios, to just keep people silent to each other.
-
@Astrian said:
https://forum.deadbydaylight.com/en/discussion/comment/1553382#Comment_1553382
His response basically amounts to, "CoNsOlE pLaYeRs No TyPe FaSt" which is just untrue. Maybe people that aren't used to doing it but like I said, you play any CoD game and you'll get hundreds of salty comments written at lightning speed.
Hey, I never said it was a good excuse. Just that he replied about it. 😂
-
@thetoxicteacher said:
Also, what constitutes a trolling survivor?
Oh, these were the survivor players that knew they were beyond my weight class after the first couple of chases where I was not catching them or coming close. So, they would start running up just close enough to t-bag and point and run away, flashlight me as much as they could at pallet breaks, and just the crap some do when they know they're much better than you and need to keep rubbing it in.
It's gets annoying after a while, and I had a few matches in a row like that at Rank 15 where there was a fellow yellow rank, and then purples and reds for the rest of the team, which means likely an SWF and I was matched against their lowest rank. Which isn't supposed to happen, it's supposed to be against the highest survivor rank, but that stopped working months ago.
-
I'm a killer main. I've used a couple ebony moris, but for the most part they just sit in my inventory. Nowadays, I only use one if I have a daily ritual to "kill by your hand." And usually once I get that kill, I stop using it in the match.
I get why Killers use them like some do, but I personally find my matches with them to be boring.
-
Oh, nothing bad. I had a really bad string of matches against trolling survivors, and then saw your name in a lobby. Sadly, a lot of players I've encountered in DbD with "toxic" in their name go out of their way to actually play that way. So, I dodged. Did a match. Then the next match you popped in again. Said: screw it, and played it. And you were shockingly not toxic and were fun to go against. Hope to meet you in the Fog again.
-
Peanits gave a reply on the topic in this thread:
https://forum.deadbydaylight.com/en/discussion/184122/my-biggest-issue-with-crossplay#latest
-
@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1553259#Comment_1553259
Where did they say that?
@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1553265#Comment_1553265
I'm not sure on the exact post but it was just a few days ago
This was a damned chore to find, had to go back 16 forum pages looking at Dev replied threads. Anyway, here it is:
https://forum.deadbydaylight.com/en/discussion/183166/whats-the-logic#latest
-
@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1551531#Comment_1551531
There is an offering to guarantee hatch location? Can you give a description to me?
Technically, it only increases the chance of a hatch spawn location. But a realm offering only increases the chance of getting that realm, too. Yet, how often does it not actually happen? In a majority of cases, you're getting that realm. I have no doubt that in a majority of cases, you're getting that hatch spawn location, too.
-
@Dehitay McCote made mention of it in one of his interviews within the past year. He mentioned that they did a bunch of dev team hires and that the new people are fitting into the current mold very well. No, I don't have a link since I don't really pay attention to where the interview videos pop up or from whom.
-
But to be honest, it's not even a Dev issue in that sense. A majority of the Devs in that department of game work are just coding and adjusting what they are told. The issue is in the leadership decision makers.
But to be honest, I enjoyed Deathslinger and Silent Hill. So far, from what I experienced on PTB, this one is not sitting well with me. Add in the perks being a real mixed bag of decent to useless, and the new offering that guarantees a hatch spawn location, and I'm not confident in whomever is making decisions nowadays.
-
From my understanding, they did hire a bunch of new devs. The issue lies somewhere between the need to hire and the actual hiring. Maybe the interview process? 🤣
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1551478#Comment_1551478
I mean with the new perk and EGC for the start of the match genrushing may not be a thing anymore.
Depending on the form the start-game slow down takes when they do it, add in Corrupt Intervention, too.
-
@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1551474#Comment_1551474
BHVR is already known to not give a flying ######### about totem locations and spawns which is why they keep making these perks to make up for their lack of understanding.
"Oh? Survivor spawns next to a lit totem? Let's make a Hex that MOVES THE ######### TOTEM SOMEWHERE ELSE!"
Instead of actually fixing totem locations.
Unfortunately, their model for a lot of things that should be fixed is to just create a perk that . . . well . . . partially does it. Unfortunately, we can only run four perks a match, so there's a very limited amount of BS we can "fix" per match.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1551434#Comment_1551434
don't they still have EGC for the start of the match still coming too?
Yep. Just no ETA on it or what form it will take.
-
As far as Trapper maybe getting left behind if the expected shift happens, unfortunately those things happen to characters in a character-based PvP game. And yes, it sucks. In Overwatch and Heroes of the Storm, I've had meta shifts happen that sidelined my favorite character. The only option at that point is to stop playing the game, which I wouldn't want to see happen to anyone for that reason, or pick-up a new main. It's just the nature of the beast, especially as rosters expand and things shift as a result.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1551415#Comment_1551415
well I do about 3 totems or more if I see them I still get hit with noed but i don't blame killer i blame my team when that happens.
Yep. Especially in SoloQ, players are going to have to learn to do the friggin totems moving forward. People wanted a secondary objective, and BHVR's stance has always been that they have it: totems. But no one wanted to do them. Now, killers have build options to force it.
-
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1551308#Comment_1551308
who know dobone was so hard.😏
I dunno. All I do know is that in SoloQ as survivor, I'm apparently the only one cleansing totems I happen upon. Everyone else is either hiding ad nauseam, or going only for gens-gens-gens.
I don't even cleanse the totems because I'm worried about NOED. I do it because the sole reason I play isn't for rank, it's for BP.