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KillermainBTWm8

KillermainBTWm8

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KillermainBTWm8
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  • There is an option to trash it. I personally want it to stay. 60k blood points is tasty.

  • @Yohan said:

    @KillermainBTWm8

    I did, but it's still happening. Crazy.

    I don't know then ): hopefully you figure it out.

  • What's the point of the RBT if you just tunnel the guy with the hat on? I will down them if I see them but there is no point in tunneling the person with the hat on.

  • What seems to work for me at least is to restart the game when this happens and everything is back to normal.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/583756#Comment_583756

    Well on PC people go to your profile and wish death and cancer upon you and your family if you have your comments on. Some of them don't get satisfied with just one comment so you get a few nasty comments nearly every single match.

    True but I get way more of those types of people on console then on PC but it for some reason is just the norm for DBD :/

  • Honestly I play PC and Xbox and I honestly think Xbox is more toxic than PC mainly because on Console people literally have to go out of their way to message you unlike PC. They think censoring themselves means they cannot get banned this is not true make sure to report them through xbox's report message system.

  • Getting stunned 4 times in one chase already means the killer must be struggling so god no.

  • As someone who uses No Mither unironically as well I would only want #3 to be honest I'd like to stay injured the whole match and I don't care if the killer sees I have it.

  • Has happened to me before as well I just restart the game and it fixes it though *shrug*

  • @MoonwalkMyers said:

    dude if you looking for fetish stuff than i should tell you youre on the wrong site. XD

    Really I thought this was r/dbdgonewild?

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/583523#Comment_583523

    I will be very upset if that ends up being an add-on, let alone an Ultra Rare.

    That's fair.

  • Could also just use the Ultra rare to allow RBTS to work during end game but it stops the timer until the RBT is off

  • there are 4 survivors there is only one killer. The reason for this is because the killer is always going to be stronger than one survivor. Therefore if you want to survivor you want to help your team for your own survival you won't ever win by yourself you'll just hurt yourself in the long run.

  • It's just endless crying on both sides saying the devs are biased for the other side while calling anyone who disagrees with them a main of the opposite side meant as an insult.

  • Cosmetics are just overpriced in general it's even more because it's a licensed cosmetic sadly. Cosmetics should never be more than a DLC but most of them are :/

  • @CosmicScientist said:

    Many other pallets? Like say... the one at the start of the video... no that was dropped immediately before I could get to it. Or the shack one... that was also dropped immediately... no you said only dumb survivors fall for mind games there. Oh but there was the third one... that had cover with holes and an LT they could ignore the mind game and run to, or perhaps the many other pallets they hadn't needed to use.

    You said likely because it's not guaranteed. It's not the Nurse's blink, it doesn't create invalid options like Hatchets, it doesn't apply pressure like a Chainsaw. The survivor had pristine visibility of me in all of those situations and can always choose to walk away.

    Enlighten me on my misplay with some jungle gym footage because you're just talking a load of hot air. Jungle gym = I can see the killer = I can see the Pig crouch = I can just waste their time & effort by walking away to the next loop.

    If the survivor chooses to walk away just uncrouch and you get a free hit the uncrouch is very fast and you will easily catch up. The jungle gym was just a misplay in general I am not even talking about crouching at that one you can easily get free hits on Jungle gyms if you know how to play them right. Which I will not bother going into as it is not worth my time because you seem to not want to learn and seem to be intent on believing that you made zero mistakes when you made plenty if you want to learn what you're doing wrong at Jungle Gyms go watch a guide. This is my last response for the night as sleep is important.

  • @CosmicScientist said:

    You can't Ambush the shack, LTs or most map buildings with I'm all Ears. I'm all Ears activates, at most, once every half a generator, and not on your command, it is unreliable and only provides one hit at best. Please do not overestimate its worth.

    The survivor was too aware and the windows offer safe visibility of the Pig during Ambush's launch, let alone the lengthy crouch and audio cued charge up.

    "Most likely get a down" is also not an answer - the Pig is already RNG dependent. I do not wish to wait to use I'm all Ears to get a "likely" get one in hit in during a 3 gen chase.

    Please be aware that survivors worse than this Bill often sit at the window, waiting to see what you will do and that mind games do not work there. I mentioned hay bails because survivors do not need much visibility to know precisely what you're doing.

    As a final point, if you find Ambush works in any of the scenarios in the footage, you're facing bad survivors.

    You seem to underestimate the mind game potential pig gains from Ambush as well as how far it really goes. You are correct about it not working at Shack the survivor would be dumb to fall for mind games there. But on many other pallets you could easily get an ambush off. I said likely get a hit because I don't know your current skill with Ambush it takes practice to utilize. Keep in mind I am not telling you to attempt to utilize it at every loop. But it is most certainly an option. As for when the bill was using the Jungle Gyms that was a misplay on your part and could have easily landed in a hit. "If you find Ambush works in any of these situations you are facing bad survivors" You'd be quite surprised.

  • You played super duper badly in the footage I am sorry to say. Pig isn't the strongest of killers but that chase should have never went that long. You have I Am All Ears a very strong perk for ambush plays as pig you could have used your ambush multiple times in chase to most likely get a down. Learning to use your ambush in chase as Pig can be key to getting downs way quicker than before. I am not saying she doesn't need buffs but your issues aren't solely because she isn't the strongest killer.

  • Slippery meat will be the one laughing when you get stuck in a bear trap and there are only 2 people left you and 1 other survivor the other survivor is slugged. You have to rely on rng to get out. Every perk has a use even if it's so situational it's funny :P. On a serious note no perks should be removed that's just lazy.

  • Other than gaming? Drawing art/Photography as well is what I mainly do it's not much but especially Photography is a bit of a hobby I can make a small amount of money on the side during the summer but it's mainly for fun.

  • Play the game, practice makes perfect. Also looking up guides for other killers might be good as well.

  • @MichaelAMyers said:

    Wait what? They removed something opinionated???

    Why was it removed???

    It was abused instead of being a way to say "I disagree" it turned into "I don't like you so have a downvote" Also people would use it instead of actually discussing.

  • @Jdsgames said:

    https://forum.deadbydaylight.com/en/discussion/comment/582282#Comment_582282

    A short post from a different post of mine.

    EGC Balance: The only time this is in the killers favor is the following:

    Gates are on the same wall. Or the angle that the gates are apart have a hill or something with clear LOS to both gate switches.

    Any other time this is an L for the killer.

    You have hatch: Nice we can close it but the gates are on the other side of the map. Even if it is near the gates you are now protecting two hatches that you can't prevent from being opened without seeing the survivor. As a killer you do not have time to sniff out the area you are purely stuck on focusing on the gate switch. "30% gates no lights" tactic practically means a free win. Oh did I also mention keys and the remaining chests on the map? In reality you need to be guarding three objectives otherwise you practically give a free escape.

    This is one mechanic that favors the killer to at least be able to close hatch. Without needing to focus on slugging. Keys can break the game yes. However, I would prefer to see more keys and have to adapt. Rather than oh there goes another free escape.

    @Atrushan88

    @Atrushan88 said:

    @Jdsgames This is simply not true. There are many killers that don't worry about gates being on the same wall(one even being a not so great killer otherwise), and even then, a LOT of the time they are on the same wall. Once the hatch is closed, you don't have time to look for a key AND find it again(it doesn't leave a noise anymore), so your only realistic option is to open the gates. HOPING for a key is not a possible outcome. Many times when the gates are on the same wall I literally just hide from the killer so he doesn't get the satisfaction of SEEING me die because I know there's no way I'm getting out. Also it's not an "L" if you downed 3 people. You got 3/4. The other one only has a slim chance of escaping. Survivors suiciding on the hook to at least allow the 4th a chance of escape should not be punished unless you want to allow that 4th an easier escape, because currently even now it's not a guaranteed escape and with 10 extra seconds that will make it a much lower chance of escape, especially if the killer previously saw the hatch. If a survivor is going to be punished for helping a teammate, there needs to be a balance struck where the survivor he is trying to help is given an easier chance to escape. Suiciding on the hook shouldn't be punished ALL AROUND, or you're forcing the survivors to play to the killer's will. Also 95% of the time when I don't even know where the hatch is, and the survivor doesn't also, I find it before the survivor does, and then I kill them too.

    Killers and survivors have a fairly even chance during this scenario imo it's based on a bit of RNG but the survivors can play 30% the gate then hide in a locker and the killer won't have time to search strat. While killer also has a chance due to perks like Whispers that will tell you if the survivor is close. As well as doing a coinflip and trying to search the locker but the survivor might be a 4head and might be opening the other gate. It's a guessing what the other will do for both sides. Both have a fair chance.

  • mmm I would consider it if Protection hits weren't inconsistent you can get one while not even trying to protect one or you can actually take a hit and still not get it.

  • If you see the killer focusing on one side of the map especially a trapper/hag I would suggest you stop the killer from doing so unless you want to be stuck in a 3 gen situation.

  • @Ember_Hunter said:

    HOOOOLLLLDD UP

    Ghostface D tier? Trapper A tier? (Hag should be in b-tier) Freddy still in D-tier? Nurse not in her deserved spot in S-tier? Whut? O.o This is quite different, but if it is what you think, go ahead...

    Trappy boi has almost as much potential as hag tho

  • You need to learn survivor spawns. It actually amazes me that someone who has been playing for 2 years doesn't bother to learn survivor spawns. One of the easiest ways to learn survivor spawns is would ya guess it play survivor! Maybe the reason you are doing so bad is because you are playing one side as well it really helps to understand both sides and if you know both sides very well then you will do very well. According to what you said 3 gens popped before you found one person. Then when you downed that person one more gen popped. That means it was most likely an 80 second chase which is an error on your part. You just need to fix what you are doing dude.

  • @Eninya said:

    Her Ambush addons are her worst addons. lol They don't give you any power over the game through RBT.

    Her Ambush has way more potential then you think

  • I know survivor mains that are quitting because the objective has been the same for so long. They don't want to play a game to involves holding m1 anymore at this point lmao. Also I wouldn't recommend running Ruin if you are a killer that doesn't involve trapping or staying on one side of the map. I'd recommend PGTW a way better perk than Ruin if you are playing a killer that focuses on ending chases quickly.

  • Deranking just ruins the experience for people that actually belong in the rank. Please stay where you belong and just get better at the game like everyone else.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/580074#Comment_580074

    @prayer_survivor because survivor is so brain dead easy, that people stop playing it?

    That is the main problem TBH it's to dull/boring

  • @GrootDude said:

    @KillermainBTWm8 I tried to edit that but it crashed when I tried.

    I wasn't referring to you in particular XD

  • Woah I didn't know killers could use key add-ons cool! :P

  • I too appreciate the fact that I am not banned yet :P thank you mods.

  • Hmm I like some of these add-ons especially your idea for Begrimed Chains although most of these I like especially since a lot of his add-ons don't do anything (acceleration add-ons)

  • Fools! All of you! The horror is still in this game don't you realize in every trial the final obstacle is Post Chat it is so horrifying that there is an option to turn it off.

  • I have went through many controllers and Keyboards because of this game make it stop please.

  • First off you'd have a very hard time finding out who is actually abusing the SB bug. Second off there is no bias with bugs so please stop saying this it's quite annoying that people actually think this :/

  • Damn and he doesn't even have to moonwalk :P

  • just run adrenaline and don't heal way better

  • I've missed many hits due to aim assist while the survivors brag about how they "juked" me when it was aim assist :/

  • Nurse and Billy may be strong but their power gets boring after playing them for awhile I honestly hate most of the killer roster and am just hoping for a killer that I actually enjoy comes out but I doubt that will happen.

  • @KaoMinerva said:

    Stop crying for NERFS already. Omegablink is fine. She just teleports further just like Billy. Git gud and learn to actually try to lose her with LOS blockers. Prayer Beads aren't in EVERY game. Stop the madness please.

    Actually as a spirit main I know friends that main spirit as well and literally use prayer beads every match because of how easy they are to find.

  • @Boss said:

    They won't because their reasoning for not keeping the old Nightmare is because he has unfun mechanics on him.

    So you would have to give the Killer the option to play the old Nightmare, but you'd also have to give the Survivors the ability to not face the old Nightmare, as the devs consider him factually unfun to play as & against.

    And one other thing the devs absolutely don't want is for Survivors to be able to not face certain Killers.

    If they'd introduce it here, soon enough you'd start seeing others ask for the ability to dodge the Nurse, Hillbilly, Doctor, etc.

    And only because, to them, they're unfun.

    TL;DR - They don't want you to play a Killer that they deem unfun towards Survivors.

    Something I have realized as well. But a majority of killers can be called "unfun" to play against soooo the question is who's next?

  • Because if you don't get a 100% chance no matter how good the killer is to eliminate their power for the entire chase then it's not "fun"

  • I just want survivors to have an Ultra rare offering to counteract the Killer's ebony. It's never fun to go against someone who has a guaranteed win unless they are rank 20 and suck at the game.

  • It's not the gen speeds it's poor map design in general to be honest but on a smaller sized map without any super big loops and you lose then it's 100% your fault. Also learn when to give up chase. Some people are too prideful and when they lose because of it they blame gen rushing.

  • Nuh I like blood warden plays because of how many survivors like to BM at the gates so pls no.

  • @Atrushan88 said:

    @KillermainBTWm8 So Legion should just constantly have his power up for 10 seconds while chasing a survivor, which gives him 5 m/s in a survivor's vicinity? Imagine that with unrelenting. He'd be allowed SEVERAL failures even without Unrelenting, unlike your situation where a survivor "messes up once", and if you're talking about a survivor getting hit, if one hit downs were a thing Billy would be a waste of a character pretty much.

    Yes Legion should be able to have their power up because fun fact: after the first hit you become an m1 killer with no power. And one hit downs like in Billies situation are easily avoidable but not being dumb as a suvivor. The easiest thing would be to create a situation where unrelenting does not effect Frenzy as well as making it so there is a slight slow down if you miss.

  • Why do so many people think Flashlights are a problem? You see unlike you we know that there are things like WALLS or hitting the saver and getting two downs it's simple.

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